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Leaderboard

  1. Czar

    Global Moderator
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    23415
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  2. M1tch

    Trade With Caution
    9
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    975
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  3. Khaleesi

    Developer
    7
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    27742
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  4. IDontEB

    $100.00 Donor
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Popular Content

Showing content with the highest reputation on 03/28/17 in all areas

  1. ๐Ÿ‘‘CzarScripts #1 Bots ๐Ÿ‘‘ ๐Ÿ‘‘ LATEST BOTS ๐Ÿ‘‘ If you want a trial - just post below with the script name, you can choose multiple too. ๐Ÿ‘‘ Requirements ๐Ÿ‘‘ Hit 'like' ๐Ÿ‘ on this thread
  2. whoever the fuck it is better pay me 10m right now or im going to weath with this
  3. NEW! Added Gemstone Crab! 81 Hours at Cows Brutal Black Dragon support Sulphur Nagua support Blue Dragon 99 ranged 99 Ranged at Gemstone Crab 81 Range F2p Safespotting Hill Giants Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.
  4. 2 points
    Want to buy with OSGP? Contact me on Discord! Detailed feature list: - Chop & Bank (Presets) Preset locations for quick a start without too much settings to choice from (Barbarian assault, Castle wars, Catherby, Draynor, Edgeville, Falador-East, Gnome stronghold, Grand exchange, Hardwood grove, Mage training arena, Neitiznot, Port sarim, Rimmington, Seers, Varrock-East/West, Woodcutting guild, ...) - Chop & bank (Custom) Chop on any location of your choice Set a chop position and a chop radius Select the tree type you want to chop Banks at the closest bank possible - Chop & Drop Chop on any location of your choice Set a chop position and a chop radius Select the tree type you want to chop Drops all logs (unless fletching is used) Option to fletch your logs into arrow shafts OR bets item possible based on your level and Logs UIM mode (Only drops logs, carefull with bird nests etc.) - Redwood Option to drop logs instead of banking - Forestry support (Struggling sapling, Tree roots, Fox, Pheasant, Ritual circles, Leprechaun, Entlings, Beehive) - Log basket support - Bird nest pickup support - Axe special attack (Crystal, Dragon, Infernal, ...) - Progressive axe upgrading - Humanlike idles - Menu invokes - CLI support for goldfarmers Custom Breakmanager: - Setup Bot and break times - Randomize your break times - Stop script on certain conditions (Stop on first break, Stop after X amount of minutes, Stop when skill level is reached) - Worldhopping - Crucial part to botting in 2023! Script queueing: - Support queueing multiple script in a row - All Khal scripts support flawless transitions in between scripts - Start creating your acc in a few clicks from scratch to multiple 99's - Flawless CLI support - Learn more here: How to use CLI parameters: - Example Usage: -script 569:ScriptFile.BreakFile.DiscordFile SAVEFILE = Saved Filename BREAKFILE = Breakmanager Filename - SAVEFILE: Save file can be created in the GUI. Navigate to the tab you want to run and press "Save As CLI file". Please choose your filename wisely (No special characters) - BREAKFILE (Optional): Breakfile can also be create in the GUI, set the breaksettings you wish to use and press "Save new CLI BreakFile". Please choose your filename wisely (No special characters) - Final form (Note that with some bot managers you do not need to specify -script 569): -script 569:TaskList1.4515breaks (With breaks) -script 569:TaskList1.4515breaks.discord1 (With breaks & discord) -script 569:TaskList1..discord1 (NO breaks & discord) Proggies:
  5. 2 points
