Jump to content

Joseph

Trade With Caution
  • Posts

    4692
  • Joined

  • Last visited

  • Feedback

    91.3%

Everything posted by Joseph

  1. thread: http://osbot.org/forum/topic/57725-divine-utility/ http://prntscr.com/6kwkt7 Looking for a new logo, would anybody like to help me out.
  2. it lags alot because its stuck in a while loop. try adding a break.
  3. Lol nice spinner script, it is not so easy to be cheesy like me.
  4. The only way to further understand it is by trial and error. Try out a method and log the results. Seen if it does what you want it to do.
  5. Use proper conventions, no need for the == true. You may be thinking why, because the method is a boolean. Once you put a boolean inside a if statement. If it method doesn't lead with a !, by default it will check to see if the method returns true Explore the dialogue class
  6. op: please note to yourself that bank.open() supports only object also i believe that only these banks work. http://prntscr.com/6ewd9l
  7. randomly because sometimes i would leave it there running. Then out of a miracle it finds the entity edit: look at my pictures the last picture i got it by accident.
  8. I've gotten the same error on the newest jar. It be a black screen and after some time it will freeze on me and I will need to close the current tab and open a new oneIDK if this the same error
  9. Joseph

    NPC Info

    yes and this is thie same thing as this http://osbot.org/forum/topic/67059-browser-object-interaction-is-broke/ its all about ENTITY not showing up
  10. dialogues.isPendingContinuation() return false on this dialogue http://prntscr.com/6eiqpo
  11. This could be another widget issue: i believe when caching equipment tab items. Before update it use to open tab and cache its item. But now it doesnt open the equipment tab and returns methods like contains(item) return false. i manually open the tab and the methods starts to work Edit 1: is this me or osb? [ERROR][03/08 09:52:15 PM]: Uncaught exception! java.lang.InternalError: Unable to Stroke shape (null) at sun.java2d.pipe.LoopPipe.getStrokeSpans(Unknown Source) at sun.java2d.pipe.SpanShapeRenderer.draw(Unknown Source) at sun.java2d.pipe.ValidatePipe.draw(Unknown Source) at sun.java2d.SunGraphics2D.draw(Unknown Source) at areaMaker.Core.drawTile(Core.java:92) at areaMaker.Core.onPaint(Core.java:80) at org.osbot.rs07.canvas.WrappedCanvas.drawScreen(dp:191) at org.osbot.rs07.canvas.WrappedCanvas.getGraphics(dp:231) at client.m(client.java:1640) at eq.pt(eq.java:213) at eq.run(eq.java:170) at java.lang.Thread.run(Unknown Source) Caused by: java.lang.NullPointerException at sun.dc.DuctusRenderingEngine.strokeTo(Unknown Source) ... 12 more
  12. I dont know. Today's my first day using it.
  13. on top of that if using logs get tiring and annoying you can use onPaint to display results. IF you are like me, i like to see it
  14. this problem has to do with not being able to find the entity examples: http://prntscr.com/6eeiqn http://prntscr.com/6eejzd http://prntscr.com/6eekw3 it gave me a log but i lost it sadly
  15. It all depends on what the current project is. If your doing a skill where all it is one different data but the some actions. You will mostly use states. When it become more complex, different script modes doing different action for example spinner and armoury. You would use node because it easier to implement different methods. at op: i just seemed though your stuff. Look ok except for i saw this http://prntscr.com/6ec2bq be careful varage does not return null they do return length of 0. So in case you need getPosition() to return null you can force it null by checking the length.
  16. the realest professional out here

  17. What happened to dream scripts being unbreakable
  18. all he has to do is add another e at the end of his name. Then him can be your long lost cousin
  19. im actually typing that up i have it in my head already.. Lower processing requirements? yes Make the class more organized imagine my crafter script it has sub classes for every script mode. SO this helps me out a lot
×
×
  • Create New...