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Banes

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Everything posted by Banes

  1. Hey @Czar, Thanks for the trial bud but unfortunately I'm having trouble getting osbot to work. May have to ask for a trial later when its fixed.
  2. Banes

    Explv's Walker

    Hey @Explv, Is there anyway I can update the map the script uses to the current version of your map?
  3. Hey @Explv, the crafting portion of the script is still broken. When programmed to make tiaras, the bot correctly withdraws the mould and silver bars, but when it gets to the furnace it closes the interface and then continues to open and close the interface cyclically.
  4. The bug repeated itself. The script was running for 10 minutes and the bug occured in the last few minutes. I'll pm you my script settings. Log: [INFO][Bot #1][07/16 08:32:36 AM]: "current_loot_x" changed to "0" [INFO][Bot #1][07/16 08:32:36 AM]: Command (current_loot_x) changed from (0) to (0) [INFO][Bot #1][07/16 08:32:36 AM]: "current_loot_y" changed to "0" [INFO][Bot #1][07/16 08:32:36 AM]: Command (current_loot_y) changed from (0) to (0) [INFO][Bot #1][07/16 08:32:36 AM]: "stop_combat" changed to "0" [INFO][Bot #1][07/16 08:32:36 AM]: Command (stop_combat) changed from (0) to (0) [INFO][Bot #1][07/16 08:32:42 AM]: "inv_change" changed to "1" [INFO][Bot #1][07/16 08:32:42 AM]: Changed item tho 15 [INFO][Bot #1][07/16 08:32:45 AM]: "start_bury_bones" changed to "0" [INFO][Bot #1][07/16 08:32:45 AM]: Command (start_bury_bones) changed from (0) to (0) [INFO][Bot #1][07/16 08:32:47 AM]: [FFA1] Fighting target at [x=3027, y=3308, z=0] [INFO][Bot #1][07/16 08:32:49 AM]: Changed interaction! [INFO][Bot #1][07/16 08:33:02 AM]: [WAIT_FOR_LOOT] Killed an npc - waiting for at least 5 seconds. [INFO][Bot #1][07/16 08:33:02 AM]: Stopping next attack! [INFO][Bot #1][07/16 08:33:02 AM]: .. kill finished, waiting for loot to appear. [INFO][Bot #1][07/16 08:33:02 AM]: "ss_kill_counter" changed to "11" [INFO][Bot #1][07/16 08:33:02 AM]: "last_delay_name" changed to "KillListener: Wait 15s until loot items appear on ground" [INFO][Bot #1][07/16 08:33:03 AM]: Changed interaction! [INFO][Bot #1][07/16 08:33:05 AM]: "current_loot_x" changed to "3027" [INFO][Bot #1][07/16 08:33:05 AM]: Command (current_loot_x) changed from (3027) to (3027) [INFO][Bot #1][07/16 08:33:05 AM]: "current_loot_y" changed to "3308" [INFO][Bot #1][07/16 08:33:05 AM]: Command (current_loot_y) changed from (3308) to (3308) [INFO][Bot #1][07/16 08:33:05 AM]: "stop_combat" changed to "1" [INFO][Bot #1][07/16 08:33:05 AM]: Command (stop_combat) changed from (1) to (1) [INFO][Bot #1][07/16 08:33:15 AM]: Attempting to loot 1 [Cowhide] [INFO][Bot #1][07/16 08:33:16 AM]: "last_delay_name" changed to "Wait until we loot our first specific item 1" [INFO][Bot #1][07/16 08:33:17 AM]: finished looting, delay + proceed! [INFO][Bot #1][07/16 08:33:17 AM]: last interact delay.. [INFO][Bot #1][07/16 08:33:17 AM]: "last_delay_name" changed to "Random wait after looting an item" [INFO][Bot #1][07/16 08:33:18 AM]: "inv_change" changed to "1" [INFO][Bot #1][07/16 08:33:18 AM]: Changed item tho 15 [INFO][Bot #1][07/16 08:33:20 AM]: Attempting to loot 1 [Bones] [INFO][Bot #1][07/16 08:33:20 AM]: "last_delay_name" changed to "Wait until we loot our first specific item 1" [INFO][Bot #1][07/16 08:33:20 AM]: finished looting, delay + proceed! [INFO][Bot #1][07/16 08:33:20 AM]: last interact delay.. [INFO][Bot #1][07/16 08:33:20 AM]: "last_delay_name" changed to "Random wait after looting an item" [INFO][Bot #1][07/16 08:33:20 AM]: "start_bury_bones" changed to "1" [INFO][Bot #1][07/16 08:33:20 AM]: Command (start_bury_bones) changed from (1) to (1) [INFO][Bot #1][07/16 08:33:20 AM]: "inv_change" changed to "1" [INFO][Bot #1][07/16 08:33:20 AM]: Changed item tho 16 [INFO][Bot #1][07/16 08:33:23 AM]: No more lootable items on target position! [INFO][Bot #1][07/16 08:33:23 AM]: "current_loot_x" changed to "0" [INFO][Bot #1][07/16 08:33:23 AM]: Command (current_loot_x) changed from (0) to (0) [INFO][Bot #1][07/16 08:33:23 AM]: "current_loot_y" changed to "0" [INFO][Bot #1][07/16 08:33:23 AM]: Command (current_loot_y) changed from (0) to (0) [INFO][Bot #1][07/16 08:33:23 AM]: "stop_combat" changed to "0" [INFO][Bot #1][07/16 08:33:23 AM]: Command (stop_combat) changed from (0) to (0) [INFO][Bot #1][07/16 08:33:28 AM]: "inv_change" changed to "1" [INFO][Bot #1][07/16 08:33:28 AM]: Changed item tho 16 [INFO][Bot #1][07/16 08:33:30 AM]: "start_bury_bones" changed to "0" [INFO][Bot #1][07/16 08:33:30 AM]: Command (start_bury_bones) changed from (0) to (0) [INFO][Bot #1][07/16 08:33:32 AM]: [FFA1] Fighting target at [x=3027, y=3310, z=0] [INFO][Bot #1][07/16 08:33:34 AM]: Changed interaction! [INFO][Bot #1][07/16 08:33:47 AM]: (1) Stopping next attack! [INFO][Bot #1][07/16 08:33:47 AM]: "last_delay_name" changed to "Stopping our next attack" [INFO][Bot #1][07/16 08:33:47 AM]: Changed interaction! [INFO][Bot #1][07/16 08:33:50 AM]: .. kill finished, waiting for loot to appear. [INFO][Bot #1][07/16 08:33:50 AM]: "last_delay_name" changed to "Waiting for specific loot to appear" [INFO][Bot #1][07/16 08:33:50 AM]: "current_loot_x" changed to "3027" [INFO][Bot #1][07/16 08:33:50 AM]: Command (current_loot_x) changed from (3027) to (3027) [INFO][Bot #1][07/16 08:33:50 AM]: "current_loot_y" changed to "3310" [INFO][Bot #1][07/16 08:33:50 AM]: Command (current_loot_y) changed from (3310) to (3310) [INFO][Bot #1][07/16 08:33:50 AM]: "stop_combat" changed to "1" [INFO][Bot #1][07/16 08:33:50 AM]: Command (stop_combat) changed from (1) to (1) [INFO][Bot #1][07/16 08:33:52 AM]: Attempting to loot 1 [Cowhide] [INFO][Bot #1][07/16 08:33:52 AM]: "last_delay_name" changed to "Wait until we loot our first specific item 1" [INFO][Bot #1][07/16 08:33:53 AM]: finished looting, delay + proceed! [INFO][Bot #1][07/16 08:33:53 AM]: last interact delay.. [INFO][Bot #1][07/16 08:33:53 AM]: "last_delay_name" changed to "Random wait after looting an item" [INFO][Bot #1][07/16 08:33:54 AM]: "inv_change" changed to "1" [INFO][Bot #1][07/16 08:33:54 AM]: Changed item tho 16 [INFO][Bot #1][07/16 08:33:56 AM]: Attempting to loot 1 [Bones] [INFO][Bot #1][07/16 08:33:56 AM]: "last_delay_name" changed to "Wait until we loot our first specific item 1" [INFO][Bot #1][07/16 08:33:56 AM]: finished looting, delay + proceed! [INFO][Bot #1][07/16 08:33:56 AM]: last interact delay.. [INFO][Bot #1][07/16 08:33:56 AM]: "last_delay_name" changed to "Random wait after looting an item" [INFO][Bot #1][07/16 08:33:56 AM]: "start_bury_bones" changed to "1" [INFO][Bot #1][07/16 08:33:56 AM]: Command (start_bury_bones) changed from (1) to (1) [INFO][Bot #1][07/16 08:33:57 AM]: "inv_change" changed to "1" [INFO][Bot #1][07/16 08:33:57 AM]: Changed item tho 17 [INFO][Bot #1][07/16 08:33:59 AM]: No more lootable items on target position! [INFO][Bot #1][07/16 08:33:59 AM]: "current_loot_x" changed to "0" [INFO][Bot #1][07/16 08:33:59 AM]: Command (current_loot_x) changed from (0) to (0) [INFO][Bot #1][07/16 08:33:59 AM]: "current_loot_y" changed to "0" [INFO][Bot #1][07/16 08:33:59 AM]: Command (current_loot_y) changed from (0) to (0) [INFO][Bot #1][07/16 08:33:59 AM]: "stop_combat" changed to "0" [INFO][Bot #1][07/16 08:33:59 AM]: Command (stop_combat) changed from (0) to (0) [INFO][Bot #1][07/16 08:34:04 AM]: "inv_change" changed to "1" [INFO][Bot #1][07/16 08:34:04 AM]: Changed item tho 17 [INFO][Bot #1][07/16 08:34:05 AM]: "start_bury_bones" changed to "0" [INFO][Bot #1][07/16 08:34:05 AM]: Command (start_bury_bones) changed from (0) to (0) [INFO][Bot #1][07/16 08:34:08 AM]: [FFA1] Fighting target at [x=3026, y=3308, z=0] [INFO][Bot #1][07/16 08:34:10 AM]: Changed interaction! [INFO][Bot #1][07/16 08:34:23 AM]: Changed interaction! [INFO][Bot #1][07/16 08:34:24 AM]: [FFA1] Fighting target at [x=3029, y=3305, z=0] [INFO][Bot #1][07/16 08:34:27 AM]: Changed interaction! [INFO][Bot #1][07/16 08:34:34 AM]: (1) Stopping next attack! [INFO][Bot #1][07/16 08:34:34 AM]: "last_delay_name" changed to "Stopping our next attack" [INFO][Bot #1][07/16 08:34:34 AM]: Changed interaction! [INFO][Bot #1][07/16 08:34:37 AM]: .. kill finished, waiting for loot to appear. [INFO][Bot #1][07/16 08:34:37 AM]: "last_delay_name" changed to "Waiting for specific loot to appear" [INFO][Bot #1][07/16 08:34:37 AM]: "current_loot_x" changed to "3030" [INFO][Bot #1][07/16 08:34:37 AM]: Command (current_loot_x) changed from (3030) to (3030) [INFO][Bot #1][07/16 08:34:37 AM]: "current_loot_y" changed to "3305" [INFO][Bot #1][07/16 08:34:37 AM]: Command (current_loot_y) changed from (3305) to (3305) [INFO][Bot #1][07/16 08:34:37 AM]: "stop_combat" changed to "1" [INFO][Bot #1][07/16 08:34:37 AM]: Command (stop_combat) changed from (1) to (1) [INFO][Bot #1][07/16 08:34:39 AM]: Attempting to loot 1 [Cowhide] [INFO][Bot #1][07/16 08:34:39 AM]: "last_delay_name" changed to "Wait until we loot our first specific item 1" [INFO][Bot #1][07/16 08:34:40 AM]: finished looting, delay + proceed! [INFO][Bot #1][07/16 08:34:40 AM]: last interact delay.. [INFO][Bot #1][07/16 08:34:40 AM]: "last_delay_name" changed to "Random wait after looting an item" [INFO][Bot #1][07/16 08:34:43 AM]: Attempting to loot 1 [Bones] [INFO][Bot #1][07/16 08:34:43 AM]: "last_delay_name" changed to "Wait until we loot our first specific item 1" [INFO][Bot #1][07/16 08:34:43 AM]: finished looting, delay + proceed! [INFO][Bot #1][07/16 08:34:43 AM]: last interact delay.. [INFO][Bot #1][07/16 08:34:43 AM]: "last_delay_name" changed to "Random wait after looting an item" [INFO][Bot #1][07/16 08:34:44 AM]: "start_bury_bones" changed to "1" [INFO][Bot #1][07/16 08:34:44 AM]: Command (start_bury_bones) changed from (1) to (1) [INFO][Bot #1][07/16 08:34:46 AM]: No more lootable items on target position! [INFO][Bot #1][07/16 08:34:46 AM]: "current_loot_x" changed to "0" [INFO][Bot #1][07/16 08:34:46 AM]: Command (current_loot_x) changed from (0) to (0) [INFO][Bot #1][07/16 08:34:46 AM]: "current_loot_y" changed to "0" [INFO][Bot #1][07/16 08:34:46 AM]: Command (current_loot_y) changed from (0) to (0) [INFO][Bot #1][07/16 08:34:46 AM]: "stop_combat" changed to "0" [INFO][Bot #1][07/16 08:34:46 AM]: Command (stop_combat) changed from (0) to (0) [WARN][Bot #1][07/16 08:34:53 AM]: Event executor is taking too long to suspend; terminating now... [INFO][Bot #1][07/16 08:34:56 AM]: Script Perfect Fighter has paused!
  5. Plugins? What did you have in mind?
  6. This would occur approximately after 1.5 hours of running the script. I've run the bot for 2 hours and a bit, with breaks in between. I'll be keeping an eye on it today and hopefully catch it if it replicates itself. Agree with Hackman that this is literally the best script for combat on the market. Hence why I can't wait for your Slayer script!
  7. Hey @Czar, Having an issue with looting. I noticed the bot would initially loot properly and then stop looting eventually, prioritisng fighting npc over looting (opposite to what I have set in the script). Log: [INFO][Bot #1][07/15 10:30:53 PM]: "current_loot_y" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "alert_inactivity" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "current_loot_x" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_magic_mode" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "level_task_mode" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_hop_world" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "alert_allow_beep" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "b2p_spell_mode" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "script" "fighter" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_safespot_range" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "stop_combat" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "loot_item_alch_3" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "loot_item_alch_2" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_low_resource" "1" [INFO][Bot #1][07/15 10:30:53 PM]: "npc_cb_0" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "loot_item_alch_1" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "loot_item_alch_0" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "bank_item_block_0" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_smart_safespot" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "enable_loot_arrows" "1" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_tile_loot_distance" "8" [INFO][Bot #1][07/15 10:30:53 PM]: "loot_item_id_3" "882" [INFO][Bot #1][07/15 10:30:53 PM]: "enable_bone_bury" "1" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_npc_tile_dist" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "loot_item_id_0" "1739" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_fightzone_stay" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_spec_min_target_hp" "40" [INFO][Bot #1][07/15 10:30:53 PM]: "loot_item_id_1" "526" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_antifire_mode" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "loot_item_id_2" "713" [INFO][Bot #1][07/15 10:30:53 PM]: "alert_at_bank" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "bone_bury_target" "1" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_konar_droptable" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "no_loot_arrows_combat" "1" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_ov_potion_cb" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_b2p_wait_food" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "pref_bank" "nearest" [INFO][Bot #1][07/15 10:30:53 PM]: "ranging_mode" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "bank_item_id_0" "315" [INFO][Bot #1][07/15 10:30:53 PM]: "start_bury_bones" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_safespot_priority" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_avoid_response_combat" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "walk_fight_1" "walk" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_afk_mode" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "enable_special_attacks" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_guthans_mode" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "bone_bury_count" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "prioritize_loot" "1" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_allow_wildy" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "walk_bank_0" "walk" [INFO][Bot #1][07/15 10:30:53 PM]: "loot_list_size" "4" [INFO][Bot #1][07/15 10:30:53 PM]: "bank_list_size" "1" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_reattack_target" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "did_teleport_bank" "1" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_expeditious" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_stop_at_death" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_cannon_mode" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_eat_bounds_2" "70" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_eat_bounds_1" "45" [INFO][Bot #1][07/15 10:30:53 PM]: "loot_item_value" "200" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_break_at_bank" "1" [INFO][Bot #1][07/15 10:30:53 PM]: "alert_at_logout" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_custom_break_tile" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "bank_item_amount_0" "5" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_wildy_emergency_tele" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_only_my_npcs" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "unreachable" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_slayer_bag_of_salt" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_wait_loot" "1" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_fight_with_cannon" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "bank_mode" "1" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_loot_single_ammo" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_safespot_tile_x" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_safespot_tile_y" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_safespot_tile_z" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "bank_condition" "Loot_full" [INFO][Bot #1][07/15 10:30:53 PM]: "loot_in_combat" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_stopcon_safe" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_lootbag_mode" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "alert_random_event" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "move_mouse_outside" "1" [INFO][Bot #1][07/15 10:30:53 PM]: "telegrab_loot" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "alert_name_called" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_readyclick_npc" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "ab_antipattern_mode" "1" [INFO][Bot #1][07/15 10:30:53 PM]: "npc_name_0" "Cow" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_real_distance" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "prayer_flick_mode" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "ab_override_random" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_slayer_rockhammer" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "npc_list_size" "1" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_return_safespot_no_loot" "1" [INFO][Bot #1][07/15 10:30:53 PM]: "ab_mouse_outside" "1" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_force_fightzone" "1" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_fightzone_loot" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_b2p_mode" "0" [INFO][Bot #1][07/15 10:30:53 PM]: "ss_return_safespot_combat" "0" [INFO][Bot #1][07/15 10:30:53 PM]: [INFO][Bot #1][07/15 10:30:53 PM]: ... success! [INFO][Bot #1][07/15 10:30:53 PM]: Dumping SmartInventory [INFO][Bot #1][07/15 10:30:53 PM]: [ACTION]=deposit_except_id | [ITEM]=315 | [AMOUNT]=1 | [ACTION]=eat | [ITEM]=Shrimps | [AMOUNT]=1 | [ACTION]=deposit_all | [ITEM]= empty | [AMOUNT]=1 | [ACTION]=withdraw_special_items_id | [ITEM]=315_5, | [AMOUNT]=1 | [INFO][Bot #1][07/15 10:30:53 PM]: Killed 55 npcs, gained: 7,932 exp, ran for: 00:04:08:10. [INFO][Bot #1][07/15 10:30:53 PM]: Make sure to post a progress report on the main