Promo Posted May 21, 2019 Share Posted May 21, 2019 I have to say amazing script. So far i've made it to 91 range and 70 slayer with your script. btw, What's the state of the brutal black dragons plugin? I havent tested it yet cause im still leveling slayer. 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted May 21, 2019 Author Share Posted May 21, 2019 Thanks for all the feedback and support guys, really appreciate it For Brutal black dragons plugin: I have 3 levels left for the requirement, I will be doing a massive overhaul for that entire plugin once I get to test it myself (fully), more to come AFK tile should be the command key or Fn key on apple keyboards, it will work the same way that windows keyboards does, please confirm if it works or not, if not I will dualboot my mac and test As for 52 hour proggy holy shit, will be adding to main thread good job man, I am actually inspired to make an account like that too, I'm surprised there's no bans for botting that much As for experiments: is the script not able to walk back to bank? If so can you select walk-setting 3 in the setup window? it will work. Same applies for brass key + hill giants, it works better than osbot's webalker (option 1). So option 3 is a good one for now. GDK plugin: it is still under construction I am in the process of re-writing the entire amulet + teleport system, same goes for the fighter teleport system (if using more than 1 equipment teleport), I will announce the new update as soon as I finish coding it. As for weapon upgrade, I completely miscalculated that the old weapons need to be banked after upgrading to new weapons etc, how do you suggest it should be handled? - If banking is selected, bank old weapons in your next banking run - If banking is not selected, what should the script do with the old weapons? - If banking is selected, should the script withdraw all of the weapon upgrades (e.g. if you are at mithril, and wanna get to dragon, withdraw all weapons: addy, rune, dragon), -- or withdraw just 1 upgrade and keep banking on each trip. Thanks guys, more updates to come 1 Quote Link to comment Share on other sites More sharing options...
JojoStands Posted May 21, 2019 Share Posted May 21, 2019 22 hours ago, Czar said: Just added a small version update: New Update (v242) - Task manager fixed - Profiles now accessible via task manager - Added fix for equalizer - Attack styles fixed - Brimhaven dungeon webwalking fixed - TzHaar banking fixed - Added performance improvements, script runs better with memory and CPU. (please confirm if you see an improvement or not!) - Eating fixed, no more deaths - Specs are now handled via minimap button instead of the attack tab - Stop on slayer task improved More to come, just had to post these updates since I coded them first, will be doing another update as soon as I can, stay tuned guys ^^ I was typically at 40% CPU usage but now i'm it's running at a pretty steady 20%. 1 Quote Link to comment Share on other sites More sharing options...
isawapker Posted May 21, 2019 Share Posted May 21, 2019 (edited) Liked! Can I have trial? Want to test it in Stronghold ^^ Looks great Edited May 21, 2019 by isawapker 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted May 21, 2019 Author Share Posted May 21, 2019 All the features/tasks I added after the script's release need to be remodelled to fit the new script base architecture which I have planned, so expect script stability + performance to increase almost 10 times with this big update. I am going to finish off some features/fixes and then I will be working on the this update. ^^ As for trial, good luck Don't forget to use the plugin for stronghold (top menu in setup window) post some results too! 1 Quote Link to comment Share on other sites More sharing options...
