amyspkacc Posted February 28, 2019 Share Posted February 28, 2019 Trial if possible <3 Quote Link to comment Share on other sites More sharing options...
ibot4money Posted February 28, 2019 Share Posted February 28, 2019 doesn't want to drink range pots Quote Link to comment Share on other sites More sharing options...
Taylano Posted February 28, 2019 Share Posted February 28, 2019 (edited) Can you give me info on how im supposed to kill wyverns with this script and how do i setup the banking, it bugs out when trying to get back to bank via Fally tab, it just runs and clicks the wyvern exit infinitely. https://gyazo.com/1b8039399b825a3a3a93ee480a92c4c4 Cant seem to understand what is causing the script to bug out, why does it not bank and walk back to the area? After trying out the script at wyverns for 1 hour or so, im determined im going to get banned within a week or so. This is the most obvious bot movements ive witnessed, what in the name, the script mapclicks away from monsters while repeatedly getting attacked just clicking on a single spot, the script does not loot items properly either. https://gyazo.com/39ebcea667417ec86312f844b5a723fb Edited February 28, 2019 by Taylano Quote Link to comment Share on other sites More sharing options...
Taylano Posted February 28, 2019 Share Posted February 28, 2019 The script is just getting worse and worse the further im able to force it into the banking mode, what in the name of all is going on right now. https://gyazo.com/715743c60fb2231405717910d83f00bc Quote Link to comment Share on other sites More sharing options...
Banes Posted February 28, 2019 Share Posted February 28, 2019 @Czar Same issue with banking portion of the script. The script is set to walk to the bank. However, this is what I get: [INFO][Bot #1][02/28 04:03:38 PM]: Handling bank teleport - stand by... [INFO][Bot #1][02/28 04:03:39 PM]: Handling bank teleport - stand by... [INFO][Bot #1][02/28 04:03:40 PM]: Handling bank teleport - stand by... [INFO][Bot #1][02/28 04:03:42 PM]: Handling bank teleport - stand by... [INFO][Bot #1][02/28 04:03:43 PM]: Handling bank teleport - stand by... [INFO][Bot #1][02/28 04:03:44 PM]: Handling bank teleport - stand by... [INFO][Bot #1][02/28 04:03:45 PM]: Script Perfect Fighter has paused! Quote Link to comment Share on other sites More sharing options...
domas12 Posted February 28, 2019 Share Posted February 28, 2019 Can i get i trial pleas Quote Link to comment Share on other sites More sharing options...
Kirchoff_is_back Posted February 28, 2019 Share Posted February 28, 2019 Could I get a trial? Quote Link to comment Share on other sites More sharing options...
xBow Posted March 1, 2019 Share Posted March 1, 2019 How much longer till you fix either walker1 or walker 2 interactions? Quote Link to comment Share on other sites More sharing options...
Protoprize Posted March 1, 2019 Share Posted March 1, 2019 4 hours ago, xBow said: How much longer till you fix either walker1 or walker 2 interactions? Walker 1 is czars webwalker Walker 2 is osbots webwalker I think so at least! If you're having any problems with the OSbot one, you might want to submit the issue here: https://osbot.org/forum/forum/335-web-walking-links/ Quote Link to comment Share on other sites More sharing options...
xBow Posted March 1, 2019 Share Posted March 1, 2019 Allready posted my problem with logger few pages back. Quote Link to comment Share on other sites More sharing options...
Czar Posted March 2, 2019 Author Share Posted March 2, 2019 (edited) Will be fixing banking, apologies guys. Wyverns - not supported. If you keep walking around near the same spot, restart script and add npcs via nearby. AFK option for crabs - set activity slider to AFK Crabclaw caves: will test, will test aggro and resetting afk for all crabs too Update coming up guys EDIT: Will be reverting some updates I did. The script will now use osbot's webwalker as an emergency (like before) so it will not bug out anymore. Safespots will no longer be saved upon script exit, unless chosen to via the script settings in misc.2 tab. Delete safespot function is now working again, no longer throws errors everywhere. 'Can We Fight' decision added, the script will check if it is eligible to start fighting. Agility shortcut for blue dragons fixed, the links were slightly off. Potion consumption will now occur when 'Can We Fight' decision is fully met (so, if there are nearby npcs, and we have fought at least once, or we are in combat already) Handling Teleport (bank & fight) repaired Crabclaw caves pathing repaired More to come, update will be pushed soon! EDIT 2: Wyverns seem to be good money, I am ironing out bugs here as I go along. Edited March 2, 2019 by Czar 1 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted March 2, 2019 Author Share Posted March 2, 2019 Posted update v237, should go live within a few hours, good luck guys. Let me know how it goes Quote Link to comment Share on other sites More sharing options...
Banes Posted March 2, 2019 Share Posted March 2, 2019 @CzarDid you take the script off the SDN? Quote Link to comment Share on other sites More sharing options...
Czar Posted March 2, 2019 Author Share Posted March 2, 2019 (edited) Script is temporarily hidden for 1 month guys, so no purchases for the time being - hopefully we can get it back to store earlier. My last update broke something and I had to fix it ASAP. New update will go live within a few hours max, let me know how it goes Version will be: v237.0 EDIT: Update is now live, good luck guys Edited March 2, 2019 by Czar 1 Quote Link to comment Share on other sites More sharing options...
JH_Jim Posted March 2, 2019 Share Posted March 2, 2019 2 hours ago, Czar said: Posted update v237, should go live within a few hours, good luck guys. Let me know how it goes Thanks man! Quote Link to comment Share on other sites More sharing options...