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  1. OSBot Update – Transition to the New C++ Client The current Java/Stealth client is temporarily back online, but it will break again once Jagex releases the next game update. This will mark the definitive end of support for the Stealth/Java version of OSBot. For reference: Stable 2.7.71 release thread Our team is now fully focused on developing a brand-new C++ client, which we plan to release soon (no ETA available yet). This has been a major undertaking, requiring @Patrick, @Khaleesi and @Zach to completely rewrite the OSBot client from the ground up. Important notes on scripts: Existing Java scripts will not be compatible with the new C++ client and will not carry over. We cannot require or expect our script writers to rewrite their entire repositories for free. Many scripts were developed and sold in Java for the previous clientβ€”some have been available in the Script Store for over 5 years. This transition decision was made by the OSBot staff, not the individual script writers. If you recently purchased a script (within the last few weeks), feel free to contact us for a refund. Membership changes: The new C++ client will be available exclusively to VIP members. We will be phasing out the Sponsor and Lifetime Sponsor tiers. The current VIP category will be renamed to C++ VIP. All existing VIP members who wish to renew can do so at the same price, allowing your membership to continue seamlessly. You are free to opt out and cancel your OSBot membership at any time if you prefer. Lifetime perks were purchased for the lifetime of the original Stealth/Java product. As this is an entirely new client built from scratch, lifetime access does not transfer. All current Sponsors will receive 1 free month of VIP once the new client launches. Simply DM us after release to claim it. We appreciate your patience and support during this transitionβ€”it's a big step forward for OSBot. Thanks, Maldesto
    5 points
  2. Hey, This is likely to be the last OSBot v2 release. The next one will be OSBot v3 for the new Official Client. We're unsure on how secure this version is so use with caution. See you soon for OSBot v3 - The OSBot Team
    2 points
  3. List of Quests supported (79): if you have any quest requests, please post below!! The list will grow always!! WARNING: Please make sure your account can actually defeat npcs (if applicable) (highly recommend magic spellcasting) Also note: if you have completed a quest, it will be hidden from the setup window for less confusion!! Animal magnetism Barcrawl Below ice mountain Biohazard Black knights fortress Bone voyage (you need 100+ kudos) Big Chompy Bird Hunting (BETA) Children of the sun Clock tower Cooks assistant Creature of fenkenstrain Darkness of hallowvale Death plateau Death to the dorgeshuun Demon slayer Depths of Despair Digsite Dorics quest Dragon slayer i Druidic ritual Dwarf cannon Eagles peak Elemental workshop i Elemental workshop ii Enlightened Journey Ernest the chicken Fairytale i (if you get unlucky 3 random non-GE-buyable items, may not be possible!) Fight arena Fishing contest Gertrudes cat Ghosts ahoy Goblin diplomacy Hazeel cult Holy grail Horror from the deep In aid of the myreque In search of the myreque Jungle potion The knights sword Lost city The lost tribe Merlins crystal Monkey madness i (BETA, you need 200k coins for puzzle) Monks friend Murder mystery Nature spirit Observatory quest One small favour Pirates treasure Plague city Priest in peril Prince ali rescue Queen of Thieves Recruitment drive Restless ghost RFD: Another Cook's Quest RFD: Freeing General Wartface Romeo and juliet Rune mysteries Sea slug Shadow of the storm Sheep herder (BETA) Sheep shearer Shilo village Sins of the father (BETA, no mirror for bossfight) Spirits of the elid A taste of hope The feud The golem The grand tree The tourist trap (no safespotting) Tree gnome village (need 43 prayer+, no safespotting) Tribal totem Troll stronghold Underground pass Vampyre slayer Wanted Watchtower Waterfall Witchs house Witchs potion X marks the spot Zogre Flesh Eaters This is still a new script, so if you ever find any bugs or errors, please use the template below and it will be fixed immediately. Bug Report Template: If ... something is missing - What is the new feature you'd like? - Basic description of what the script should do? - Basic actions for the script: 'Use item on item' etc? If ... you'd like a quest to be added - Quest name, and any useful tips I should know If ... the script gets stuck or freezes on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village'), screenshots please - Which teleports did you have? - Did you have any coins or shantay pass in inventory? Usually these will help the bot If ... bot has a logic bug (e.g. dies while safespotting) - What is the bug - How did you make the bug happen - Which stage of the quest did you start the bot on? Usually it's best to let the bot start the quest - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Any screenshots or relevant logs (bottom right to toggle) - Which exact setup options are enabled? Afk mode, cannon mode, etc etc. Bot Preview:
    2 points
  4. 6.99$ Lifetime access You Get: - Gilded altar with Phials un-noting - Chaos Altar with banking (Warning: You will die to PKers) - Ectofuntus (Dueling ring method only) - Shop Buyer (Port Khazard, only buys Pot and Slime) - Loot & Bury - Bank & Bury (added all bones, all ashes scattering too!)
