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OSBot :: 2007 OSRS Botting

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Leaderboard

  1. Czar

    Global Moderator
    14
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    23250
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  2. Khaleesi

    Script Officer
    12
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    27688
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  3. HeyImJamie

    Java Lifetime Sponsor
    11
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    1096
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  4. Apaec

    Scripter III
    9
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    11174
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Popular Content

Showing content with the highest reputation on 07/29/17 in all areas

  1. ๐Ÿ‘‘CzarScripts #1 Bots ๐Ÿ‘‘ ๐Ÿ‘‘ LATEST BOTS ๐Ÿ‘‘ If you want a trial - just post below with the script name, you can choose multiple too. ๐Ÿ‘‘ Requirements ๐Ÿ‘‘ Hit 'like' ๐Ÿ‘ on this thread
  2. Written this up quickly. Banks at Varrock West and chops Trees to 15, Oaks to 60 and Yews 60+. Doesn't check for axes etc, I'll leave that for you to add.
  3. Why? You won't sell the account if he bots it bc it'll be banned for botting then you can't recover?
  4. NEW! Added Gemstone Crab! 81 Hours at Cows Brutal Black Dragon support Sulphur Nagua support Blue Dragon 99 ranged 99 Ranged at Gemstone Crab 81 Range F2p Safespotting Hill Giants Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.
  5. โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ PREMIUM SUITE โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ FREE / VIP+ โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ โŒ  Sand crabs - $4,99 | Rooftop Agility - $5,99 | AIO Smither - $4,99 | AIO Cooker - $3,99 | Unicow Killer - ยฃ3,99 | Chest Thiever - ยฃ2,99 | Rock crabs - $4,99 | Rune Sudoku - $9,99 โŒก โŒ  AIO Herblore - FREE & OPEN-SOURCE | Auto Alcher - FREE | Den Cooker - FREE | Gilded Altar - FREE | AIO Miner - VIP+ โŒก โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ What is a trial? A trial is a chance for you to give any of my scripts a test run. After following the instructions below, you will receive unrestricted access to the respective script for 24 hours starting when the trial is assigned. Your trial request will be processed when I log in. The trial lasts for 24 hours to cater for time zones, such that no matter when I start the trial, you should still get a chance to use the script. Rules: Only 1 trial per user per script. How to get a trial: 'Like' this thread AND the corresponding script thread using the button at the bottom right of the original post. Reply to this thread with the name of the script you would like a trial for. Your request will be processed as soon as I log in. If i'm taking a while, i'm probably asleep! Check back in the morning Once I process your request, you will have the script in your collection (just like any other SDN script) for 24 hours. Private scripts: Unfortunately I do not currently offer private scripts. ________________________________________ Thanks in advance and enjoy your trial! -Apaec.
  6. On the contrary, I think that it's important to take a second look and even a third look over your code to improve its performance and possibly find/fix problems you may not have seen the first time. I think there are a good number of things you can improve in this script. Such as your sleep usage, overall logic (conditional logic/flow of the program), and variable use. 1) In terms of the logic of your script, I feel you need to add quite a few more if statements. The reason for this is to limit the number of actions that you take in one loop iteration of the method onLoop() to one. The method onLoop() is meant to be able to be called many times a second or to be at the rate of about one tick per loop iteration. Heres an example where you could add more if statements. private boolean canFishShrimps() throws InterruptedException { if (!getInventory().contains("Small fishing net")) { getWalking().webWalk(lumbyBank); MethodProvider.sleep(2000); getBank().open(); getBank().withdraw("Small fishing net", 1); } return !myPlayer().isAnimating() && !getInventory().isFull(); } could be broken into something like this: if(!getInventory().contains("Small fishing net")) { if(!lumbyBank.contains(myPlayer().getPosition())) { getWalking().webWalk(lumbyBank); } } else { // you are in lumby bank if(getBank().isOpen()) { if(getBank().contains("Small fishing net")) { getBank().withdraw("Small fishing net"); } } else { // bank isn't open getBank().open(); } } Other things such as when you choose to go to the bank to get the fishing net could also be addressed. There are a large number of other problems in your logic, but I feel if you break the problem down into smaller steps and write them out in this if/else fashion it will help you fix them. 2) The methods fish() and sleepConditional() contain different "fishingSpot" variables. You could create the variable "fishingSpot" in the class scope by putting it after your area and position. Assign it null initially and assign it the closest fishing spot in the first method fish(). The reason for this is that you assign "fishingSpot" the closest fishing spot twice and potentially they could be different. 3) I feel another problem is your sleepConditional() method. You have the exact same code in that method as in the fish() method except that you add the sleep, and then log the sleep (lol). By logging the sleep you're actually calling it a second time. You could assign the first Sleep.sleepUntil to a variable and then log that variable or just log one sleep. Edit: Busy for now, but I may come back and change/add more stuff to this list to make it more complete and concise. Edit 2: On second thought you could move on to a new script and just apply some of these things to that.
