Jump to content

MillSup

Members
  • Posts

    137
  • Joined

  • Last visited

  • Feedback

    0%

Everything posted by MillSup

  1. Maybe want to get back into designing paints; decided to make a little portfolio! Tell me what you think!
  2. Oh! Didn´t know he did this on the regular! Gonna read this, brb in three hours
  3. I've seen a lot of these over the past few years, but two of them had me in tears for days: Here's the first one (for those of you who haven't seen it). It's about a man trying to pay off a bill with a drawing of a spider. Credit to David Thorne! The second one portraits the struggles of being a graphic designer. I particularly love this one! Hope you enjoyed them as much as I did! I know I did! If you have a similar conversation, please share it, I love shit like this!
  4. Hawks fan here. Really excited for next season! We got Tyler Lockette, a rookie wide receiver we're all very excited about, we've got Frank Clark who hopefully is as agressive on the field as he is at home (lol) and of course Jimmy Graham. He's really been building a bond with Russ the last few months, so I'm hoping to see some great on-field connections. Also, Paul Richardson should be healthy, and Chris Matthews should be getting some time in the spotlight!
  5. Very nice collection! Personally, I keep mine divided in folders by how the light plays into his dazzling eyes. I find this easiest to navigate into the wondrous world that is Cage gifs.
  6. Yeah, but knowing you you'll probably try to put your face in it :P
  7. Umm yeah, I don't know who you think you are, but that is me in the picture, and you just stole it and deformed it and claimed it as your own... Don't you ever do that shit again. proof it's me:
  8. It's a pretty good script, but after running to the bank it will not move on to the next ore, and instead wait for the first ore to respawn. The clicking is also a little weird; constantly clicking on ores that have not yet respawned. Other than that, it's good!
  9. It means it will only loot the item on the floor when it contains more or equal to the amount you selected. This is useful for when picking up arrows, making it so that it doesn't try to pick up the single arrows shot by an archer, for example. For the herbs, just set '1' in that box. Then it'll pick up all of the selected item. Damn that's a nice paint. Nice proggy, too
  10. Same here Saw the DC and I knew it had happened. Oh well. Also with Khal's Agility btw; banned within the day
  11. Pretty sure you can do that already EDIT: Misunderstood what you were trying to say, sorry. Although I feel like that'd be a little pointless, since you can select what you would like to pick up once and just go from there
  12. It wasn't my intention to use the bug template incorrectly. I encountered the issue both on injection and mirror. Not really sure how else I would announce that. Again, my apologies for the last post.
  13. - Mirror/Injection Client - Making Gold Amulets (u) Whenever I start the script, it uses the 'deposit-all' button, resulting in the amulet mould being deposited, and terminating the script giving me this error.
  14. Another bug: Couldn't find the ladder when entering the stronghold: [iNFO][bot #1][07/15 11:56:22 AM]: Check for ladder [ERROR][bot #1][07/15 11:56:22 AM]: Error executing event : org.osbot.rs07.event.InteractionEvent@1535d1a java.lang.NullPointerException at org.osbot.rs07.api.model.Modeled.getHeight(ei:49) at org.osbot.rs07.input.mouse.EntityDestination.getArea(ld:188) at org.osbot.rs07.event.InteractionEvent.getEntityDestinationPoint(dk:339) at org.osbot.rs07.event.InteractionEvent.execute(dk:475) at org.osbot.rs07.event.EventExecutor$2.run(lm:199) at org.osbot.rs07.event.EventExecutor.execute(lm:71) at org.osbot.rs07.api.model.InteractableObject.interact(cn:108) at cmhstronghold.b.AuX.D(b:419) at cmhstronghold.a.AUX.j(p:94) at cmhstronghold.CMHStrongholdMain.onLoop(i:39) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(zo:164) at java.lang.Thread.run(Unknown Source) [iNFO][bot #1][07/15 11:56:25 AM]: walk [iNFO][bot #1][07/15 11:56:25 AM]: Search for door [iNFO][bot #1][07/15 11:56:25 AM]: 6.4031242374328485 9 [iNFO][bot #1][07/15 11:56:25 AM]: No door near [iNFO][bot #1][07/15 11:56:25 AM]: Check for ladder [ERROR][bot #1][07/15 11:56:25 AM]: Error executing event : org.osbot.rs07.event.InteractionEvent@17f4746 java.lang.NullPointerException at org.osbot.rs07.api.model.Modeled.getHeight(ei:49) at org.osbot.rs07.input.mouse.EntityDestination.getArea(ld:188) at org.osbot.rs07.event.InteractionEvent.getEntityDestinationPoint(dk:339) at org.osbot.rs07.event.InteractionEvent.execute(dk:475) at org.osbot.rs07.event.EventExecutor$2.run(lm:199) at org.osbot.rs07.event.EventExecutor.execute(lm:71) at org.osbot.rs07.api.model.InteractableObject.interact(cn:108) at cmhstronghold.b.AuX.D(b:419) at cmhstronghold.a.AUX.j(p:94) at cmhstronghold.CMHStrongholdMain.onLoop(i:39) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(zo:164) at java.lang.Thread.run(Unknown Source) It's completely out of whack at the moment, can't get it to start in any way -------------------------- Edit: got it working again! Here's a nice 3hr proggy
  15. Here's what I'm getting when it can't find the answer [iNFO][bot #1][07/15 12:44:36 AM]: Unable to find answer... [ERROR][bot #1][07/15 12:44:36 AM]: Error in script executor! java.lang.NullPointerException at cmhstronghold.b.auX.l(q:333) at cmhstronghold.a.con.l(i:23) at cmhstronghold.CMHStrongholdMain.onLoop(t:115) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(zo:164) at java.lang.Thread.run(Unknown Source)
  16. Bug -Mirror/Injection -Making Gold Amulets (u) -When running to the furnace, or sometimes to the bank, the bot is not patient enough so to speak, and it keeps clicking the location to walk to instead of just waiting it out. This often results in the script clicking behind the house in which the furnace is located, making it look very suspicious, and generally resulting in less exp/profit per hour. It's also extremely frustrating to watch the bot click the right destination and then fuck it up.
  17. Wow, very impressed! The script isn't answering the security questions correctly yet, so bankwalking is impossible without babysitting atm. I would also suggest enabling eating to make space for drops! Other than that, this script is amazing! If you need a paint, I'd be happy to do it! EDIT: Also had some trouble running to the bank when it was out of food. Started talking to the barbarian next to the stronghold entrance. I would also suggest adding a 'deposit all' when banking before withdrawing the food. Nothing too important, but it'd be nice if, even though the amount of food selected doesn't exceed the items already in the inventory, these items would be placed safely into the bank ------------------------ In summary: a) banking -Withdrawing the food seems to be flawless, but it needs to deposit the loot from the previous trip before doing so b ) walking -Has some trouble getting from barbarian village to the edgeville bank -Doesn't properly answer security questions c) combat -seems to be flawless. Perhaps the only small thing is that when out of food, it should immediately start running towards the bank instead of fighting another target before running below the hp threshold. This would avoid death when the player is unable to kill his target in time. d) looting -Also seems flawless. Perhaps make it so that bones are automatically added to the loot table when burying them is selected? Would also like to be able to save my loot table, it's a real bitch to type everything again Here's a screenie of an hour:
  18. Script you would like: APA AIO Cooker Member number: 14965 Why you would like to try the script: I would like to use this script as I need a F2P Cooker and this seems like the only good one out there, but I've been dissapointed by a script I purchased before, so I would like to try it before I buy it. Thanks!
  19. That looks amazing. Teach me pls.
×
×
  • Create New...