    2 points
  5. #1 SOLD MAGIC SCRIPT #1 MOST FEATURES MAGIC SCRIPT ESC MODE, HOVER-CLICK, NEAREST ITEM CLICK, FLAWLESS JMod nearby and we still alive. Anti-ban and Optimal script usage Anti-ban: - Don't go botting more than 3 hours at once, take breaks! Otherwise the ban-rate is highly increased! - Bans also depend on where you bot, for the best results: bot in unpopular locations Banking-related spells are the lowest ban-rate (spells which require banking or can be casted near a bank, e.g. superheating, maybe alching, jewelry enchanting etc etc) since you can just go to a full world and blend in with other non-bots (humans), for example: world 2 grand exchange If casting spells on npcs, then unpopular locations reduce the banrate by alot, So make sure not to go to botting hotspots otherwise you may be included in ban waves. - Some good areas used to be (until some got popular): grizzly bear, yanille stun-alching, any overground tiles (upstairs etc) but once the areas are overpopulated, try to go to another location which is similar to the aforementioned locations. This is a very popular thread with many many users so if a new location is mentioned, the location will be populated very quickly so I can only suggest examples of good locations - Don't go botting straight after a game update, it can be a very easy way to get banned. Wait a few hours! If you ever get banned, just backtrack your mistakes and avoid them in the future: you cannot be banned without making botting mistakes. Keep in mind you can be delay-banned from using previous scripts, so don't go using free/crap scripts for 24 hours then switching to a premium script, because the free/crap previous script can still get you banned! For more anti-ban information, see this thread which was created by an official developer: http://osbot.org/forum/topic/45618-preventing-rs-botting-bans/
    2 points
  6. Progamerz Giants' Foundry Buy now($8.99): Store Or Like the post and comment below to get 12 hours trial Join the Discord Server for faster support and bug fixes.(No trials will be given through discord) Features: Simple and easy to use GUI Fully customizable input materials Efficient and precise stage switching Uses the best mould setup to get more points and experience Supports ice gloves and water buckets Custom break manager Automatic stop conditions Instructions: Make sure the client is in fixed mode and not resizable. Make sure to start the script with the weapon equipment slot empty. The script will automatically know it should use a bucket of water if ice gloves or smiths gloves (i) are not equipped when starting the script. Enjoy the gains CLI Instructions Screenshots:
    2 points
  7. On January 30th 12:00 pm eastern time zone, dmm annihilation is coming out. I will be paying 15m osrs per account for you to do stronghold of security and give me the 10k. That's it!
    1 point
  8. is the bot down because mine wont load?
