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Joseph

Trade With Caution
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Everything posted by Joseph

  1. its a simple interface. Interfaces dont break. What break more are like methods. Yes way to many option but its better then before with have almost no option.
  2. care to explain more. Because i know for my plunder its enough. Since there is a underAttack(), all the other animation is him thieving.
  3. Name of the script, or skill type?
  4. Why don't you just use the position filter that is now in the api?
  5. I'm not a fan of collecting and using animations. Get enumerates though
  6. http://osbot.org/api/org/osbot/rs07/input/mouse/EntityDestination.html
  7. Why didn't you explain the saving part at the bottom right side of guilt. I was wondering what that was
  8. null i believe mgi fixed that in version 1.03
  9. Joseph replied to Joseph's topic in Archive
    to help you out buddy http://prntscr.com/6gd4qh
  10. Joseph replied to Joseph's topic in Archive
    just returns true when you are poisoned. Im talking a method where you can execute a widget interaction. just like how prayer orb has one to turn on and off. Hp orb is green you can interact with it and character automatically drinks any potion in your bag.
  11. i was told it was fixed on the newest version that came out yesterday. I havent had a problem with it yet
  12. Joseph replied to arvy2kas's topic in Scripting Help
    Use minimap destination and use the rec method in that class
  13. taking word out my mouth Also if thats the case of the 33140 + 1 = 331401 << thats a bug report that shit. it should be 33140 + 1 = 33141
  14. Joseph replied to Botre's topic in Scripting Help
    here is someone open source walker. Dont take credit for his shit please lol https://github.com/Lem0ns/Walker/tree/master/webwalk/obstacles (once your done give me your source :P)
  15. Joseph replied to Joseph's topic in Archive
    i can, im just throwing out suggestions.
  16. what he is saying is that those methods return an int already. what you have there is an int, then you convert it into string. Then once you have the string you convert it into an int again. int a = myPlayer().getY(); //works perfectly fine
  17. op release web walker to you boy botre and i. good luck on the walker
  18. Joseph replied to Isolate's topic in Requests
    What's a tile? Do you mean title? For sure I know you are talking about the logo
  19. Joseph posted a topic in Archive
    it would be a nice add on handle poison method. (red widgets) http://prntscr.com/6fm3iu if a player is poisoned and they have the orbs open. If you click the hp orb it will auto drink a potion.
  20. sweet thanks :P
  21. thats why i said entity so it could refer back to both npc and object. since i had problem with both
  22. to late buddy http://osbot.org/forum/topic/67059-browser-object-interaction-is-broke/

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