    Want to buy with OSGP? Contact me on Discord! Detailed feature list: - Supports all rooftops (Draynor, Al-Kharid, Varrock, Canafis, Falador, Seers, Polivneach, Relekka, Ardougne) - Supports most courses (Gnome stronghold, Shayzien basic, Barbarian stronghold, Ape toll, Varlamore basic, Wilderness (Legacy), Varlamore advanced, Werewolf, Priffddinas) - Supports Agility pyramid - All food + option to choose when to eat - (Super) Energy potions + Stamina potions support - Progressive course/rooftop option - Waterskin support - Option to loot and sell pyramid top - CLI support for goldfarmers Custom Breakmanager: - Setup Bot and break times - Randomize your break times - Stop script on certain conditions (Stop on first break, Stop after X amount of minutes, Stop when skill level is reached) - Worldhopping - Crucial part to botting in 2023! Script queueing: - Support queueing multiple script in a row - All Khal scripts support flawless transitions in between scripts - Start creating your acc in a few clicks from scratch to multiple 99's - Flawless CLI support - Learn more here: How to use CLI parameters: - Example Usage: -script 463:ScriptFile.BreakFile.DiscordFile SAVEFILE = Saved Filename BREAKFILE = Breakmanager Filename DISCORDFILE= discordSettings Filename - SAVEFILE: Save file can be created in the GUI. Navigate to the tab you want to run and press "Save As CLI file". Please choose your filename wisely (No special characters) - BREAKFILE (Optional): Breakfile can also be create in the GUI, set the breaksettings you wish to use and press "Save new CLI BreakFile". Please choose your filename wisely (No special characters) - Final form (Note that with some bot manager you do not need to specify '-script 463'): -script 463:TaskList1.4515breaks (With breaks) -script 463:TaskList1.4515breaks.discord1 (With breaks & discord) -script 463:TaskList1..discord1 (NO breaks & discord, leave 2nd parameter empty) Proggies:
  6. To receive a trial, like the threads of any scripts which displays this logo: Supported scripts Tanner & Crafter - 12 hour trial Usain Bolter & Dolter - 8 hour trial Live's Betting Post - 8 hour trial Condition To take advantage of a full trial, you need one of the following: Ranked member (VIP, Sponsor, Script Writer, etc.). 7 Days online. 1 Year since account created. 100 post count. If you do not qualify for the full trial, you will only receive 4 hours. FAQ Q: 'Why have I not received a trial yet?' A: The auto-trial programme only works when 1) I'm online and 2) I've enabled it (I'm only human and I'll probably forget from time to time). Q: 'You said I've been given a trial, but I haven't even used it!' A: My programme assigns trials despite whether or not you're online at the time my programme checks to see whether you liked the script thread. I do plan to fix this in the future and I will freely reset all trials for 48 hours when that time comes. My Auto-Trial is far from perfect. Q: 'You said checks occur every 15 minutes, but I've had to wait half an hour!' A: Asynchronous JavaScript; basically my programme ensure you qualify before assigning a trial. If the programme doesn't have your information, it skips you until it does. I do plan to install a fix very soon.
  7. 2 points
    Easy enough as it is, I made a script for fresh f2p accounts to instantly make money (semi bad gp I guess idk the active gp rates on regular wool and balls of wool). Instant location walking/interaction (from anywhere obviously) Bank supported Instant start (no GUI crap) Probably something else i'm missing, oh well. package main.script.Wool_Runner; import java.awt.BasicStroke; import java.awt.Color; import java.awt.Font; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Point; import java.awt.RenderingHints; import org.osbot.rs07.api.map.Area; import org.osbot.rs07.api.map.constants.Banks; import org.osbot.rs07.api.model.NPC; import org.osbot.rs07.api.model.RS2Object; import org.osbot.rs07.script.Script; import org.osbot.rs07.script.ScriptManifest; import org.osbot.rs07.utility.ConditionalSleep; @ScriptManifest(author = "Booleans Yay", info = "Wool Running made ez pz", name = "Wool Runner", version = 1, logo = "") public class WoolRunner extends Script { @Override public void onStart() throws InterruptedException { if (!myPlayer().getPosition().equals(woolArea)) { getWalking().webWalk(woolArea); } } private enum BotState { BANKING, SHEERING }; private BotState getState() { return getInventory().isFull() ? BotState.BANKING : BotState.SHEERING; } @Override public int onLoop() throws InterruptedException { switch (getState()) { case BANKING: getWalking().webWalk(Banks.LUMBRIDGE_UPPER); bank(); getWalking().webWalk(woolArea); break; case