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  1. Script thread Update: Version 1.1 is now live, featuring changes to reduce the ban rate, as well as partial Mirror Mode support (see FAQ) ! This thread is for discussions and questions regarding the FrostCaves script. Script status: LIVE (Get it HERE) Demonstration video made by @Keven during early beta testing: PLEASE read below FAQ before buying the script and/or posting your questions FAQ Troubleshooting Info Screenshots Change Log Thank you @Fruity for the graphics Thank you @Zach for making this possible in the first place
    15 points
  2. CzarScripts #1 Bots LATEST BOTS If you want a trial - just post below with the script name, you can choose multiple too. Requirements Hit 'like' on this thread
    13 points
  3. NEW! Added Gemstone Crab! 81 Hours at Cows Brutal Black Dragon support Sulphur Nagua support Blue Dragon 99 ranged 99 Ranged at Gemstone Crab 81 Range F2p Safespotting Hill Giants Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.
    7 points
  4. I caught my one eyed kitten winking at my girlfriend last night... I am starting to think something is going on. I know its just a kitten but what if he is trying to replace me.. Photos of Pirate the kitten below am I being crazy.... or should i get rid of him before its to late?
    7 points
  5. Brought to you by the #1 most sold script series on the market. Come and see why everyone's choosing Czar Scripts! This is the most advanced Agility bot you will find anywhere. BUY NOW $9.99 NEW! Added Both Wyrm Courses! SCRIPT INSTRUCTIONS Optimal Setup for the bot: Please set the mouse zoom to far away (to the left, like below) so that more obstacles can be seen in the view, and so the script can be more stable and reliable Also, make sure to have roofs toggled off (either go to settings tab or type ::toggleroof) for optimal results
    4 points
  6. I am posting to state that the current level of completion that they have done for me will be sufficient compensation. As of this point I consider the dispute to be dealt with and no longer require anything from Sysm or his workers, unless it turns out that they botted the account (hopefully not).
    3 points
  7. by Czar Buy now (only $8.99!) 143 HOURS IN ONE GO!!!!! update: this bot is now featured on the front page of osbot! More reviews than every other fishing bot combined! 100 hour progress report!!! How to use Script Queue: ID is 552, and the parameters will be the profile name that you saved in setup! This process is really simple, just to save you headache
    2 points
  8. Stealth Quester Can also be purchased with OSRS gold using vouchers from here 70 Quests Supported Alfred Grimhand's Barcrawl Animal Magnetism A Porcine of Interest Big Chompy Bird Hunting Biohazard Black Knights Fortress Client Of Kourend Clock Tower Cook's Assistant Death Plateau Demon Slayer Dorics Quest Dragon Slayer Druidic Ritual Dwarf Cannon Elemental Workshop I Ernest The Chicken Fight Arena Fishing Contest Gertrude's Cat Goblin Diplomacy Hazeel Cult Holy Grail Imp Catcher Jungle Potion Lost City Merlin's Crystal Monkey Madness I Monk's Friend Mountain Daughter Nature Spirit Pirates Treasure Plague City Priest In Peril Prince Ali Rescue Regicide Rfd Cook Subquest Rfd Dwarf Subquest Rfd Evil Dave Subquest Rfd Goblin Subquest Rfd Pirate Subquest Rfd Ogre Subquest Romeo And Juliet Rune Mysteries Sea Slug Shadow Of The Storm Sheep Shearer Tears Of Guthix The Ascent Of Arceuus The Corsair Curse The Depths Of Despair The Dig Site The Feud The Golem The Grand Tree The Knights Sword The Restless Ghost The Tourist Trap Tree Gnome Village Tribal Totem Underground Pass Vampire Slayer Varrock Museum Quiz Waterfall Quest What Lies Below Witch's House Witch's Potion X Marks The Spot Instructions Click on quest names to queue them. Quests are completed in the order they are selected. Quests that are already completed will be skipped. Previously started quests/partially completed are not currently supported! Allow the script to finish the quest from start to finish for best results. In order to use armour/weapons/spells during quests, gear presets have to be created first. Equip the desired gear and set the attack style in game, then press the "Load Worn Equipment" button at the bottom left of the GUI, then give the preset a name. Click on the "Set Gear" button on the right side of a quest to set the gear preset to be used for that quest. If you want to use a combat spell for fights, make sure you are wielding a staff and have set the spell on offensive autocast. Only normal spells are currently supported. Ranged is not fully supported at this moment. Make sure you set the desired attack style in game to avoid gaining wrong XP. After selecting the desired options, either press the "Start" button to begin, or save the current settings by pressing "Save Current Settings" and giving the quest preset a name, and later running it faster by pressing "Run Saved Preset". You can delete gear/quest presets by right clicking them on the selection dialogue Special Mentions The script will stop upon death on all quests, except for Waterfall Quest. It is strongly recommended that you have decent Hitpoints level (20+) before attempting quests that contain boss fights. The script may not be able to continue previously started quests. If you really have to restart the script while it's doing a quest, use debug mode to continue that specific quest. This feature is accessed by pressing the F4 key while the GUI is in the foreground (focused application). The GUI title will change to Stealth Quester (debug mode) while in debug mode, and when started will not go to bank or Grand Exchange so all required items are assumed to be in the inventory. Monkey Madness I has a hard-coded requirement of 43 Prayer and 25 Hitpoints Underground Pass has a hard-coded requirement of 25 Hitpoints, and will use a bow as weapon. By default the script will use willow shortbow & mithril arrows. This can be configured on GUI throgh the "Configure Settings" button on the right side of the quest. Protect from melee will be used during the paladin fight if the account has 43 Prayer. The script will not use any weapon or ammo you set in the gear preset for this specific quest, as they will be replaced with a bow and arrows, and the attack style will be set to rapid. The script can complete this quest with level 1 Agility. The ability for the script to complete the quest will be limited by available food sources if it fails too many obstacles prior to reaching Iban's Lair where unlimited food is provided. Beta Testing Mode Enabled via script GUI using F3 key during startup Make sure the GUI window is focused and press F3 The quests which are currently in beta testing stage will be displayed on the list of available quests Debug Mode Enabled via script GUI using F4 key during startup Make sure the GUI window is focused and press F4 Title will change to Stealth Quester (debug mode) This can be used to resume the script execution after being interrupted. It is not guaranteed to work in all cases, but will work for over 95% of quest stages. You can also use this if you don't want the script to check bank/go to Grand Exchange. This means that you must have all items required by the script (not by quest guides), including the specific teleports it uses. It may work in some cases without teleports, but there is no guarantee. Ironman Mode Enabled via script GUI using F5 key during startup Make sure the GUI window is focused and press F5 Title will change to Stealth Quester (iron man mode) The script features a special ironman mode where it will automatically gather all required items. This mode supports at the present moment the following 9 quests: Cook's Assistant Romeo and Juliet The Restless Ghost Rune Mysteries Ernest the chicken Hazeel Cult Clock Tower The Corsair Curse X Marks the Spot No Food Mode Enabled via script GUI using F6 key during startup Make sure the GUI window is focused and press F6 Title will change to Stealth Quester (no food mode) Can be used for high level accounts when you are 100% sure you won't need food on some quests. There are quests like Underground Pass, Regicide, Monkey Madness, Shadow of the Storm, Holy Grail, Dragon Slayer and possibly others where this will not work. The script will stop when it fails to find food in bank in these cases. CLI Features Script ID is 845. The script supports CLI startup with custom user defined parameters. The parameters in this case are the name of the quest presets created on the GUI (with "Save Current Settings"). eg. -script 845:questpreset Bug Report Template 1. Stealth Injection or Mirror Mode: 2. Logger contents (press "Settings" on top right corner of the client, then "Toggle Logger", copy & paste on pastebin) : 3. Description: Skills required to run all quests: 51 Agility 49 Firemaking 41 Cooking 36 Woodcutting 35 Runecrafting 31 Crafting 30 Ranged 30 Thieving 20 Attack 20 Mining 20 Smithing 18 Slayer 12 Hunter 10 Fletching 10 Fishing The script can obtain a total of 117 QP on member worlds and 41 QP on free to play worlds. Additional Info by @krisped
    2 points
  9. this is a story about how i fell in love with maldesto: i really like maldesto because he gave me many chances on osbot, i was a cunt to him to once when i got shown some stuff - i did some bad things but he forgave me, i have seen since that he is a gr8 individual i really like him - my love doesn't die - although he doesn't like me back really good guy, always sees the best in people and now im currently an assistant but i did some worse things to alek.. i cheated on him with frostbug.. he has forgiven me and now we have kittens on the way thx all
    2 points
  10. As I thought script is Flawless. Runs efficiently for hours with no need to babysit. The only problem i'm having now is deciding if I should purchase this script, or Czar's fishing script first :p
    2 points
  11. The requirements are so low it's laughable, it literally requires 1 bond, 20k and some ore for blast furnace, I usually put 3-4m on each goldfarm acc and just let it run all weekend, I get at least 10m per account this script will be available either today or tomorrow, I will be doing some final testing to make sure everything is perfect and then it's all good ^^
    2 points
