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Everything posted by Czar
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New Update (v182) - Added Kourend Castle bank support - Added more instructive console logs to help users out if they have an issue (for the npc not found log, it will tell you what to do to fix it) - Added an option to set custom delay for blackjack clicks - Blackjack: the script will now drop jugs at the store, no more bugs regarding dropping while blackjacking - Added a small patch for dodgy necklaces Update will automatically go live within 24 hours, good luck guys More to come, expect another update shortly Thanks guys! Next update will have a few bonus features which have been mentioned in the last 2-3 pages by you guys, thanks for the suggestions/bugs/ideas Just be noted that I am tracking all user feedback/replies for the script.
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New Update (v105) - Added 'disposable items' to the current banking system (affects lavas, normal rcing, abyss, but NOT zmi) -- The script will now treat essence as a low priority item, and will deposit all essence back to inventory if it is trying to withdraw an item and inventory is currently full -- No more trying to withdraw items while inventory is full bug. - Added beta new BankAssistant code for ZMI master/worker mode, should be working much better -- Stamina potions now working for master/worker mode fully -- No longer tries to trade the master/worker while in the long route -- Now withdraws correct essence as entered in the setup window for master/worker mode More updates coming, just needed to push these out since they are ready for release, expect another update for more features and improvements soon. Thanks guys! Update will automatically go live within 24 hours As for the ZMI running video, it is all planned, I hope to have a ready zmi worker system which competes with others easily. Also, is there any reason why the user in the video did not fill pouches via right-clicking while the bank is open? Or is it an older video before pouches could be filled via the bank?
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The script uses the fire altar for lava runes, not the earth one, or do you want to support the earth altar instead? As for cosmic worker mode, so the worker isn't walking near enough to the master? I will add some fixes for this. Abyss worker/master mode is possible, will be extending support for this in the upcoming versions, already planned since I got a few requests for it already. Jugs of wine - I am not sure if they are supported just yet, will need to double check the food code. As for bringing food, the script doesn't bring food in trips, it only heals up during the banking process and deposits any leftover food back to the bank, should I add support for bringing food on trips? Seems like a good idea. As for masters accepting trades from multiple workers, currently the master is set to accept any trade even if it's not from a worker, I will make it optional. The current code allows the master to have any worker trade it, without setting a specific worker name in the setup window. Any thoughts? I am open to suggestions
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Yep I am working on improving breaks support for the script, combat scripts and breaks is a difficult combination to perfect in botting, expect an update very soon ^^ :D
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Hmm so it attacked a target only once then stopped attacking? Can you confirm this. Also what does your setup window look like? Can you screenshot so I can use the same settings and find the problem. Does a client restart solve it? And does using stealth injection work instead of mirror? Can you 100% confirm it isn't a mirror client issue, or a mirror-client setup issue (wrong client, bad hooking etc)? In any case I will go to those exact coords and run the script with banking and some food. Stay tuned. As for users saying potions - did you override potions in misc tab? Are you ranging or have any ammo equipped which is telling the script you are ranging instead of meleeing? Confirm please. I will run some more tests for super combat potions but I can literally not make it fail because it always works. Will confirm in a sec. Move mouse outside screen option for sands - will double-check too, I need to make sure it isn't disabled code-wise. Also are you using afk mode? It can affect the attacking code, confirm please. Items not showing up: could be a proxy issue, can you confirm you are not using proxies? I will check it out asap. Another update coming up guys, thanks for the support and feedback ^^
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Hold on guys, I am re-working the entire banking system, stamina potions are breaking the entire script, so if you disable them it should be fine. I am almost done with the re-write, the script will be super stable and will be running amazingly well with the new banking code ^^ It is well worth it. As for the other mentions, will check out some death mechanics too, and some master/worker code improvements. I have noted down every feedback and reply, and will make sure everyone's ideas/suggestions/bugs are included in the upcoming update Thanks guys, really appreciate it
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The script chooses a random path for the aggro, should I make it even more random? It will be an easy update. As for 20 minutes, any console logs? I will help. Perhaps it is breaks system? Trials - activated good luck guys
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Will check out air altar, do you have any items in inventory that are not runecrafting related? Can you copy/paste console log so I can help please As for withdrawing essence for zmi - what's your setup like, post a screenshot and I will help you set it up. As for master/worker and body runes - yep it is supported, gave you a trial to test it out. Masters can also be botted, but I highly recommend playing legit on master accounts as you will not be risking bans whatsoever (0% botting) Emergency tele - will check it out too, right now it will only teleport using either glory teleport (equipment) or house tab (tele tab) while in abyss near the danger monsters. It will not teleport if outside the abyss area, what was your situation like? Cosmic agility shortcuts - still working on getting them supported on the official osbot webwalker.
