Jump to content

Czar

Discord Helper
  • Posts

    20988
  • Joined

  • Last visited

  • Days Won

    1816
  • Feedback

    100%

Everything posted by Czar

  1. Alright I will fix that issue asap
  2. i just made changes to my web data, restart the script and tell me if it ever happens again, and i will make some actual code changes
  3. Fixed that error^, will be live in the next version Also re-made anti-pattern drop, it's faster and better than osbot's default dropper ;)
  4. Czar

    CzarRangingGuild

    It has been approved, it should be working now ;D
  5. that is a very good idea, in fact I will definitely add this
  6. Czar

    CzarRangingGuild

    yep, the walk handler was messed up and it wouldn't walk back
  7. i have taken all your posts and applied another update, sorry guys, after I added the curse + alch feature , it messed everything up (the order of GUI list etc) which has all been fixed now i posted an update, and it will take a few hours to be approved, i have personally tested and fixed superheating with iron bars AND coal bars, AND stun-alched , so all of your suggestions are working as of version 0.04 of the magic script As for string jewelry, I have made an update for that which may fix the hover spell issue
  8. Czar

    CzarRangingGuild

    Just fixed that, don't worry it will be back to normal after this recent update of mine is approved
  9. Czar

    CzarRangingGuild

    No worries guys, I just made a fix a few hours ago working wonderfully well so far, this version will be on the SDN in a couple of hours (this is my local version)
  10. No worries, I will post another fix soon. The resizeable update messed alot of things up so I will take care of them. EDIT: Posted a fix. Update will be live within an hour or so.
  11. Yes a fix is coming ASAP. EDIT: Just posted a fix, script should be fine now, just did a few tests, will leave the bot overnight to confirm
  12. How is the script guys? Are there any bugs anymore? I will go and test some superheating and enchanting in the meantime.
  13. The script should be updated now, restart the client and tell me how it goes. I will be chopping yews in GE for a small test
  14. So after 4 hours it did that? Post a screenshot and I will provide a fix asap
  15. Czar

    CzarRangingGuild

    Make sure to use the latest client guys, I will go and run some tests, since they just made another update EDIT: Don't use resized mode, just use fixed. I will test it for another 4 hours and confirm
  16. yes I will give you a trial as soon as they update the script so its back to normal again
  17. relog and restart the script, if it still doesn't work I will remove the script stopper and override it completely so it will teleport until out of runes As for the xp timer, I have added another update which may fix the issue, since I only have a vague idea of what is going on, explain it in detail and I will fix it asap ;D
  18. dont worry man it will all be flawless by tomorrow, i am working very hard to make sure its perfect
  19. yep hasn't updated yet, im speaking to sdn manager on skype now maybe he will update soon
  20. ty bro just tryna make sure they are all flawless i unhid the paint btw guys, i accidently enabled hidePaint on the last version o_O
  21. no worries i literally just pushed another update 2 minutes ago, everything should be fine we just gotta wait until the sdn manager pushes my update and it will be back to normal again
  22. noo you need more than 1,000 gp and for these updates, the scripters must post an update to the OSBot system, then the SDN manager will see our update, check if it is safe, secure etc, then they will approve it and apply it to the osbot sdn system and then it will be available to all users. sometimes it takes hours to be updated, some times only 10 minutes. All updates take place 2 times a day though
  23. ok no worries I pushed another update around 20 minutes ago, it should be flawless after this one
  24. Pushed another update, just did 1k marrentills (same code as snapdragon) and it worked flawlessly, I ended up changing the dialogue code, so now it works perfectly, and doesn't get stuck in the vial interface anymore.
×
×
  • Create New...