  12. Firstly I am not sure that your script even works? You have created a variable GroundItem arrows; And you set its value to the closest arrows ground item: this.arrows = (GroundItem)this.groundItems.closest(new String[]{"Adamant arrow"}); You only need to use this. to refer to a variable in the current class, if there is another variable in the method with the same name. I am not sure why you are casting to GroundItem here because the method already returns a GroundItem. I am also not sure why you are using a String[] with one value, rather than just using a String. Perhaps you decompiled this from someone else's script? You then only pick up these arrows if there are < 25 of them: if(this.arrows.getAmount() <25 && this.arrows != null ...) Which will also throw a NullPointerException by the way, as you are calling getAmount() before checking if it is null. Finally, you walk to the bank when the amount of arrows on the ground is >= 100: if (this.arrows.getAmount() >= 100) getWalking().webWalk(edgevilleBank); I also don't understand why you are always web walking to the bank. You only need to do that if you are not already in the bank. The web walking may also fail, which will lead to your calls to getBank().open() etc. throwing errors. You are also not sleeping after calling getBank().open or after taking the arrows, which will result in a lot of spam clicking. None of this code makes any sense, and I would be surprised if it has been working at all for you. What you really want to be doing, is checking how many arrows you have in your Inventory. If you have more than 100 arrows in your inventory, the you want to bank. If there are any amount of arrows on the ground, then you want to pick them up. With regards to walking to find arrows, you can just web walk to random positions within the area you created, and stop walking if there are arrows on the ground. I have written an untested example and have added comments to it, to try and show you how this could be done: import org.osbot.rs07.api.map.Area; import org.osbot.rs07.api.map.Position; import org.osbot.rs07.api.map.constants.Banks; import org.osbot.rs07.api.model.GroundItem; import org.osbot.rs07.api.webwalk.INodeRouteFinder; import org.osbot.rs07.event.WebWalkEvent; import org.osbot.rs07.script.Script; import org.osbot.rs07.script.ScriptManifest; import org.osbot.rs07.utility.Condition; import org.osbot.rs07.utility.ConditionalSleep; import java.awt.*; import java.io.BufferedReader; import java.io.InputStreamReader; import java.net.URL; import java.net.URLConnection; import java.util.Optional; @ScriptManifest(author = "Explv", name = "Adamant Arrow Wildy Looter", info = "Loots adamant arrows in the Wilderness", version = 0.1, logo = "") public class WildyLooter extends Script { // This is an enum of all the possible states of the script private enum State { FIND_LOOT, LOOTING, BANKING, WALKING_TO_WILDERNESS, WALKING_TO_BANK } private final Area wilderness = new Area(3070, 3527, 3100, 3548); private final int adamantArrowID = 890; private int adamantArrowPrice = -1; private long prevArrowCount; // Stores the amount of arrows in the inventory private long arrowCounter; // Stores the amount of arrows collected private long startTime; /* The INoderouteFinder is what web walking uses to find routes, you need to create one of these to use custom web walking events. Only create this ONCE, it is very expensive to create. */ private INodeRouteFinder routeFinder; @Override public void onStart() { // When the script starts, an instance of INodeRouteFinder is created, for the custom web walk event routeFinder = INodeRouteFinder.createAdvanced(); // When the script starts, set the prevArrowCount to the amount of arrows in the inventory prevArrowCount = getInventory().getAmount("Adamant arrow"); startTime = System.currentTimeMillis(); adamantArrowPrice = getPrice(adamantArrowID); // get the price of adamant arrows } @Override public int onLoop() throws InterruptedException { // This line makes sure that the route finder is created, before we continue with the script if (routeFinder == null) return 100; /* A switch statement, is just like having multiple if else statements, where we are only checking the value on one variable */ switch (getState()) { // get the result of the getState() method case FIND_LOOT: findLoot(); // when the value is FIND_LOOT, call the findLoot() method (random walk) break; case LOOTING: loot(); // when the value is LOOTING, call the loot method (pick up arrows) break; case BANKING: bank(); // when the value is BANKING, perform the banking break; case WALKING_TO_WILDERNESS: // TODO: I'm not sure that web walking to the wilderness will even work, you may need to make a custom method for this getWalking().webWalk(wilderness); break; case WALKING_TO_BANK: getWalking().webWalk(Banks.EDGEVILLE); break; } return random(200, 300); } // This method returns what State the script is in at the current point in time. private State getState() { // If there are at least 100 Adamant arrows in the inventory if (getInventory().getAmount("Adamant arrow") >= 100) { // If we are in the bank, then perform banking, otherwise, walk to the bank return Banks.EDGEVILLE.contains(myPosition()) ? State.BANKING : State.WALKING_TO_BANK; } // We do not have 100 Adamant arrows in