thread! [INFO][Bot #1][07/15 10:30:53 PM]: If you have any bugs/suggestions/feedback, please make a detailed post how to add it to the script, in the main thread! [INFO][Bot #1][07/15 10:30:53 PM]: Thanks for using Perfect Fighter! [INFO][Bot #1][07/15 10:30:53 PM]: "ss_safespot_tile_x" changed to "0" [INFO][Bot #1][07/15 10:30:53 PM]: Command (ss_safespot_tile_x) changed from (0) to (0) [INFO][Bot #1][07/15 10:30:53 PM]: "ss_safespot_tile_y" changed to "0" [INFO][Bot #1][07/15 10:30:53 PM]: Command (ss_safespot_tile_y) changed from (0) to (0) [INFO][Bot #1][07/15 10:30:53 PM]: "ss_safespot_tile_z" changed to "0" [INFO][Bot #1][07/15 10:30:53 PM]: Command (ss_safespot_tile_z) changed from (0) to (0) [INFO][Bot #1][07/15 10:30:53 PM]: Starting... [INFO][Bot #1][07/15 10:30:53 PM]: Done! Starting fight bounds now... [INFO][Bot #1][07/15 10:30:53 PM]: Finished
  8. It's the script failing to realise that arrows are equipped. Log: [INFO][07/12 08:46:25 PM]: Loaded 3 RS accounts! [INFO][07/12 08:46:29 PM]: Welcome to OSBot 2.5.52! [INFO][07/12 08:46:34 PM]: Updated injection hooks for client revision : 180! [DEBUG][Bot #1][07/12 08:46:34 PM]: Initializing mirror client bot... [INFO][07/12 08:46:34 PM]: Started bot #1 [INFO][Bot #1][07/12 08:46:52 PM]: Initializing 38 API modules... [INFO][Bot #1][07/12 08:47:17 PM]: [Break Manager] After botting for 57 minute(s), you will break for 62 minute(s). [INFO][Bot #1][07/12 08:47:17 PM]: Loaded 5 built-in random solvers! [INFO][Bot #1][07/12 08:47:24 PM]: Item Definitions loaded: 23494 [INFO][Bot #1][07/12 08:47:24 PM]: Definitions loaded: 23494 [INFO][Bot #1][07/12 08:47:24 PM]: 23 APIs loaded [INFO][Bot #1][07/12 08:47:24 PM]: "eq_loaded" changed to "1" [INFO][Bot #1][07/12 08:47:24 PM]: "allow_varrock_upstairs" changed to "1" [INFO][Bot #1][07/12 08:47:24 PM]: "ss_force_fightzone" changed to "1" [INFO][Bot #1][07/12 08:47:24 PM]: "ss_modern_eat" changed to "1" [INFO][Bot #1][07/12 08:47:24 PM]: "force_path" changed to "1" [INFO][Bot #1][07/12 08:47:24 PM]: "bank_condition" changed to "NO_FOOD" [INFO][Bot #1][07/12 08:47:24 PM]: "ss_eat_bounds_1" changed to "45" [INFO][Bot #1][07/12 08:47:24 PM]: "ss_eat_bounds_2" changed to "65" [INFO][Bot #1][07/12 08:47:24 PM]: "ss_random_prayer_value" changed to "10" [INFO][Bot #1][07/12 08:47:24 PM]: "ss_allow_special_use" changed to "0" [INFO][Bot #1][07/12 08:47:24 PM]: "aio_fighter_attack_delay" changed to "1" [INFO][Bot #1][07/12 08:47:24 PM]: Initializing GUI... [INFO][Bot #1][07/12 08:47:26 PM]: Loading GUI, low resources = true walk-setting = 0! [INFO][Bot #1][07/12 08:47:29 PM]: Banks added: [53] [INFO][Bot #1][07/12 08:47:29 PM]: Floors added: [17] [INFO][Bot #1][07/12 08:47:29 PM]: Scenery added: [2] [INFO][Bot #1][07/12 08:47:29 PM]: Entrances added: [65] [INFO][Bot #1][07/12 08:47:29 PM]: Carpet rides added: [4] [INFO][Bot #1][07/12 08:47:29 PM]: Ships added: [5] [INFO][Bot #1][07/12 08:47:29 PM]: Agility shortcuts added: [10] [INFO][Bot #1][07/12 08:47:29 PM]: Fairy teleport added: [38] [INFO][Bot #1][07/12 08:47:29 PM]: Teleport items added: [36] [INFO][Bot #1][07/12 08:47:30 PM]: Teleport spells added: [12] [INFO][Bot #1][07/12 08:47:30 PM]: Stronghold added [INFO][Bot #1][07/12 08:47:30 PM]: NPC teleports added: [1] [INFO][Bot #1][07/12 08:47:30 PM]: WOOOO VARROCK UPSTAIRS ENABLED, DEADMAN MODE FTW!! [INFO][Bot #1][07/12 08:47:30 PM]: Added al-kharid gate (payment) [INFO][Bot #1][07/12 08:47:30 PM]: Added 11500 nodes to graph in [3532ms]. [INFO][Bot #1][07/12 08:47:30 PM]: Item definitions loaded: 23494 [INFO][Bot #1][07/12 08:47:32 PM]: Yay! [INFO][Bot #1][07/12 08:47:38 PM]: Added: Minotaur (12) [INFO][Bot #1][07/12 08:47:40 PM]: Checkbox [8] modified, identified as [Range mode] [INFO][Bot #1][07/12 08:47:41 PM]: Checkbox [0] modified, identified as [Safespot] [INFO][Bot #1][07/12 08:47:42 PM]: Checkbox [3] modified, identified as [Loot arrows] [INFO][Bot #1][07/12 08:47:47 PM]: 7 actionpoints ready [INFO][Bot #1][07/12 08:47:47 PM]: Special change from (0) to (100) [INFO][Bot #1][07/12 08:47:47 PM]: Next eat hitpoints: [13] [INFO][Bot #1][07/12 08:47:47 PM]: Added npc: Iffie! [INFO][Bot #1][07/12 08:47:47 PM]: Added npc: null! [INFO][Bot #1][07/12 08:47:47 PM]: Added npc: Romeo! [INFO][Bot #1][07/12 08:47:47 PM]: Added npc: Shop assistant! [INFO][Bot #1][07/12 08:47:47 PM]: Added npc: Baraek! [INFO][Bot #1][07/12 08:47:47 PM]: Added npc: Shop keeper! [INFO][Bot #1][07/12 08:47:47 PM]: Added npc: Benny! [INFO][Bot #1][07/12 08:47:47 PM]: Added npc: Horvik! [INFO][Bot #1][07/12 08:47:47 PM]: Added npc: Lowe! [INFO][Bot #1][07/12 08:47:47 PM]: Added npc: null! [INFO][Bot #1][07/12 08:47:47 PM]: filled with: Iffie [INFO][Bot #1][07/12 08:47:47 PM]: filled with: null [INFO][Bot #1][07/12 08:47:47 PM]: filled with: Romeo [INFO][Bot #1][07/12 08:47:47 PM]: filled with: Shop assistant [INFO][Bot #1][07/12 08:47:47 PM]: filled with: Baraek [INFO][Bot #1][07/12 08:47:47 PM]: filled with: Shop keeper [INFO][Bot #1][07/12 08:47:47 PM]: filled with: Benny [INFO][Bot #1][07/12 08:47:47 PM]: filled with: Horvik [INFO][Bot #1][07/12 08:47:47 PM]: filled with: Lowe [INFO][Bot #1][07/12 08:47:52 PM]: Added npc: Tramp! [INFO][Bot #1][07/12 08:47:52 PM]: filled with: Tramp [INFO][Bot #1][07/12 08:47:57 PM]: Added npc: Gypsy Aris! [INFO][Bot #1][07/12 08:47:57 PM]: Added npc: Zaff! [INFO][Bot #1][07/12 08:47:57 PM]: Added npc: Thessalia! [INFO][Bot #1][07/12 08:47:57 PM]: filled with: Gypsy Aris [INFO][Bot #1][07/12 08:47:57 PM]: filled with: Zaff [INFO][Bot #1][07/12 08:47:57 PM]: filled with: Thessalia [INFO][Bot #1][07/12 08:48:01 PM]: EatTask loaded [INFO][Bot #1][07/12 08:48:01 PM]: Next eat hitpoints: [10] [INFO][Bot #1][07/12 08:48:01 PM]: 7 actionpoints ready [INFO][Bot #1][07/12 08:48:01 PM]: Special change from (0) to (100) [INFO][Bot #1][07/12 08:48:01 PM]: Special change from (0) to (100) [INFO][Bot #1][07/12 08:48:01 PM]: Mind rune [INFO][Bot #1][07/12 08:48:01 PM]: Iron arrow [INFO][Bot #1][07/12 08:48:01 PM]: Bronze arrow [INFO][Bot #1][07/12 08:48:01 PM]: Coins [INFO][Bot #1][07/12 08:48:01 PM]: Copper ore [INFO][Bot #1][07/12 08:48:01 PM]: Tin ore [INFO][Bot #1][07/12 08:48:01 PM]: Rune essence [INFO][Bot #1][07/12 08:48:01 PM]: Clue scroll (easy) [INFO][Bot #1][07/12 08:48:01 PM]: "bank_list_size" changed to "1" [INFO][Bot #1][07/12 08:48:01 PM]: Command (bank_list_size) changed from () to (1) [INFO][Bot #1][07/12 08:48:01 PM]: "bank_item_id_0" changed to "315" [INFO][Bot #1][07/12 08:48:01 PM]: Command (bank_item_id_0) changed from () to (315) [INFO][Bot #1][07/12 08:48:01 PM]: "bank_item_amount_0" changed to "20" [INFO][Bot #1][07/12 08:48:01 PM]: Command (bank_item_amount_0) changed from () to (20) [INFO][Bot #1][07/12 08:48:01 PM]: "bank_item_block_0" changed to "0" [INFO][Bot #1][07/12 08:48:01 PM]: Command (bank_item_block_0) changed from () to (0) [INFO][Bot #1][07/12 08:48:01 PM]: "bank_mode" changed to "1" [INFO][Bot #1][07/12 08:48:01 PM]: Command (bank_mode) changed from () to (1) [INFO][Bot #1][07/12 08:48:01 PM]: "bank_condition" changed to "No_food" [INFO][Bot #1][07/12 08:48:01 PM]: Command (bank_condition) changed from (No_food) to (No_food) [INFO][Bot #1][07/12 08:48:01 PM]: "ss_guthans_mode" changed to "0" [INFO][Bot #1][07/12 08:48:01 PM]: Command (ss_guthans_mode) changed from () to (0) [INFO][Bot #1][07/12 08:48:01 PM]: safespot set to: true [INFO][Bot #1][07/12 08:48:01 PM]: deathwalk: false [INFO][Bot #1][07/12 08:48:01 PM]: "enable_bone_bury" changed to "0" [INFO][Bot #1][07/12 08:48:01 PM]: Command (enable_bone_bury) changed from () to (0) [INFO][Bot #1][07/12 08:48:01 PM]: Burying bones: false [INFO][Bot #1][07/12 08:48:01 PM]: looting arrow: true [INFO][Bot #1][07/12 08:48:01 PM]: special: false [INFO][Bot #1][07/12 08:48:01 PM]: Looting rare drop table items ! [INFO][Bot #1][07/12 08:48:01 PM]: Setting goal level commands... [INFO][Bot #1][07/12 08:48:01 PM]: "level_task_mode" changed to "0" [INFO][Bot #1][07/12 08:48:01 PM]: Command (level_task_mode) changed from () to (0) [INFO][Bot #1][07/12 08:48:01 PM]: "ss_stopcon_safe" changed to "0" [INFO][Bot #1][07/12 08:48:01 PM]: Command (ss_stopcon_safe) changed from () to (0) [INFO][Bot #1][07/12 08:48:01 PM]: glory: false [INFO][Bot #1][07/12 08:48:01 PM]: only loot my target: false [INFO][Bot #1][07/12 08:48:01 PM]: "ranged_mode" changed to "1" [INFO][Bot #1][07/12 08:48:01 PM]: Command (ranged_mode) changed from () to (1) [INFO][Bot #1][07/12 08:48:01 PM]: 1 other npcs added. [INFO][Bot #1][07/12 08:48:01 PM]: Added npc Minotaur - 12 [INFO][Bot #1][07/12 08:48:01 PM]: == Saved settings == [INFO][Bot #1][07/12 08:48:01 PM]: Burying bones: [false] [INFO][Bot #1][07/12 08:48:01 PM]: ---------- ready ---------- [INFO][Bot #1][07/12 08:48:01 PM]: initials: perfectstronghold [INFO][Bot #1][07/12 08:48:02 PM]: Chosen ammo [Bronze arrow]x[0] [INFO][Bot #1][07/12 08:48:02 PM]: Walking to fight pos: [x=1871, y=5243, z=0] Pic of inventory: Stronghold feature needed: For ranged mode loot arrow, can loot arrow out of combat option be ported from the main script? The bot spazzes out and collects every 2-3 arrows whilst fighting.