SHEERING: NPC sheepMob = getNpcs().closest("Sheep"); if (sheepMob.hasAction("Shear") && getMap().canReach(sheepMob)) { getCamera().toEntity(sheepMob); sheepMob.interact("Shear"); if (myPlayer().isAnimating()) { new ConditionalSleep(1_000) { @Override public boolean condition() { return myPlayer().isAnimating(); } }.sleep(); } } break; } return random(200, 400); } @Override public void onPaint(Graphics2D graphics) { drawMouse(graphics); Font font = new Font("TimesRoman", Font.PLAIN, 14); graphics.setFont(font); graphics.setColor(Color.WHITE); graphics.drawString("Wool Runner script created by: Booleans Yay", 5, 40); long runTime = System.currentTimeMillis() - scriptTimer; graphics.drawString("Script Runtime: " + formatTime(runTime), 5, 55); } public void drawMouse(Graphics graphic) { ((Graphics2D) graphic).setRenderingHints( new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON)); Point pointer = mouse.getPosition(); Graphics2D spinG = (Graphics2D) graphic.create(); Graphics2D spinGRev = (Graphics2D) graphic.create(); spinG.setColor(new Color(255, 255, 255)); spinGRev.setColor(Color.cyan); spinG.rotate(System.currentTimeMillis() % 2000d / 2000d * (360d) * 2 * Math.PI / 180.0, pointer.x, pointer.y); spinGRev.rotate(System.currentTimeMillis() % 2000d / 2000d * (-360d) * 2 * Math.PI / 180.0, pointer.x, pointer.y); final int outerSize = 20; final int innerSize = 12; spinG.setStroke(new BasicStroke(1.0f, BasicStroke.CAP_ROUND, BasicStroke.JOIN_ROUND)); spinGRev.setStroke(new BasicStroke(1.0f, BasicStroke.CAP_ROUND, BasicStroke.JOIN_ROUND)); spinG.drawArc(pointer.x - (outerSize / 2), pointer.y - (outerSize / 2), outerSize, outerSize, 100, 75); spinG.drawArc(pointer.x - (outerSize / 2), pointer.y - (outerSize / 2), outerSize, outerSize, -100, 75); spinGRev.drawArc(pointer.x - (innerSize / 2), pointer.y - (innerSize / 2), innerSize, innerSize, 100, 75); spinGRev.drawArc(pointer.x - (innerSize / 2), pointer.y - (innerSize / 2), innerSize, innerSize, -100, 75); } public final String formatTime(final long ms) { long s = ms / 1000, m = s / 60, h = m / 60, d = h / 24; s %= 60; m %= 60; h %= 24; return d > 0 ? String.format("%02d:%02d:%02d:%02d", d, h, m, s) : h > 0 ? String.format("%02d:%02d:%02d", h, m, s) : String.format("%02d:%02d", m, s); } public void bank() throws InterruptedException { openBank(); depositBank(); closeBank(); } public void openBank() throws InterruptedException { RS2Object bankObject = getObjects().closest(18491); if (!getBank().isOpen()) { bankObject.interact("Bank"); sleep(random(1600, 5000)); } } public void depositBank() throws InterruptedException { if (getBank().isOpen()) { getBank().depositAllExcept("Shears"); sleep(random(400, 750)); } } public void closeBank() throws InterruptedException { if (getBank().isOpen()) { getBank().close(); } } private long scriptTimer = System.currentTimeMillis(); private final Area woolArea = new Area(3211, 3259, 3195, 3274).setPlane(0); }
  8. piss off shit loot
  9. Hmm ice bursting, what would the script actually do, just autocast and bank when out of food/runes or ? Activated trials gl all red topaz update is now live too
  10. Yeah I already coded a system for anti-death in DMM but they added new worlds so I have to update the DMM worlds list - the script didn't know it was in a DMM world otherwise it will stay away from all ardy exits (and ardy border). Update coming up. As for stalls, will add eating for cakes and other misc. food. Update coming up. Will also add logout/stop on death. Next update will be heavily focused on DMM and QoL. Will also add paladin chest update for banking. Stay tuned guys, will be adding the update today.
  11. Only 30mg? Are you trying to replace a coffee or get work done?
  12. NEW: Released Chop & Firemake plugin Added 8 Forestry events!!!!!!!! Easy 99, Next! Map Chooser System Progress Results! Help How to use this with Bot Manager? Script ID is 631, and the parameters will be the profile you saved in the setup window, e.g. oak15.txt I want a new feature added? Make a post below and I am always listening, within reason! The bot is doing something I don't like? Make a post below and I will adjust the code to match your play style!
