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Everything posted by Czar
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Update is delayed for another few hours, still doing test runs for the upcoming plugins. So sorry! It should be re-pushed within a couple hours at best. I just want to make sure everything goes right! Will edit this post at a later hour, with more information and more questions answered. Thanks for your patience guys!
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Posted a new update v7, update will automatically go live within 24 hours, good luck guys
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The script will repair when activity points are getting low, to make sure that you win points every game ^^ Any alternative ideas? I am always open to suggestions Activated trials good luck guys
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EDIT: If you are experiencing any clicking on current tile or spam clicking npcs, make sure to change the client back to fixed mode, and NOT resizable mode. New Update (v234) - (NMZ): No longer overloads while under 50 hp - (NMZ): Added reset tick every ~45 seconds (activates quickprayer) - (Crabs): Ammonites refresh aggro now works - (Crabs): Ammonites banking added - (Crabs): Looting for sand crabs and ammonites added, king sand crabs loot too - (Crabs): Move mouse out of screen should be working finally - (Stronghold): Glory patched - (Stronghold): Looting panel patched - (Brutal Black Dragons): Blowpipe support improved, the script will now stand 1 extra tile more far away than normal. - (Green Dragons): Major re-write of plugin - (Green Dragons): Looting fixed, teleports fixed, looting bag fixed - (Green Dragons): Anti-pk (stage 2) added - Nardah bank should be working - Fossil island bank is now supported - Added Xeric's Talisman support - Added glory (home) support - Added choose a spell for magic, with auto-casting too. - Updated F-hotkeys in thread, and in bot HUD. Hit CTRL to toggle show/hide all the commands. - Alching improvements, including alching in safespot. - Combat style switching is now event-based, and re-written to work better. - Added option to filter npcs already in combat (if in multi-combat zone): WARNING: please be careful with this. If your target monster is just outside the multi-combat zone, there is no way we can tell, and the script will attack that monster. Make sure you are in a big multi-combat zone, careful! - Fight event is now dissected into smaller separate mini-events - Added a few unguided human behaviors to the script: should improve anti-ban. This is just stage 1 of the entire feature. More to come! - Hopping is now officially a script event, and has its own logic altogether, instead of relying on the single client method. - Looting bag is now featured as an option, instead of being auto-detected. (BETA) - Prayer flicking timer is now averaged between hits - Prayer flicking now turns off prayer as soon as you get hit - Prayer flicking averaged time is now taken into account in the new handler - (Prayer flick): When out of combat, the script will keep prayer on - (Prayer flick): When in combat, the script will hold the mouse near the quickprayer icon for faster selection Am currently working on more re-writes and improvements, as time goes on, various aspects of the script will be expanded and improved upon to support the latest ideas, suggestions, methods and whatnot. As for plugins: Working on a few awesome plugins which many of you have requested and will enjoy! I already have a few features for v235 (next update after this) in the works and almost completed, will be posting another update very shortly. I hope I didn't miss anything! Please make sure you are running fixed mode and NOT resizable mode for the time being! Thanks guys, really appreciate all responses, feedback and patience. Update will be pushed after a final test run to make sure everything is working well.
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Set client to fixed mode it should work ^^
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Okay so user must click 2. Got it thanks, update coming up what are the other two items available to fletch?
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Withdraw all is possible if you block out some places in inventory? As for lag I can easily prevent that. I will add like 3-4 styles anyway and whichever works best will be used stay tuned for the upcoming update ^^
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Potions are supported yep, make sure they are in inventory and bank loadouts, the script will automatically detect them and sip. As for arrows/ammo, which weapon/ammo? I will make some adjustments to the script. As for fighting while in combat - turn on fixed mode. Don't use resizable in the meantime, I need to make the script support it.
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Which option is the keyboard shortcut for redwood shields? Is it keyboard 1 or keyboard 2? I will make changes ASAP. 90 Fletching is too high req for me to test redwoods I just need to know if its the 1st option 2nd option 3rd option etc? As for shield fletching, added a small update to withdraw 26. It will single-click withdraw-X if it is already set to withdraw-26. Update will automatically go live within 24 hours, newest version is: v57.