the inventory so: // If the player is not in the wilderness, walk there if (!wilderness.contains(myPosition())) return State.WALKING_TO_WILDERNESS; // If there are Adamant arrows on the ground, pick them up if (getGroundItems().closest("Adamant arrow") != null) return State.LOOTING; // There are no Adamant arrows on the ground, so randomly walk until we find some return State.FIND_LOOT; } // This method randomly walks around the wilderness, looking for arrows private void findLoot() { // Here we try and get a Position which is inside the wilderness area, and at least 20 tiles from the player final Optional<Position> randomDestination = wilderness.getPositions().stream().filter(position -> getMap().distance(position) >= 20).findAny(); // If we found a position that is at least 20 tiles away if (randomDestination.isPresent()) { // Create a custom WebWalkEvent, using the routefinder we created, and with the position as its destination final WebWalkEvent webWalkEvent = new WebWalkEvent(routeFinder, randomDestination.get()); // Set the break condition of the event to stop walking when there are Adamant arrows on the ground webWalkEvent.setBreakCondition(new Condition() { @Override public boolean evaluate() { return getGroundItems().closest("Adamant arrow") != null; } }); // Start web walking execute(webWalkEvent); } } // This method picks up Adamant arrows from the ground private void loot() { // Find the closest Adamant arrows final GroundItem adamantArrows = getGroundItems().closest("Adamant arrow"); // If we found some, and we successfully perform the interaction "Take" if (adamantArrows != null && adamantArrows.interact("Take")) { // Sleep for 5 seconds or until the arrows no longer exist (Either we picked them up, or someone else did) new ConditionalSleep(5000) { @Override public boolean condition() throws InterruptedException { return !adamantArrows.exists(); } }.sleep(); updateArrowCount(); // Update the arrow counter } } // This method updates the arrow counter; private void updateArrowCount() { long arrowInvcount = getInventory().getAmount("Adamant arrow"); arrowCounter += (arrowInvcount - prevArrowCount); prevArrowCount = arrowInvcount; } // This method performs the banking private void bank() throws InterruptedException { if (!getBank().isOpen()) openBank(); // If the bank isn't open, open it else if(!getInventory().isEmpty() && getBank().depositAll()){ // Otherwise, the bank is open, so deposit everything prevArrowCount = 0; // Reset inventory arrow amount to 0 (we just deposited them) } } // Custom method for opening the bank (with a sleep to avoid spam clicking) private void openBank() throws InterruptedException { // If we successfully performed the open bank interaction if (getBank().open()){ // Sleep for 5 seconds, or until the bank is open new ConditionalSleep(5000) { @Override public boolean condition() throws InterruptedException { return getBank().isOpen(); } }.sleep(); } } @Override public void onPaint(final Graphics2D g) { Font font1 = new Font("Arial", 0, 12); Color color1 = new Color(255, 255, 255, 255); g.setFont(font1); g.setColor(color1); g.drawString("Runtime: " + formatTime(System.currentTimeMillis() - startTime), 8, 335); g.drawString("Arrows collected: " + arrowCounter, 8, 350); if (adamantArrowPrice > -1) { g.drawString("Arrow price: " + adamantArrowPrice, 8, 370); g.drawString("Profit: " + formatValue(adamantArrowPrice * arrowCounter), 8, 390); } } // Converts ms to a timestamp private String formatTime(long ms){ long s = ms / 1000, m = s / 60, h = m / 60, d = h / 24; s %= 60; m %= 60; h %= 24; return d > 0 ? String.format("%02d:%02d:%02d:%02d", d, h, m, s) : h > 0 ? String.format("%02d:%02d:%02d", h, m, s) : String.format("%02d:%02d", m, s); } // Converts a value to m or k private String formatValue(long v){ return (v > 1_000_000) ? String.format("%.2fm", (double) (v / 1_000_000)) : (v > 1000) ? String.format("%.1fk", (double) (v / 1000)) : v + ""; } // Gets the price of an item from the rsbuddy api private int getPrice(int id){ try { URL url = new URL("http://api.rsbuddy.com/grandExchange?a=guidePrice&i=" + id); URLConnection con = url.openConnection(); con.setUseCaches(true); BufferedReader br = new BufferedReader(new InputStreamReader(con.getInputStream())); String[] data = br.readLine().replace("{", "").replace("}", "").split(","); return Integer.parseInt(data[0].split(":")[1]); } catch(Exception e){ log(e); } return -1; } @Override public void onExit(){ routeFinder = null; } } An explanation of this: If there are at least 100 Adamant arrows in the inventory: If the player is in the bank: If the bank is not open: Attempt to open it Sleep until it is open Else: Deposit everything Else: Walk to the bank Else if the player is not in the wilderness: Walk there Else if there are any Adamant arrows on the ground: Attempt to take them Sleep until the arrows no longer exist Else: Randomly walk until there are some Adamant arrows on the ground
    2 points
  13. 2 points
  14. All I can say about this thread is wow
    2 points
  15. In order to come back, he will need to let me team view him and enter the account information on HIS pc only. To verify he even gave you the right information. + Pay you back.