  7. 3 points
    If you have an account with Lunar Spellbook, private message me your RS username, password, and time when I can log onto your account. Please store all your items in the bank and secure your bank with a bank pin. This will be used to update the Lunar Spellbook section of our API. Alternatively if you already have VIP/Sponsor, I'll work with Maldesto on an extension. If you have Scripter/Lifetime, you'll get a warm cookie and a high five. Thanks
  8. 3 points
    learned from your previous mistakes i doubt it
  9. 2 points
    Want to buy with OSGP? Contact me on Discord! Detailed feature list: - Account builder mode to level your firemaking to level 50 or even higher. - Equips pyromancer gear option - Chopping and burning logs (base Option) - Relights brazier - Fletch option - Fix brazier option - Make potion and heal pyromancer when down option - Tons of food supported - Brazier swicthing when pyromancer is down - Advanced game settings to skip games, smart caluclate points, afk at certain points, ... - Bank or Open crates - Dragon axe special attack - Fletch at brazier option - Chop in safespot option - Worldhopping - CLI support for goldfarmers Custom Breakmanager: - Setup Bot and break times - Randomize your break times - Stop script on certain conditions (Stop on first break, Stop after X amount of minutes, Stop when skill level is reached) - Worldhopping - Crucial part to botting in 2023! Script queueing: - Support queueing multiple script in a row - All Khal scripts support flawless transitions in between scripts - Start creating your acc in a few clicks from scratch to multiple 99's - Flawless CLI support - Learn more here: How to use CLI parameters: - Example Usage: -script 909:ScriptFile.BreakFile.DiscordFile SAVEFILE = Saved Filename BREAKFILE = Breakmanager Filename - SAVEFILE: Save file can be created in the GUI. Navigate to the tab you want to run and press "Save As CLI file". Please choose your filename wisely (No special characters) - BREAKFILE (Optional): Breakfile can also be create in the GUI, set the breaksettings you wish to use and press "Save new CLI BreakFile". Please choose your filename wisely (No special characters) - Final form (Note that with some bot managers you do not need to specify -script 909): -script 909:TaskList1.4515breaks (With breaks) -script 909:TaskList1.4515breaks.discord1 (With breaks & discord) -script 909:TaskList1..discord1 (NO breaks & discord) Proggies:
  10. NEW! supports new south + east shortcuts, new hopper (upstairs), and mouse invokes!!! (just like runelite!) 'the intelligent choice' By Czar 34-99 Mining on video!! Agility Shortcut Setup Window Preview 70 hours run time https://i.imgur.com/wiF6VPO.png
  11. This is an AIO (All-in-one) bot that has almost every thieving style except blackjack, ask for a free trial by liking thread or making a post! Vyres and elves are now supported! Both can make solid profit per hour, decent passive income! BIG THANK YOU TO ALL OUR SUPPORTERS! WE ARE THE MOST SOLD THIEVING BOT IN OSBOT HISTORY. MOST REPLIES, MOST USERS, LONGEST PROGGIES #1 Thiever | Most Overall Sales | Most Total Replies | Most Results | 10+ Years Maintained | 'the intelligent choice' by Czar SUPPORTS VYRES 224M made in a single sitting of 77 hours 1.1B made from elves and vyres!! ELVES SUPPORTED TOO! (NEW) 2.1m/hr, 6 crystals in 7 hrs 99 THIEVING MANY MANY TIMES, 35M EXP IN ONE BOTTING RUN!! 99 thieving in ~43k xp (12 minutes remaining)! Just got 99 proggy! Gratz to @iz0n THIEVING PET AT LVL 22 FROM TEA STALLS 11.5 HOURS, WITH PET TOO!! 610k/hr getting 99s on deadman worlds!
