Protoprize Posted March 8, 2019 Share Posted March 8, 2019 Just now, Muhammad Mirza said: I keep getting an error when my character runs out of run energy. [INFO][Bot #1][03/08 03:35:15 PM]: "next_run_energy" changed to "17" [INFO][Bot #1][03/08 03:35:15 PM]: Could not find the data orb, please report this bug! Only when it runs out of energy that it stops responding. could it because of how they change special attack orb? hunting chicken error.txt Latest OSRS update seems to have broken a couple of things Quote Link to comment Share on other sites More sharing options...
Slay n Slay Posted March 8, 2019 Share Posted March 8, 2019 Reporting another bug: script won't sip prayer pots. Quote Link to comment Share on other sites More sharing options...
Czar Posted March 9, 2019 Author Share Posted March 9, 2019 Crazy client bug "Could not find the data orb, please report this bug!" After the recent osrs game update (special attack orb is now clickable) they changed the widgets for the orb and it sometimes cannot be found, will be adding a bypass to this, usually the script stops everything until it is able to start running, I will now make it continue and ignore if it cannot enable run, better than nothing until we get a client fix. The weirdest part is that the run button sometimes is detected and sometimes not Posted quick update for run, will resume coding the next actual update for user feedback. Quote Link to comment Share on other sites More sharing options...
yawhide Posted March 9, 2019 Share Posted March 9, 2019 (edited) 2 things i noticed: - doesnt equip a new expeditious bracelet when the current equipped one broke (i had the setting checked) - i put the special attack weapon to "Saradomin godsword" (and primary wep to whip) but it never tried to equip and use it/spec. Edited March 9, 2019 by yawhide 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted March 9, 2019 Author Share Posted March 9, 2019 I will add saradomin godsword to the spec list, I decided to not include that weapon because I was planning on adding a separate handler for sara godsword spec since it's mainly used for healing. As for expeditious, I will make it equip if it crumbles, right now it only withdraws and equips while at bank Quote Link to comment Share on other sites More sharing options...
WastedWrath Posted March 9, 2019 Share Posted March 9, 2019 (edited) @Czar or anyone else. I'm having an issue with sorting out the safespot. After the kill, it will loot one item, return to safespot 2 tiles away. Loot another item, return to safespot. Etc etc. Ranged Mode: on Loot: Items it drops + bones Bone Burying: 1 Only loot my targets Wait for loot to appear Prioritises loot Loot my ammo No looting in combat Eat For loot Misc Dont retaliate to combat Only stay in fightzone Only loot in fightzone Misc 2 Return to Safespot when attacked (turned on and off) Return to safespot when no loot left (turned on and off) Wait after clicking attack Heres a better log of it doing what i spoke about: [INFO][Bot #1][03/09 07:05:48 PM]: "ss_kill_counter" changed to "13" [INFO][Bot #1][03/09 07:05:48 PM]: Stopping next attack! [INFO][Bot #1][03/09 07:05:48 PM]: .. kill finished, waiting for loot to appear. [INFO][Bot #1][03/09 07:05:48 PM]: "last_delay_name" changed to "KillListener: Wait 15s until loot items appear on ground" [INFO][Bot #1][03/09 07:05:48 PM]: "current_loot_x" changed to "1969" [INFO][Bot #1][03/09 07:05:48 PM]: Command (current_loot_x) changed from (1969) to (1969) [INFO][Bot #1][03/09 07:05:48 PM]: "current_loot_y" changed to "9064" [INFO][Bot #1][03/09 07:05:48 PM]: Command (current_loot_y) changed from (9064) to (9064) [INFO][Bot #1][03/09 07:05:48 PM]: "stop_combat" changed to "1" [INFO][Bot #1][03/09 07:05:48 PM]: Command (stop_combat) changed from (1) to (1) [INFO][Bot #1][03/09 07:05:49 PM]: Changed interaction! [INFO][Bot #1][03/09 07:05:53 PM]: Attempting to loot 1 [Law rune] [INFO][Bot #1][03/09 07:05:53 PM]: "last_delay_name" changed to "Wait until we loot our first specific item 1" [INFO][Bot #1][03/09 07:05:53 PM]: finished looting, delay + proceed! [INFO][Bot #1][03/09 07:05:53 PM]: last interact delay.. [INFO][Bot #1][03/09 07:05:53 PM]: "last_delay_name" changed to "Random wait after looting an item" [INFO][Bot #1][03/09 07:05:53 PM]: We moved out of our safespot! [INFO][Bot #1][03/09 07:05:53 PM]: Adding it to action list! [INFO][Bot #1][03/09 07:05:54 PM]: "inv_change" changed to "1" [INFO][Bot #1][03/09 07:05:54 PM]: Changed item tho 1 [INFO][Bot #1][03/09 07:05:54 PM]: exec event (Return to safespot (combat) action) [INFO][Bot #1][03/09 07:05:55 PM]: Added event (Return to safespot (combat) action)! [INFO][Bot #1][03/09 07:05:55 PM]: Action queue true [INFO][Bot #1][03/09 07:05:56 PM]: exec event (Return to safespot (combat) action) [INFO][Bot #1][03/09 07:05:56 PM]: Removing event (Return to safespot (combat) action) now that it is complete... [INFO][Bot #1][03/09 07:05:56 PM]: Attempting to loot 1 [Big bones] [INFO][Bot #1][03/09 07:05:56 PM]: "last_delay_name" changed to "Wait until we loot our first specific item 1" [INFO][Bot #1][03/09 07:05:57 PM]: finished looting, delay + proceed! [INFO][Bot #1][03/09 07:05:57 PM]: last interact delay.. [INFO][Bot #1][03/09 07:05:57 PM]: "last_delay_name" changed to "Random wait after looting an item" [INFO][Bot #1][03/09 07:05:57 PM]: We moved out of our safespot! [INFO][Bot #1][03/09 07:05:57 PM]: Adding it to action list! [INFO][Bot #1][03/09 07:05:57 PM]: "start_bury_bones" changed to "1" [INFO][Bot #1][03/09 07:05:57 PM]: Command (start_bury_bones) changed from (1) to (1) [INFO][Bot #1][03/09 07:05:57 PM]: exec event (Return to safespot (combat) action) [INFO][Bot #1][03/09 07:05:57 PM]: "inv_change" changed to "1" [INFO][Bot #1][03/09 07:05:57 PM]: Changed item tho 8 [INFO][Bot #1][03/09 07:05:58 PM]: Added event (Return to safespot (combat) action)! [INFO][Bot #1][03/09 07:05:58 PM]: Action queue true [INFO][Bot #1][03/09 07:05:59 PM]: exec event (Return to safespot (combat) action) [INFO][Bot #1][03/09 07:05:59 PM]: We moved out of our safespot! [INFO][Bot #1][03/09 07:05:59 PM]: Added event (Return to safespot (combat) action)! [INFO][Bot #1][03/09 07:05:59 PM]: Action queue true [INFO][Bot #1][03/09 07:06:00 PM]: exec event (Return to safespot (combat) action) [INFO][Bot #1][03/09 07:06:00 PM]: Removing event (Return to safespot (combat) action) now that it is complete... [INFO][Bot #1][03/09 07:06:00 PM]: Attempting to loot 1 [Big bones] [INFO][Bot #1][03/09 07:06:01 PM]: "last_delay_name" changed to "Wait until we loot our first specific item 1" [INFO][Bot #1][03/09 07:06:01 PM]: finished looting, delay + proceed! [INFO][Bot #1][03/09 07:06:01 PM]: last interact delay.. [INFO][Bot #1][03/09 07:06:01 PM]: "last_delay_name" changed to "Random wait after looting an item" [INFO][Bot #1][03/09 07:06:02 PM]: We moved out of our safespot! [INFO][Bot #1][03/09 07:06:02 PM]: Adding it to action list! [INFO][Bot #1][03/09 07:06:02 PM]: exec event (Return to safespot (combat) action) [INFO][Bot #1][03/09 07:06:02 PM]: "inv_change" changed to "1" [INFO][Bot #1][03/09 07:06:02 PM]: Changed item tho 9 [INFO][Bot #1][03/09 07:06:02 PM]: Added event (Return to safespot (combat) action)! [INFO][Bot #1][03/09 07:06:02 PM]: Action queue true [INFO][Bot #1][03/09 07:06:03 PM]: We moved out of our safespot! [INFO][Bot #1][03/09 07:06:03 PM]: exec event (Return to safespot (combat) action) [INFO][Bot #1][03/09 07:06:04 PM]: Added event (Return to safespot (combat) action)! Log from time: Quote [INFO][Bot #1][03/09 07:00:54 PM]: exec event (Return to safespot (combat) action) [INFO][Bot #1][03/09 07:00:54 PM]: Removing event (Return to safespot (combat) action) now that it is complete... [INFO][Bot #1][03/09 07:01:48 PM]: "ss_kill_counter" changed to "10" [INFO][Bot #1][03/09 07:01:48 PM]: Stopping next attack! [INFO][Bot #1][03/09 07:01:48 PM]: .. kill finished, waiting for loot to appear. [INFO][Bot #1][03/09 07:01:48 PM]: "last_delay_name" changed to "KillListener: Wait 15s until loot items appear on ground" [INFO][Bot #1][03/09 07:01:48 PM]: "current_loot_x" changed to "1969" [INFO][Bot #1][03/09 07:01:48 PM]: Command (current_loot_x) changed from (1969) to (1969) [INFO][Bot #1][03/09 07:01:48 PM]: "current_loot_y" changed to "9064" [INFO][Bot #1][03/09 07:01:48 PM]: Command (current_loot_y) changed from (9064) to (9064) [INFO][Bot #1][03/09 07:01:48 PM]: "stop_combat" changed to "1" [INFO][Bot #1][03/09 07:01:48 PM]: Command (stop_combat) changed from (1) to (1) [INFO][Bot #1][03/09 07:01:48 PM]: [WAIT_FOR_LOOT] Killed an npc - waiting for at least 5 seconds. [INFO][Bot #1][03/09 07:01:49 PM]: Changed interaction! [INFO][Bot #1][03/09 07:01:53 PM]: Attempting to loot 1 [Big bones] [INFO][Bot #1][03/09 07:01:54 PM]: "last_delay_name" changed to "Wait until we loot our first specific item 1" [INFO][Bot #1][03/09 07:01:55 PM]: finished looting, delay + proceed! [INFO][Bot #1][03/09 07:01:55 PM]: last interact delay.. [INFO][Bot #1][03/09 07:01:55 PM]: "last_delay_name" changed to "Random wait after looting an item" [INFO][Bot #1][03/09 07:01:55 PM]: We moved out of our safespot! [INFO][Bot #1][03/09 07:01:55 PM]: Adding it to action list! [INFO][Bot #1][03/09 07:01:55 PM]: "start_bury_bones" changed to "1" [INFO][Bot #1][03/09 07:01:55 PM]: Command (start_bury_bones) changed from (1) to (1) [INFO][Bot #1][03/09 07:01:55 PM]: "inv_change" changed to "1" [INFO][Bot #1][03/09 07:01:55 PM]: Changed item tho 25 [INFO][Bot #1][03/09 07:01:56 PM]: exec event (Return to safespot (combat) action) [INFO][Bot #1][03/09 07:01:56 PM]: Added event (Return to safespot (combat) action)! [INFO][Bot #1][03/09 07:01:56 PM]: Action queue true [INFO][Bot #1][03/09 07:01:57 PM]: exec event (Return to safespot (combat) action) [INFO][Bot #1][03/09 07:01:57 PM]: Removing event (Return to safespot (combat) action) now that it is complete... [INFO][Bot #1][03/09 07:01:57 PM]: Attempting to loot 1 [Steel arrow] [INFO][Bot #1][03/09 07:01:58 PM]: "last_delay_name" changed to "Wait until we loot our first specific item 1" [INFO][Bot #1][03/09 07:01:58 PM]: finished looting, delay + proceed! [INFO][Bot #1][03/09 07:01:58 PM]: last interact delay.. [INFO][Bot #1][03/09 07:01:58 PM]: "last_delay_name" changed to "Random wait after looting an item" [INFO][Bot #1][03/09 07:01:58 PM]: We moved out of our safespot! [INFO][Bot #1][03/09 07:01:58 PM]: Adding it to action list! [INFO][Bot #1][03/09 07:01:59 PM]: "inv_change" changed to "1" [INFO][Bot #1][03/09 07:01:59 PM]: Changed item tho 26 [INFO][Bot #1][03/09 07:01:59 PM]: exec event (Return to safespot (combat) action) [INFO][Bot #1][03/09 07:02:00 PM]: Added event (Return to safespot (combat) action)! [INFO][Bot #1][03/09 07:02:00 PM]: Action queue true [INFO][Bot #1][03/09 07:02:01 PM]: exec event (Return to safespot (combat) action) [INFO][Bot #1][03/09 07:02:01 PM]: Removing event (Return to safespot (combat) action) now that it is complete... [INFO][Bot #1][03/09 07:02:01 PM]: [STOP_COMBAT] inventory is full, no need to stop combat anymore! [INFO][Bot #1][03/09 07:02:01 PM]: "current_loot_x" changed to "0" [INFO][Bot #1][03/09 07:02:01 PM]: Command (current_loot_x) changed from (0) to (0) [INFO][Bot #1][03/09 07:02:01 PM]: "current_loot_y" changed to "0" [INFO][Bot #1][03/09 07:02:01 PM]: Command (current_loot_y) changed from (0) to (0) [INFO][Bot #1][03/09 07:02:01 PM]: "stop_combat" changed to "0" [INFO][Bot #1][03/09 07:02:01 PM]: Command (stop_combat) changed from (0) to (0) [INFO][Bot #1][03/09 07:02:02 PM]: "inv_change" changed to "1" [INFO][Bot #1][03/09 07:02:02 PM]: Changed item tho 25 [INFO][Bot #1][03/09 07:02:02 PM]: "start_bury_bones" changed to "0" [INFO][Bot #1][03/09 07:02:02 PM]: Command (start_bury_bones) changed from (0) to (0) [INFO][Bot #1][03/09 07:02:02 PM]: Next ammo position set at [x=1969, y=9064, z=1]. [INFO][Bot #1][03/09 07:02:03 PM]: Taking my ammo [Mithril arrow]. [INFO][Bot #1][03/09 07:02:03 PM]: "last_delay_name" changed to "Wait 10s until arrows disappear 1" [INFO][Bot #1][03/09 07:02:03 PM]: We moved out of our safespot! [INFO][Bot #1][03/09 07:02:03 PM]: Adding it to action list! [INFO][Bot #1][03/09 07:02:04 PM]: "last_delay_name" changed to "Wait 300-800ms after looting arrows" [INFO][Bot #1][03/09 07:02:04 PM]: exec event (Return to safespot (combat) action) [INFO][Bot #1][03/09 07:02:05 PM]: Added event (Return to safespot (combat) action)! [INFO][Bot #1][03/09 07:02:05 PM]: Action queue true Edited March 9, 2019 by WastedWrath 1 Quote Link to comment Share on other sites More sharing options...
