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Showing content with the highest reputation on 06/26/13 in all areas

  1. Ladies and Gentlemen, I am proud to announce that we've successfully migrated our website to our new, more powerful dedicated server in less than 30 minutes! Here are the new specifications for those of you interested: Core i7-2600 @ 3.40 GHz 8 GB RAM DDR3 1x 1TB SATA2, 7200RPM Unlimited Bandwidth @ 1Gbps This new server should perform much faster than our old one. We've also changed our HTTP host from lighttpd to nginx which performs much better. Thanks! Sincerely, Laz and the OSBot Team.
    13 points
  2. Download: http://uppit.com/tfpejnqlq0t1/ScriptBase.java In Text: import java.awt.image.BufferedImage; import javax.imageio.ImageIO; import org.osbot.script.Script; import org.osbot.script.ScriptManifest; @ScriptManifest(name = "Script Name", author = "Author", version = 1.0D, info = "Description goes here.") public class ClassName extends Script { /* * Variables */ private BufferedImage paint; private long startTime; /* * Inherited Methods */ // Called at start public void onStart() { try { startTime = System.currentTimeMillis(); this.paint = ImageIO.read(new URL("IMAGE URL GOES HERE.")); } catch (Exception e) { // Catch } } // Called more than once. public int onLoop() { try { } catch (Exception e) { // Catch } return 1; } // Called at script stop public void onExit() { } // Called more than once, even during pause. public void onPaint(java.awt.Graphics g) { if (paint != null) g.drawImage(paint, 0, 0, null); //0,0 = X,Y } /* * Non-Inherited Methods */ //Non-Inherited methods go here. /* * Useful Methods */ //XP for level public int getXPForLevel(int level) { int points = 0; int output = 0; for (int lvl = 1; lvl <= level; lvl++) { points += Math.floor((double) lvl + 300.0 * Math.pow(2.0, (double) lvl / 7.0)); if (lvl >= level) return output; output = (int) Math.floor(points / 4); } return 0; } } onStart is called at the start of script, onLoop is called over and over. onExit is called on script stop. onPaint is for the drawing.
    2 points
  3. Wait. You think that we got feedbacks that weren't deserved? You're assuming things so that's one of the reasons why you removed half of my feedbacks? wat You didn't even ask me to provide proof of the feedbacks. You just said to yourself "o look dis gai sed *good deal*. it must be fake cuz im maldesto and im smart irl" Plz. Guess i'm leaving osbot until something is done about a specific global moderator. Time to post in the farewell section. Hey Maldesto, even though you aren't a global moderator anymore, I'd still like you to take a look at this. Just got a feedback for somebody saying that. Does that mean it's fake? No. A lot of the people on these forums are rather new and don't actually comprehend what to write on the comment. I can give you ALL the evidence you need for the transaction going through, how much was sent, the paypal balance, everything. Just because somebody doesn't say what it's for, doesn't mean it's fake.
    2 points
  4. Hello community! On top of our new company and our soon to be new dedicated server hosting OSBot.org, I'm going to present to you some of the new features 1.8.x will include... One of the most requested features has been the implementation of web walking. Well, while this might not be fully implemented by 1.8.x, we our proud to announce that we will be providing global map data in the API. This allows us to analyze maps that haven't even been loaded by the client. A web walker can easily interpret this data to construct a collision map to make decisions about the paths it takes. Along with this will also be the ability to load item, NPC, and object definitions on demand. This will fix the issue with NPCs, objects, and items having "null" for their names in game. This will also allow us to make stronger and less breakable anti-randoms. Along with these updates, I'ed like to implement automatic door handling to OSBot. This means that if you try to walk to a position that is blocked off by multiple obstacles (doors, gates, anything open-able), OSBot will be able to handle it automatically within the walk() methods. Expect these updates soon! Sincerely, Laz and the OSBot Team.
    2 points
  5. Part 3 up! Hello, Part 2 is up! I'm going to make some English OSBot programming tutorials. I'm not very experienced and will also learn in the process of making this videos. Currently making a woodcutting bot which will chop anywhere on anything. Suggestions for the next script? Leave a comment! Part 1 - Setting up Eclipse: Woodcutting script:
    1 point
  6. Personally i think the more feedback you have the lower the trusted payment should be ie. 50 feedback = 200$ 100 = $125 Trusted in the future may be able to be earnt but with this insurance scamming is likely to drop. Also people who do this are more likely to gain a monopoly and thus it would benefit them aswell. It may crush the smaller people but if they go cheaper then they can build up feedback themselves anyway
    1 point
  7. Good for starting Scripters.
    1 point
  8. This guy... Let me tell you a secret. Its a plot to kill us all, the I is just the beginning. Soon the WHOLE alphabet will be capitalised! AND THERE IS NOTHING YOU CAN DO!!! MUHAHAHAHAHAHA
    1 point
  9. this relogs and stuff then picks up skeleton/mask?
    1 point
  10. Configs are; Chivalry = 1052 Piety = 1053
    1 point
  11. Equipment and prayer API? Kiss me now.
    1 point
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