    1 point
  9. PRICE NOW 24.99$ LIFETIME, NO MORE MONTHLY! NEW! ADDED GRAND EXCHANGE BUYING/SELLING ADDED FIGHT BACK TO PKERS Screenshots BEST RECORD: 121 HOURS! Disclaimer: We cannot guarantee that you won't be pked ever. Setup Preview: Features coming soon: Muling Auto-bonding Imbuing MSB After Death Progressive Levelling
    1 point
  10. Hey, id like to try this
    1 point
  11. So you wouldnt reccomend using a zerker?
    1 point
  12. Is there a recommended gear set for this bot if I was to purchase it.
    1 point
  13. Hey, This release should improve the stability when running local scripts. MISC: - Minor bug fixes. - The OSBot Team
    1 point
  14. Hey guys, I’d like to share a project I’ve been working on for nearly a year. It’s finally out on the Play Store! It’s an automation app based entirely on custom visual triggers that you set up yourself. It’s pretty flexible for different uses. I’m dropping a demo video below to show how it works. I’d love to hear your feedback or any suggestions for improvements!
    1 point
  15. No Node Hit! Bot setup and screenshot. [INFO][Bot #1][01/21 10:03:51 PM]: Doing safe walker from [x=3754, y=5663, z=0] to [x=3748, y=5658, z=0]... [INFO][Bot #1][01/21 10:03:51 PM]: ...already moving don't walk new! [INFO][Bot #1][01/21 10:03:51 PM]: Successfully moved! [INFO][Bot #1][01/21 10:03:52 PM]: -- going for sack -- invis: 12, avail: 29, p-d: 0, locked: true, locked-more: No guided state [INFO][Bot #1][01/21 10:03:52 PM]: Not near to the sack (7) tiles away from our pos: [x=3754, y=5663, z=0] [INFO][Bot #1][01/21 10:03:52 PM]: Sack is reachable from here! [x=3754, y=5663, z=0] [INFO][Bot #1][01/21 10:03:52 PM]: Doing safe walker from [x=3754, y=5663, z=0] to [x=3748, y=5658, z=0]... [INFO][Bot #1][01/21 10:03:52 PM]: ...already moving don't walk new! [INFO][Bot #1][01/21 10:03:52 PM]: Successfully moved! [INFO][Bot #1][01/21 10:03:52 PM]: -- going for sack -- invis: 12, avail: 29, p-d: 0, locked: true, locked-more: No guided state [INFO][Bot #1][01/21 10:03:52 PM]: Not near to the sack (7) tiles away from our pos: [x=3754, y=5663, z=0] [INFO][Bot #1][01/21 10:03:52 PM]: Sack is reachable from here! [x=3754, y=5663, z=0] [INFO][Bot #1][01/21 10:03:52 PM]: Doing safe walker from [x=3754, y=5663, z=0] to [x=3748, y=5658, z=0]... [INFO][Bot #1][01/21 10:03:52 PM]: ...already moving don't walk new! [INFO][Bot #1][01/21 10:03:52 PM]: Successfully moved! [INFO][Bot #1][01/21 10:03:52 PM]: -- going for sack -- invis: 12, avail: 29, p-d: 0, locked: true, locked-more: No guided state [INFO][Bot #1][01/21 10:03:52 PM]: We are near the sack, let's grab the ore! [INFO][Bot #1][01/21 10:03:52 PM]: sack found! [INFO][Bot #1][01/21 10:03:52 PM]: Let's try search the sack... [INFO][Bot #1][01/21 10:03:52 PM]: Custom interact for object: Sack! At: [x=3748, y=5659, z=0] distance: 4 [INFO][Bot #1][01/21 10:03:52 PM]: Moving camera to position: [x=3748, y=5659, z=0] [INFO][Bot #1][01/21 10:03:56 PM]: Appeared! [INFO][Bot #1][01/21 10:03:56 PM]: Adding dialogue to list [You collect your ore from the sack.] [INFO][Bot #1][01/21 10:03:56 PM]: We're banking now... [INFO][Bot #1][01/21 10:03:56 PM]: Attempting to open bank... [INFO][Bot #1][01/21 10:03:56 PM]: Webwalker not available for some