Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 08/04/13 in all areas

  1. Refunds is a load of shit. People buy someones script and use it and the first instance it breaks they flip the fuck out and demand a refund. Fuck you greedy people it was max $15 for your script and you used it for X amount of time. Read some comments before you buy it and if you do buy it and it works then you got what you paid for. Hold on and it will be fixed. Runescape has 23 skills to train so bot something else for the mean time or if you are a gold farmer you are stupid for depending so much on 1 method of farming where if it breaks you're stuck. I made this because Divines master script collection, which is amazing, well worth my $15 worked GREAT. It broke sometime this week and I said well fuck can't use that now. It'll be fixed. I would understand that you just bought it and it dosen't work but you should've done more research and read posts about it. If there hasn't been a reply on a script thread for about a week why don't you PM someone who did post asking "hey does the script still work". If there is recent posts then you'll know if it's broken. If you don't want to PM someone and just assume it works then you're taking a risk. Don't say "it should work since it's premium". Nothing in life is perfect. You ever buy a car without doing research? no. Do you just walk into a store and say "yeah...that TV is good." I just feel it's a slap to script writers when their stuff breaks you want your money back ASAP. People do other things in life, now you know that script writer has the reputations of letting their stuff break for long period of time. Don't buy their work and move onto another.
    4 points
  2. Dear community, It has been a while since we released the SDN and we were happy that we were able to launch the platform. The SDN has many upsides as it provides a secure platform that is easy to access by users of OSBot to buy and/or add scripts to the script selection, but also has some downsides. The major downside of how the SDN is organized is that it requires a lot of contact between developers and the administration team to add scripts to the SDN, mostly through IM services like Skype. But to communicate over Skype people need to be online at the same time and also the administration team has tasks to complete that sometimes require some priority. To summarize the problem, the administration team is not able to schedule their work together with the tasks of adding scripts to the SDN. We have thought about several possibilities to make this process easier. The easiest thing to do would be to write a web interface where everything is automated. You submit your script, a connection is made with a server and the server executes all logic required to add the script. However this would create a solution where there is no verification of scripts leaving a security gap, besides the fact that IPB has made things complicated with encryption and obfuscation of some of their files to certain formats on how to store information in the database. So that thought quickly vanished. It was clear to us that no matter what human interaction will remain required, so we took the road of thinking how to cut out the communication through IM services. And here is what we will do: If you are a developer and you want to have your script added to the SDN, you will be able to go to a webpage where you will provide the necessary information to us to add the script to the SDN. This information will be send as an email to a certain address and any communication will be through email after that instead of Skype. The script will get added to the SDN privately and will not be visible for anyone. When this has happened, an anonymous group of users (around 10 people) will test the script to see if it meets the quality standard sought after. Once enough feedback has brought back in about a script, a verdict will be made and if positive the script will be made public and will be available for everyone in the store to add to their collection. The same will happen for update notification of scripts. We will release a page where you will be able to see all the scripts you have on the SDN. If you require a script to be updated, you can request an update and the system will send an email notification to us. By doing the above we hope to be able to start adding scripts to the SDN at a much higher and efficient rate than before. Besides all of the above, we will introduce the possibility of limiting the amount of bots per script bought at one time for any developer who wants to have a certain control over the amount of bots botting a certain activity. Thanks for reading, OSBot.org
    3 points
  3. Hello everyone, Here is a heads up on what I have been working on the last two days. I have written the random management system, which will allow script writers full control over how to handle randoms. For example, let's take the case of an autofighter. You get a strange box and you're in combat and not in a safe zone. The programmed random solver for the strange box will recognize the strange box and try to solve it, but it will close the interface constantly because you're under attack. Your autofighter won't any longer be in control, so eventually you will die. Here is where the random management system comes in to play. In this case you want control over what happens before and after solving the strange box, more specifically you want to make sure you are out of combat and in a safe zone when solving the random, you want the random to be solved as programmed by default after that and you want to finish by walking back to your fighting spot. Here is a simplified example of how that would work with the random management system (note that the onLoop doesn't have to be overridden at all here, I just put it here for example purposes): @Override public void onStart() { this.actStartTime = System.currentTimeMillis(); randomManager.registerHook( new RandomBehaviourHook(RandomManager.STRANGE_BOX) { @Override public boolean shouldActivatePreLoop() { return myPlayer().isUnderAttack() && !myPlayer().isInArea(SAFE_AREA); } @Override public int preLoop() { walk(SAFE_AREA); return gRandom(600, 300); } @Override public int onLoop() throws InterruptedException { return super.onLoop(); } @Override public boolean shouldActivatePostLoop() { return myPlayer().isInArea(SAFE_AREA); } @Override public int postLoop() { walk(FIGHT_AREA); return gRandom(600, 300); } } ); } Furthermore, I have been working on a new GUI for accounts and a fresh system on the backend of it. One reason for this is that the accounts system simply wasn't user friendly and intuitive, another reason is that there were bugs occurring with it sometimes. Accounts are ordered in alphabetical order and you can now set your preferred experience rewards chosen when encountering a genie lamp or book of knowledge per account. Here is a picture of the new accounts GUI: These updates will be fitted in the next release. Sincerely, OSBot.org
    2 points
  4. Hello everyone, I'm glad to announce that the next OSBot version 1.7.31 has been released. In this version the following changes have been made: Fixed an issue where the bot would not be able to interact with characters that are stacked on a tile, i.e. two npc's on the same tile would cause problems to interact with one of them. This is now working fine again. Wall objects have been hooked for a very long time but a small bug in the core caused them to be not included in the list of objects in the region. They now added properly. A few changes have been made so that the Tab Maker is working again, the Tab Maker will be available again in the store as well The download can be found here: http://osbot.org Sincerely, OSBot.org
