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Perfect Fighter AIO


Czar

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51 minutes ago, Terrorowl said:

Can't seem to find this at the store for some reason? Might be interested :)

The script is being bug-tested and updated. It will out of the store for a month or so.

But as an owner, I can confirm that when this script works, it is phenomenal.

On 3/9/2019 at 7:04 PM, WastedWrath said:

@Czar or anyone else.

I'm having an issue with sorting out the safespot.

After the kill, it will loot one item, return to safespot 2 tiles away. Loot another item, return to safespot. Etc etc.

Ranged Mode: on

Loot: Items it drops + bones

Bone Burying: 1

Only loot my targets

Wait for loot to appear

Prioritises loot

Loot my ammo

No looting in combat

Eat For loot

Misc

Dont retaliate to combat

Only stay in fightzone

Only loot in fightzone

Misc 2

Return to Safespot when attacked (turned on and off)

Return to safespot when no loot left (turned on and off)

Wait after clicking attack

Heres a better log of it doing what i spoke about:


[INFO][Bot #1][03/09 07:05:48 PM]: "ss_kill_counter" changed to "13"
[INFO][Bot #1][03/09 07:05:48 PM]: Stopping next attack!
[INFO][Bot #1][03/09 07:05:48 PM]: .. kill finished, waiting for loot to appear.
[INFO][Bot #1][03/09 07:05:48 PM]: "last_delay_name" changed to "KillListener: Wait 15s until loot items appear on ground"
[INFO][Bot #1][03/09 07:05:48 PM]: "current_loot_x" changed to "1969"
[INFO][Bot #1][03/09 07:05:48 PM]: Command (current_loot_x) changed from (1969) to (1969)
[INFO][Bot #1][03/09 07:05:48 PM]: "current_loot_y" changed to "9064"
[INFO][Bot #1][03/09 07:05:48 PM]: Command (current_loot_y) changed from (9064) to (9064)
[INFO][Bot #1][03/09 07:05:48 PM]: "stop_combat" changed to "1"
[INFO][Bot #1][03/09 07:05:48 PM]: Command (stop_combat) changed from (1) to (1)
[INFO][Bot #1][03/09 07:05:49 PM]: Changed interaction!
[INFO][Bot #1][03/09 07:05:53 PM]: Attempting to loot 1 [Law rune]
[INFO][Bot #1][03/09 07:05:53 PM]: "last_delay_name" changed to "Wait until we loot our first specific item 1"
[INFO][Bot #1][03/09 07:05:53 PM]: finished looting, delay + proceed!
[INFO][Bot #1][03/09 07:05:53 PM]: last interact delay..
[INFO][Bot #1][03/09 07:05:53 PM]: "last_delay_name" changed to "Random wait after looting an item"
[INFO][Bot #1][03/09 07:05:53 PM]: We moved out of our safespot!
[INFO][Bot #1][03/09 07:05:53 PM]: Adding it to action list!
[INFO][Bot #1][03/09 07:05:54 PM]: "inv_change" changed to "1"
[INFO][Bot #1][03/09 07:05:54 PM]: Changed item tho 1
[INFO][Bot #1][03/09 07:05:54 PM]: exec event (Return to safespot (combat) action)
[INFO][Bot #1][03/09 07:05:55 PM]: Added event (Return to safespot (combat) action)!
[INFO][Bot #1][03/09 07:05:55 PM]: Action queue true
[INFO][Bot #1][03/09 07:05:56 PM]: exec event (Return to safespot (combat) action)
[INFO][Bot #1][03/09 07:05:56 PM]: Removing event (Return to safespot (combat) action) now that it is complete...
[INFO][Bot #1][03/09 07:05:56 PM]: Attempting to loot 1 [Big bones]
[INFO][Bot #1][03/09 07:05:56 PM]: "last_delay_name" changed to "Wait until we loot our first specific item 1"
[INFO][Bot #1][03/09 07:05:57 PM]: finished looting, delay + proceed!
[INFO][Bot #1][03/09 07:05:57 PM]: last interact delay..
[INFO][Bot #1][03/09 07:05:57 PM]: "last_delay_name" changed to "Random wait after looting an item"
[INFO][Bot #1][03/09 07:05:57 PM]: We moved out of our safespot!
[INFO][Bot #1][03/09 07:05:57 PM]: Adding it to action list!
[INFO][Bot #1][03/09 07:05:57 PM]: "start_bury_bones" changed to "1"
[INFO][Bot #1][03/09 07:05:57 PM]: Command (start_bury_bones) changed from (1) to (1)
[INFO][Bot #1][03/09 07:05:57 PM]: exec event (Return to safespot (combat) action)
[INFO][Bot #1][03/09 07:05:57 PM]: "inv_change" changed to "1"
[INFO][Bot #1][03/09 07:05:57 PM]: Changed item tho 8
[INFO][Bot #1][03/09 07:05:58 PM]: Added event (Return to safespot (combat) action)!
[INFO][Bot #1][03/09 07:05:58 PM]: Action queue true
[INFO][Bot #1][03/09 07:05:59 PM]: exec event (Return to safespot (combat) action)
[INFO][Bot #1][03/09 07:05:59 PM]: We moved out of our safespot!
[INFO][Bot #1][03/09 07:05:59 PM]: Added event (Return to safespot (combat) action)!
[INFO][Bot #1][03/09 07:05:59 PM]: Action queue true
[INFO][Bot #1][03/09 07:06:00 PM]: exec event (Return to safespot (combat) action)
[INFO][Bot #1][03/09 07:06:00 PM]: Removing event (Return to safespot (combat) action) now that it is complete...
[INFO][Bot #1][03/09 07:06:00 PM]: Attempting to loot 1 [Big bones]
[INFO][Bot #1][03/09 07:06:01 PM]: "last_delay_name" changed to "Wait until we loot our first specific item 1"
[INFO][Bot #1][03/09 07:06:01 PM]: finished looting, delay + proceed!
[INFO][Bot #1][03/09 07:06:01 PM]: last interact delay..
[INFO][Bot #1][03/09 07:06:01 PM]: "last_delay_name" changed to "Random wait after looting an item"
[INFO][Bot #1][03/09 07:06:02 PM]: We moved out of our safespot!
[INFO][Bot #1][03/09 07:06:02 PM]: Adding it to action list!
[INFO][Bot #1][03/09 07:06:02 PM]: exec event (Return to safespot (combat) action)
[INFO][Bot #1][03/09 07:06:02 PM]: "inv_change" changed to "1"
[INFO][Bot #1][03/09 07:06:02 PM]: Changed item tho 9
[INFO][Bot #1][03/09 07:06:02 PM]: Added event (Return to safespot (combat) action)!
[INFO][Bot #1][03/09 07:06:02 PM]: Action queue true
[INFO][Bot #1][03/09 07:06:03 PM]: We moved out of our safespot!
[INFO][Bot #1][03/09 07:06:03 PM]: exec event (Return to safespot (combat) action)
[INFO][Bot #1][03/09 07:06:04 PM]: Added event (Return to safespot (combat) action)!