Dockerexe Posted May 21, 2019 Share Posted May 21, 2019 (edited) 3 hours ago, Czar said: Thanks for all the feedback and support guys, really appreciate it For Brutal black dragons plugin: I have 3 levels left for the requirement, I will be doing a massive overhaul for that entire plugin once I get to test it myself (fully), more to come AFK tile should be the command key or Fn key on apple keyboards, it will work the same way that windows keyboards does, please confirm if it works or not, if not I will dualboot my mac and test As for 52 hour proggy holy shit, will be adding to main thread good job man, I am actually inspired to make an account like that too, I'm surprised there's no bans for botting that much As for experiments: is the script not able to walk back to bank? If so can you select walk-setting 3 in the setup window? it will work. Same applies for brass key + hill giants, it works better than osbot's webalker (option 1). So option 3 is a good one for now. GDK plugin: it is still under construction I am in the process of re-writing the entire amulet + teleport system, same goes for the fighter teleport system (if using more than 1 equipment teleport), I will announce the new update as soon as I finish coding it. As for weapon upgrade, I completely miscalculated that the old weapons need to be banked after upgrading to new weapons etc, how do you suggest it should be handled? - If banking is selected, bank old weapons in your next banking run - If banking is not selected, what should the script do with the old weapons? - If banking is selected, should the script withdraw all of the weapon upgrades (e.g. if you are at mithril, and wanna get to dragon, withdraw all weapons: addy, rune, dragon), -- or withdraw just 1 upgrade and keep banking on each trip. Thanks guys, more updates to come - Yeah, or give a 'drop old weapons' tick box that will bank if its not ticked. - If no banking is selected, theres no reason old weapons can't just sit in the inventory. The fact they don't have banking selected probably means they do not need food or need to lot non-stackable items so it's not hurting anyone. You could have this as an option like point 1. - This is a tough one, for me I would prefer to have them all and upgrade during the training as it'll make a big difference to xp/hr in the long term but I can see reasons why others wouldn't want that, especially with a large xp gap like addy to rune to dragon. CLI support would be great as well, I've had to stop using the script because I'm trying to automate the entire account training progress. Automatic muling, gearing based on account type etc all done so the only step left is training which is one less thing I'd need to program if CLI exists I did actually PM you about this but you never read it haha Edited May 21, 2019 by Dockerexe 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted May 21, 2019 Author Share Posted May 21, 2019 Thanks for the responses, I will note down for To-do list and add them to upcoming update As for CLI - it is supported, but the script will ask for a profile to run, so you just enter the profile name as the CLI parameter and that's it Quote Link to comment Share on other sites More sharing options...
Dockerexe Posted May 21, 2019 Share Posted May 21, 2019 2 minutes ago, Czar said: Thanks for the responses, I will note down for To-do list and add them to upcoming update As for CLI - it is supported, but the script will ask for a profile to run, so you just enter the profile name as the CLI parameter and that's it Ah... there was no mention of it on the first page (unless I'm blind) so I didn't realise that's all the parameters it needed! 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted May 21, 2019 Author Share Posted May 21, 2019 Oops, I realized I didn't include any information on the thread, will be adding a few tips + tricks and a few instructions. Thanks for the reminder ^^ Quote Link to comment Share on other sites More sharing options...
JojoStands Posted May 21, 2019 Share Posted May 21, 2019 The bot rests the mouse on food after eating for a few secs. 1 Quote Link to comment Share on other sites More sharing options...
JustSe7en Posted May 21, 2019 Share Posted May 21, 2019 (edited) @Czar I believe I still had the custom fight bound setup up and that was causing the issue with user input. Sorry about that. Only other thing I've noticed is that if you fire up the bot and load settings for a certain monster that any potion settings made are grayed out and you have to go in and manually set it back up again. So it just doesn't seem to save the potion settings for whatever reason. Other than that bots been running very smoothly. Great work Czar! Windows 7, mirror Edited May 21, 2019 by MTSe7en more 1 Quote Link to comment Share on other sites More sharing options...