reason, trying local walker instead... [INFO][Bot #1][01/21 10:03:56 PM]: We're banking now... [INFO][Bot #1][01/21 10:03:56 PM]: Attempting to open bank... [INFO][Bot #1][01/21 10:03:56 PM]: Webwalker not available for some reason, trying local walker instead... [INFO][Bot #1][01/21 10:03:56 PM]: Doing safe walker from [x=3749, y=5659, z=0] to [x=3760, y=5666, z=0]... [INFO][Bot #1][01/21 10:03:56 PM]: getNextObstacle(p, addMine): [x=3758, y=5665, z=0] addMine: true [INFO][Bot #1][01/21 10:03:56 PM]: Setting the minimap drawing thingie 2 [INFO][Bot #1][01/21 10:03:56 PM]: The whole path that we extract the next obstacle for is: [[x=3750, y=5659, z=0],[x=3751, y=5659, z=0],[x=3752, y=5660, z=0],[x=3753, y=5660, z=0],[x=3754, y=5661, z=0],[x=3755, y=5662, z=0],[x=3756, y=5663, z=0],[x=3757, y=5664, z=0],[x=3758, y=5665, z=0],[x=3758, y=5665, z=0],] [INFO][Bot #1][01/21 10:03:56 PM]: and the path is: [[x=3749, y=5659, z=0],[x=3750, y=5659, z=0],[x=3751, y=5659, z=0],[x=3752, y=5660, z=0],[x=3753, y=5660, z=0],[x=3754, y=5661, z=0],[x=3755, y=5662, z=0],[x=3756, y=5663, z=0],[x=3757, y=5664, z=0],[x=3758, y=5665, z=0],[x=3758, y=5665, z=0],] [INFO][Bot #1][01/21 10:03:56 PM]: Returning no obstacle! [INFO][Bot #1][01/21 10:03:56 PM]: Obstacles are empty. [INFO][Bot #1][01/21 10:03:56 PM]: Is path clear to [x=3758, y=5665, z=0]? true, can reach? true , real dist: 10 [INFO][Bot #1][01/21 10:03:56 PM]: (1) MMT Trying to click minimap position to [x=3758, y=5665, z=0] (10)! [INFO][Bot #1][01/21 10:03:56 PM]: Clicking minimap position at: [x=3758, y=5665, z=0] from [x=3749, y=5659, z=0], real distance is: 10 [INFO][Bot #1][01/21 10:03:56 PM]: Clicking map at [x=3758, y=5665, z=0] from [x=3749, y=5659, z=0] [INFO][Bot #1][01/21 10:03:57 PM]: (1)...successfully clicked on [x=3758, y=5665, z=0]! [INFO][Bot #1][01/21 10:03:57 PM]: "available_ore" changed to "2" [INFO][Bot #1][01/21 10:03:57 PM]: RBF: Ore decreased, but still not completely 0. We're stopping banking just in case! [INFO][Bot #1][01/21 10:03:57 PM]: "bank_all_ores" changed to "0" [INFO][Bot #1][01/21 10:03:57 PM]: "invisible_ore" changed to "0" [INFO][Bot #1][01/21 10:03:57 PM]: Taken out 27 processed ore from the sack! [INFO][Bot #1][01/21 10:03:57 PM]: We're banking now... [INFO][Bot #1][01/21 10:03:57 PM]: Attempting to open bank... [INFO][Bot #1][01/21 10:03:57 PM]: Webwalker not available for some reason, trying local walker instead... [INFO][Bot #1][01/21 10:03:57 PM]: Doing safe walker from [x=3749, y=5659, z=0] to [x=3760, y=5666, z=0]... [INFO][Bot #1][01/21 10:03:57 PM]: getNextObstacle(p, addMine): [x=3758, y=5665, z=0] addMine: true [INFO][Bot #1][01/21 10:03:57 PM]: Setting the minimap drawing thingie 2 [INFO][Bot #1][01/21 10:03:57 PM]: The whole path that we extract the next obstacle for is: [[x=3752, y=5660, z=0],[x=3753, y=5660, z=0],[x=3754, y=5661, z=0],[x=3755, y=5662, z=0],[x=3756, y=5663, z=0],[x=3757, y=5664, z=0],[x=3758, y=5665, z=0],[x=3758, y=5665, z=0],] [INFO][Bot #1][01/21 10:03:57 PM]: and the path is: [[x=3749, y=5659, z=0],[x=3752, y=5660, z=0],[x=3753, y=5660, z=0],[x=3754, y=5661, z=0],[x=3755, y=5662, z=0],[x=3756, y=5663, z=0],[x=3757, y=5664, z=0],[x=3758, y=5665, z=0],[x=3758, y=5665, z=0],] [INFO][Bot #1][01/21 10:03:57 PM]: Returning no obstacle! [INFO][Bot #1][01/21 10:03:57 PM]: Obstacles are empty. [INFO][Bot #1][01/21 10:03:57 PM]: Is path clear to [x=3758, y=5665, z=0]? true, can reach? true , real dist: 8 [INFO][Bot #1][01/21 10:03:57 PM]: (1) MMT Trying to click minimap position to [x=3758, y=5665, z=0] (9)! [INFO][Bot #1][01/21 10:03:57 PM]: Clicking minimap position at: [x=3758, y=5665, z=0] from [x=3751, y=5659, z=0], real distance is: 8 [INFO][Bot #1][01/21 10:03:57 PM]: We're moving and/or far away! [INFO][Bot #1][01/21 10:03:57 PM]: ...doing walk event instead! from [x=3751, y=5659, z=0] to [x=3758, y=5665, z=0] [INFO][Bot #1][01/21 10:03:57 PM]: (1)...successfully clicked on [x=3758, y=5665, z=0]! [INFO][Bot #1][01/21 10:03:57 PM]: We're banking now... [INFO][Bot #1][01/21 10:03:57 PM]: Attempting to open bank... [INFO][Bot #1][01/21 10:03:57 PM]: Webwalker not available for some reason, trying local walker instead... [INFO][Bot #1][01/21 10:03:57 PM]: Doing safe walker from [x=3751, y=5659, z=0] to [x=3760, y=5666, z=0]... [INFO][Bot #1][01/21 10:03:58 PM]: RBF: Ore decreased, but still not completely 0. We're stopping banking just in case! [INFO][Bot #1][01/21 10:03:58 PM]: Taken out 27 processed ore from the sack! [INFO][Bot #1][01/21 10:03:58 PM]: We're banking now... [INFO][Bot #1][01/21 10:03:58 PM]: Attempting to open bank... [INFO][Bot #1][01/21 10:03:58 PM]: Webwalker not available for some reason, trying local walker instead... [INFO][Bot #1][01/21 10:03:58 PM]: Doing safe walker from [x=3751, y=5659, z=0] to [x=3760, y=5666, z=0]... [INFO][Bot #1][01/21 10:03:58 PM]: We're banking now... [INFO][Bot #1][01/21 10:03:58 PM]: Attempting to open bank... [INFO][Bot #1][01/21 10:03:58 PM]: Webwalker not available for some reason, trying local walker instead... [INFO][Bot #1][01/21 10:03:58 PM]: Doing safe walker from [x=3753, y=5660, z=0] to [x=3760, y=5666, z=0]... [INFO][Bot #1][01/21 10:03:58 PM]: We're banking now... [INFO][Bot #1][01/21 10:03:58 PM]: Attempting to open bank... [INFO][Bot #1][01/21 10:03:58 PM]: Webwalker not available for some reason, trying local walker instead... [INFO][Bot #1][01/21 10:03:58 PM]: Doing safe walker from [x=3753, y=5660, z=0] to [x=3760, y=5666, z=0]... [INFO][Bot #1][01/21 10:03:58 PM]: We're banking now... [INFO][Bot #1][01/21 10:03:58 PM]: Attempting to open bank... [INFO][Bot #1][01/21 10:03:58 PM]: Webwalker not available for some reason, trying local walker instead... [INFO][Bot #1][01/21 10:03:58 PM]: Doing safe walker from [x=3753, y=5660, z=0] to [x=3760, y=5666, z=0]... [INFO][Bot #1][01/21 10:03:59 PM]: We're banking now... [INFO][Bot #1][01/21 10:03:59 PM]: Attempting to open bank... [INFO][Bot #1][01/21 10:03:59 PM]: Webwalker not available for some reason, trying local walker instead... [INFO][Bot #1][01/21 10:03:59 PM]: Doing safe walker from [x=3755, y=5662, z=0] to [x=3760, y=5666, z=0]... [INFO][Bot #1][01/21 10:03:59 PM]: ...already moving don't walk new! [INFO][Bot #1][01/21 10:03:59 PM]: We're banking now... [INFO][Bot #1][01/21 10:03:59 PM]: Attempting to open bank... [INFO][Bot #1][01/21 10:03:59 PM]: Webwalker not available for some reason, trying local walker instead... [INFO][Bot #1][01/21 10:03:59 PM]: Doing safe walker from [x=3755, y=5662, z=0] to [x=3760, y=5666, z=0]... [INFO][Bot #1][01/21 10:03:59 PM]: ...already moving don't walk new! [INFO][Bot #1][01/21 10:03:59 PM]: We're banking now... [INFO][Bot #1][01/21 10:03:59 PM]: Attempting to open bank... [INFO][Bot #1][01/21 10:03:59 PM]: Waiting until we stop moving, before we open the bank! [INFO][Bot #1][01/21 10:03:59 PM]: We're banking now... [INFO][Bot #1][01/21 10:03:59 PM]: Attempting to open bank... [INFO][Bot #1][01/21 10:03:59 PM]: Waiting until we stop moving, before we open the bank! [INFO][Bot #1][01/21 10:04:00 PM]: We're banking now... [INFO][Bot #1][01/21 10:04:00 PM]: Attempting to open bank... [INFO][Bot #1][01/21 10:04:00 PM]: Waiting until we stop moving, before we open the bank! [INFO][Bot #1][01/21 10:04:00 PM]: We're banking now... [INFO][Bot #1][01/21 10:04:00 PM]: Attempting to open bank... [INFO][Bot #1][01/21 10:04:00 PM]: Waiting until we stop moving, before we open the bank! [INFO][Bot #1][01/21 10:04:00 PM]: We're banking now... [INFO][Bot #1][01/21 10:04:00 PM]: Attempting to open bank... [INFO][Bot #1][01/21 10:04:00 PM]: Bank is visible from here [x=3758, y=5665, z=0] (2) tiles away, let's just click on it! [INFO][Bot #1][01/21 10:04:00 PM]: .. opening bank now! [INFO][Bot #1][01/21 10:04:01 PM]: "last_delay_name" changed to "PresetBank: Wait 3s until bank is open until bank/depo open 1.1" [INFO][Bot #1][01/21 10:04:01 PM]: [OPEN-BANK]: B: Successfully started moving! Appending new delay until bank is opened. [INFO][Bot #1][01/21 10:04:01 PM]: "last_delay_name" changed to "PresetBank: Wait 10s until bank is open until bank/depo open 1.1" [INFO][Bot #1][01/21 10:04:02 PM]: Successfully banked! [INFO][Bot #1][01/21 10:04:02 PM]: "last_delay_name" changed to "PresetBank: Wait up to 700ms after opening bank 3" [INFO][Bot #1][01/21 10:04:03 PM]: We're banking now... [INFO][Bot #1][01/21 10:04:05 PM]: "last_delay_name" changed to "Wait up to 2.6s for items to change" [INFO][Bot #1][01/21 10:04:05 PM]: [BANK-ORE] 1.3: done! [INFO][Bot #1][01/21 10:09:09 PM]: Started random solver : Auto Login [INFO][Bot #1][01/21 10:09:14 PM]: Login attempt; awaiting login state or common login code: 3, 4, 5, 6, 7, 18 [INFO][Bot #1][01/21 10:09:21 PM]: Successfully logged in. [INFO][Bot #1][01/21 10:09:21 PM]: Login completed. [INFO][Bot #1][01/21 10:09:22 PM]: Random solver exited : Auto Login [INFO][Bot #1][01/21 10:09:22 PM]: Switching over to random solver : Welcome Screen [INFO][Bot #1][01/21 10:09:24 PM]: Started random solver : Welcome Screen [INFO][Bot #1][01/21 10:09:27 PM]: Random solver exited : Welcome Screen [INFO][Bot #1][01/21 10:09:27 PM]: Resuming script [INFO][Bot #1][01/21 10:09:27 PM]: Scheduling script background executors
    1 point
  16. Hey, Mostly webwalker related changes and some small internal changes in this release. WEB WALKER: - Added support for the modern spirit tree interface - Fixed the taverley teleport MISC: - Minor bug fixes. - The OSBot Team
    1 point
  17. Trial please :):)
    1 point
  18. I liked, would LOVE to try out the 24hr trial
    1 point
  19. do you think we could get it to work on construction or is that too far of a reach? if its checking for stuff like fishing spots could check to see if item has been built or if butler is in area maybe? its definitely interesting and above simply using an auto tap or tap recorder.