  12. 2 points
    Before buying, please ensure you check-out with the correct script. Swapping scripts is not possible. View in store $4.99 for lifetime access Features: All spawns - Supports every multi-crab spawn point both along the south coast of Zeah and Crab Claw Isle All combat styles - Supports Ranged, Magic and Melee combat training. The script will not bank runes of any type Saving GUI - Intuitive, re-sizeable and fully tool tipped GUI (Graphical User Interface) allowing you to tailor the script session to your needs, with configuration saving / loading Human replication - Designed with human simulation in mind - multiple options to replicate human behaviour available in the GUI Setup customiser - Inventory customiser allows you to visually see your trip setup CLI support - The script can be started from the command line All potions - Supports all relevant potion types (including divine potions!), multiple potion types simultaneously and varying potion ratios Healing in a range - Dual slider allows you to specify a range within which to consume food. Exact eat percentages are calculated using a Gaussian distributed generator at run time Healing to full at the bank - When banking, the script will eat up to full hit points to extend trip times Safe breaking - Working alongside the OSBot break manager, the script will walk to safe place approximately two minutes before a break starts to ensure a successful log out Anti-crash - Smart crash detection supports multiple anti-crash modes (chosen in the GUI): Hop worlds if crashed - the script will walk to a safe place and hop worlds until it finds a free one, at which point it will resume training Force attack if crashed - the script will fight back and manually fight pre-spawned sand crabs until the crasher leaves Stop if crashed - the script will walk to a safe place and stop Ammo and Clue looting - Clue scroll and Ammo looting system based on a Gaussian-randomised timing scheme All ammo - Supports all OSRS ammo types and qualities Spec activation - Special attack support for the current weapon to maximise your exp per hour Auto-retaliate toggling - The script will toggle auto-retaliate on if you forget Move mouse outside screen - Option to move the mouse outside the screen while idle, simulating an AFK player switching tabs Refresh delay - Option to add a Gaussian-randomised delay before refreshing the chosen session location, simulating an AFK player's reaction delay Visual Paint and Logger - Optional movable self-generating Paint and Timeout Scrolling Logger show all the information you would need to know about the script and your progress Progress bars - Automatically generated exp progress bars track the combat skills that you are using Web walking - Utilises the OSBot Web alongside a custom local path network to navigate the area. This means the script can be started from anywhere! Safe banking - Custom banking system ensures the script will safely stop if you run out of any configured items Safe stopping - Safely and automatically stops when out of supplies, ammo or runes Dropping - Drops useless/accidentally looted items to prevent inventory and bank clutter All food - Supports pretty much every OSRS food known to man. Seriously - there's too many to list! ... and many more - if you haven't already, trial it! Things to consider before trying/buying: Mirror mode - currently there appear to be some inconsistencies with behaviour between Mirror mode and Stealth Injection meaning the script can behave or stop unexpectedly while running on Mirror. I would urge users to use the script with Stealth Injection to ensure a flawless experience! Since Stealth Injection is widely considered equally 'safe' to mirror mode and comes with a host of other benefits such as lower resource usage, this hopefully shouldn't be a problem. Using breaks - the script supports breaks and will walk to a safe place ready to log out approximately two minutes before a configured break starts. However, upon logging back in, your spot may no longer be open. If you configure the crash mode to be either 'Hop if crashed' (default) or 'Stop if crashed', this will not prove to be a problem. However if using 'Force attack if crashed', the script will attempt to take back the spot by crashing the occupying player and manually attacking spawned sand crabs. Be aware that players have a tendency to report anti-social behaviour such as this! Avoiding bans - while I have done my utmost to make the script move and behave naturally, bans do occasionally happen, albeit rarely. To minimise your chances of receiving a ban, I would strongly suggest reviewing