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Everything posted by Team Cape
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CAPITAL LETTERS @Maldesto
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@Alek I also just created a snippet of code that consistently causes the double key event issue, just thought I'd put this out there in case it might help debug the issue.
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really just comes down to organization. tasks are easier to organize for bigger scripts because its separates actions into different files
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Chaos Temple [Wildy] Wine grabber + Mule
Team Cape replied to okewtfishier's topic in Botting & Bans
Happy to make this for you It'll all be completely new code as well, and I can finish it today, complete with muling and all. I've made this type of script before so I also have experience in the area. Feel free to PM me on here or PM me on skype and I'll give you a quote on how much it'll cost -
Read the thread or any comment before your own please.
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I'm still having the same input issues, and if I try to use swing with my script in a GUI setting, I am unable to interact with textareas or textfields. The swing issue is unique to 129, though the issues in disabling input are apparent on both 127 and 129. Edit: The pause button is not the issue regarding input for me. I have a few specific scripts that whenever I try to use them, there are issues with input disabling (which I'm very aware of because I implemented buttons into the script overlay).
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V nice script pls release on SDN
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y u tryna get that lil boy dick tho
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Pizza Party this Friday/Saturday, bring your party hat
Team Cape replied to Timekeeper's topic in Spam/Off Topic
for pizza tho -
Pizza Party this Friday/Saturday, bring your party hat
Team Cape replied to Timekeeper's topic in Spam/Off Topic
yeah sucks