  13. Brought to you by the #1 most sold script series on the market. Come and see why everyone's choosing Czar Scripts! This is the most advanced Agility bot you will find anywhere. BUY NOW $9.99 NEW! Added Both Wyrm Courses! SCRIPT INSTRUCTIONS Optimal Setup for the bot: Please set the mouse zoom to far away (to the left, like below) so that more obstacles can be seen in the view, and so the script can be more stable and reliable Also, make sure to have roofs toggled off (either go to settings tab or type ::toggleroof) for optimal results
  14. 1 point
    View in store $4.99 for lifetime access Key Features: Supports Bar smelting, Cannonball making and Item smithing Supports all tradeable bars for both smithing and smelting, with support for material-unique items (full list below) Supports the above activities in all locations you would ever want to perform them (full list below) Smart activity-based framework allows you to schedule tasks to be performed in succession (details below) Simple and intuitive start-up interface hosting the activity editor (Optional) Informative, concise, self-generating, recolourable and movable paint tracks useful run-time data (Optional) On-screen movable console logger to notify you exactly what the script is doing at any point in time Smart Gaussian-distribution derived Make-X value generator supporting letter scalar suffixes (Optional) Moves the mouse outside the game screen while idle Utilises the OSBot map web system with obstacle handling for inter-location traversal* (Optional) Ring of forging support for iron smelting ...and many more! *The OSBot web is very reliable however can occasionally (understandably) struggle with longer inter-location distances. As a result, I would highly recommend supervising the script while inter-location transitions take place. Supported Locations: Supported Bars: Bronze [1x tin ore, 1x copper ore] Iron (with & without Rings of forging) [1x iron ore] Silver [1x silver ore] Steel [1x iron ore, 1x coal ore] Gold [1x gold ore] Mithril [1x mithril ore, 4x coal ore] Adamant [1x adamantite ore, 6x coal ore] Runite [1x runite ore, 8x coal ore] Supported Smithing items: All generic material-independant items (e.g platebodies, knives, dart tips, etc...) Material dependant items: Bronze wire (bronze) Iron spit (iron) Oil lantern frame (iron) Studs (steel) Bullseye lantern (steel) Cannonballs (steel) Mith grapple tip (mithril) Activity based framework: The script features a fully-fledged activity system. This system allows you to completely customise each botting session and tailor it to the needs of your account. The system allows for 'activities' to be queued in sequence, whereby when started, the script will proceed to execute and attempt to fulfill each activity in turn. An activity is comprised of two parts - the task and the target. An example of a task may (arbitrarily) be 'Smelting gold bars at Edgeville' and an example of a target may be 'until level 70 Smithing achieved'. Both the task and the target can be fully customised to your needs, then saved and queued to the session activity manager. Task options: Smelting Bars (in a furnace) Making Cannonballs (in a furnace) Forging items (on an anvil) Target options: ... until out of supplies ... until level ฮป reached ... until ฮป experience gained ... until ฮป minutes passed (where ฮป is some inputted integer value) It is worth noting that by default all tasks are automatically considered complete if insufficient resources to perform the task are present. Setting up: Example paint: Gallery: Credits:
  15. 1 point
    View in store ($3,99 for lifetime access) Features: Supports every location you would ever want to cook (anywhere missing? request it!) Supports almost every food item cookable on a range or fire (anything missing? request it!) Smart Target-oriented back-end stops the script when you have accomplished your desired goal Option to move mouse outside screen while cooking to simulate human AFKing Where Make-All isn't available, A Gaussian distribution based suffixed string generation algorithm randomises entered Make-X values Utilises a combination of WebWalking and recorded paths to ensure the script never strays from it's job Simple, intuitive GUI which auto-detects your food and location based on your inventory and minimap position Stable cooking & banking algorithms, tuned individually for each food item and bank Clean, informative, Anti-aliased, un-obstructive and fully movable self-generating paint Movable on-canvas scrolling console logger Efficient script logic ensures an EXP-optimised experience Normally distributed response times to simulate a human's reflexes Stops & logs out when out of food, saving your progress to the console and web Dynamic signatures allow you to track your progress as you use the script Handles obstacles and doors between the bank and the range to ensure door spammers cannot hinder your gains CLI is supported for all hardcore chef needs ... and many more ... Supported food: This script only supports cooking these food items on ranges/fires, it will not combine ingredients to make items such as Tuna potatoes or Pineapple pizzas. Shrimp Anchovies Sardine Herring Mackerel Chicken Beef Bear meat Rabbit Rat meat Sinew from Bear meat Sinew from Beef Trout Salmon Cod Pike Bass Rainbow fish Tuna Lobster Swordfish Monkfish Shark Dark crab Sea turtle Manta ray Anglerfish Karambwan Poison Karambwan Bowl of Water Uncooked pizza Potato Seaweed Sweetcorn Stew (new!) Curry (new!) Just ask for a new food item to be added! Supported locations: Rogues den Lumbridge Kitchen (new!) Catherby Nardah Tzhaar City Al-Kharid Zanaris Neitiznot Varrock East Hosidius Kitchen Gnome Stronghold Varrock Cooks' Guild Port Khazard Edgeville Mor Ul Rek Myths' Guild (new!) Just ask for a new location to be added! Why choose APA Scripts? As an experienced veteran scripter here on OSBot, I strive to give you the best user experience that I can by providing frequent updates and fixes. With over 40 cumulative 5 star reviews on the store, as well as my Scripter III rank, you know you're in safe hands. Want something added? Don't like something? Have an awesome proggie to share? Let me know! Example GUI: Starting from CLI: Gallery: _________________________________________________________________________________________ Credits:
  16. PRICES PLEASE THNX
  17. shut the fuck up nate i swear pm me
  18. 1 point
    Reddit topic l0l
  19. 1 point
    Can I get a trial on this please?