this thread written by the lead content developer of OSBot. If you take on board the advice given in that thread and run sensible botting periods with generous breaks, you should be fine. That being said, please keep in mind that botting is against the Oldschool Runescape game rules, thus your account will never be completely safe and you use this software at your own risk. Setting the script up - I have done my best to make the GUI (Graphical User Interface) as intuitive as possible by making all options as self explanatory as I could, however if you are not sure as to what a particular setting does, you can hover over it for more information. If that doesn't help, just ask on this thread! Web-walking - alongside a network of paths, the script moves around with the OSBot web-walking system, using it when in unknown territory. While it has proven very reliable, there are naturally some areas for which the web-walker may struggle. As a result, prior to starting the script, I would highly recommend manually navigating your player close to the sand crabs bank, however in practice, anywhere on Zeah should be fine. Script trials: I believe that trying a script before buying is paramount. After trying the script, hopefully you will be convinced to get a copy for yourself, but if not you will have gained some precious combat experience! If you're interested in a trial, please follow the instructions on my trials thread which can be found here. Gallery: Start up GUI (Graphical User Interface): Paint (optional, movable and self-generating): User screenshots: Recent Testimonials: Starting from CLI: This script can be started from the command line interface. There is a single parameter, which can take two (and only two) values: 'gui' or 'nogui'. 'gui' will start the script and show the gui, 'nogui' will skip the GUI setup and start the script using your save file as the configuration. To start from CLI with 'nogui', the script requires a valid GUI save file to be present - if you haven't already, start the script manually and configure the GUI to suit your needs. Then hit 'Save configuration' and in future starting from CLI will use these configured settings. The script ID is 886. Example CLI startup: java -jar "osbot 2.4.137.jar" -login apaec:password -bot apaec@example.com:password:1234 -debug 5005 -script 886:nogui
  13. 2 points
    haha i get it ur using czar's scripts
  14. Have been using this for months to goldfarm. Driving a gold renault clio right now. Thanks dude. 11/10
  15. @FuryShark @Fearsy @sevant @FuryShark Saving / Loading is now fixed on the SDN Note: You will need to recreate any old configs, they will not be able to be loaded.
  16. i find it funny how people who are "hiring" people for their services must pay 40m 07 when they're hardly trusted themselves.
  17. sad @holden3630 Get Rekt can complete your order as i just recieved a B gloves order, Your account will be in good hands with Get Rekt
  18. 2 points
    Anyone with pile of coins as their display pic is gonna take your GP
  19. Just got 99 hunter thanks purely to ProjectPact and this script 1-99 all botted https://ibb.co/k3YyqQ https://ibb.co/gudbc5
  20. glad we can all appreciate my first script i've ever made and the flaws that came with it
  21. Want to buy with OSGP? Contact me on Discord! Detailed feature list: - Supports all rooftops (Draynor, Al-Kharid, Varrock, Canafis, Falador, Seers, Polivneach, Relekka, Ardougne) - Supports most courses (Gnome stronghold, Shayzien basic, Barbarian stronghold, Ape toll, Varlamore basic, Wilderness (Legacy), Varlamore advanced, Werewolf, Priffddinas) - Supports Agility pyramid - All food + option to choose when to eat - (Super) Energy potions + Stamina potions support - Progressive course/rooftop option - Waterskin support - Option to loot and sell pyramid top - CLI support for goldfarmers Custom Breakmanager: - Setup Bot and break times - Randomize your break times - Stop script on certain conditions (Stop on first break, Stop after X amount of minutes, Stop when skill level is reached) - Worldhopping - Crucial part to botting in 2023! Script queueing: - Support queueing multiple script in a row - All Khal scripts support flawless transitions in between scripts - Start creating your acc in a few clicks from scratch to multiple 99's - Flawless CLI support - Learn more here: How to use CLI parameters: - Example Usage: -script 463:ScriptFile.BreakFile.DiscordFile SAVEFILE = Saved Filename BREAKFILE = Breakmanager Filename DISCORDFILE= discordSettings Filename - SAVEFILE: Save file can be created in the GUI. Navigate to the tab you want to run and press "Save As CLI file". Please choose your filename wisely (No special characters) - BREAKFILE (Optional): Breakfile can also be create in the GUI, set the breaksettings you wish to use and press "Save new CLI BreakFile". Please choose your filename wisely (No special characters) - Final form (Note that with some bot manager you do not need to specify '-script 463'): -script 463:TaskList1.4515breaks (With breaks) -script 463:TaskList1.4515breaks.discord1 (With breaks & discord) -script 463:TaskList1..discord1 (NO breaks & discord, leave 2nd parameter empty) Proggies:
