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Everything posted by Czar
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Be sure to read the main guide for preventing bans: Preventing RS Botting Bans V3 - Botting & Bans - OSBot :: 2007 OSRS Botting As for trials done enjoy
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Done gl guys Lemme know how it goes
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Special update for muds is being worked on, including all above methods/suggestions including abyss muds @pyrofire, I’ll let you guys know when it’s added!
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@speared82 did you use any breaks? please confirm. also any other bots used? it makes a huge difference. make sure not to bot on multiple accounts same ip also. and check proxies if using any, need fresh ones not data centre ones either. Don't forget to appeal the ban to get another chance, just please make sure to bot super responsibly, botting nowadays is more difficult than in the good old days imho. as for trials done gl guys refresh scripts
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For GE buying stage, make sure it has at least 25k gp so it can afford to buy all the needed items. If you have gp lemme know, I will take a look. Also if you have any errors in console log please copy and paste. As for staminas - will add a fix for this, thank you sir. I know exactly where to look. EDIT: Done, posted release v106, update will automatically go live within 24 hours. Thanks to @Token for the consistent SDN pulls. I will still need some info on that GE start up, please lemme know @weeboper ^^
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Mud runes are not supported with abyss but I can easily add support for them, are they better than normal mud runecrafting? I always thought normal muds were more xp/profit, I will take a look asap! Also I’m glad to hear it’s working better, please lemme know if you run into any other issues ^^
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Does it work without bringing food? In any case will make some changes. Which rift btw? Natures or any of the higher ones like death/blood etc? Also glad to hear the obstacles work better, next version will be updated. EDIT: Found the issue, the new bring food option is causing it, whenever a food item is eaten during the obstacle stage, it will confuse the next stage, easy fix. In the meantime we gotta turn off the new bring food option until update goes live today EDIT 2: Done posted version v140.3, should work better. Lemme know how it goes! Update will automatically go live within a few hours ^^
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As usual big shoutout to @jacobbb for the help. Will write the feedback down and add a new release. Thank you sir! As for trials - done good luck, there'll be a nice update coming too
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Script will hopefully be coming back to the store at a lower price, we will see! Can't leave this abandoned, it holds a special place in my heart XD
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More updates to come, thanks guys for all the support. Lemme know if you run into any issues/have any suggestions please As for trials, done enjoy.
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KBD - not added just yet, but good idea. Will be added alongside a few other new areas that need mapping. Already finished dagannoths for maps, now I've got a few others to do. Will also re-map Chasm of Fire and Forthos dungeon. Looting ammo, it is possible, however be careful there's an option to loot every single ammo or to only loot your own ammo. If it still doesn't work we may need to add it in the looting table, it depends which ammo you use, please confirm so I can see if it's supported (so I can add it to the supported list, just need the item name). For bans I recommend avoiding the hotspots such as lumbridge, I recommend keeping botting sessions under 3 hours (1-1/2 if botting at hotspots if you truly must) followed by at least 2-3 hour breaks and repeat. Try to avoid botting on multiple accounts on the same IP, and you should be good. Let accounts rest, try not to bot tutorial island unless you truly must (no disrespect to all the tutorial island bots out there!) Try avoid botting other high risk skills such as agility, blast furnace etc and then immediately switching to fighter etc. Rune dragons I'll be adding an example for the save profile so that it's easily configured, it can be tedious building a new fighter profile for rune drags IMO, I have a few examples sitting and I'll post them online, until we get the new Profile Repo system (which allows us to share profiles optionally), and it'll have a long list of example profiles for various npcs/slayer npcs around the game. As for brutal drags I'll check out the entrance/exit for those and update them. Range/mage support for tasks - yep very popular request, those will be added in v268.0 coming up. Also thank you guys for all the support and feedback, both here and on discord. I've been keeping track as usual - of all suggestions/issues/updates and the next version (v268.0) will have something for everyone. As usual AIO combat scripts are larger so it may take a few days until this update is ready, please stay tuned.
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Yes muling has already been developed, it will be featured on this script along with a new feature revolving around preventing bans. Already had the beta test for muling (on my crafting bot) and so far so good, but still needs more features, like repeating tasks and more conditions for triggering the mule. For using default account, this can be configured before running the bot in the OSBot client -> Account Manager -> Add new. If you choose not to add an account then you must choose default account which doesn't log back in, this is universal for all bots in OSBot Also, previous update is now officially live, gl guys More to come. The parcel is almost complete, along with range guild shop (they both use custom shop/container interfaces so they're coded together) for my ranging guild script. As for trials done gl guys!
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Found the issue, will add a quick update to resolve that for v140.2, my apologies I extended the delay and it seems to have ignored everything for at least 10 seconds (including eating/teleporting out). My mistake sorry this was introduced in the most recent and will be reverted asap. Should be working better in the next version today. Also, how is the banking procedure? Is it withdrawing and bringing food correctly? Please confirm!
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I highly recommend using master/worker from now on, you’ll easily get 99, especially if you use runelite on main and have workers on another IP. Got super lucky with a 2-day, others would have gotten a perm. The AHK there is a chance it was that but I think it was the rcer because it’s a hotspot skill and is heavily watched, please be careful. In the new update I made a lot of improvements to the lavas part of the script so it should be much safer to run, but still do bear in mind rcing/agility are highly watched. I will be starting to give away bonds like I used to do back in the day to help with botting journeys/rebuilds
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Sounds good, will add this for the next version As for 3-tick, not supported yet but seeing as it's finally possible on both SI and mirror, I'll give it a go As for trials done enjoy guys. As always, thank you all for the posts and please don't hesitate to post any suggestions/issues/results for the thread.