yawhide Posted March 9, 2019 Share Posted March 9, 2019 (edited) 3 hours ago, Czar said: I will add saradomin godsword to the spec list, I decided to not include that weapon because I was planning on adding a separate handler for sara godsword spec since it's mainly used for healing. As for expeditious, I will make it equip if it crumbles, right now it only withdraws and equips while at bank that is ok too. i want to use it for healing. so i dont mind waiting until you do that separate handler. also wanted to say, i put "Abyssal whip" as the primary wep (and checked it) and put "Dragon dagger(p++)" as the secondary wep (and checked it). The script equips the dds fine and specs, but doesnt switch back to the whip. Edited March 9, 2019 by yawhide 1 Quote Link to comment Share on other sites More sharing options...
gazzz Posted March 9, 2019 Share Posted March 9, 2019 Glad you prioritise a working bot over sales. Makes me even more excited for the bot coming back ontop the market. Any idea when? 2 Quote Link to comment Share on other sites More sharing options...
Banes Posted March 10, 2019 Share Posted March 10, 2019 Hey @Czar, could you have a look at the paint for the script when you get the chance. It's overlapping in a lot of places, for instance, the current level of the combat stat is hidden behind the script run timer. Quote Link to comment Share on other sites More sharing options...
JH_Jim Posted March 10, 2019 Share Posted March 10, 2019 Silly question but when you click ctrl to see the commands and It says press F12 to re open settings etc. I use a Mac and when I press F12 is takes me to a different screen and doesn't re open settings. Any help appreciated. 1 Quote Link to comment Share on other sites More sharing options...
bigd123 Posted March 10, 2019 Share Posted March 10, 2019 I don't see this under the sdn in combat anymore? Quote Link to comment Share on other sites More sharing options...
Fekimchi Posted March 10, 2019 Share Posted March 10, 2019 22 minutes ago, bigd123 said: I don't see this under the sdn in combat anymore? Was just about to post this, I bought this but don't see it under my scripts or the local sdn scripts? Quote Link to comment Share on other sites More sharing options...
xtrippiebans Posted March 10, 2019 Share Posted March 10, 2019 8 hours ago, tommy619 said: Was just about to post this, I bought this but don't see it under my scripts or the local sdn scripts? yeeee, the same with me. Quote Link to comment Share on other sites More sharing options...
m3dusa Posted March 10, 2019 Share Posted March 10, 2019 Hey Czar, I ran script yesterday and got alot of XP . One thing using range mode (iron knife). It would pick up the ammo where monster died but if the monster was being attacked while moving the ammo dropped before the tile where NPC dies would not be picked up. I have ranged mode activated. I set it to loot my ammo (ranging mode enabled). I also played with the setting loot during combat. I selected prioritize loot over combat and still wouldn't pick up the lose ammo laying around. It picked ammo up but as I said only in NPC death spot. I'll try to get some pictures for you. Note: when prioritizing loot + looting during combat character would shoot, pick up, shoot pick up, shoot, pick up. Seemed very unnatural I didnt want to leave her running like that Lastly, Avas not equipped on character FYI. Either way no other issues not that this is an issue but something that seemed odd. Thanks for the time on script + thanks for xp gains 3 accounts 60/60/60+ all Perfect Fighter Will be testing 40k+ cannonballs made with your smithers on 2 accounts this week I'll get SS if possible! 2 Quote Link to comment Share on other sites More sharing options...
Terrorowl Posted March 10, 2019 Share Posted March 10, 2019 Can't seem to find this at the store for some reason? Might be interested Quote Link to comment Share on other sites More sharing options...