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Hmm will check it out, and add an update ASAP As for using camelot tabs, select the 2nd walking setting it will work Thanks guys, another update coming up
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Will check out magic shortbow (i) and add an update for it, thanks for the feedback Activated trials good luck guys Post some results! @aoikazega the script does support stronghold of security, it uses osbot's breaks for now, and there is an option for altering the reaction timer but it is only on mirror mode using the Shift + F3/F4 keys. Hope your questions have been answered well Activated a trial good luck! @gashwagon okay, can you let me know if there are any console logs, I think the bot is trying to loot an item far away but it cannot get to the loot item. Please confirm by copy/pasting console logs I will help further!
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There are no silly things like same delays or weird antibans for checking xp systematically. Technically speaking even random delays can be detected, since they check the floor and ceiling of delays (minimum and maximum). for speed (especially mirror client users) make sure to lower client reaction timer from 1000ms to 100ms. trials activated good luck guys
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Not yet, sorry guys. That is the next update, will be working on it in the meantime ^^
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Posted a small update, will be posting another update with more features later today. Tele-grabbing not supported but that's a good idea, will add support ASAP. Superglass make spell (giant seaweed) is updated too, so if you have your bank withdraw amount set to 1, it will triple-click the giant seaweed and withdraw-x 18 the buckets of sand. Ban rate for stun-alching is totally dependent on the area you are botting in, try not botting in a really popular area and bear in mind banking spells are much more successful (in ban rates) than spells which require standing in a public area away from the bank, since you are vulnerable to player reports if you don't reply to chat or something. Avoid the GE grizzly bear or edgeville skeletons unless you plan on babysitting and talking in-game chat from time to time. Activated all trials good luck guys Update details: Newest version: v130 - Kourend teleport is now working, had to replace osbot's default system with a better one - Superglass make banking now checks for your withdraw button (if it's on withdraw-1 default then it will triple click etc...) Update will automatically go live within a few hours, good luck guys
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Activated trials good luck guys
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Cannon at rock crabs is a bit complex I am still working on adding that for the fighter, stay tuned for updates ^^ It will be really epic imo, especially since rock crabs ban rates are very low nowadays. Activated both rock and sand crab trials, good luck guys
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Done good luck guys on trials, post some results
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Breaks are supported via the client, make sure to set them up in the settings tab, every script on OSBot supports breaks, since it is client-sided. Best setup for exp would be fight npcs with all except brawler, should be good xp. All depends on your combat level/equipment/boat. However, the minigame is more suited for gaining pest control points instead of xp, if you want really good exp try out my AIO fighter script it is the best fighter on the market. Script should be purchasable via the minigames category in the store, it should be there ^^ Activated all trials good luck guys
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Hmm, if you are talking about Dragon ruby bolts (red ones) please confirm, those are the newer bolts and not supported by the script just yet, will be adding them ASAP. Also note: GE mode is being worked on getting it out of beta/experimental mode, so expect an update for GE mode too, just like my crafter script has full GE support, so will this one. Activated all trials good luck guys
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As a scripter who relies on sdn manager 24/7, got scared a bit I must say
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Shouldn't stand still it should be fighting, how's your setup, using mirror, fight bounds set, are there many valid npcs near the fight zone, using world hopper, breaks? so many factors can affect your bots, confirm and I will help As for script suggestions, glad to hear Am currently working on a new update as we speak, got some cool features lined up
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Small update: the update has been delayed for a few more hours, need further testing noticed a few things could be improved. Stay tuned for further notice, I am going to make sure everyone is satisfied with the update ^^
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Put cannonballs and set amount to 0, temporary workaround please let me know how it goes in this update, it should be much much better than before ^^ @MikeysGoldShop lemme know if you have any suggestions/bugs I will add updates asap
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Rune pouch still working on it, apologies for any inconvenience, will get it added asap. As for lavas you need binding necklaces, earth runes and earth talismans, including dueling ring, there are a lot of requirements. EDIT: New Update (v104) - Added rune pouch support, keep it in inventory, the script will not withdraw it for you, but it will keep it at all times once it's there - Fixed energy potions for normal runecrafting - Fixed cosmic agility shortcuts - Fixed Ourania master/worker energy/staminas completely Will do some further testing then push the update later tonight, thanks for the feedback guys
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Will check the java error out and help asap. as for dropping: make sure shift drop is enabled, can you confirm please?