    2 points
  5. Led Zepplin I love you soo much.
    2 points
  6. This is getting a little ridiculous? I'm sure there's more talk behind the scenes than from what I know. But seriously, with a hosting company that requires you to submit a ticket to restart your own fucking server is a bit ridiculous. I'm not even really anyone that important and I get like 10+ pms on Skype asking me if OSbot is down, and I don't even notice it is. It's coming to be like 3-4 hours around twice a day now. Anyway, finished with the rant. Let me move onto the client suggestion Can we get offline mode? A little switch in the settings that: Keeps the user offline until set to online mode again (providing servers are online) Doesn't spam the user (which then causes a small lag spike) with the error message in the console followed by notifying them that it's going to continue to do this every 5 seconds Only displays Local Scripts Only allows one tab to be opened (unless you can add detection if you've ever been vip/sponsor and it saves that to settings...but anything saved in settings like that can be cracked I'm sure) Thanks
    2 points
  7. agree it's getting frustrating but who I am to complain I am you what you guys called "leech" or something
    2 points
  8. You do realize that it's Jagex updates that are changing the IDs not the client breaking.
    1 point
  9. Yeah and its idiots like you that make it that much harder. Telling us that the random event is broken DOES NOTHING. (We become aware of it but that is it).. Giving us an account stuck in a random that is broken FIXES IT. No idea why people still don't understand this.. You can't just come on the forums and post "Frog random broken" and expect it to be fixed the next day, You need to come on the forum message Maxi, Laz, Zach, or Kati and give them your account details THROUGH PM (DO NOT give it over skype for obvious hacking reasons...) and wait for them to come on and fix the random (Sometimes it is almost less than 10 hours other times it is like 1 day... but guess what you are helping the community out by allowing the fix for that random so the wait is worth it, unless you are an asshole that just wants to leech (Most people)...). The run away from combat random is their problem so you have every right to flame about that one.. but you have to remember the bot developers have lives... They do the best they can on working with randoms but we as a community need to do better by giving them accounts stuck in those randoms (Freaky forester, maze, frog cave, etc.. are all huge ones..). So next time just hop on the forum, DO NOT make a thread about it.. just pm an admin.. But like i said you may have to wait a little bit for them to respond but the wait is worth it, for helping the community fixing it, god knows how many leeching morons are on this site and never help fixing randoms, the simply complain and complain and complain about them. They also have a lot of other things to dev: SDN improvments, Automatic payment for scripters, Bot client memory leak (this is really a huge issue and is quite annoying...), randoms, etc... The admins can't always be on runescape running accounts 24/7 trying to get randoms.. they need us.. /thread
    1 point
  10. At the moment we only have, resuests, issues and snippets. We need a a subforum just for tuts as theres a few wana be coders in the making with no where to learn!
    1 point
  11. If the error keeps showing up, uninstall and delete all osbot related software. A good fighter (great actually) is http://osbot.org/forum/topic/2925-andes-fighter/.
    1 point
  12. I really need the same help this person needs. There seems to be a huge problem.
    1 point
  13. LoL sucks dick anyway. If you want to play a even half-decent MOBA atleast play DOTA2 ffs. League is soo fucking overadvertised and overrated.
    1 point
×
×
  • Create New...