    2 points
  16. Damn 2expensive for a like me
    2 points
  17. Thank you everyone for all the support and feedback, this script officially is the most sold magic script on the market! Since 2015 it has been continually updated all the way to 2025! #1 SOLD MAGIC SCRIPT #1 MOST FEATURES MAGIC SCRIPT ESC MODE, HOVER-CLICK, NEAREST ITEM CLICK, FLAWLESS JMod nearby and we still alive. Anti-ban and Optimal script usage Anti-ban: - Don't go botting more than 3 hours at once, take breaks! Otherwise the ban-rate is highly increased! - Bans also depend on where you bot, for the best results: bot in unpopular locations Banking-related spells are the lowest ban-rate (spells which require banking or can be casted near a bank, e.g. superheating, maybe alching, jewelry enchanting etc etc) since you can just go to a full world and blend in with other non-bots (humans), for example: world 2 grand exchange If casting spells on npcs, then unpopular locations reduce the banrate by alot, So make sure not to go to botting hotspots otherwise you may be included in ban waves. - Some good areas used to be (until some got popular): grizzly bear, yanille stun-alching, any overground tiles (upstairs etc) but once the areas are overpopulated, try to go to another location which is similar to the aforementioned locations. This is a very popular thread with many many users so if a new location is mentioned, the location will be populated very quickly so I can only suggest examples of good locations - Don't go botting straight after a game update, it can be a very easy way to get banned. Wait a few hours! If you ever get banned, just backtrack your mistakes and avoid them in the future: you cannot be banned without making botting mistakes. Keep in mind you can be delay-banned from using previous scripts, so don't go using free/crap scripts for 24 hours then switching to a premium script, because the free/crap previous script can still get you banned! For more anti-ban information, see this thread which was created by an official developer: http://osbot.org/forum/topic/45618-preventing-rs-botting-bans/
    1 point
  18. Want to buy with OSGP? Contact me on Discord! Detailed feature list: - Supports all rooftops (Draynor, Al-Kharid, Varrock, Canafis, Falador, Seers, Polivneach, Relekka, Ardougne) - Supports most courses (Gnome stronghold, Shayzien basic, Barbarian stronghold, Ape toll, Varlamore basic, Wilderness (Legacy), Varlamore advanced, Werewolf, Priffddinas) - Supports Agility pyramid - All food + option to choose when to eat - (Super) Energy potions + Stamina potions support - Progressive course/rooftop option - Waterskin support - Option to loot and sell pyramid top - CLI support for goldfarmers Custom Breakmanager: - Setup Bot and break times - Randomize your break times - Stop script on certain conditions (Stop on first break, Stop after X amount of minutes, Stop when skill level is reached) - Worldhopping - Crucial part to botting in 2023! Script queueing: - Support queueing multiple script in a row - All Khal scripts support flawless transitions in between scripts - Start creating your acc in a few clicks from scratch to multiple 99's - Flawless CLI support - Learn more here: How to use CLI parameters: - Example Usage: -script 463:ScriptFile.BreakFile.DiscordFile SAVEFILE = Saved Filename BREAKFILE = Breakmanager Filename DISCORDFILE= discordSettings Filename - SAVEFILE: Save file can be created in the GUI. Navigate to the tab you want to run and press "Save As CLI file". Please choose your filename wisely (No special characters) - BREAKFILE (Optional): Breakfile can also be create in the GUI, set the breaksettings you wish to use and press "Save new CLI BreakFile". Please choose your filename wisely (No special characters) - Final form (Note that with some bot manager you do not need to specify '-script 463'): -script 463:TaskList1.4515breaks (With breaks) -script 463:TaskList1.4515breaks.discord1 (With breaks & discord) -script 463:TaskList1..discord1 (NO breaks & discord, leave 2nd parameter empty) Proggies:
    1 point
  19. 'the intelligent choice' by Czar Want to buy the bot, but only have rs gp? Buy an OSBot voucher here
    1 point
  20. It's my osbot 2 month anniversary tomorrow 12th March 2016 i returned to osbot and been active every day, here's to many more months
    1 point
  21. if (getInventory().interact("Use", "Blue dye")) { getInventory().interact("Use", "Goblin mail"); } or if (getInventory().getItem("Blue dye").interact("Use")) { getInventory().getItem("Goblin mail").interact(); }
