Everything posted by Joseph
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Updates To Be Expected In 1.8.x!
sound great already cant wait. Thanks for hearing us out.
- Ectofuntuns prayer
- Ectofuntuns prayer
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Giving away Free Botting Paints.
could you make me a ectofuntus prayer paint with status, worship, timer, exp total, exp/hour. also a wall safe cracker thieving paint with status, crack, fail crack, timer, exp total, exp/hour. thanks in advance
- │Giveaway│1.5M OSGP│Giveaway│
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Ectofuntuns prayer
Ecto-Funtus Prayer works hand to hand with Slime Collector http://osbot.org/forum/topic/6226-slime-collector/ credit go to @Debot for the paint Requirements:finished "ghost ahoy" quest ghost speaking amulet dragon bones bucket of slime empty pots change log: v 0.1 release to the publicv 0.2 added paint, and added exp per hour.v 0.3 Small changesv 1.0 redid the whole script.v 1.2 fixed token collectv 1.3 fixed passing barrier, it should never get stuck.new proggie: : [imh]http://osbot.org/forum/uploads/monthly_09_2013/post-13996-0-60411900-1378291528.png[/img] download link v1.3 http://up.ht/19ghf3n alternative link: http://www.mediafire.com/download/lqpi395ohi88yn6/EctoFuntus.jar Instructions: start off in ecto bank. Wear your ghost speaking necklace. Have your ectophial in your inventory. Start the script. make sure your items in the bank are visible on the start of the script. also make sure your ecto-funtus is empty. so remove all ectotoken from the ectofuntus so it doesn'tbug out. virus scan: https://www.virustotal.com/en/file/ec0697768300c278e77be8586af9a419b51ca50ffb8edf64dfa1a75c5456c940/analysis/1372124773/
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Get these items for me - Paying 500k!
are you still looking for items?
- explanation onStart()
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explanation onStart()
public void onStart() { if (client.getInventory().contains(ectophial) &&!myPlayer().isInArea(EctoArea)) { try { client.getInventory().interactWithId(ectophial, "Empty"); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } if (myPlayer().getAnimation()== 714) { while (myPlayer().getAnimation()== 714) { try { sleep(1000); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } state = State.WALKTOECTOHERB; } } so then this (what i had in the beginning, with just a little tweaks )
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explanation onStart()
so it should look something like this then public void onStart() throws InterruptedException { if (client.getInventory().contains(ectophial) &&!client.getMyPlayer().isInArea(EctoArea)) { client.getInventory().interactWithId(ectophial, "Empty"); if (myPlayer().getAnimation()== 714) { while (myPlayer().getAnimation()== 714) { sleep(1000); } } state = State.WALKTOECTOHERB; } } i try this out then Eclipse is having a sissy fit, it say you remove the exception.
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explanation onStart()
can someone explain to me this \/ catch try {...................} catch (interruptedException e) // TODO Auto-generated catch block e.printStackTrace(); } im trying to create a farming script, and on the onStart() i want it to do more then one action. But i don't fully understand the (catch............). do i only need one (Catch..........), or more then one, if my onStart() has more then one action. public void onStart(){ if (client.getInventory().contains(ectophial) && !EctoArea.contains(myPlayer())){ try { this.client.getInventory().interactWithId(ectophial, "Empty"); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } if (myPlayer().getAnimation()== 714) { while(myPlayer().getAnimation()== 714) { try { sleep(1000); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } } state = State.WALKTOECTOHERB; } } }
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creating area and path
Thank you.
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creating area and path
how would i declare an Area, Path, and how would i make my player follow the path to the new area.
- AIO FireLighter - Dream Dev Team