Jump to content

Czar

Global Moderator
  • Posts

    22264
  • Joined

  • Last visited

  • Days Won

    1985
  • Feedback

    100%

Everything posted by Czar

  1. Done trials activated good luck!
  2. Show us the main script's code, or just onStart/onLoop so we know everything's fine there. It could be an unhandled exception try wrapping your onStart and onLoops around a [try for] catch and log any issues that arise.
  3. Will be releasing v136.0 which should be even better today. Trials activated enjoy! Added proggy to main thread good job please bot responsibly
  4. @williamrg3temp or perm ban? If perm then don't forget to appeal the ban though it could take up to a week or two to get unbanned. Was it a main or a worker account? I highly recommend farming with workers and not mains, unless you're doing gold bars with goldsmithing gauntlets then I recommend keeping botting hours low, and botting in a non-358 world (that world is the go-to for all bots) and is a bit riskier than the others. If it was a worker then it should be banned later, unless you started botting before the weekend? I usually set up my bots on friday night and stop them just before monday morning to mule, and then the accounts usually get banned a couple hours later on monday. I don't know how others fare with their botting strategy but this my experience for a few years now. I've had a couple hiccups where I get banned if I started on thursday and wanted to bot from thursday -> monday but I just stopped botting from thursday and only prepared them on thursday and then started botting on friday - if that makes any sense @Lewiss119 update v114.0 should be live now the quests and GE aspect should be much much better. As for coins and paying blast foreman - I was worried that it would lose out on xp/profit if we kept banking for coins every 10 mins, should I add an option to choose whether to keep coins or deposit them? I think everyone would be happy instead of forcing the gp to be inside inventory all the time. Personally I felt safer keeping gp in inventory since it's fewer botted actions but that's just tinfoily of me. Guys update v114.0 is now live, enjoy! You should see improvements at GE restocking, questing, staminas and increased stability overall. More updates to come.
  5. Done enjoy sir Bear in mind there's an update coming for v114.0 regarding questing and GE, please buy Camelot teleport tabs manually if you're planning on questing until the update goes live.
  6. @lukerobbo95 Yes and yes staminas for questing is a huge request that i've seen, as well as buying staminas before questing and buying ore (for blast furnace later) before questing. I recommend waiting for v114.0 if you wanna start new accs, or for a temporary solution to buy camelot tabs manually before enabling the bot (just until we see the new version go live). All of these features will be in v114.0 today Also have you had any issues with teleporting to and from GE anymore? Regarding the [we've visited before...] logger mentioned a couple days back? In any case I'll get back to coding the update now xD Trial activated @annalysekeatin enjoy sir, I did double trial since we have release v114 on the way which affects GE, questing. Death mechanics should be out in an hour or so since it was an easy fix, but the questing/GE will take a couple more hours to update, i'll have it done asap. I wouldn't recommend botting blast furnace on mains since it's high risk, unless you plan on botting safely (and not 24/7 like some of us xD), using perhaps hardware mouse or new mouse botting like 1 hour per session followed by some 1-2 hour breaks or so.
  7. EDIT: Amulet of chemistry seems to be working, which option are you using for herblore? Please confirm so I can help/update Lemme know your setup so I can test/debug asap
  8. Looking good, please update us on your progress. Any hiccups or deaths/near misses while doing Knights' sword? As for the initial buying part I've found something which needs updating, should be available in today's major version update (v114.0). If you guys notice anything else lemme know! I haven't seen the accounts dying yet but I'm investigating how (& where) the player could have died. If anything I hope it's not related to memory/fps/network.
  9. @Djbots@lukerobbo95 Will take a look at the quests now, something must have changed/updated in the last RS update, it should be an easy fix xD For muling not yet but it's in progress. We only have GE restocking for now which requires varrock teleports to teleport to Varrock -> GE. For questing if it's dying, can you two confirm that your inventories look similar to this: I'll make a new acc now and test the whole questing and update it. Update coming ASAP.
  10. done enjoy! Wintertodt is beta atm which will be going back to store soon, so gave you extended auth. lemme know what you think - I urge you to give as harsh feedback/constructive criticism as possible
  11. Czar