    1 point
  22. YOU CAN DO ET BOG! Nice to see it getting closer
    1 point
  23. and watch how fast the account gets recoverd
    1 point
  24. Im guessing rock crabs wont be supported?
    1 point
  25. could i have a 24 hour trial?
    1 point
  26. your scripts are solid. Great work
    1 point
  27. pirate @Alek willl adopt him
    1 point
  28. Will hopefully send you some amazing proggies
    1 point
  29. Either today or tomorrow ^^
    1 point
  30. You are using Intellij Form Designer though right? private JPanel panel; If that JPanel is not bound to the JPanel in Intelij Form Designer, then when you call: add(panel); It will throw a NullPointerException.Here is a graphical example of what I meant in my previous comment. Firs you have to provide a name for the top level JPanel in the .form view: Then in the bound Java class with the same name you do: import javax.swing.*; public class GUI extends JFrame { private JPanel mainPanel; public GUI(){ add(mainPanel); setTitle("Whatever"); setVisible(true); } } This code works perfectly fine.Don't forget you will also need to set a preferred size on your JFrame otherwise it will be very small: import javax.swing.*; import java.awt.*; public class GUI extends JFrame { private JPanel mainPanel; public GUI(){ add(mainPanel); setTitle("Whatever"); setVisible(true); setPreferredSize(new Dimension(400, 400)); } } One more important thing.If you are uploading this script to the SDN, and you are using Intellij Form Designer, you will need to make Intellij compile the .form into Java code in your class. If you don't do this, when you copy over your GUI class file, none of your GUI code will be there, and it will break. To do this you need to go to: File -> Settings -> Editor -> GUI Designer And change the option "Generate GUI into:"'s value to Java source code. And then make the project
    1 point
  31. Thanks, could you also add a different download link? I click download as free user and nothing happens? //update: thanks for adding the different download link! I ran it for an hour and I already got 412k xD, let's see how it evolves!
    1 point
  32. Updated lol check main post,, This is proggy with the donations 1 in a p2p world:
    1 point
  33. tryin to figure out best way to go about weekend suiciding with this
    1 point
  34. what does the just stay in your position option mean?
    1 point
  35. Pushing update soon Lol, it's temperamental atm EDIT: Bare in mind it's coded so they have to accept a trade before the bot accepts it. Thanks I'm adding more jokes soon as it uses up the 30 real quick on popular worlds
    1 point
  36. maybe on lowest settings xd
    1 point
  37. - Script name: AIO Agility - Trial length: ~12 hours? Enough to be able to test it overnight for reliability. - Reason for trial: Just want to see how smooth/reliable the script is before buying. - Are you going to give feedback on the script? Of course!
    1 point
  38. - Script name: Khal RuneCrafting - Trial length: ~12 hours? Enough to be able to test it overnight for reliability. - Reason for trial: Just want to see how smooth/reliable the script is before buying. - Are you going to give feedback on the script? Of course! Also, if I like it and want to purchase, is it possible to do so with OSGP?
    1 point
  39. I think you need Scripter 2 to release paid scripts
    1 point
  40. Request Template: - Script name AIO Crafter - trial length: Just want to try once before i buy:) - Reason for trial: as above, i want to try before i buy:P - Are you ging to give feedback on the script? Sure i will!
    1 point
  41. Thanks boss, I will make some tutorials in the near future
    1 point
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