  22. Setup Screens Smithing Mode Results & Show-off
  23. 1 point
    View in store ($3,99 for lifetime access) Features: Supports every location you would ever want to cook (anywhere missing? request it!) Supports almost every food item cookable on a range or fire (anything missing? request it!) Smart Target-oriented back-end stops the script when you have accomplished your desired goal Option to move mouse outside screen while cooking to simulate human AFKing Where Make-All isn't available, A Gaussian distribution based suffixed string generation algorithm randomises entered Make-X values Utilises a combination of WebWalking and recorded paths to ensure the script never strays from it's job Simple, intuitive GUI which auto-detects your food and location based on your inventory and minimap position Stable cooking & banking algorithms, tuned individually for each food item and bank Clean, informative, Anti-aliased, un-obstructive and fully movable self-generating paint Movable on-canvas scrolling console logger Efficient script logic ensures an EXP-optimised experience Normally distributed response times to simulate a human's reflexes Stops & logs out when out of food, saving your progress to the console and web Dynamic signatures allow you to track your progress as you use the script Handles obstacles and doors between the bank and the range to ensure door spammers cannot hinder your gains CLI is supported for all hardcore chef needs ... and many more ... Supported food: This script only supports cooking these food items on ranges/fires, it will not combine ingredients to make items such as Tuna potatoes or Pineapple pizzas. Shrimp Anchovies Sardine Herring Mackerel Chicken Beef Bear meat Rabbit Rat meat Sinew from Bear meat Sinew from Beef Trout Salmon Cod Pike Bass Rainbow fish Tuna Lobster Swordfish Monkfish Shark Dark crab Sea turtle Manta ray Anglerfish Karambwan Poison Karambwan Bowl of Water Uncooked pizza Potato Seaweed Sweetcorn Stew (new!) Curry (new!) Just ask for a new food item to be added! Supported locations: Rogues den Lumbridge Kitchen (new!) Catherby Nardah Tzhaar City Al-Kharid Zanaris Neitiznot Varrock East Hosidius Kitchen Gnome Stronghold Varrock Cooks' Guild Port Khazard Edgeville Mor Ul Rek Myths' Guild (new!) Just ask for a new location to be added! Why choose APA Scripts? As an experienced veteran scripter here on OSBot, I strive to give you the best user experience that I can by providing frequent updates and fixes. With over 40 cumulative 5 star reviews on the store, as well as my Scripter III rank, you know you're in safe hands. Want something added? Don't like something? Have an awesome proggie to share? Let me know! Example GUI: Starting from CLI: Gallery: _________________________________________________________________________________________ Credits:
  24. This was the first script I created for OSBot, I have seen many people make / try to make this script, so I figured why not open source mine so that people could learn from it, or use it Source: https://github.com/Explv/Tutorial-Island Jar File: https://github.com/Explv/Tutorial-Island/releases
  25. Hey can I get a trial
  26. Requesting a trial baby cakes.
  27. @HeyImJamie Looks nice, good job Just FYI you should be checking if wc levels are >=, rather than >. Right now your script will keep chopping normal trees until level 16, and oaks until level 61. Also you might want to consider using an enum for storing your Tree names & areas. Something like this: enum Tree { NORMAL("Tree", 1, new Area(1, 2, 3, 4)), OAK("Oak", 15, new Area(1, 2, 3, 4)), YEW("Yew", 60, new Area(1, 2, 3, 4)); String name; int levelRequired; Area area; Tree(final String name, final int levelRequired, final Area area) { this.name = name; this.levelRequired = levelRequired; this.area = area; } } You can also avoid having lots of nested if statements, by just inverting them: if (getTreeArea().contains(myPlayer())) { if .. if .. } else { getWalking().webWalk(...); } Becomes: if (!getTreeArea().contains(myPlayer())) { getWalking().webWalk(...); } else if { ... } ...
