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Everything posted by Czar
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Update on the way EDIT: Posted update v175.0: will automatically go live within a couple hours
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I'll post some adjustments and improvements for Seers
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Done enjoy Please bot responsibly guys
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@zed1134 No there shouldn't be a ban from this - any update how's the account going? Also check this post above for solution to make it work better: A combination of these will make sure it works better. The code for ardy knights wasn't changed so it should still be running good, but I will keep investigating on why it's not interacting. Also a new client version was just released for #23. I would've suggested to try stealth but mirror is way better for preventing bans.
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Appreciate the feedback, been doing a lot of code on this bot over the past couple days, am currently adding updates as I go along trying to make sure everything is being addressed, keep it up guys Will be doing more test runs with settings supplied above. @Mad Same here Weekend's here so more botting for me xD @RK9 Thank you Next subversion is solely planned for those. @greenranger any luck? there are potentially 4 options to select for this one Misc 2: These two are off by default, but maybe the first one [Fight npcs that are already in combat] plays a role in your situation? And then in misc 1: these two will also play a role, have you selected any of these? if possible post/pm what exactly your situation is so I can better understand and try help better
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Animations reset after a couple seconds so the !isAnimating() will return true and stop the conditionalsleep. Do getInteracting() != null instead of isAnimating and fish exists, should work better. Will trigger sometimes on dialogue (level-up) so be sure to check getDialogues().inDialogue() too
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Need some feedback to get the bot back on the store, pm me if you wanna help!
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@Zemmer sad to hear this There was a small mass ban wave today sadly around the 9am GMT mark (?) Luckily my accs didn't get hit but I will be on the lookout and pause for a couple days. I'm edging toward 99 range shortly 50 hours left (97-99) will post pics, fingers crossed they don't ban. I am still glad you didn't get a perm ban though, 2 day bans are sometimes a good sign because it's like giving a second chance to botters @RK9 Thank you Yesterday I posted an update regarding GDK plugin and attacking, it should work better. The stronghold is still pending but it'll be improved too, same with BBD. Also I've tried replicating the looting bag issue, is your looting bag opened or closed? I'll make it work with both. And which settings did you select for returning to town/bank? I tried glory (equipped), should I add an update to always teleport by equipping the ammy/jewellery and then de-equipping it after reaching the bank? In case a pker attacks, or should I make it completely predicated on if we're being attacked by a player (or if a player is nearby). Up to you guys to choose @Mad Jew - will also check out the slayer/logout too: it shouldn't be a problem if the bot just auto-logged in and out for a couple hours, as long as it didn't do anything else for a couple hours like try open a bank but not be able to, etc. Also since it's monday, did you get hit with a ban? Please update us For Brutal drags I'll add another condition, or perhaps a way to combine conditions, since the current conditions aren't realistic to be fair, I completely agree. @greenranger55555 thank you please update us on your progress. I'm ranging on my main atm Doing some slayer/normal combat in the catacombs not getting a lot of xp but I like it because no other players are nearby and it seems relatively safe to bot here xD Major update coming up regarding feedback posted above, thanks guys Also yesterday's update regarding GDK just went live, it was a small version change. The major version (v277.0) will be coded + posted tonight.
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Why do I keep getting "Cannot resolve symbol 'osbot'"?
Czar replied to snoots's topic in Scripting Help
That is the wrong import, you need to import the downloaded jar (something like osbot 2.6.22.jar), not client.jar. That's the RS client that osbot injects into So what I do is download latest version of osbot: https://osbot.org/mvc/get and then rename it to osbot.jar and just import that. So whenever there's a new client version I don't have to remove import and re-import the new version. Eclipse gang here so nobody can relate -
Will be releasing some new content this month, if any of you want to help me test lemme know! It involves doing actions while training agility NOTE: The bot does not currently have this feature but I need testers to help me release it without problems.
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Done enjoy! It's a good money maker for both f2p and p2p
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Done enjoy EDIT: Just added this proggy thanks to @Rain!
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Should be working better after the update couple days ago, any luck? If not - are there any errors in the logger? I will help, also which settings/rune are you crafting?
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It is F7 to set your own mining tile, highly recommended too. Also good news the ardy cape teleport option is now working, lmk how it goes
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Ah that makes sense with the coins thing too now. So this is a general issue and it seems the client is not detecting npcs/inventory items (or only partially detecting) from the osrs client. Happens either on more populated worlds or when a client runs for a long time, or when frequently changing worlds/logging in and out, etc. there is a nice fix for this I recommend either allocating more memory to the client (if applicable), or better yet have you tried upgrading java jdk to 64 bit (if you're running 32 bit java)? So it should say (x64 to x32) like above, instead of (x32 to x32) - can you confirm this? Aside from that, restarting client, staying logged out while clients are hooking together, and choosing the world before botting and logging in (ideally members' world) will definitely help. If using mirror mode - what's your reaction timer? Lower is more accurate but uses more resources, if you have 100ms then does 1000ms work better (or vice versa)? If not using mirror mode then it's an entirely different issue regarding the #interact api, which I'll investigate too. I'll post an update to the script to help reduce memory usage, it should work better in update v217.0 As for trials enjoy, don't forget to use breaks if you wanna get that sweet 99! Also feel free to post screenshots/results for the main thread ^^
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Hey, may I ask which rocks? Is it a special type of ore like sandstone/granite or a regular ore like iron etc? Feel free to pm if you don't want to share. In any case, just lemme know your setup so I can help you better Also sorry for too many questions: do you see any errors in the osbot client logger? Trials enabled, enjoy guys Also an update just went live regarding ardy cape teleport, the option is now fully working (ardy cape needs to be worn). I'll add a way to teleport while not wearing the cape in future update. Working on releasing full bracelet of clay ASAP, so sorry for the delay.
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@RK9 Thank you, I've noticed a couple things which need changing in the code thanks to your help I'll post another update tonight after testing on my main Also, any bans lately? I've seen stronghold have insanely good rates these days, I've also been doing minotaurs on my low lvl account, will also get this on the NW flesh crawlers hopefully soon and then ultimately at spiders xD @keldra1993 Added to main thread, that is insane!! Beats my record there too, I've yet to try chickens with the mouse offscreen option, which is really helpful imo Seems you've outlasted many bots there too xD Huge thumbs up to you sir Rune drags and POH, I've recently added an update for POH healing (heals if applicable), lemme know how it goes. I've also added poh jewellery teleports, but some of them are untested since I don't have the construction level to access all of them, however code-wise they are super similar, albeit some differences with the hotkeys/teleport names. I've authed you a trial enjoy, feel free to leave some feedback/suggestions. Authed all trials enjoy guys.