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Perfect Fighter AIO


Czar

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9 hours ago, Czar said:

V189 coming very soon just an hour or two more and I will post the new changelog. I forgot about nmz + eating food :( I will toggle it off. 

For rock crabs and running south it's either trying to re-aggro or trying to go bank for not having food, hmm I will re-test to make sure :o 

For cannon I will add a quick patch for food too :(

for profiles hmm I can integrate cloud profiles once I setup dynamic siggies ^^ :D 

apologies guys

@Czar Thanks for the quick fixes! You're #1

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Update v189 is now live :) 

The changelog:

- Added crabclaw isle to sand crabs
- Fixed NMZ plugin (eating)
- Fixed coin looting, only loots >100 coins now instead of small amount
- Fixed cannon reloading + eating food, actions are now prioritized
- Added alching to cannon mode
- Changes to sand crabs hop system
- Update for combat potion drink-trigger

and a few other changes which I can't remember right now :o:( 

Keep the suggestions/bug reports/feedback coming guys :) 

For sand/rock crabs, please set some food in the inventory loadout (+ keep some food in inventory) even if you don't need to eat food, otherwise the script's safety system will just go bank and try to withdraw food. I will add a toggle for this option in the next version called 'Don't use food' :D

Edited by Czar
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1 hour ago, Czar said:

Update v189 is now live :) 

The changelog:

- Added crabclaw isle to sand crabs
- Fixed NMZ plugin (eating)
- Fixed coin looting, only loots >100 coins now instead of small amount
- Fixed cannon reloading + eating food, actions are now prioritized
- Added alching to cannon mode
- Changes to sand crabs hop system
- Update for combat potion drink-trigger

and a few other changes which I can't remember right now :o:( 

Keep the suggestions/bug reports/feedback coming guys :) 

For sand/rock crabs, please set some food in the inventory loadout (+ keep some food in inventory) even if you don't need to eat food, otherwise the script's safety system will just go bank and try to withdraw food. I will add a toggle for this option in the next version called 'Don't use food' :D

Keep up the updates mate :)

One thing i've noticed with crabclaw isle, it doesn't always do it, but sometimes to re-aggro the monsters it decides to take the boat back to the island and run just north of the altar of the beach, then will try to go back to the island.

Also, i tried using the green dragon killer out of curiosity, it seems to just get stuck at random intervals and afk until it dies to dragons or something, i'm not sure if it's updated or not anymore, but if you want more in-depth explainations/logs i'm able to provide them for you :) 

Thanks again!

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3 hours ago, Czar said:

Update v189 is now live :) 

The changelog:

- Added crabclaw isle to sand crabs
- Fixed NMZ plugin (eating)
- Fixed coin looting, only loots >100 coins now instead of small amount
- Fixed cannon reloading + eating food, actions are now prioritized
- Added alching to cannon mode
- Changes to sand crabs hop system
- Update for combat potion drink-trigger

and a few other changes which I can't remember right now :o:( 

Keep the suggestions/bug reports/feedback coming guys :) 

For sand/rock crabs, please set some food in the inventory loadout (+ keep some food in inventory) even if you don't need to eat food, otherwise the script's safety system will just go bank and try to withdraw food. I will add a toggle for this option in the next version called 'Don't use food' :D

Hey Czar, the NMZ plugin still just eats the rockcake endlessly, and the crabclaw isle takes the boat back to the mainland to reset rather than just running to the other side of the island

Edited by eyyitsconnas
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New Update (v190)

- Final fix for nmz eating (hopefully it works I couldn't test it but I made sure all eating code was turned off!) :( I just have a few quests to complete before I'm able to fully test nmz :D 
- Safespotting for GDK plugin
- Arrow looting for GDK plugin
- Added appropriate re-aggro tile for sand crabs plugin (crab claw isle).
- Added 'no-food' option for rock/sand crab plugins
- Another update to alching while cannon mode

Will try and debug the GDK afking, which settings did you enable? I will test with the same options and add an update ASAP :D 