    Perfect Wintertodt

    Still no pets here Thanks guys for all the feedback and help, you've been amazing so far. Update v2.0 should now be live you should be seeing a different and more clear setup window now, including a few new options. Will be posting v2.1 shortly with some behaviours/actions smoothened even more, such as keeping the mouse hovering over the brazier (without moving it every X ms), double-eating if necessary (with correct timers), improved pyromancer reactions/healing. You should also be noticing re-lighting and repairing working better - I recommend enabling [Repair if nearby] and [Re-light if nearby]. Also you should notice while fletching it'll now use item on the last log, let me know if you guys like this idea or not, I'll be making this optional so don't worry if you don't prefer it. I am considering removing the option [Repair/Relight if far away] because if the player is too far away there's almost no chance of repairing it, therefore resulting in wasted exp and time, thoughts? Also if you have any complaints or suggestions, from the smallest detail to the biggest issue, please lemme know! Be as harsh as possible EDIT: New reactions tab preview:
  12. If using GE restocking we gotta let it run its cycle, so once no ores are detected (while at BF) it will go to GE and buy them as you described. I'm working on making it buy ores without visiting the minigame since it's a bit confusing why it should stay at the GE For the [we've visited...] error will take a look now, it may require to be updated since the last version, will do that now! EDIT: Posted release v113.1, will automatically go live within a couple hours.
  13. Czar

    Perfect Agility AIO

    Thanks will have this updated ASAP
  14. Done, changed that too. Seems to be written as just Topaz in the fletcher code (perhaps for the bolts or something), should be working better in the new update coming automatically. Thx for your help!
  15. Check mirror mode settings if you've overriden the fps or the reaction timer. For some skills that don't require intense checks (e.g. fishing/woodcutting) you could easily get away with higher reaction time (and increase performance slightly). Fps IMO should be fixed at 50, reaction time make your own judgement, the higher the slower the script performs, the lower the more responsive the script performs. Sorry if I sounded confusing xD
  16. Sorry for delay for GE restocking feature, i'm still working on it. Should be out as soon as it's 100% stable and bulletproof. Will also feature a price-setting button which will be displayed in the crafter too. @UkBenH make sure to set the correct amount of bars in the setup, shouldn't be above 28. remember it's for how many bars/ore to take with you to the trip xD Coal bag - will check this out too now Trials activated enjoy, will extend these trials when GE is released so you can all try again
  17. Czar

    Perfect Agility AIO

    Will take a look now, does client restart solve it? Also is that 2 botting tabs? Hmm and where exactly did the bot idle? On the ground or on a rooftop?
  18. Custom bag limit, hmm it's not supported fully just yet (did you add the correct amount of multi ore in the setup?) it could work but we've never fully tested/designed it for the bag unlock. With that being said I'll work on adding it in future updates, I just need the nuggets to unlock it xD @Johndeere19 For mirror mode and responsiveness, it helps to reduce the reaction timer to 100ms. It works in both stealth and mirror, however we must take into account the latency, I'll be adding an update so it forces to 100ms, you'll all see better results. Trials activated enjoy! Just posted an update regarding the walking system, it seems to be working even better and more stable than before, latest version will be v135.2 within a couple hours. I'm still working on a major release regarding user feedback from a few pages back of this thread
  19. Hello sir it supports dragon bolts! There is no false advertising, please don't be rude. If there's something missing lemme know and I'll add it, takes a few mins lol. If you mean dragon bolts (unf) then I'll add that, must be a new update or something, update coming up within a few hours EDIT: New Update (v72.0) - Fixed rune bolts (changed to Runite now, works better) - Added dragon bolts to the list of supported bolts. It'll now attach feathers to unfinished dragon bolts. Update will automatically go live within a couple hours, enjoy!
  20. I agree, I like the placeholder option. You're talking about filling placeholders to make the bank full correct? @Disboyer Trials done enjoy
×
×
  • Create New...