Tookie01 Posted June 22, 2017 Share Posted June 22, 2017 I haven't botted since using Autofighter NX in like 2010 or something like that. How do you update the script? Does it do it automatically? I'm still on 197.25 Quote Link to comment Share on other sites More sharing options...
symbol Posted June 22, 2017 Share Posted June 22, 2017 (edited) 2 hours ago, Tookie01 said: I haven't botted since using Autofighter NX in like 2010 or something like that. How do you update the script? Does it do it automatically? I'm still on 197.25 It upgrades itself through SDN. When Czar posts a new update, it takes some time to go though cause the Admins check the code or something. Usually it updates during 24 hours. Edited June 22, 2017 by symbol 1 Quote Link to comment Share on other sites More sharing options...
Jardem Posted June 22, 2017 Share Posted June 22, 2017 Stronghold of Security Plugin: I was wondering if it would be possible to make the script logout when you run out of ammo. 1 Quote Link to comment Share on other sites More sharing options...
Mazer Posted June 22, 2017 Share Posted June 22, 2017 Can i try this cript before i even buy? it has a lot of features? Quote Link to comment Share on other sites More sharing options...
Jardem Posted June 23, 2017 Share Posted June 23, 2017 Happy to see v198 to be live! Quote Link to comment Share on other sites More sharing options...
xnefoo Posted June 23, 2017 Share Posted June 23, 2017 Hey Czar I know you've been asked this tons of times already but, do you plan on implementing the ability to save settings on Mac anytime soon? I'm more than willing to test it on my mac, or let you use teamviewer to test it (as long as you don't look at my porn collection). 1 Quote Link to comment Share on other sites More sharing options...
Jardem Posted June 23, 2017 Share Posted June 23, 2017 I've been seeing this bug around sometimes, I am not sure if it is related to the "Overwrite Randoms"-function; But basically the script fails to recognise the Random Event is over and doesn't continue to the actual script. Will try to get the same bug without the "Dismiss Randoms" enabled. 1 Quote Link to comment Share on other sites More sharing options...
Ginkod Posted June 23, 2017 Share Posted June 23, 2017 (edited) It feels like you just 'included' a bunch of options to give the perception it can do anything when in reality it struggles to do a simple task of killing a specific monster. Tried using this in slayer caves, instead of killing hellhounds it would run off and attack abberant spectres in the next room, regardless of any changed settings. It is disappointing to pay for a script and for it to perform so poorly even after all the feedback and giving you time to make changes... Edited June 23, 2017 by Ginkod Quote Link to comment Share on other sites More sharing options...
Ash77 Posted June 24, 2017 Share Posted June 24, 2017 13 hours ago, xnefoo said: Hey Czar I know you've been asked this tons of times already but, do you plan on implementing the ability to save settings on Mac anytime soon? I'm more than willing to test it on my mac, or let you use teamviewer to test it (as long as you don't look at my porn collection). Yes plz. Been waiting on OSX testing for over a month now Quote Link to comment Share on other sites More sharing options...
Czar Posted June 24, 2017 Author Share Posted June 24, 2017 Well whatever npc name you type in the setup interface, it will kill - so if you input hellhound it will attack hellhounds. If you already did that and the script is fighting aberrant specters then the script is probably auto-retaliating to aggressive npcs, which means you haven't enabled the retaliate to correct-npc option in the misc tab. Please check out the script features! As for mac users, if you can please open the console log and try to save/load a profile, it will output an error log which can help me debug the issue and allow me to code mac saving support, I would really appreciate it ^^ Also guys, update v198 should be live, I am currently going through the current + last page of posts/ideas/suggestions/bugs for the upcoming v199 update, stay tuned 1 Quote Link to comment Share on other sites More sharing options...
magnega Posted June 24, 2017 Share Posted June 24, 2017 Hello Czar. I was just wondering that could you add in the future the Shayzien bank from Zeah. Im killing the hill giants in the west of Shayzien and my bot goes to lovakengj's bank which is a bit far away since bank from Shayzien is next to me. Thanks 1 Quote Link to comment Share on other sites More sharing options...
MrChocolate Posted June 24, 2017 Share Posted June 24, 2017 i bought it but why i cant run green dragon with the script? Quote Link to comment Share on other sites More sharing options...
