Jump to content

Mysteryy

Scripter II
  • Posts

    2568
  • Joined

  • Last visited

  • Days Won

    3
  • Feedback

    100%

Everything posted by Mysteryy

  1. Go here: http://osbot.org/forum/user/27074-the-hero-of-time/ Read all of his post, learn his ways, become a spam master.
  2. I can verify that simply updating the banking/inventory from script.getBanking/script.getInventory to script.widgets.getBanking/script.widgets.getInventory will work fine. I have changed Omega script over to use the new methods and it seems to be running just fine now. ^_^
  3. I have, its every time u make a post. Reminds me when moms tell u to pause online games. I CANT PAUSE THE GAME
  4. Stop playing league and sell me some bonds good god woman.
  5. http://osbot.org/forum/topic/66671-masterrace-omega-last-script-you-will-ever-need-fishing-combat-woodcutting-cooking-mining/ Test it out, it makes each bot experience unique to help lower ban rates. ^_^
  6. Hi I'm mysteryy you can call me banana
  7. I can add this to the script in my siggy tonight. It will only take me a minute, I'm just not home atm. ^_^
  8. Conspiracy Just blame mald like a normal person
  9. Soon you shall find out the meaning of the light.
  10. Is this ur homeland?? That doesnt look like messico m8
  11. If you have something to set the lastAnimation to the current time, then at any given time you can call something like: if(Player.getTimeSinceLastAnimation() > 1000) In other words, if your player has not animated in over a second. I have used something like this for ages to track all kinds of things that otherwise would not be trackable using the OSB api. timeSinceLastAnimation timeSinceLastInCombat timeSinceLastMovement You can apply this same concept to other things besides the player as well. Read the above. myPlayer.isAnimating will only return true if at the exact time you call it, your player is animating. You need to know how long it has been since your player animated. Using isAnimating can cause scripts such as fishers and cookers to spam click and screw up easily.
  12. I took it as, how do I make an action listener to track the time of last action. Animation not action*
  13. Make a new thread. In the thread have it looping checking if your player is animating. If the player is animating, set the lastAnimation to the current time. Done.
  14. I get the feeling that the message probably said, "Third party software" but I could be wrong. :p
  15. Seeing you in game is probably the least likely way that you will get banned.
  16. First you need to store the list, then null check the list. Making 2 calls is a common beginner mistake, which can result in a NPE when you thought you checked it. See the quote for the changed code. Also idk where u got this from: int randomNum = rand.nextInt(((p.size()-1) - 0) + 1) + 0; but that literally makes no sense. This is the same as p.size() -1 - 0 + 1 + 0 = 0 No clue what you were on when you wrote that but i need some.
  17. In what way did you ultimately decide to compare the pixles? I am somewhat familiar with letter recognition using linear algebra. You can compare two vectors and finding the difference determine what character you are currently examining, or not examining. I have never really thought to do this with a bot client, but you kind of sparked an interest, maybe I will do it for fun once I have some time. :p This would be the worst character recognition system to date.
  18. Post count is for women now give me postCount++
×
×
  • Create New...