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Showing content with the highest reputation on 10/09/13 in Posts

  1. Hi, Giving away this account to a random user. Stats: Login screen: HOW TO WIN: Like this post, go to my profile and rate me 5 stars, then choose a random number from 1-1000. I will use random.org to see who will win, if no one guesses the correct number the one closest to it will win the account! WE HAVE A WINNER! ALEXOWNSZ5! pm me for the account details.
    7 points
  2. Dear community, I want to give you an idea where OSBot 2 is at. First of all I want to let you know that OSBot 2 is rewritten from the ground up to tackle some problems that you as a community pointed out. Things like CPU usage increasing over time in a scale of hours, something that never was a huge problem to most users but could be annoying for some. Besides that, increased overall performance is something everyone always likes to see. By writing an entire new core and taking time to do so, the client will score better at those points. At the moment, there is an abstract core written which is extendable for the most part to write implementations of other server revisions, such as RS3. Whether we will do so or not doesn't matter, it will be reusable. The entire GUI of the current OSBot was written using Swing. For OSBot 2 we are using JavaFX. JavaFX might not be as developed in certain areas as Swing, however those area's won't affect us. Besides that, JavaFX performs faster and gives more reliable output when it comes to exceptions. Not to mention, I personally and many others agree, I think that the look and feel of JavaFX is far better and promising than Swing. At the moment, a lot of the main GUI features are done. The client loads the applet, injects the client, hacks the canvas and such. So from here on, our first focus will be towards designing and organizing the new API. The API will have the same features as seen in the current OSBot and those features will be ported over. This is not a very hard job, most of it will just be refactoring. Other new features will remain secret and will be revealed as progress proceeds. Besides the API, which its functions will not have to be rewritten, we are planning and thinking about a second scripting engine. The current scripting engine is completely sequential in a blocking fashion. The new scripting engine, don't worry the old one won't disappear, we want to give a fully event driven asynchronous environment where you will dispatch tasks based on events and have control over the queue by using policies for tasks. We are looking forward writing this as Laz and I love writing new and fancy stuff. There are many other things that need to be done for OSBot 2, but the above is the majority. We can't give you an ETA, we don't want to stress any deadlines and instead focus on its quality. Laz has done a great job on it so far and now I'm joining him in this battle progress will speed up. I hope you had a fun read, Sincerely, OSBot.org
    2 points
  3. This site is nothing but a bunch of people who write shitty scripts and throw a premium tag on it
    2 points
  4. Lol nobody should start bitching about this hurting SSF. SSF came in and hurt a lot of other scripts in the market as well. Not saying this is bad I think its great for us the consumer.
    2 points
  5. No one has missed you nor will anyone ever miss you, and not just talking about the forums, no one loves you
    2 points
  6. This script is being made to look into the use of enumerations. Seemed to be an easy enough task to start out with. It is in no way meant to hurt other peoples sales in any way. This will allow users of OSBot to learn about Java if they want by simply looking at the output file I will generate.
    2 points
  7. Hello everyone, In this release Strange plant should be working 100% again. In the previous version a small bug was left in the handler and I verified and tested it with my own eyes this time. v1.7.52 was lost due to a crash of my programming environment. Download can be found here: http://osbot.org Sincerely, OSBot.org P.S. Beehive will come tomorrow.
    1 point
  8. Hi all, I am making a simple script that will allow you to record actions to repeat in a loop. This will allow anyone to make their own scripts. (In the future, I may add a feature to generate an actual java script) Price: FREE Alpha GUI: 1hr proggy: I plan on having a beta test by tomorrow night.
    1 point
  9. nice here are my 3 girlfriends http://www.youtube.com/watch?v=jutsO1cNJOA
    1 point
  10. 1 point
  11. 1 point
  12. person above me prolly has skin tone of a cat, face of a cat... whatever, let the video explain
    1 point
  13. dashboard, dont feel insulted. he said this is for beginning scripters^^ *inb4qbotsownsssf*
    1 point
  14. No, not one as good and flawless as Q's.
    1 point
  15. wtf. only 5m ea? scam
    1 point
  16. Everything is crackable bro. They made a site for it, called thepiratebay.
    1 point
  17. very nice i got 81 thieving on my main and stopped atpyramid is a very good script, good luck on your way to 99 !
    1 point
  18. so, i was botting like usual and 4/6 of my merchants got muted. it says i have no offense and that they'll be unmuted in less than a day. it's been 3 days since they got muted and are still muted. anyone have some insight on why this is happening?
    1 point
  19. Hello, I've got a question a friend of me has Windows XP but he can't find the folder called "Scripts" only other things. Where is it located at if I may ask? On my Windows 7 it's easy to find.
    1 point
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