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FrostBug

Scripter III
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Everything posted by FrostBug

  1. It should be fixed in 1.1.18a; I'm fairly certain the SDN hadn't been updated yet at the time of your post Not yet Yes probably ~6+ chests per trip if you will it :E. Depending on your prayer level, and which brothers you tank etc. I have not tried; but I don't see any reason it shouldn't work Not yet Check the FAQ for some stat/equipment recommendations PM me if you still want a trial
  2. Added Send me a PM when you want it
  3. Could you explain what's going on here ;o. It's a little hard to tell Where is your character positioned? Under the skeleton? Did it auto-correct after some time? Did "Approaching.." get written continously to the console? For future reference, please try to fill out as much as you can from the bug report template. That way I can solve the issue faster EDIT: Nevermind I think I found the issue. Doing a test run of a fix now. EDIT2: Fix pushed in version 1.1.18a
  4. Oh. Can you? I only checked the wiki which said they were untradable
  5. No, farcasting/running is not supported
  6. Version 1.1.18 - Added timeouts to multiple actions in the tunnels - Reverted to a "calmer" staircase interaction ______ Note that I have not forgotten about the updates I mentioned previously; but I've a different script project I want to finish first. The updates are still scheduled for getting implemented in the near future
  7. Really? Well.. I suppose I can add it Just to make sure; since you might be the only one who'd use it You're aware that they're untradable and cost 10.000 BH points per tablet? Also, there would be no means of restoring prayer on that route
  8. Well, it's not very good. I personally bring 5 ppots(4) and do 5 chests (typically with ~3 doses left over) Perhaps you should try setting it up to tank a few of the weaker melee brothers, to avoid using as many potions in the tunnels, when they are guarding the chest.
  9. Thanks Might be related to the performance update of .59; I'll try to have a patch out as early as possible tomorrow
  10. 11 chests? Well, 1 chest per 13½ minute is very slow. Consider raising your magic level / do more chests per trip Perhaps do the quest requirement for faster travel methods if you aren't already using the faster ones. I typically average around 300-350k per hour without any barrow items, at 5 chests per trip using PoH & Minigame teleport routes Try changing things around, like your gear setups and routes Please try to fill out as much of the bug report template as you can
  11. You do not pay double at any time, no. I do not know when it'll be possible to support the mirror client. The mirror client has some rather long delays when it comes to registering changes in entities; when they change or spawn. Until this is dealt with, I will not attempt to rewrite the script to work with it, as it would decrease efficiency by a lot, and introduce risks related to getting assaulted by barrow brothers in the tunnels
  12. It's not as effective as a trident in terms of magic offence; but it's definitely not all bad either. I have never actually tried using it against Ahrim, though. So I'm not sure
  13. 60 ranged should be okay I think Magic dart is still better than Wind Wave, though. So stick with that if you can. If you get 70 magic however, the trident is far superior
  14. Yep It wont be very profitable with these stats, even if you manage to pull it off You need higher magic and ranged levels for good performance
  15. Started a trial Afraid not Started trial
  16. I do have some updates planned related to: - Loot tracker price accuracy - Equipment & Prayer switching - (Possibly) Inventory layout management Added
  17. Where was this thread back when I got my dick stuck in my car door..?
  18. Sorry, must have missed that Yes, added a trial
  19. public void onMessage(Message message) throws InterruptedException { // We start onMessage if (message.getMessage().toLowerCase().contains("Overload")) // Check if there is an overload return inv.interactWithName(Overload, "Drink"); // Drink said overload? no Overload variable though, meant to be String? return false; // We return false incase nothing is needed } // We close this method Interesting how you're returning booleans in a void method
  20. Sure it doesn't show up at all? It's a common issue that it takes a couple of seconds for object changes to become visible to the mirror client
  21. check out the API docs specifically for this task you should look at the classes Npcs and Inventory (accessible from the script class by getNpcs() and getInventory())
  22. The error is not located in the provided code; most probably something above it EDIT: throwing interruptedexception should not be the issue
  23. Jar of Swamp on Kill #1
  24. proggy from
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