Log from time:

 

Remove these options to see what happens:

Misc 2

Return to Safespot when attacked (turned on and off)

Return to safespot when no loot left (turned on and off)

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11 hours ago, Banes said:

The script is being bug-tested and updated. It will out of the store for a month or so.

But as an owner, I can confirm that when this script works, it is phenomenal.

Remove these options to see what happens:

Misc 2

Return to Safespot when attacked (turned on and off)

Return to safespot when no loot left (turned on and off)

Ah alright thanks! How much money will it cost me when it's out? And do updates usually take that long?

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7 minutes ago, Terrorowl said:

Ah alright thanks! How much money will it cost me when it's out? And do updates usually take that long?

It costs $9.99. The updates don't usually take long, it's just that recently a lot of OSRS updates caused the bot to have issues. So Czar took it down to fix before reuploading.

Tip for future, look at the prices of other bots offering same features, the price is usually the same.

E.g. Juggles AIO Progressive Fighter, osFighter and Perfect Fighter all charge $9.99 for the script.

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14 minutes ago, Banes said:

It costs $9.99. The updates don't usually take long, it's just that recently a lot of OSRS updates caused the bot to have issues. So Czar took it down to fix before reuploading.

Tip for future, look at the prices of other bots offering same features, the price is usually the same.

E.g. Juggles AIO Progressive Fighter, osFighter and Perfect Fighter all charge $9.99 for the script.

Ah ok, haven't seen a bot before with some of the features this one had, so expected the cost to be a bit higher. But I'll def come back then :)

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Either I have terrible luck lately or there is something up with this script/client.

I have got 3 accounts banned in 7 days.

First two after 4-5 hour session. One in blue dragons and other AFK in SandCrabs. Both perm hanned.

 

Third on 5 hours in chaos druids and 1,5 hours in moss giants. Got 2 day ban.

I think I have to try something else for a while. At that speed im running out of gp.

None of the users are fresh accounts. Done many quests and have played legit mostly.

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31 minutes ago, xBow said:

Either I have terrible luck lately or there is something up with this script/client.

I have got 3 accounts banned in 7 days.

First two after 4-5 hour session. One in blue dragons and other AFK in SandCrabs. Both perm hanned.

 

Third on 5 hours in chaos druids and 1,5 hours in moss giants. Got 2 day ban.

I think I have to try something else for a while. At that speed im running out of gp.

None of the users are fresh accounts. Done many quests and have played legit mostly.