  20. 1 point
    Smithing script trial pls
  21. 1 point
    Seems i had a mistake in V0.2 as it has been already applied i will try to fix it today while i am busy.
  22. Time to spam the forums son.
  23. 1 point
    Cant believe I forgot that lol. ?? Use Eclipse's Export function, search it up on youtube. Regardless, here's a Jar version. http://uppit.com/hvwkhfsgd2h2
  24. okay cool, thanks (:
  25. 1 point
    if the shoe fits, wear it
  26. is attack quested? email unregistered? otherwise it is worth less than a bond
  27. wouldn't matter if you have 300 bots going lol
  28. If you dont bot clay, you last a lot longer.
  29. @Czar When I'm thieving cake from the baker's stall it won't eat / regain health after it got hit by a guard. Can you make it so that if the bot is at a low HP it'll eat cake/bread/chocolate slice? Also the pathing to the ardy bank seems to be so botlike but that could be just me. And can you make like a preset to bot at Ardy Castle? That seems to be the only place to safely thief ardy knights. (It'll get killed by pkers if you set it up at ardy market) Just a few bugs/suggestions.
  30. Is this script suitable for rune ore mining? Such as in the wilderness? If you were to die does it go back to the area?
  31. Had this happen as well multiple times... Can you also implement it to switch npc's if it's within a certain # of tiles of the wall in ardougne? (people attack over the wall)
  32. My setup: Normal perfectFighter 187.2 kill: Kurask Anti-pattern Eat food for loot loot: Anything > 5000 gp rune axe (high alch) adamant platebody (high alch) rune longsword (high alch) mithril kiteshield (high alch) nature rune coconut(noted) white berries (noted) papaya fruit(noted) big bones (noted) limpwurt root (noted) papaya fruit (noted) With this setup it crashes when looking for a new monster to fight with a null pointer exception. I have the same problem when I try to kill gargoyles which also have a lot of things to pick up. I'm having an issue that has something to do with looting. When I put too many things into the what to loot interface it seems to crash the script. It kind of seems like a random nit picky bug to point out but I think it couuld be really very useful to have fixed. I run into this problem while doing slayer, primarily at tasks like kurask and gargoyles. Kurask and gargoyles both yield around 900k gp/hr if you're able to loot all the noted items and alch all the alchables they drop. These could be a few really good things to camp with this script! Possible suggestions: Avoid the null pointer by reducing need to manually input so many items: The reason I have to manually put in all of the noted drops is because it doesn't detect noted items for what they are worth. for example white berries(noted) as being more than 5k when in fact it is worth 15k. If it would calculate noted, or stacked items (like nature runes) to be what they are actually worth i would be able to fit a lot more under the loot anything > 5000 gp category and I wouldn't have to fill up the looting list. 2. Fix the null pointer exception happening in the storage of the items to loot list. I'm not sure how you're storing the input items to loot, but maybe you're using an array with a fixed size? or you have something hard coded in the script that doesn't support lists over a certain size. it also seems to get laggy the more items you tell it to loot so something weird with memory seems to be going on here.
  33. Hello, May i please have a trial
  34. hi czar just bought this script & its working great! happy with it ^^ one thing I notice is it keep picking up bronze pickaxe which I never tick in my loot list. inventory fill with bronze pickaxe after 1hour :x hahas!
  35. Czar=GOAT. range proggy at caged ogres with msb imbued. Please lob me that mage script again so i can try doing some lunar spells and get you nice proggies ;)
  36. gets stuck on bank page when banking.. 0
  37. Amazing script as always, made mad fletching gains over the last two days.
  38. Am updating these as I script the quests. Wasn't sure whether to put this here or in snippets so move it if it's in the wrong place pls. Tutorial Island Sheep Shearer Cook's Assistant Romeo and Juliet
  39. 1 point
    Script got released on the SDN Goodluck botting! Khaleesi

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