  9. Hey @Czar, The Stronghold plugin is having trouble recognising arrows in the quiver in ranging mode. Could you have a look at this please. In the mean time can the stronghold monsters be unlocked for use with normal client?
  10. Hey @Czar, Thanks for looking into it bud. With regards to changes, may I suggest the following -- 1.1. Bot starts mining rune essence -- 1.2. As mining is occuring, the bot changes the viewing angle to have the portal in its visual range. -- 2.0 Bot clicks on the visible portal to exit. This may be easier and more efficient than measuring object visibility or walking to portal before exit?
  11. Hey @Czar, whilst mining for pure essence, I've noticed that the bot clicks at the teleport portal from awkward positions (for instance when the portal is behind the giant rune essence block). It seems very robotic and the script does not change direction of view to accomodate visibility of the teleport portal.
  12. Hey @Czar, Could you take a look at the ore count for rune essence mining? The paint seems to be malfunctioning (see pic).
  13. Can't wait for slayer!
  14. Hey @Czar, could you have a look at the pathing for the script? I've was mining coal in West Lumbridge Swamp mine and specified the script to use Draynor village bank, but it kept going to Lumbridge.
  15. OS I'm using is Windows 10. Will try to restart and see if that helps.
  16. Hey @Czar, The script is having issues detecting NPCs to find. Settings: 2.5.48 Dev Build. Mirror Mode. Log: [INFO][Bot #1][05/25 09:01:45 AM]: "ss_konar_droptable" changed to "0" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_konar_droptable) changed from (0) to (0) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_avoid_response_combat" changed to "0" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_avoid_response_combat) changed from (0) to (0) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_only_my_npcs" changed to "0" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_only_my_npcs) changed from (0) to (0) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_break_at_bank" changed to "1" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_break_at_bank) changed from (1) to (1) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_custom_break_tile" changed to "0" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_custom_break_tile) changed from (0) to (0) [INFO][Bot #1][05/25 09:01:45 AM]: "no_loot_arrows_combat" changed to "0" [INFO][Bot #1][05/25 09:01:45 AM]: Command (no_loot_arrows_combat) changed from (0) to (0) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_magic_mode" changed to "0" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_magic_mode) changed from (0) to (0) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_cannon_mode" changed to "0" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_cannon_mode) changed from (0) to (0) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_guthans_mode" changed to "0" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_guthans_mode) changed from (0) to (0) [INFO][Bot #1][05/25 09:01:45 AM]: "ab_override_random" changed to "0" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ab_override_random) changed from (0) to (0) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_move_mouse_outside" changed to "1" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_move_mouse_outside) changed from (1) to (1) [INFO][Bot #1][05/25 09:01:45 AM]: "ab_mouse_outside" changed to "1" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ab_mouse_outside) changed from (1) to (1) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_fightzone_stay" changed to "0" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_fightzone_stay) changed from (0) to (0) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_fightzone_loot" changed to "0" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_fightzone_loot) changed from (0) to (0) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_readyclick_npc" changed to "0" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_readyclick_npc) changed from (0) to (0) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_smart_safespot" changed to "0" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_smart_safespot) changed from (0) to (0) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_spec_min_target_hp" changed to "40" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_spec_min_target_hp) changed from (40) to (40) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_npc_tile_dist" changed to "0" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_npc_tile_dist) changed from (0) to (0) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_stop_at_death" changed to "0" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_stop_at_death) changed from (0) to (0) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_hop_at_death" changed to "0" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_hop_at_death) changed from (0) to (0) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_fight_with_cannon" changed to "0" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_fight_with_cannon) changed from (0) to (0) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_safespot_priority" changed to "0" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_safespot_priority) changed from (0) to (0) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_force_fightzone" changed to "1" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_force_fightzone) changed from (1) to (1) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_eat_bounds_1" changed to "45" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_eat_bounds_1) changed from (45) to (45) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_eat_bounds_2" changed to "70" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_eat_bounds_2) changed from (70) to (70) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_cannonball_range_1" changed to "15" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_cannonball_range_1) changed from (15) to (15) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_cannonball_range_2" changed to "15" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_cannonball_range_2) changed from (15) to (15) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_ov_potion_cb" changed to "0" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_ov_potion_cb) changed from (0) to (0) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_ov_potion_att" changed to "0" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_ov_potion_att) changed from (0) to (0) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_ov_potion_str" changed