  28. 1 point
    You can use multiple bot in 1 client to helps for me i ussualy run 2-3 bots on 1 client
  29. You made a good point! As it happened I'd put in an incorrect string, so someone would've been confused! :P Tested, Works.
  30. Like Botre said, move onto something more advanced and you'll pick up on things. What I would say is you rely strongly on your logic executing successfully. Try think about your logic flow in your next script, also you can use Banks#bankName rather than grabbing their areas.
  31. 1 point
    quested mith gloves & avas with no problem
  32. You're trying to fix something that doesn't need fixing. Are you willing to take the risk of introducing bugs in working code simply because you're in the mood to refactor? You're done with this code, go find something harder to write now PS: nice logs
  33. Also looking to get a Trial on this one please
  34. Actually he's quite right about those prices if people were to buy them.
  35. @Myte Halve that and you got your pc
  36. 1 point
    I'll just throw you a congrats but I'm a little salty at the same time.
  37. @Chris hey bro can I grab a trial? Defo interested but want to see if it works well on my level 70 thanks
  38. ill take it cheers
  39. Thank each one of you for all your efforts. I'll read through after breakfast
  40. Could I grab a trial please?
  41. The NPE happends bcs you are not passing the Script object from your main class, you can extend this banking class as much as you want with "Script", but thats a wrong use of it. This code is a very weird way of using OOP ... why are you running code in the constructor??? A COnstructor is to initialize variables and such, not to run code that interacts with the game..
  42. Coming soon to VIP+ https://puu.sh/ur0Ax/9c3c6e82a4.png http://puu.sh/ur1e0/66b7ef8065.png 5.5hr prog https://puu.sh/uwsoF/bd84cbd681.png Updates Done In progress Not started/having issues 03/24/17 Revised special attacking Add preset special attacks Walking to preset Positions for AFK (such as SE corner, or center, etc) Super potion support(non NMZ) Toxic blowpipe w/recharging Idle prevention Praying melee with prayer/s restore potion support Eagle eye, piety, etc Runtime stat tracking
  43. There is problem in using script at Combat area with caged ogres. It doesnt attack Ogres because i cant left click them(when i hover mouse over Ogre gets opinion "Walk here"). It just stands still searching enemies It worked perfectly well at castle wars ogres witch are lower cb lvl CB lvl 47 LOG: [INFO][Bot #1][05/10 01:54:38 ip.]: Started script : AIOCannonKiller [INFO][Bot #1][05/10 01:55:01 ip.]: WebWalkingEvent; We have reached the final destination! [INFO][Bot #1][05/10 01:55:08 ip.]: WebWalkingEvent; We have reached the final destination! [INFO][Bot #1][05/10 01:55:14 ip.]: WebWalkingEvent; We have reached the final destination! [INFO][Bot #1][05/10 01:55:23 ip.]: WebWalkingEvent; We have reached the final destination! [INFO][Bot #1][05/10 01:55:29 ip.]: WebWalkingEvent; We have reached the final destination! [INFO][Bot #1][05/10 01:55:36 ip.]: WebWalkingEvent; We have reached the final destination! [INFO][Bot #1][05/10 01:55:42 ip.]: WebWalkingEvent; We have reached the final destination! [INFO][Bot #1][05/10 01:55:48 ip.]: WebWalkingEvent; We have reached the final destination! [INFO][Bot #1][05/10 01:55:56 ip.]: WebWalkingEvent; We have reached the final destination! [INFO][Bot #1][05/10 01:56:02 ip.]: WebWalkingEvent; We have reached the final destination! [INFO][Bot #1][05/10 01:56:09 ip.]: WebWalkingEvent; We have reached the final destination! [INFO][Bot #1][05/10 01:56:15 ip.]: WebWalkingEvent; We have reached the final destination! [INFO][Bot #1][05/10 01:56:21 ip.]: WebWalkingEvent; We have reached the final destination!

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