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Everything posted by Chris
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delete your osbot folder and try again
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Can you send me your log files from when you last used it and this occured. They will be in C:\Users\you\OSBot\Data\Excellent Vorkath\logs\
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Want a trial activated? Please leave a message under #request-a-trial in https://discord.gg/CGHsd4a
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Hi can you give me your client settings? Is this still an issue? Correct.
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yes if you have the 'Eat: Full @ Bank' option it will eat to full and should grab more. Maybe ill have to look into the banking for this since its not withdrawing. I will also take a look at the bolts issue because it should always switch back.
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Hey do you have Prayer potions enabled? Someone else had this issue before and that fixed it.
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no sorry
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UPDATE VRK-29.0: Changes to eat more often after the zombified spawn phase. (if < 75% health) Fixed an issue where it was not eating during the acid phase.
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UPDATE DRG-26.0 Updates to prevent a bug when you randomly get a xp lamp from the random genie event.
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UPDATE VRK-28.0: Changes to the new mouse profile. Increased speed with no flow variety for constant speed. Adjusted the blowpipe only special trigger. It now should enable special more often when only using blowpipe. Adjusted the eating priority. Removed/Changed edge cases preventing eating. Added more checks to prevent eating while a special attack is out/or just started.
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Nice profit
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works fine for me Script Version 3.4 Testing Mirror mode + OSBot's new mouse option progress picture 45-71 Agility
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UPDATE AGI-3.5: Added zoom out feature on script start for better script performance. Updated mouse profile for OSBot's new mouse option mode.
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Updated the main thread page information.
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It does not currently but I will add it to the loot list for the next version Just stick with Mirror Mode . Make sure you take good breaks and don't bot long hours also! No sorry, I don't handle refunds. You are responsible for your account, I am not. It is your responsibility to manage how active you are with botting.
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UPDATE DRG 25.0: Fixed an issue where the death office code was triggered if someone died near you or you died. Why is this an issue? Well before when the deaths office was added, when you died no npc named "Death" popped up near you. So i only kept the code to trigger when that npc was found, because when you died the frist time after that update it took you to Death's office with a NPC "Death". NOW jagex added a NPC to spawn named "Death" everytime a player dies. Silly me to think they wouldn't change anything. Fixed an issue where you would be stuck in the deaths office dialogue loop when the above was falsely triggered OR you disconnect from the game. Still doing more testing to find other potential freezes. But I know the above fixes fixed one of the issues of the script just sitting there and eventually freezing.
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Yes it is still the same and it was updated at 2020-10-23 11:38:13 Please let me know how it goes! I would love your log files after you run it for an hour or two. I just finished with my school assignments so ill put more focus on this for the current weekend
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Can you try again? I made a change.
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Apparently there is a client freezing issue happening. I will need more time to take a look at this issue. If you are experiences heavy memory load please leave the following information down below. System OS(Windows x, etc): System java installation(Java jdk x.x.x/Open JDK/ other): Client version: Client type (mirror/injection): Script Dragon Mode: Client logger(settings -> client logger): Other information(if you can recreate a bug please leave extra info):
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mods asleep EU BTW
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UPDATE VRK-26.5: Fixed the backup price grabber (RS Pricing) Adjusted the health % needed to trigger the special attack down to 70% from 77% when using blowpipe only mode. Fixed an issue with blowpipe & bgs combo mode where it would never attempt to use the bandos special attacks.
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I'm working on the bp/bgs issue right now. been busy with school + work sorry. I should have a fix by today (10/15/2020)
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