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Showing content with the highest reputation on 09/10/23 in Posts

  1. There was a lack of working firemakers available - so I made one. A common criticism of firemaking scripts is that they follow the same preset paths over and over again. I've solved that. Features - Algorithmic path creation / detection - no preprogrammed paths. - Highly customizable paths - choose your algorithm and set conditions for valid paths. - Support all logs (fully progressive). - Efficient. ~1100 burns / hour -CLI support. (Script ID is 1217) -Config saving / loading. - Optional pathrendering. - Optional mouse paint. Now available on the SDN for free. CLI Changelog Images
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  2. I concur, adding "close on initilization error" and automatically restarting clients that have this error would be nice.
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  3. This one was on my radar in combination with fletching also
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  4. "remove" banned accounts to a separate "banned" page (for manual or automatic unban attempts) ^^^^ Yes this. This would be wonderful to have the ability to have it do this.
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  5. A large overview / account bank is being planned that houses some of the suggested features. I've added some of the features like the group actions for the next release as well.
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  6. progressive Wood cutting and firemaking please
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  7. That is really strange! I will have to dive into this to find a possible issue. Is this with other npcs aswell? EDIT: Found the issue. checking the isStunned function is done by checking the players height, when having a staff equipped like your player it throws of the whole isStunnd function as the height of the stun animation is almost identical to the player height witht eh staff. I will add some thing for this. thanks for the video!
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  8. It should be fine as long as there are no spaces in the cli. If there are, add double quotes around it as posted in the latest release thread.
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  9. Enjoy! You already seem to have an expired trial on this script
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  10. I already has an ironman check included, but there is no mode to loot your own kils only at this point. It's on my todo list and will be added shortly No sorry
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  11. Works fine for me, gets called everytime a new tick starts @Override public void onGameTick() { log("test"); }
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  12. Looking forward to this, thanks!
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  13. Hey, Thanks to the great response on the last release, we managed to quickly iron out a couple of bugs. FIXES: - Fixed -world f2p/p2p only working when running from the bot manager. WEB WALKER: - Fixed an issue with opening regular doors. MISC: - Fixed running without a schedule on the lite version of the bot manager not working. - Fixed tasks where the CLI contained spaces not working. If you're still having issues where the manager get stuck on loading..., you can recreate the task or add " " around the cli. eg 1234:"params with spaces" "local script name":paramsnospaces - Minor bug fixes. - The OSBot Team
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  14. Highly Recommend works flawlessly! thanks for great scripts!
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  15. Generally irrelevant. Sending the same exact mouse data via packets fairly consistently can do the exact same thing. Also there was, and I believe still is, a mouse recorder script on the SDN
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  16. lmao take it up with paypal if you think their site is awkward. Nothing to do with osbot.
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