lkihazzard Posted April 19, 2020 Share Posted April 19, 2020 7 hours ago, Czar said: @shepsta @lkihazzard Have you managed to get the SGS spec under control? Please verify. I have been running more tests and got it to work but I created a new profile unfortunately, have also tweaked some older profiles and got it to work but had to equip the main weapon first, also please don't forget to set your armours/weapons in the Misc tab and the Armour tab! I am eager to find out if the new update today solved it! Still haven't although I'm only able to use 264.1 still? Will see if I have new version pushed tomorrow. Thanks for getting back so quickly as always tho Quote Link to comment Share on other sites More sharing options...
Avocado Posted April 19, 2020 Share Posted April 19, 2020 May I please have a trial? Quote Link to comment Share on other sites More sharing options...
shepsta Posted April 19, 2020 Share Posted April 19, 2020 11 hours ago, lkihazzard said: Still haven't although I'm only able to use 264.1 still? Will see if I have new version pushed tomorrow. Thanks for getting back so quickly as always tho Same for me, no luck but still rocking 264.1 Quote Link to comment Share on other sites More sharing options...
rlvleut Posted April 19, 2020 Share Posted April 19, 2020 (edited) 19 hours ago, Czar said: Can you post your profile setup so I can help please, it should be working better after the last update. Also if you have a screenshot of where the bot will stop and not do anything, please post the exact tile in-game I will make sure that it's working for you ASAP. Will do once i made another one (other is banned). Edited April 19, 2020 by rlvleut Quote Link to comment Share on other sites More sharing options...
crip11 Posted April 19, 2020 Share Posted April 19, 2020 (edited) @CzarHow do i have the bot use house tele tabs to get to Skeletal Wyverns?? If the bot makes it to the spot it works half decent. Im a new user and idk if im just an idiot or not. And help would be nice. Thanks guys Edited April 19, 2020 by crip11 1 Quote Link to comment Share on other sites More sharing options...
Cuebulon Posted April 19, 2020 Share Posted April 19, 2020 Hello @Czar Quick tech question for you since I'm not the most inclined in this field. When running this script it seems to do fine for about an hour then the CPU usage goes through the roof even when set to low cpu mode and all that. What would i need to do to correct that? Quote Link to comment Share on other sites More sharing options...
LuukBot Posted April 19, 2020 Share Posted April 19, 2020 11 minutes ago, Cuebulon said: Hello @Czar Quick tech question for you since I'm not the most inclined in this field. When running this script it seems to do fine for about an hour then the CPU usage goes through the roof even when set to low cpu mode and all that. What would i need to do to correct that? I can relate to this. Might also be because I’m running it in mirror mode, which is always another CPU bitch. Maybe the new updates to the client will fix these things 1 Quote Link to comment Share on other sites More sharing options...
Cuebulon Posted April 19, 2020 Share Posted April 19, 2020 11 minutes ago, LuukBot said: I can relate to this. Might also be because I’m running it in mirror mode, which is always another CPU bitch. Maybe the new updates to the client will fix these things Yeah I hadn’t tried it in stealth injection mode which I’m sure would fix it. I just don’t like using that to much Quote Link to comment Share on other sites More sharing options...
Gark Posted April 19, 2020 Share Posted April 19, 2020 Hi, I bought script. When I pick safespot I try to attack npc and it goes back to safespot, but it doesnt hit npc. When I pick go to safespot after npc attacks it doesnt work, npc doesnt atack and I go back to safespot... 1 Quote Link to comment Share on other sites More sharing options...
arbicrax172 Posted April 19, 2020 Share Posted April 19, 2020 Any chance we could get the option to avoid attacking NPCs already being attacked? Noticing it sometimes trying to attack NPCs already being attacked by someone else even though I don't have the option to do so ticked. Ty 1 Quote Link to comment Share on other sites More sharing options...
DeadVeng Posted April 19, 2020 Share Posted April 19, 2020 (edited) @Czar The rockcrabs plugin needs some work. At least in mirror mode. It wasn't attacking properly. It would attack one, then after that it would right click them and select walk here every time instead of attack. P.S. Also a quick question. How do we set a safespot? Everytime I tried to while using a cannon it would just run near the cannon but not the spot where I started the script or anything. It would just stand there and let the hill giants attack me while it stood by the cannon. (This is unrelated from rockcrabs) Edited April 19, 2020 by DeadVeng Quote Link to comment Share on other sites More sharing options...
Cuebulon Posted April 19, 2020 Share Posted April 19, 2020 Set safe spot by going where needed and press f6. Then make sure to have safe spot prioritized in the GUI. 1 Quote Link to comment Share on other sites More sharing options...
josh shaw Posted April 20, 2020 Share Posted April 20, 2020 how do i buy it Quote Link to comment Share on other sites More sharing options...
josh shaw Posted April 20, 2020 Share Posted April 20, 2020 trying to kill the giant spiders in edgeville dungeon it wont go down the ladder Quote Link to comment Share on other sites More sharing options...
TsabuCZ Posted April 20, 2020 Share Posted April 20, 2020 My logger spammed this ? "1) We seem to be at the fight area, and we attacked a valid npc, let's lock this state! " is it normal or have I set something wrong? thanks for the reply and I apologize. My English is bad 1 Quote Link to comment Share on other sites More sharing options...