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Everything posted by Chris
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Mirror mode needs to be updated.
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UPDATE VRK-48.2 Fixed an issue with the activity timer not being reset when the break handler was active Fixed an issue where the script would not bank extra house tabs
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UPDATE VRK-48.0: Added a failsafe activity timer with a 15 minute duration. Resets the timer when a task completes and will stop the script if it runs out. Incase of script failure so that it does not just sit there for hours. -- Can be seen in the top right of the paint. Fixed a bug with DeathCollection task when not using Clan Wars mode. Banking will default to osbots default Bank.open method in this scenario. Fixed a bug in blowpipe mode where after a bomb projectile drops it will try to go back to the original tile and sometimes will get itself killed. Changed the projectile listener around. -- Tested both blowpipe mode and xbow mode with this new change. Fixed a bug where it was getting stuck at clan wars needing to use the refreshment pool. Made the area larger to account if the player is in it or not to proceed.
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UPDATE v47.0: Fixed an issue with DeathCollection task where sometimes it would fail to collect and continue, eventually stopping the script due to missing items. Updated the acid phase portion of the VorkathInstance task to always check for consumable updates even when it starts walking. (Before: it would not start checking until it was walking back after the first initial walk through). Fixed an issue where the food handler was not being executed because of an edge case during the acid phase when the player somehow moved paths 1 tile above the main entrance. Testing results (Window: ~6 Hours w/ random stops to fix things or make adjustments) Range: 85 Def: 70 62k/3d #Vorkath GUI Settings #Sun Oct 24 01:37:37 EDT 2021 stopConditionProfitCheckbox=false allowCrossbowCheckbox=true rangingPotionCombo=Divine bastion potion(4) instanceConditionFoodMinCheckbox=true stopConditionKillsText=6 primaryBoltCombo=Ruby dragon bolts (e) dartAmmoCombo=Rune dart instanceConditionAttackCheckbox=true instanceConditionLootCheckbox=true useClanWarsCheckbox=true prayerPotionAmount=3 stopConditionTimeText=500 stopConditionProfitText=10,000,000 secondaryBoltCombo=Diamond dragon bolts (e) antifirePotionCombo=Extended super antifire(4) stopConditionPetCheckbox=false useAltarCheckbox=false stopConditionKillsCheckbox=false useNexusCheckbox=false allowBlowpipeCheckbox=false prayerPotionCombo=Prayer potion(4) instanceConditionKillsCheckbox=true instanceConditionKillCounter=4 instanceConditionFoodCounter=3 allowSecondaryCheckbox=true primaryFoodCombo=Manta ray venomPotionCombo=Anti-venom+(4) stopConditionTimeCheckbox=false specialWeaponCombo=None useLunarCheckbox=false instanceConditionDrinkCheckbox=true useRejuvenationCheckbox=false useRefreshmentCheckbox=true
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Update VRK-46.0 Improved acid phase end interactions. Should transition better once the phase is over. - Projectile counter is being used to track the fireball shots towards the player. 25 = Phase over. Performance fixes for mirror mode have been made. - Less log spam from animations. - Using animation ids > projectile calls during script loop - Removing array creation on check methods - Caching NPC variable until Vorkath death instead of multiple calls in the separate thread. - Execution times have been added to the log to track speed in milliseconds. in the client settings
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Sounds like a system resources issue or you are not letting the script override reaction settings. It runs fine on my system and has minimal deaths. Above is my latest testing with the current mirror mode build.
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UPDATE VRK-45.1: Fixed issue with death collection task.
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Bug Notice: Known issue with lunar bank death collection. Please use clan wars mode for now.
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what is this for?
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UPDATE VRK-45.0: Updated the GUI settings menu name from 'Settings' to 'Configuration Menu' Updated the GUI save screen to only do .txt filter configurations. Added 'Holy Wrench' to the keep list incase you want this in the inventory. Added a new instance condition checkbox 'Attack walk during acid phase (BETA)'. This option is still being perfected and is being used to increase kill speed. Note: The priority is as follows: Health check > Prayer check > Attack vorkath Rough demo Fixed the death walking for clan wars ferox enclave. Originally did not know you could set your spawn point here. It is now working correctly. Testing Results: Setup: Best Clear:
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all - True for a List all worlds, False to filter out worlds that are not allowed to be hopped to based on osbots criteria of a invalid world (pvp, high-risk, etc.) List<World> w = getWorlds().getAvailableWorlds(true); want to filter? List<World> w = getWorlds().getAvailableWorlds(true).stream().filter(world -> world.isMembers() && world.isPvp()).collect(Collectors.toList());
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you can save configs in the top left menu button 'Settings'
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will be a good thing
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not a major issue but i made a change in 44.0 Need to refresh the script selector a couple times and try again. whatever ui package osbot is using messes up my GUI. There are no plans to make it optional so im stuck with this
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then osbot is using ur email as the username in the API All i call to set the name is Client.getUsername() OR you arent stopping the script before closing the client.
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The logger should have more information of why it stops. there should be more printed than just this section
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New Mouse option will soon be the default and not be optional when OSBot 3 fully releases. There are no refunds. Getting banned isn't a valid reason either. Generic email they send to anyone who has been banned. It is also not a perm ban but a temp 2 day ban. Use the discord link for trial requests. Sure I guess
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Sorry if you tag me later today on discord in the same section i will get to them. I've been dealing with Work + School, so I want to relax and just do my own thing when i get home.
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you're also not using the recommended botting method 'Mirror Mode'
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yes. using the banker or the 'Return orb' Update VRK-43.0: Added a new stop condition: Time expired. It will stop the script when x minutes has been reached. Added a new instance condition: min food before leaving. Like the name suggests it will add another check for your food amount to see if it can proceed with another vorkath kill.
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to make areas use OSBot Map
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Easiest way to draw areas is by using the position list. area.getPositions().forEach(pos -> { if (pos != null && pos.isVisible()) g.draw(p.getPolygon()); });
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use the new mouse
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Join my discord to get access to trials.
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For trials or issues: https://discord.gg/CGHsd4a