Edited by Czar
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[INFO][Bot #1][04/23 12:03:37 em]: Exception in script thread: java.lang.IndexOutOfBoundsException: Index: 1, Size: 0
    at java.util.LinkedList.checkElementIndex(Unknown Source)
    at java.util.LinkedList.get(Unknown Source)
    at perfect.scripting.b.b.auX.f(qn:2535)
    at perfect.scripting.b.b.auX.F(qn:1064)
    at perfect.scripting.b.b.auX.f(qn:636)
    at perfect.scripting.b.b.auX.h(qn:202)
    at perfect.scripting.b.b.auX.f(qn:740)
    at perfect.scripting.b.b.auX.G(qn:709)
    at a.a.e.CoN.B(ho:190)
    at a.a.e.aUx.f(jg:86)
    at a.Aux.I(jh:317)
    at a.Aux.onLoop(jh:869)
    at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(nl:235)
    at java.lang.Thread.run(Unknown Source)
[INFO][Bot #1][04/23 12:03:46 em]: Exception in script thread: java.lang.IndexOutOfBoundsException: Index: 1, Size: 0
    at java.util.LinkedList.checkElementIndex(Unknown Source)
    at java.util.LinkedList.get(Unknown Source)
    at perfect.scripting.b.b.auX.f(qn:2535)
    at perfect.scripting.b.b.auX.F(qn:1064)
    at perfect.scripting.b.b.auX.f(qn:636)
    at perfect.scripting.b.b.auX.h(qn:202)
    at perfect.scripting.b.b.auX.f(qn:740)
    at perfect.scripting.b.b.auX.G(qn:709)
    at a.a.e.CoN.B(ho:190)
    at a.a.e.aUx.f(jg:86)
    at a.Aux.I(jh:317)
    at a.Aux.onLoop(jh:869)
    at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(nl:235)
    at java.lang.Thread.run(Unknown Source)
[INFO][Bot #1][04/23 12:03:54 em]: Exception in script thread: java.lang.IndexOutOfBoundsException: Index: 1, Size: 0
    at java.util.LinkedList.checkElementIndex(Unknown Source)
    at java.util.LinkedList.get(Unknown Source)
    at perfect.scripting.b.b.auX.f(qn:2535)
    at perfect.scripting.b.b.auX.F(qn:1064)
    at perfect.scripting.b.b.auX.f(qn:636)
    at perfect.scripting.b.b.auX.h(qn:202)
    at perfect.scripting.b.b.auX.f(qn:740)
    at perfect.scripting.b.b.auX.G(qn:709)
    at a.a.e.CoN.B(ho:190)
    at a.a.e.aUx.f(jg:86)
    at a.Aux.I(jh:317)
    at a.Aux.onLoop(jh:869)
    at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(nl:235)
    at java.lang.Thread.run(Unknown Source)
[INFO][Bot #1][04/23 12:03:55 em]: Terminating script Perfect Fighter...
[WARN][Bot #1][04/23 12:04:00 em]: Script executor is taking too long to suspend; restarting now...
[ERROR][Bot #1][04/23 12:04:00 em]: Error in bot executor!
java.lang.ThreadDeath
    at java.lang.Thread.stop(Unknown Source)
    at org.osbot.rs07.event.ScriptExecutor.restart(nl:776)
    at org.osbot.rs07.event.ScriptExecutor.suspend(nl:423)
    at org.osbot.rs07.event.ScriptExecutor.stop(nl:286)
    at org.osbot.rs07.event.ScriptExecutor.stop(nl:118)
    at org.osbot.lpT2.run(ly:177)
    at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)

 

 

brutal black dragons doesn't work.....

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I'm not able to get saving profiles to work. When I save a profile, say for example dust devils. What I have set is

  • things to Kill: dust devil, choke devil,
  • Loot:
    • chaos rune
    • soul rune
    • mithril bar noted
    • adamantite bar noted
    • anything over 4k

And I save it, then the next time I load it it correctly loads what to kill, but doesn't load what to loot. It shows the picture of the loot item and then says null. When you try and run it it will kill the dust devils but it wont loot anything, (not even things worth more than 4k).

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hey czar so for sand crabs when I put on crabclaw isle when the sand crabs aren't aggressive anymore the script runs out of there and then runs back in to re agro. is there a way that the script just runs a little bit away on the island then goes back to the spot. It just used 10k everytime to get the sand crabs to re agro when all you need to do is run to the other side. If you can check it out and perhaps make a fix must appreciated.

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