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New Update (v140.0) - Added 'Bring food to trip' option for abyss - Added support for banking and tinderboxes for abyss - Walking system improved for all modes - Performance improvements overall, especially for normal altars - Added new interaction system for entering mysterious ruins, and exiting - No longer walks and turns camera without being in sync - Repositioned every altar to a more accurate position - No longer gets stuck when walking, or at all! - No longer has fixed camera points for lavas (helps with anti-ban tremendously!) - Fixed many bugs with walking, now walks and handles objects very smoothly - Fixed accuracy and detection for abyss obstacles, only clicks the obstacle when necessary, no more spam clicks - Quicker banking trips for lava runecrafting - Ironed out a lot of bugs, overall the script is now running much better than before. Update will automatically go live within 24 hours, thanks guys! Just did a complete review of the script from A->Z and improved upon and updated everything I saw fit. More updates to come! I'm going to be working on saving/loading, and more methods for runecrafting various runes/combo runes. After that, I'll be adding CLI and muling to top it all off Enjoy!
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Sounds good, v140 coming up. Got this one and the blast furnace with huge updates shortly, thanks for all the help.
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Many thanks, much respect for the help, you are a legend sir. I’ll get to work and fix. EDIT: New Update (v105.0) - Big changes to cooling bars with bucket of water method - No longer waits up to 10 seconds after cooling bars (or after someone else cools bars) with 'Bucket of water mode' - Now supports detecting if ESC to close interface is enabled in relation to banking -- No longer closes the bank with the mouse if you have that option turned off, uses minimap to walk instead. -- Attempts to enable ESC closes interface mode if not already active - Sip stamina threshold moved up to <90 instead of <80, now sips when it expires more accurately -- Now also sips even when walking or doing an action, for more efficiency - No longer clicks on minimap when trying to fill the conveyor belt with ore. - Added a bug-fix for moving the camera with minimal camera enabled (in relation to cooling bars too) - No longer takes the northern path, both in stealth and mirror - If someone cools bars before you, it will de-select the selected bucket and proceed - No longer attempts to go bank instead of waiting to take bars (in the bar cooling stage) - If you need to pay the foreman and have no coins in inventory, it'll now bank for coins and proceed. - No longer loops between depositing staminas and withdrawing with 'Keep potion' turned off. - Script cycle loop now increased to 600ms instead of 400ms, should now be less jumpy yet slightly slower (0.2s slower) -- Results in slightly higher bars/hr and more refined movements/interactions - No longer pauses heavily (and spikes cpu/memory) after losing all ore/bars Update will automatically go live within 24 hours, good luck guys! HUD will say v105.0 once it's officially live. Let me know if I missed something, I'm eager to hear your feedback. Thanks for everything guys
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@chors I've noticed this too, will make some changes so it always uses the southern side instead of northern. I made it randomised so it sometimes takes the northern path for anti-ban, but I'm seeing a lot of complaints for it so I'll be removing that behaviour. My apologies sir, it'll take the southern side always in v105. Thank you! @Jacobb Thank you. Will go through the list and add improvements and updates to it. In the meantime can you confirm if you used the option 'Quicker trips BETA!' for mithril bars? It uses the same sequence as mentioned in the RS Wiki, so it does 2 deposits of mithril, then 1 coal and mithril. If didn't use then don't worry about it. As for optimising - I'll be posting a new update for v105 with the new changes, have noted everything down in the post. Much appreciated sir, my apologies for any inconvenience. For the banking I recommend using the ESC to close bank feature, it helps with speed, but also yes that's a good idea, walking to close the bank - I'll add this too ^^
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We gotta turn off the option 'Enable recurring payments' when checking out/purchasing the script, my apologies for any confusion, it should work that way. As for @GcwRyan Done. MGI is working on a fix, I've relayed those messages to the scripter development chat and an improvement is coming this week, should work better for you. Tele + high alch - not yet supported but I am adding it, I will give you a trial as soon as it's added. Right now I'm working on a nice overhaul of the setup window along with some more safety/behaviour features for helping with bans. Restocking not yet, but I'll be adding this also, will just convert the system from my crafter/blast furnace since they already have restocking and it'll work. I'll have to add it individually for certain items though, starting first will be all the bankstanding spells, then more advanced stuff like stun alching and walking to the npc (e.g. if the target npc is in zeah or lunar it may be a little tricky to get it to work but I'm sure it will be done). @K1ngsterZ Thank you! Much appreciated sir you're a legend - please update us on your botting progress! Thanks guys!
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@lunar1 Thanks! Will add an update for fires ty sir, I'll also be updating the entire walking system so it should work better. Much appreciated @pyrofire Will add an update to withdraw tinderbox for abyss runs. As for food, the food is usually for healing at the bank, it doesn't normally bring food on the trip, but I can make it do that, good idea. I'll be adding an option similar to the 'Keep potion' but for food, so 'Keep food' and it'll bring food on the trip. EDIT: Also tiara crafting is not added yet but will be added in the future. I'll trial you as soon as it's added. Please do not purchase until it's added As for trials, done gl!
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Done gl, refresh scripts