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Czar

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Everything posted by Czar

  1. Posted an update to allow for no food, it should be live now, good luck guys ^^ Glad to hear it's working better EDIT: In regards to previous post, sand crabs at crabclaw caves = pure awesomeness, but that's only if you can't train at ammonite crabs. I recommend ammonites over sands, and sands over rocks. Rock crabs are good nowadays only due to their low banrate since they are less popular. Sands are more popular so you gotta be a bit careful, use breaks and try not to bot too much, and you should be fine ^^
  2. The stronghold is included in the fighter as a plugin, it is located in the setup window at the top (it will say plugins -> dropdown menu -> stronghold) and it should ask you if you want to continue, click yes
  3. Alright thanks for the feedback, will make some modifications + updates
  4. Activated trials good luck guys
  5. I will try and optimize the webwalker to save some CPU usage too, so it should run more lightweight, I will see what I can do ^^ I absolutely need to use my webwalker for the script instead of OSBot's due to stability, but there is a tradeoff. I will try to make mine load once upon first script setup instead of run every time the script is started/restarted. Glad to hear the body altar works better now, stay tuned for more updates guys
  6. Czar

    Perfect Thiever AIO

    Done good luck on trials
  7. I can easily add an update for the attack options, it is a good idea, I usually hide the attack options just to be safe, especially in the range guild. Thanks for the idea, will add to to-do list for the upcoming update As for GE selling at a lower price, I will see what I can do, it is a bit complex, I will most likely add a timer for how long to wait until re-attempting to sell, going lower each time until sold? How's that?
  8. Mirror mode dropping is slower than stealth injection client dropping, try lowering the reaction timer from 1000ms to ~100ms. If not using mirror client, confirm please, if so then I take it you want really fast dropping as opposed to normal dropping? All can be done, I think I managed to make fast dropping with my fishing script even with mirror, I will see what I can do for this one too As for selecting rocks - thanks for clarifying, I will add some notifications and pop-ups to remind users to enable fixed mode in the meantime while I add support for resized mode too ^^ Thanks! As for trials, activated good luck guys
  9. @FriendlyWhale Gratz on 99 mining ^^ Will add your progress to main thread, good job man ^^ It's nice to know it is technically possible inside a month, and it's pretty awesome to know that nowadays people get banned for 3 hours of fishing, yet here's 99 mining from MLM.. Please choose a few scripts of mine, I will auth some 999 hour so you can try others if you want? If you ever want to bot MLM on a new account, let me know. I have added a new tab for behaviour settings and I will be enabling it in the next version. @CantCatchMe I will make some modifications to the camera for banking/sack so it's more natural and less silly/erratic. As for the struts, I made it default so it repairs the struts, otherwise the script will just sit there and wait all day for someone to repair them, which is very very bad/dangerous IMO. If you have any alternative solutions I am happy to add them. As for resized, yes ever since resized came out I wanted to make some high zoom functionalities to my scripts, I already added it to blast furnace now I will add high zoom support to MLM too. @Naynay As for hammer dropping, I will see what I can do - I will add a fail-safe for hammer dropping and/or a timeout in case it doesn't get detected, I had assumed the error fixed itself, expect another update shortly. @mellyello good luck on trial ^^ As for the walking mode, how is it now? Do you notice any improvements in the East sector of mlm in this new version? Please confirm
  10. Let us know how it goes! Good luck
  11. For sand crabs not resetting: are you getting any console log errors? Also, which sand crab location? I will do a test run there. I recently added an update to sand crabs in the crabclaw cave (normal sand crabs, not king sand crabs). For locking user input, does it still work after toggling the user input button on the client? There's 3 toggles: - No mouse, no keyboard - No mouse, yes keyboard - Yes mouse, yes keyboard The default is: no mouse, yes keyboard Here's the button: Please let me know how it goes, if it works or not ^^ As for cannon: did you set a cannon tile using the F1 hotkey? So you gotta make sure there is no cannon on ground (make sure cannon is in inventory first), then stand on the tile you wanna place the cannon at, then hit the F1 hotkey on keyboard, then it will be activated. Please confirm if you did this or not, I will give it another go to see if everything's okay ^^ Thanks guys Also; posted a small update, the miniversion should be #.05 very soon. Made changes to walking system, eating system, specs (now uses minimap button). A LOT more updates to come, these were just quick changes.
  12. Yes I will be updating the interaction and behaviour system as soon as I can, I need to make sure it is 100% perfect before pushing the update live, apologies for the delay guys It will be an epic update though ^^
  13. Sure, activated 24 hr trial good luck, post some results
  14. Yes 1 click start and auto detecting what you were already doing e.g if the script detects emerald rings it will guess that you were enchanting them and set up the window for you all ready ^^
  15. Currently it is not possible, the only way would be to write all the scripts yourself (or just have local copies of a script) and perhaps a way to communicate with the scripts using a server so you can manage them.
  16. Found the bug, fixed. Thanks for providing the console logs, helped alot! Will announce changelog in a few moments.
  17. Add some food to the inventory and setup window, it should do the trick ^^ Please confirm if it works or not, usually the bot needs to know it has some food in case of emergency, even if you never get hit
  18. You are using IDs (1530) for finding the fishing spot and IDs always change. Perhaps look for names instead of IDs, change it to something like "getNpcs().closest("Fishing spot")", however I would also check if it has the option 'small net' too, but lumby shrimp doesn't really have any other types of fishing spots so you should be okay. After you get this working I highly recommend taking a look at filters, so you can do something like getNpcs().closest(a -> a.hasOption("random option") && a.getName().equalsIgnoreCase("Fishing spot")); EDIT: You should only ever use IDs as infrequently as possible, with the exception of items, item IDs never change.
  19. @The Devil Thanks for the feedback I will use it to add more updates to the script, really appreciate it ^^ I am planning on adding queuing support, right now it only smiths what you tell it to. As for turning run on, I will add an update for that too, and will only make it click run while actually walking, seems to be better. As for iron bars, which settings did you use? I will debug this and make the error happen, then fix it immediately ^^
  20. Done good luck on trials guys
  21. Glad to hear the saving/loading worked, please let me know if it happens again so I can see what the problem is and fix it As for ammonites, did you set any food in inv (even if you don't require food) just to tell the bot that it will be safe, otherwise the script will keep trying to go bank and look for food. I will do a quick test run over there to make sure things are working well. ^^
  22. Activated trials good luck guys
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