Hmm I will try add an input for custom prices for materials (for all smithing/smelting) so users can have a more accurate representation of their profit margins ^^
Make sure to start the script in CW for lavas, it will work after that ^^ Please confirm.
I just tested and it withdrew all items perfectly: (filled pouches, withdrew 2 talismans for 2 rounds of runecrafting and final essences)
Activated trials gl guys
Appreciate all the responses especially the nice ones with 99s, congratz it motivates me to make better scripts and improve quality each time
I will be posting a new great update for v174 of the script. We have gone down from v176 due to the new setup beta but I still needed to make tweaks so we are at 173 now.
Also temporary fix: I have mixed up bearded and non-bearded bandits, please select the opposite one so select bearded if you want non-bearded and vice versa :S will patch ASAP.
Stalls will definitely get an overhaul in the new update. I'm surprised to hear ardy knights aren't nerfed? I will run some tests.
AFK mode will be added in v113 later today I will push it ^^ Apologies for the delay Also warning: the afk mode may occasionally log out due to afking, but it is much much better for anti-ban.
EDIT: Update v112 is still pending, should go live any moment today
I haven't programmed deathwalk with the new equipment interface just yet, that is on my dev list and I will not push the new update without adding it.
Just finished the difficult code of the new update (fight bounds re-write), now I will work on the easier stuff and then push the entire update.
Will edit this post when I get back home. I appreciate all the responses and the feedback. I am especially loving the small but detailed reports because I want this script to be perfect in every way. Banking trigger re-write took up most of the development time but it is complete and now I am conquering the rest of the script tweaks and will get the major update down today or early tomorrow. Thanks guys ^^ All your responses are written down in my dev-log.
Hmm I will debug GE mode, make sure to never pause or interrupt the script during GE mode otherwise it will be confused. I will make it more stable in the next build. Update coming up. Activated trials gl guys Appreciate all the responses and feedback, you guys are making the script better
Hmm which exact bars, gp, bar type, where did you start script, did you pause or start in the middle of Ge after selling or buying et.c (interrupted the script?) I will run some more tests for the GE system ASAP
Yep the script will sell bars and buy as many supplies (all ores required) as possible, leaving some money over for the coffer and payments :D
New Update (v61)
- Stamina potions now fully supported
- Dialogue improvements
- Script will click 'Yes and don't ask again' for new accounts, no more hitting '1111' on keyboard!
Update will automatically go live within 24 hours, gl guys :D
Not yet, I will be adding karambwans very soon then. From scratch. I think I will be able to test them until the point of fishing even without the reqs anyway, so good news
Activated trials gl guys