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Re-pushed the update v5, should be live very soon. Leather gloves are included so sorry for that, I coded the vambraces as the gloves slot for leather. It is fixed now, both are supported Activated trials good luck guys Bank pin - the osbot client doesn't know how to handle pending pins, I will pm developers to make changes to the osbot client ASAP It will be fixed for all bots on the website.
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Activated trials good luck guys For giant seaweed option: how would you like to withdraw the required items? Since it is withdraw 3 giant seaweed and 18 buckets of sand, should the script withdraw-X the buckets and triple-click the giant seaweed? Or withdraw-X the seaweed and "withdraw-all" the sand? Thanks!
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If you want speed, lower mirror client's reaction timer to around ~50ms for the best script performance and experience ^^ Activated all trials, good luck guys Will be posting another update shortly. Stay tuned guys
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Glad to hear the bot works better, don't forget to follow all instructions, and set client to fixed mode, should work much much smoother Good luck guys EDIT: New Update (v50) - Added store buying options in setup window Update will automatically go live within 24 hours Preview:
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New Update (v75) - Added pump mode (strength training) update will automatically go live within 24 hours, good luck guys! Remember to set client to fixed mode!
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Set client to fixed mode, it should work much better. Let me know how it goes, confirm! Update for blast furnace pump has been posted, please note it is beta and I am accepting suggestions on improvements if necessary. Activated trials good luck guys ^^
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Activated trials good luck guys
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Set to fixed mode and it will work
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There will be an option to purchase story items in the near future ^^
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Done activated trials, good luck guys
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Got some nice updates coming up guys, stay tuned For magic - choosing a spell is not supported yet, it will just use the highest level spell that you have the runes for. If auto-casting, then turn off magic and turn on ranged mode. TEMPORARY FIX: Yes, ranging mode for auto-casting magic, because technically magic mode is only for using spells on npcs, whereas ranging mode just attacks from a distance (same as autocasting). Please babysit when nearly out of runes until I add the new magic update Please note: this is temporary fix! For ammonite crabs, will check out crab refreshing ASAP, which fight position are you? I will debug them all For sand crabs - elaborate, are you on crabclaw isle? Confirm. For NMZ - it is mirror issue unfortunately (see first line of error logs, it starts with client and/or osbot), either you are hooking the clients incorrectly, or you are running the script for a long time and needs a client restart (mirror only). We still haven't gotten any mirror updates unfortunately. As for the boost, I will test that, if the script is overloading while at 1 hp then I will make some changes. Will debug NMZ ASAP Log out when slayer is complete - it is a stop condition in misc tab. I will confirm if it's still working in the next upcoming update. Nardah - should be much better in the upcoming update Looting items - the mouse is fully randomized, what else would you like to change apart from the mouse movement, should I make the script wander around and look for the loot? Kurask - I haven't tried those slayer npcs but if they are not working I will add some changes ASAP. Revenants - need to add anti-pk then I will add a full plugin for these, should be epic hopefully within the upcoming week I will make them flawless ^^ Xeric's talisman - coded, ready for the upcoming update Profiles - profile saving/loading is supported, but not for mac just yet, until we get a few updates for the osbot api to allow JFileChooser to work on mac machines. Currently it is blocked so only linux and windows users can save/load profiles. Brutal black dragons - the script supports banking you gotta save an inventory loadout by clicking 'load inventory' on setup window while carrying your desired inventory. Will edit or make a new post with upcoming update, thanks for your patience and suggestions/feedback guys I am also training slayer from 1-75+ with this script, so far I am at 50. I will be going over every slayer npc to make sure they are 100% flawless
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Bones as in POH prayer training using altar?
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New update should be live Activated all trials good luck guys
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Client restarts are needed because of mirror client, after a few hours botted, the client gets unstable and needs a restart. We gotta wait for a mirror update, I can't wait Able to add a fix for dwarf pathway, should be patched in the next update. Activated trials good luck guys
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Unfortunately mirror mode bug The mirror client is saying the inventory is not full, restart client and hook it properly as I have stated in the above post, until we get a mirror client update by the devs.