to "0" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_ov_potion_str) changed from (0) to (0) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_ov_potion_def" changed to "0" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_ov_potion_def) changed from (0) to (0) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_ov_potion_rng" changed to "0" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_ov_potion_rng) changed from (0) to (0) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_ov_potion_mge" changed to "0" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_ov_potion_mge) changed from (0) to (0) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_ov_potion_pra" changed to "0" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_ov_potion_pra) changed from (0) to (0) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_return_safespot_combat" changed to "0" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_return_safespot_combat) changed from (0) to (0) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_return_safespot_no_loot" changed to "1" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_return_safespot_no_loot) changed from (1) to (1) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_slayer_rockhammer" changed to "0" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_slayer_rockhammer) changed from (0) to (0) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_slayer_bag_of_salt" changed to "0" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_slayer_bag_of_salt) changed from (0) to (0) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_slayer_ice_cooler" changed to "0" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_slayer_ice_cooler) changed from (0) to (0) [INFO][Bot #1][05/25 09:01:45 AM]: "aio_fighter_attack_delay" changed to "1" [INFO][Bot #1][05/25 09:01:45 AM]: Command (aio_fighter_attack_delay) changed from (1) to (1) [INFO][Bot #1][05/25 09:01:45 AM]: "aio_fighter_special_wait" changed to "0" [INFO][Bot #1][05/25 09:01:45 AM]: Command (aio_fighter_special_wait) changed from (0) to (0) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_b2p_wait_food" changed to "0" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_b2p_wait_food) changed from (0) to (0) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_tile_loot_distance" changed to "8" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_tile_loot_distance) changed from (8) to (8) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_save_bounds" changed to "1" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_save_bounds) changed from (1) to (1) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_stopcon_safe" changed to "0" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_stopcon_safe) changed from (0) to (0) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_real_distance" changed to "0" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_real_distance) changed from (0) to (0) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_allow_multicombat" changed to "0" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_allow_multicombat) changed from (0) to (0) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_reattack_target" changed to "0" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_reattack_target) changed from (0) to (0) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_expeditious" changed to "0" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_expeditious) changed from (0) to (0) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_slaughter" changed to "0" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_slaughter) changed from (0) to (0) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_allow_wildy" changed to "0" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_allow_wildy) changed from (0) to (0) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_wildy_emergency_tele" changed to "0" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_wildy_emergency_tele) changed from (0) to (0) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_lootbag_mode" changed to "0" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_lootbag_mode) changed from (0) to (0) [INFO][Bot #1][05/25 09:01:45 AM]: "ss_loot_single_ammo" changed to "0" [INFO][Bot #1][05/25 09:01:45 AM]: Command (ss_loot_single_ammo) changed from (0) to (0) [INFO][Bot #1][05/25 09:01:45 AM]: "script" changed to "fighter" [INFO][Bot #1][05/25 09:01:45 AM]: Command (script) changed from (fighter) to (fighter) [INFO][Bot #1][05/25 09:01:45 AM]: Special change from (0) to (100) [INFO][Bot #1][05/25 09:01:45 AM]: Cannon mode NOT activated! [INFO][Bot #1][05/25 09:01:45 AM]: Submitted bone bury event handler [INFO][Bot #1][05/25 09:01:49 AM]: Finding nearest npc.... [INFO][Bot #1][05/25 09:01:49 AM]: .. checking for nearby npcs first... [INFO][Bot #1][05/25 09:01:49 AM]: no nearby npcs found! [INFO][Bot #1][05/25 09:01:49 AM]: ... checking the npc position database for nearest npc in your chosen npcs... [INFO][Bot #1][05/25 09:01:49 AM]: Successfully found at [x=3034, y=3308, z=0] [INFO][Bot #1][05/25 09:01:49 AM]: Unable to detect any npcs, resorting to backup detector.. [INFO][Bot #1][05/25 09:01:50 AM]: Unable to detect any npcs, resorting to backup detector.. [INFO][Bot #1][05/25 09:01:52 AM]: Unable to detect any npcs, resorting to backup detector.. [INFO][Bot #1][05/25 09:01:54 AM]: Unable to detect any npcs, resorting to backup detector.. [INFO][Bot #1][05/25 09:01:55 AM]: Unable to detect any npcs, resorting to backup detector.. [INFO][Bot #1][05/25 09:01:57 AM]: Unable to detect any npcs, resorting to backup detector.. [INFO][Bot #1][05/25 09:01:58 AM]: Unable to detect any npcs, resorting to backup detector.. [INFO][Bot #1][05/25 09:02:00 AM]: Unable to detect any npcs, resorting to backup detector.. [INFO][Bot #1][05/25 09:02:01 AM]: Unable to detect any npcs, resorting to backup detector.. [INFO][Bot #1][05/25 09:02:03 AM]: Unable to detect any npcs, resorting to backup detector..
  17. Hey @Juggles, Any possibility of a 'sell to shop' feature?
  18. Will try to. Although I do have exams soon.
  19. What on earth is Dracula release?
  20. Hey @Czar, I noticed when mining in the Lumbridge swamp, the bot would go all the way over to Al-Kharid to bank. Even when the settings are for banking at Lumbridge. Could you look into this please?
  21. Initially yes and then going over to P2P
  22. Hey everyone, I will be botting an Iron man account with the goal of 99 in all skills. Day 0: Day 1: Day 2: Post Hiatus Sorry guys I was away for exams. Day 3:
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