    1 point
  20. I'm thinking any bank standing related tasks (fletching/herb etc would work
    1 point
  21. Great script just bought t now
    1 point
  22. Hi could I trial fletcher please
    1 point
  23. Did not have time to use it was expired when i woke up.. can i have again?
    1 point
  24. you should add ferros enclave for banking and script for use of white portal on every banking run to save prayer pots would be pretty cool
    1 point
  25. Working amazing so far, could you enable run if above 25% energy? Cheers Edit; When banking, the bot will toggle off the run button even though its full energy, it always happens when banking after filling an inventory. Also, when world hopping, if a world is full, the bot closes and osbot can't solve the auto login as the world is busy, not sure if this is the script or OSBot itself, but disabling world 1 for world hopping would fix this. 10/10 script, almost at 99 mining with it.
    1 point
  26. Hey Czar, can I get a trial of this?
    1 point
  27. It does a pretty good job of getting around but there are some areas it will hang up. Some areas are also not part of the 'web' I guess and webwalking wont work to or from it. The best thing you can do is watch it for a while and if theres a problem area, make your own workaround for that area.
    1 point
  28. any support for squids? and cutting them for squid beaks?
    1 point
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  31. Thank you, just added new update so for GE it will buy items for a bit higher than the normal price, and added more prayers Will auto-update in <24 hrs
    1 point
  32. KO Sailing Currently Supports Salvaging All loctions Alching Salvaging station support Crew support Working on Courier tasks
    1 point
  33. Can you add a purchase link in the post?
    1 point
  34. I only just seen this! But yeah I can definitely make the adjustment for you later this week, I'll send a ping once it's done ^^
    1 point
  35. for sure done added glgl welcome back btw^^
    1 point
  36. I was trying to do something kind of like that a while back and I got some advice that was a bit over my head. Might help you out if you know more about this sort of thing though.
    1 point
  37. Version 1.0 Features - Solves Treasure Trail puzzle boxes - Solves Monkey Madness puzzle Requirements - A puzzle box of any type Starting the script 1. Open your puzzle box 2. Start the script Note: Yes, the puzzlebox must be open before starting the script! Proggies I don't really think this is relevant; but whatever Notes The script uses an implementation of the IDA* algorithm. The time it takes for the script to calculate a solution to each stage of the puzzle can vary depending on the "luck" with the puzzle box randomization as well as processor speed. If your luck is bad, the script may appear stuck calculating for a couple of minutes; however, given enough time, the algorithm will always reach a solution. In some cases however, it may be faster to simply relog (relogging re-randomizes the puzzle) and run the script again. The script is available for free on the SDN
    1 point
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