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exactry

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  1. Is there any chance that VIP users inconvenienced will receive time added to our subscriptions equivalent to the duration of the issue? Mirror mode, which is the sole reason I renew my subscription, has been unusable for many scripts I own since this last update
  2. exactry

    Fruity NMZ

    Yep new update broke something. Unable to run longer than 40 or so minutes
  3. Wow that was fast! Thanks!
  4. exactry

    Molly's Thiever

    Blackjacking works fine on regular bandits, at menaphites I can't get it to double pickpocket them. Messed with the sleep settings trying different combinations for an hour or two, no success. Also sometimes doesn't detect if it's in combat
  5. Hide paint F2 is no longer working
  6. Shit man I feel that. How long after using the script was the ban was issued? And did you bot anything else? Also, I'm fairly certain (based off of my own experience) jag uses some type of pattern recognition in their detection methods so constantly stopping the script to play legit and then starting it again would show 2 conflicting activity patterns possibly flagging the account. As stupid as it sounds, when I'm stopping a script I try to mimic it with my own actions for a few minutes after stopping it before slowly transitioning back to my regular, more attentive play style I use for questing and regular play so that there isn't a dramatic and instant change in play style/patterns.
  7. Would love to trial this
  8. +1 for Giant Seaweed support. You could do both and make it randomly decide at start to either use withdraw x sand and triple click giant seaweed or withdraw x giant seaweed and withdraw all sand to be a little less predictable
  9. Great work updating this. However, an issue I am noticing is the bot has trouble identifying when it is already in combat with another monster. When botting aggressive NPCs it will not prioritize the closest next target. After finishing a kill, it will click on a mob maybe 6 tiles away but get attacked by a different NPC that is much closer, yet it still keeps trying to click the one it originally targeted even though it is already in combat. Happens pretty frequently. I've tried many combinations in the GUI without success. Is there something I am missing in settings or is this something that can be updated and improved? Thank you, I am happy to provide additional information if needed
  10. From what I have seen and assuming the wiki is accurate, they aren't aggressive. You kill the normal monster, it dies, a superior foe will spawn in its place and yes it will walk around until you attack it or it will despawn from world in 2 min. If you have aggressive mobs around you and one spawns, you can attack it right away even if you are in combat with another monster and the standard npc will stop attacking you
  11. Tested slayer earlier and it didn't target the superior mobs (Vitreous Jelly, Monstrous basilisk were the ones I saw while babysitting.) I waited a few kills to see if it would, but kept attacking normal mobs. I eventually paused it and killed it myself before it de-spawned. It's a little tricky to test because they don't spawn very frequently but it would be really nice to have implemented, would love to check after a task to find an imbued heart. Assigning a protection prayer to be used for the duration of the superior fight would be really helpful to prevent unnecessary deaths as well, cause some of them can hit pretty hard/accurate. Let me know if there is any additional information that I can provide
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