All of those are overly botted spots :/ 

Also, if you care about the accounts, make sure to use a separate proxy for each one, since if you aren't using them, your IP may be flagged (would explain all the accounts getting banned and not just one)

54 minutes ago, BitcoinBobby said:

is it this script that uses alot of cpu power? Other scripts i can run 2 mirror modes no problem, this one I run one and i couldnt run another one without watching it like a picture book

What java version and OS are you using?

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New Update (v238)

- Magic combat patched, now works better, both auto-casting and spell clicking.
- Safespots patched, now makes sure to loot all items before moving back
- Ammo is now treated as a loot item, script will loot it if necessary.
- Looting is now split into two groups: looting while in combat and not in combat, no more messy looting
- Script will no longer cycle between doing two actions while looting
- Saradomin godsword added to spec list
- Added 'loot every single ammo' option for looting every piece of ammo. Without this option, the default is at least 3 pieces of ammo to be qualified as a loot item.
- Added a longer delay for re-equipping primary weapon (should equip it properly now)
- Low resources mode will now reduce the delays for events (WARNING: not fully tested every single event!)
- Misc. changes to setup window options: some items which are supposed to be enabled instead of frozen, are now re-enabled, e.g. loot my arrows, after loading a new profile.

Update will automatically go live within 24 hours, good luck guys, keep the feedback coming. :D

Will be addressing mirror mode performance issues, script makes SO many crucial calculations very often, will cut it down in the next few updates.

Thanks guys really appreciate all the support, you guys are the best. 2 more weeks until the script returns back to store.

