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Everything posted by Czar
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Pest control is pretty low ban-rate, what other bots did you use? Also, check out the preventing botting bans thread: https://osbot.org/forum/topic/124429-preventing-rs-botting-bans-v3/?tab=comments#comment-1417948 Update is still pending, which feature are you interested in? Portal mode, fight npc mode, defend knight or repair barricades?
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Activated trials good luck guys
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Seems to be working perfectly fine in fixed mode: https://gyazo.com/8a9879261538ece5566f8517098a8f1e Stays on 1 npc, finishes combat then fights the next npc. Are you ranging? Food in inventory? Which fight location?
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Activated a trial, master/worker mode is pretty good if you are not botting on main, and botting on workers. You won't get banned with main account so it's a win-win.
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Did you hook mirror client with default osrs client? Make sure to stay logged out while hooking client. Also, it appears you selected the fight tile on an unwalkable tile, make sure to set the fight tile on an open area in the ankou location, it works 100%, just make sure to set it up properly. Also make sure you are running in fixed mode. Used new walker? Posted an update for camera pointing upward, and a few other misc changes for stability. Update will automatically go live within 24 hours EDIT: Use fixed mode until new update (v62) goes live please.
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Make sure to run in fixed mode, it will work
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Good luck on trials guys
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Client restarts seem to solve it when mirror client starts getting choppy, entities do not get refreshed properly and there's null pointers. Generally, mirror works very well especially using default OSRS client (hooked), but after hours and hours it can get unstable. I may add a obligatory logout and login after a couple of hours just to refresh things up. (Mirror mode only). Posted new update for v55. Update will automatically go live within 24 hours Many changes, stability improved too, walking improved, magic trees should work better too. Thanks guys, keep the suggestions/feedback coming
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Make sure to disable spell filtering, otherwise the script may click on the wrong spell. Right click the mage tab icon and select 'Disable spell filtering'. I will make the script automatically do that in the next update. New update is almost ready for SDN push, apologies for the delay guys, I need to make sure its 100% perfect
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Activated trials good luck guys
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Once you start script with screen mode, make sure your character is near mining rocks, then green boxes will appear on every rock, simply click on the rocks you would like to ore and it will start mining those exact rocks. Are the rocks/green boxes not appearing? I will help ASAP Recently posted a small update for this script, update will automatically go live within 24 hours. Version will remain the same until I post the next major update. Added progress report to main thread, awesome Activated all trials good luck guys
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Will post a quick update for equipping dodgy necklaces ASAP. Thanks for feedback
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Hmm it doesn't affect the script so ignore it, it is either from: 1) npc died too quickly to check their HP or 2) using mirror, npc didn't update fast enough. lower reaction timer to 100ms. The script still works after that, so no worries ^^ Thanks guys I really appreciate the nice words and support Here is a small proggy of mine at ammonite crabs:
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Tanning seems to be working perfectly for me, are you using mirror client? If so, make sure to use default OSRS client and hook both clients while logged out, it should work. If not, confirm please, and let me know exact script settings, did you activate GE mode or task mode? Or just setup the tanning normally at al-kharid and hit run? Activated trials, good luck guys
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Activated trials good luck guys Thanks for all the replies and support guys, really appreciate it
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Make sure to have coins in inventory when fishing lobsters in karamja, please confirm if you do have coins, I will do some test runs and update if necessary As for dropping, currently designing a new drop system it should be out this week hopefully, apologies for the delay. I am offering more options for drop style Buying fishing equipment - will be added in the upcoming updates hopefully, thanks for the idea/suggestion ^^ Also, recently pushed a small update, it should be live by now. Good luck guys, activated trials too
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Activated trials, good luck guys! Happy new year
