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ccigam

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Everything posted by ccigam

  1. ccigam replied to Token's topic in Others
    The Feud and The Digsite don't work after one of the recent updates. A couple more have that same problem but I cant remember which ones.
  2. Can I have a trial?
  3. ccigam replied to Token's topic in Construction
    An option to run it at absolute full speed, no idling for 1-2 hours. Then completely stop for 10-30 minutes then go back at it.
  4. ccigam replied to Token's topic in Construction
    interactions with the butler and transitioning from him/to him is too sped up in my opinion. Also the idling, it should just go all in until it just stops for a break. Intervalling, which is what people normally do when training cons. I've been hit with the hammer twice using this script on low level accounts where i was experimenting.
  5. We should be able to toggle the GUI by pressing it, to check chat etc/not appear so botlike. The script gets confused if you start it anywhere other than the Ferox Enclave and just freezes. Would make sense to have options as for how to deal with pkers. (Fight back and eat/run/let them kill you/ type "gg" or something) The banking does not work correctly for me/very botlike. It randomly teleports to Burthrope with my combat bracelet twice, then uses the ring of dueling to go to the Ferox Enclave? ----------------------------------------------------------- Small annoyance, the log gets flooded with the following: and uses up unneccesary memory. For me these messages show up like 50 times every 3 seconds. [INFO][Bot #1][08/07 12:27:38 AM]: get Checked [INFO][Bot #1][08/07 12:27:38 AM]: Crazy not null [INFO][Bot #1][08/07 12:27:38 AM]: Turn on quick prayer [INFO][Bot #1][08/07 12:27:38 AM]: crazy is talking [INFO][Bot #1][08/07 12:27:38 AM]: get Checked --------------------------- The camera movement / slow eating / random teleporting makes me hesitate if its worth running in its current state. ust feels like this release needed more testing.
  6. ccigam replied to Token's topic in Construction
    Any chance for option to make it run slower?
  7. ccigam replied to ez11's topic in Combat & Slayer
    I'm sure they are, I was wrong about the alching issue btw. It doesn't work with any items in mirror mode. It always stops around 250 casts, no matter what item. But none of the Magic bots I've been using have this issue with alching in mirror mode, so something is wrong with the alching part.
  8. ccigam replied to ez11's topic in Combat & Slayer
    Thanks for clearing things up and giving a detailed explanation.
  9. ccigam replied to ez11's topic in Combat & Slayer
    [INFO][07/22 07:21:59 AM]: Welcome to OSBot 2.6.29! [INFO][07/22 07:22:00 AM]: Loaded 2 RS accounts! [INFO][07/22 07:22:03 AM]: Script list refreshed and loaded 12 scripts. [INFO][07/22 07:22:06 AM]: Updated injection hooks for client revision : 197! [DEBUG][Bot #1][07/22 07:22:07 AM]: Initializing mirror client bot... [INFO][07/22 07:22:07 AM]: Started bot #1 [INFO][Bot #1][07/22 07:22:56 AM]: Initializing 39 API modules... [INFO][Bot #1][07/22 07:23:12 AM]: Loaded 4 built-in random solvers! [INFO][Bot #1][07/22 07:23:38 AM]: [x=2528, y=3371, z=0] [INFO][Bot #1][07/22 07:23:38 AM]: [x=2530, y=3372, z=0] Here's my log for alching rune arrows while cannoning, it just stops after doing 251 alchs, keeps refilling cannon tho. Other items work fine so idk how its a mirror issue, I have a ton of arrows so this is kinda silly, can you test a fix please?
  10. ccigam replied to Apaec's topic in Agility
    Any updates to the script? Can I get a trial too btw?
  11. ccigam replied to Token's topic in Construction
    Any way to slow it down mr.Stealth? Like make an option to be slower and more human so it doesn't hand out bans. I really loved it lol and want to use it after you update.
  12. ccigam replied to Token's topic in Construction
    Ran fast mode, mirrored and only for a couple hours at a time. I got both my main and pure hit a ban after a day or two. Script works really well, only reason I can think of as to why they got banned is because the script trains way too fast. Ran no other scripts
  13. ccigam replied to ez11's topic in Combat & Slayer
    Can I have a trial for this script?
  14. Sand crabs trial please if possible.
  15. ccigam replied to ez11's topic in Combat & Slayer
    Can you add low alching for leveling new accs?
  16. ccigam replied to Tom's topic in Magic & Prayer
    Sure I will join the discord in your sig and give you data.
  17. ccigam replied to Tom's topic in Magic & Prayer
    Tried it, script runs really slow. Moves from tele spot to altar super duper slow. Uses bones on altar slow even in fast mode, in general runs slow. When walking, it stops between each input. Had no FPS drops or anything, client ran smoothly. (In mirror) Overall very dissapointed in my purchase.
  18. ccigam replied to ez11's topic in Combat & Slayer
    Script stops alching randomly "[INFO][Bot #2][07/19 04:43:26 PM]: Out of selected item to alch." It's set to alch rune arrows, works fine for 250 or so casts then says it's ran out even though I have plenty. Using mirror mode and wearing other bolts, it hasn't accidentally equipped the arrows just stops alching.
  19. ccigam replied to ez11's topic in Combat & Slayer
    1. I'll see if the logs saved If you'd like. 2. You're right, I should have bought your crabs script instead. It's what I was looking for, mistake by me while searching the store. cheers PS : Can you add Stun Alching to this while cannoning? Seems like a waste not having it stun while it alches. Even if you have to wear armor with negative bonus.
  20. ccigam replied to Tom's topic in Magic & Prayer
    Hey can I get a trial?
  21. I find almost all zulrah scripts have these issues, would be great if op could look into and fix this.
  22. ccigam replied to ez11's topic in Combat & Slayer
    Is it possible to make it eat food? It doesn't run to the right location when selecting Castle Wars ogres. It just glitches out no matter what I do. Is it possible to make it bank etc, maybe aggro rock crabs? Currently all it seems to do is click the cannon and randomly walk into aggro. I can only see it being useful at caged ogres in its current state.
  23. Would love a trial before buying

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