Edited by Czar
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    at org.osbot.rs07.api.EntityAPI.closest(ol:260)
    at a.c.a.PrN.G(so:325)
    at a.c.a.PrN.G(so:197)
    at a.Com1.d(xe:2216)
    at a.Com1.onLoop(xe:1021)
    at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(df:126)
    at java.lang.Thread.run(Unknown Source)
[INFO][Bot #1][03/11 06:16:58 PM]: java.lang.NullPointerException
    at perfect.scripting.b.d.PrN.G(vo:1992)
    at org.osbot.rs07.api.filter.FilterAPI.filter(ck:163)
    at org.osbot.rs07.api.EntityAPI.closest(ol:228)
    at org.osbot.rs07.api.EntityAPI.closest(ol:260)
    at a.c.a.PrN.G(so:325)
    at a.c.a.PrN.G(so:197)
    at a.Com1.d(xe:2216)
    at a.Com1.onLoop(xe:1021)
    at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(df:126)
    at java.lang.Thread.run(Unknown Source)
[INFO][Bot #1][03/11 06:16:59 PM]: java.lang.NullPointerException
    at perfect.scripting.b.d.PrN.G(vo:1992)
    at org.osbot.rs07.api.filter.FilterAPI.filter(ck:163)
    at org.osbot.rs07.api.EntityAPI.closest(ol:228)
    at org.osbot.rs07.api.EntityAPI.closest(ol:260)
    at a.c.a.PrN.G(so:325)
    at a.c.a.PrN.G(so:197)
    at a.Com1.d(xe:2216)
    at a.Com1.onLoop(xe:1021)
    at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(df:126)
    at java.lang.Thread.run(Unknown Source)
[INFO][Bot #1][03/11 06:16:59 PM]: java.lang.NullPointerException
    at perfect.scripting.b.d.PrN.G(vo:1992)
    at org.osbot.rs07.api.filter.FilterAPI.filter(ck:163)
    at org.osbot.rs07.api.EntityAPI.closest(ol:228)
    at org.osbot.rs07.api.EntityAPI.closest(ol:260)
    at a.c.a.PrN.G(so:325)
    at a.c.a.PrN.G(so:197)
    at a.Com1.d(xe:2216)
    at a.Com1.onLoop(xe:1021)
    at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(df:126)
    at java.lang.Thread.run(Unknown Source)
[INFO][Bot #1][03/11 06:17:00 PM]: java.lang.NullPointerException
    at perfect.scripting.b.d.PrN.G(vo:1992)
    at org.osbot.rs07.api.filter.FilterAPI.filter(ck:163)
    at org.osbot.rs07.api.EntityAPI.closest(ol:228)
    at org.osbot.rs07.api.EntityAPI.closest(ol:260)
    at a.c.a.PrN.G(so:325)
    at a.c.a.PrN.G(so:197)
    at a.Com1.d(xe:2216)
    at a.Com1.onLoop(xe:1021)
    at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(df:126)
    at java.lang.Thread.run(Unknown Source)
[INFO][Bot #1][03/11 06:17:01 PM]: java.lang.NullPointerException
    at perfect.scripting.b.d.PrN.G(vo:1992)
    at org.osbot.rs07.api.filter.FilterAPI.filter(ck:163)
    at org.osbot.rs07.api.EntityAPI.closest(ol:228)
    at org.osbot.rs07.api.EntityAPI.closest(ol:260)
    at a.c.a.PrN.G(so:325)
    at a.c.a.PrN.G(so:197)
    at a.Com1.d(xe:2216)
    at a.Com1.onLoop(xe:1021)
    at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(df:126)
    at java.lang.Thread.run(Unknown Source)
[INFO][Bot #1][03/11 06:17:01 PM]: java.lang.NullPointerException
    at perfect.scripting.b.d.PrN.G(vo:1992)
    at org.osbot.rs07.api.filter.FilterAPI.filter(ck:163)
    at org.osbot.rs07.api.EntityAPI.closest(ol:228)
    at org.osbot.rs07.api.EntityAPI.closest(ol:260)
    at a.c.a.PrN.G(so:325)
    at a.c.a.PrN.G(so:197)
    at a.Com1.d(xe:2216)
    at a.Com1.onLoop(xe:1021)
    at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(df:126)
    at java.lang.Thread.run(Unknown Source)
[INFO][Bot #1][03/11 06:17:02 PM]: java.lang.NullPointerException
    at perfect.scripting.b.d.PrN.G(vo:1992)
    at org.osbot.rs07.api.filter.FilterAPI.filter(ck:163)
    at org.osbot.rs07.api.EntityAPI.closest(ol:228)
    at org.osbot.rs07.api.EntityAPI.closest(ol:260)
    at a.c.a.PrN.G(so:325)
    at a.c.a.PrN.G(so:197)
    at a.Com1.d(xe:2216)
    at a.Com1.onLoop(xe:1021)
    at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(df:126)
    at java.lang.Thread.run(Unknown Source)
[INFO][Bot #1][03/11 06:17:02 PM]: java.lang.NullPointerException
    at perfect.scripting.b.d.PrN.G(vo:1992)
    at org.osbot.rs07.api.filter.FilterAPI.filter(ck:163)
    at org.osbot.rs07.api.EntityAPI.closest(ol:228)
    at org.osbot.rs07.api.EntityAPI.closest(ol:260)
    at a.c.a.PrN.G(so:325)
    at a.c.a.PrN.G(so:197)
    at a.Com1.d(xe:2216)
    at a.Com1.onLoop(xe:1021)
    at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(df:126)
    at java.lang.Thread.run(Unknown Source)
[INFO][Bot #1][03/11 06:17:03 PM]: java.lang.NullPointerException
    at perfect.scripting.b.d.PrN.G(vo:1992)
    at org.osbot.rs07.api.filter.FilterAPI.filter(ck:163)
    at org.osbot.rs07.api.EntityAPI.closest(ol:228)
    at org.osbot.rs07.api.EntityAPI.closest(ol:260)
    at a.c.a.PrN.G(so:325)
    at a.c.a.PrN.G(so:197)
    at a.Com1.d(xe:2216)
    at a.Com1.onLoop(xe:1021)
    at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(df:126)
    at java.lang.Thread.run(Unknown Source)
[INFO][Bot #1][03/11 06:17:04 PM]: java.lang.NullPointerException
    at perfect.scripting.b.d.PrN.G(vo:1992)
    at org.osbot.rs07.api.filter.FilterAPI.filter(ck:163)
    at org.osbot.rs07.api.EntityAPI.closest(ol:228)
    at org.osbot.rs07.api.EntityAPI.closest(ol:260)
    at a.c.a.PrN.G(so:325)
    at a.c.a.PrN.G(so:197)
    at a.Com1.d(xe:2216)
    at a.Com1.onLoop(xe:1021)
    at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(df:126)
    at java.lang.Thread.run(Unknown Source)
[INFO][Bot #1][03/11 06:17:04 PM]: java.lang.NullPointerException
    at perfect.scripting.b.d.PrN.G(vo:1992)
    at org.osbot.rs07.api.filter.FilterAPI.filter(ck:163)
    at org.osbot.rs07.api.EntityAPI.closest(ol:228)
    at org.osbot.rs07.api.EntityAPI.closest(ol:260)
    at a.c.a.PrN.G(so:325)
    at a.c.a.PrN.G(so:197)
    at a.Com1.d(xe:2216)
    at a.Com1.onLoop(xe:1021)
    at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(df:126)
    at java.lang.Thread.run(Unknown Source)

Blue dragaon, Range mode, banking setup loot full, teleport tab, falador west, return by walking, looting Dragon bones, and Adamant bolts, only my targets, wait for npc to die, loot ammo, not during combat, highest priorty safespot, return to safespot when not loot left, anti pattern, mouse outside screen

Its not selecting the dragon to attack 
please let me know what other info i need to give! thanks

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  • Czar changed the title to Perfect Fighter AIO

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