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Will be adding a few updates to fight portal mode and defend knight mode, I intended for the defend knight mode to stay in the square and perhaps if there weren't any npcs in the square the script will just wait. I will run some tests and add an update ASAP ^^ EDIT: I have yet to get 0 activity points from defend knight, it seems to be running very well, it attacks the shifters near the knight all the time. Perhaps you tried it when there were too many players and didn't get a chance to fight an npc (because it died too quickly?). Have you tried enabling the option to fight ouside center (defend knight mode, fight center: off), it attacks npcs farther away. Also, emergency option will fight any npc if activity is below 20%. I will add more failsafes just in case. Which npcs did you select when defending knight? As for fight portals, should I make the script fight monsters until a portal appears? I will re-activate the npc buttons, but when would you like the script to fight npcs? Also, once a portal appears, should the script stop fighting monsters anymore? (Since portals are all up, should it just chase portals from then on)? Thanks guys. EDIT 2: Posted update v38, been working all day on this. Script should work much much smoother and should never get 0 points Update will automatically go live within 24 hours, please let me know how the script goes, if you would like anything changed don't hesitate to let me know
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Okay so if a superior slayer npc spawns, does it aggro your player at all times? Or does it just walk around? Also, what happens if you are fighting aggressive npcs that aggro you all the time, and a superior slayer npc spawns, how will you attack it? I will run some tests and try to support them in the next update. As for ankous, added more seeds and a few other items. They don't appear to drop adamant bolts (according to wiki), only adamant arrows. Can you confirm? Perhaps wiki is out of date? New Update (v233) - Added Ammonite Crabs (BETA) - Added Looting Bag (BETA) there is no option for it, just make sure it's deposit blocked in the inventory loadout. - Added bracelet of slaughter support - Added expeditious bracelet support - (NMZ) Rock Cake fixed: 'Rock cake' renamed to 'Dwarven rock cake'. - Added F12 to re-open the GUI while script is running - Added kills/kills per hour - Added longer delay for filling cannon - (CANNON) Looting patched, no longer leaves items on floor. - Added prayer override, you can now override prayer level to sip at (tab: misc. 2) - Fixed chaos druid door - Fight bounds improved for larger npcs - Fixed slayer tower walking - Fixed spam clicking fill cannon - Fixed Setup: guthans/gear tab no longer selectable - Fixed resizable mode compatibility, should work better now - Wildy npcs can now be accessed by the webwalker - Added a few more drops to stronghold npcs Update will automatically go live within 24 hours, good luck guys, and happy new year! Just doing a final test run of all the features and I will push to SDN. Thanks guys!
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Safespotting/keeps clicking - turn off resizable mode for now. Make sure you are running the client in fixed mode. Cannoning at rock crabs - not supported just yet, but in the works, ETA 1-2 updates after the one today. I did a lot of re-designing for cannon mode so it should be out faster for rock crabs. Make sure to bot flesh crawlers using the Stronghold plugin, don't fight them using the normal fighter script, it will work. I will add a warning message to trying to fight stronghold npcs without the plugin. The plugin is located at the file menu (setup window > file > plugins) while setting up the bot. Superior slayer monsters are prioritized, if there is a superior variant of your chosen npc the script will attack it, after it finishes combat with current npc of course. I haven't tested superior slayer monsters just yet so it is still experimental, I will need a confirmation on how it works, good/bad, and I will add an update ASAP :D Green Dragons - really appreciate the detailed bug reports, I will be debugging and posting an update ASAP. I really want to get GDK flawless so I can remove it from beta mode. Stronghold - console shows mirror mode error - restart both clients. Use default OSRS client for hooking. Make sure both clients are fully loaded before logging in. Login manually, let the client load for a bit by walking in the game, opening interfaces etc, then start the script. Make sure you do not log in while the client hasn't loaded. Mirror client supports every bot on OSBot, however it needs more updating. Will be posting the new update today, it's a big update.
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Activated trials good luck guys
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Awesome progress you guys, added to main thread gj ^^
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In portal mode the script attacks portals, not npcs, unless you are low on activity points, then the script will attack the nearest npc to raise activity to above 20%. What would you like changed, I will add it in the new update today As for bot sits in the middle, which setting? Fighting npcs, fighting portals or repair? Update coming up
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Hmm will run some tests and add a version update ASAP ^^