Bought the script after trial but recently noticed 2 major problems. Namely, when defending the void knight, it will only stick around him closely and won't attack rangers. This often results in losing zeal and not getting points.
Another problem is, especially big one when low on zeal which happens when attacking portals (with or without only attack creatures enabled) is it will not finish killing a creature, or run to an entirely different side, hit once, and run somewhere else, resulting in losing zeal and not getting points.
Could you make it so that when low on zeal, for example 20%, that it won't run around the map or do whatever it does, but to attack the closest thing to get back zeal?
The more people are playing, the more often this happens. I think there should be a general "prioritize zeal" rule in the script, rather than it blindly running around the map or standing near the void knight losing zeal.