Silver Knight Posted May 21, 2019 Share Posted May 21, 2019 (edited) Trying to fight hill giants in edgeville dungeon. When i enable bone burying script gets stuck and spams this on log. It doesnt do anything and dont loot just stays there. Spoiler [INFO][Bot #1][05/21 10:26:21 PM]: "ss_kill_counter" changed to "2" [INFO][Bot #1][05/21 10:26:22 PM]: Changed interaction! [INFO][Bot #1][05/21 10:26:22 PM]: exec event (Loot action (non-combat)) [INFO][Bot #1][05/21 10:26:22 PM]: Taking (lootitem: null) event [INFO][Bot #1][05/21 10:26:23 PM]: Removing event (Loot action (non-combat)) now that it is complete... [INFO][Bot #1][05/21 10:26:23 PM]: Taking 1 [INFO][Bot #1][05/21 10:26:24 PM]: Taking 2 [INFO][Bot #1][05/21 10:26:25 PM]: "last_delay_name" changed to "Wait 1000s until we reach ediblePos tile" [INFO][Bot #1][05/21 10:26:26 PM]: exec event (Loot action (non-combat)) [INFO][Bot #1][05/21 10:26:26 PM]: Taking (lootitem: null) event [INFO][Bot #1][05/21 10:26:27 PM]: Removing event (Loot action (non-combat)) now that it is complete... [INFO][Bot #1][05/21 10:26:28 PM]: exec event (Loot action (non-combat)) [INFO][Bot #1][05/21 10:26:28 PM]: Taking (lootitem: null) event [INFO][Bot #1][05/21 10:26:29 PM]: Removing event (Loot action (non-combat)) now that it is complete... [INFO][Bot #1][05/21 10:26:29 PM]: Taking 1 [INFO][Bot #1][05/21 10:26:29 PM]: Taking 2 [INFO][Bot #1][05/21 10:26:30 PM]: "last_delay_name" changed to "Wait 1000s until we reach ediblePos tile" [INFO][Bot #1][05/21 10:26:31 PM]: exec event (Loot action (non-combat)) [INFO][Bot #1][05/21 10:26:31 PM]: Taking (lootitem: null) event [INFO][Bot #1][05/21 10:26:32 PM]: Removing event (Loot action (non-combat)) now that it is complete... [INFO][Bot #1][05/21 10:26:33 PM]: exec event (Loot action (non-combat)) [INFO][Bot #1][05/21 10:26:33 PM]: Taking (lootitem: null) event [INFO][Bot #1][05/21 10:26:34 PM]: Removing event (Loot action (non-combat)) now that it is complete... [INFO][Bot #1][05/21 10:26:34 PM]: Taking 1 [INFO][Bot #1][05/21 10:26:35 PM]: Taking 2 [INFO][Bot #1][05/21 10:26:35 PM]: "last_delay_name" changed to "Wait 1000s until we reach ediblePos tile" [INFO][Bot #1][05/21 10:26:37 PM]: exec event (Loot action (non-combat)) [INFO][Bot #1][05/21 10:26:37 PM]: Taking (lootitem: null) event [INFO][Bot #1][05/21 10:26:37 PM]: Removing event (Loot action (non-combat)) now that it is complete... [INFO][Bot #1][05/21 10:26:38 PM]: exec event (Loot action (non-combat)) [INFO][Bot #1][05/21 10:26:38 PM]: Taking (lootitem: null) event [INFO][Bot #1][05/21 10:26:39 PM]: Removing event (Loot action (non-combat)) now that it is complete... [INFO][Bot #1][05/21 10:26:39 PM]: Taking 1 [INFO][Bot #1][05/21 10:26:40 PM]: Taking 2 [INFO][Bot #1][05/21 10:26:41 PM]: "last_delay_name" changed to "Wait 1000s until we reach ediblePos tile" [INFO][Bot #1][05/21 10:26:42 PM]: Script Perfect Fighter has paused! Edit: To avoid confusion, I added big bones to the looting list. Everything was working yesterday. Was there an update that might have caused this? Edit2: It's not about bone burying. It is not looting any item. Edited May 21, 2019 by Silver Knight 1 Quote Link to comment Share on other sites More sharing options...
TreasureGoblin Posted May 21, 2019 Share Posted May 21, 2019 Does script support Herb Sack? I see looting bag option. Wondering before i spend points on herb sack. Quote Link to comment Share on other sites More sharing options...
JojoStands Posted May 22, 2019 Share Posted May 22, 2019 [INFO][Bot #1][05/21 05:25:40 PM]: Exception in script thread 2: java.lang.NullPointerException at perfect.scripting.b.d.nUL.i(ef:136) at a.pRn.m(jw:1820) at a.pRn.onLoop(jw:2552) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(fm:147) at java.lang.Thread.run(Unknown Source) 1 Quote Link to comment Share on other sites More sharing options...
Acke Posted May 22, 2019 Share Posted May 22, 2019 I have a few questions, when you have selected "Enable ranging mode" and "Loot my ammo" is it supposed to equip the ammo after a certain amount of ammo have been picked up or does it just bank it as any other loot unless you have toggled "Ammo" in bank menu? If i haven't missed something it would be awesome to make it equip the ammo 1 Quote Link to comment Share on other sites More sharing options...