Ginkod Posted June 24, 2017 Share Posted June 24, 2017 (edited) 1 hour ago, Czar said: Well whatever npc name you type in the setup interface, it will kill - so if you input hellhound it will attack hellhounds. If you already did that and the script is fighting aberrant specters then the script is probably auto-retaliating to aggressive npcs, which means you haven't enabled the retaliate to correct-npc option in the misc tab. Please check out the script features! As for mac users, if you can please open the console log and try to save/load a profile, it will output an error log which can help me debug the issue and allow me to code mac saving support, I would really appreciate it ^^ Also guys, update v198 should be live, I am currently going through the current + last page of posts/ideas/suggestions/bugs for the upcoming v199 update, stay tuned No. It is not me not selecting the right settings, stop using this as your go to excuse, you said the same over guthans and then later on said oh its not working correctly, i will fix this... I tried all the settings, the stay in the fight zone (it would click on a tile in the fight zone and then the npc... then tile, then npc, then tile, then npc, etc... looks completely legit). The only reason i don't regard it as a bigger issue is because it was in nieves slayer caves so i am giving you benefit of the doubt that its the caves location that causes the script to have confusion over the fight zones. I will try get you the console log information for saving a profile on the mac when i get on later. Edited June 24, 2017 by Ginkod 1 Quote Link to comment Share on other sites More sharing options...
horhay Posted June 24, 2017 Share Posted June 24, 2017 Having problems with script. Using cannon at caged ogres, settings are correct i set cannon mode set cannon to reload 19-29 set f1 position under cannon. It will work fine for 4/5 reloads then hangs up and stops loading cannon. Logger shows the following [INFO][Bot #1][06/24 11:55:56 PM]: "ss_cannon_tick" changed to "19" [INFO][Bot #1][06/24 11:55:56 PM]: "ss_cannon_tick" changed to "20" [INFO][Bot #1][06/24 11:56:00 PM]: "ss_cannon_tick" changed to "21" [INFO][Bot #1][06/24 11:56:00 PM]: "ss_cannon_tick" changed to "22" [INFO][Bot #1][06/24 11:56:01 PM]: "ss_cannon_tick" changed to "23" [INFO][Bot #1][06/24 11:56:01 PM]: "ss_cannon_tick" changed to "24" [INFO][Bot #1][06/24 11:56:05 PM]: "ss_cannon_tick" changed to "25" [INFO][Bot #1][06/24 11:56:05 PM]: "ss_cannon_tick" changed to "26" [INFO][Bot #1][06/24 11:56:06 PM]: "ss_cannon_tick" changed to "27" [INFO][Bot #1][06/24 11:56:06 PM]: Cannonballs thrown reached the random threshold [27]! [INFO][Bot #1][06/24 11:56:07 PM]: "ss_random_cannonball" changed to "22" [INFO][Bot #1][06/24 11:56:07 PM]: Firing cannon again... [INFO][Bot #1][06/24 11:56:07 PM]: "ss_cannon_tick" changed to "0" [INFO][Bot #1][06/24 11:56:07 PM]: "added_cball_flag" changed to "0" [INFO][Bot #1][06/24 11:56:07 PM]: Removing event (Cannon refill action) now that it is complete... [INFO][Bot #1][06/24 11:56:08 PM]: "ss_cannon_tick" changed to "0" [INFO][Bot #1][06/24 11:56:08 PM]: "added_cball_flag" changed to "1" [INFO][Bot #1][06/24 11:56:10 PM]: "ss_cannon_tick" changed to "1" [INFO][Bot #1][06/24 11:56:10 PM]: "ss_cannon_tick" changed to "2" [INFO][Bot #1][06/24 11:56:14 PM]: "ss_cannon_tick" changed to "3" [INFO][Bot #1][06/24 11:56:14 PM]: "ss_cannon_tick" changed to "4" [INFO][Bot #1][06/24 11:56:14 PM]: "ss_cannon_tick" changed to "5" [INFO][Bot #1][06/24 11:56:44 PM]: Cannon hasn't fired in an entire round... fire! [INFO][Bot #1][06/24 11:56:44 PM]: Removing event (Cannon refill action) now that it is complete... [INFO][Bot #1][06/24 11:57:02 PM]: Removing event (Cannon refill action) now that it is complete... [INFO][Bot #1][06/24 11:57:15 PM]: Cannon hasn't fired in an entire round... fire! [INFO][Bot #1][06/24 11:57:15 PM]: Removing event (Cannon refill action) now that it is complete... [INFO][Bot #1][06/24 11:57:45 PM]: Cannon hasn't fired in an entire round... fire! [INFO][Bot #1][06/24 11:57:45 PM]: Removing event (Cannon refill action) now that it is complete... [INFO][Bot #1][06/24 11:58:15 PM]: Cannon hasn't fired in an entire round... fire! [INFO][Bot #1][06/24 11:58:15 PM]: Removing event (Cannon refill action) now that it is complete... 1 Quote Link to comment Share on other sites More sharing options...
SuperSofa Posted June 25, 2017 Share Posted June 25, 2017 (edited) When using safe spot in range mode even with prioritize loot mode on it doesnt loot items before going back to safe spot making it run back and forth alot. Its looks very bot like. Can you please make it so when you have prioritze loot mode on that it actually picks up both loot from blue dragons before returning to safe spot and attacking the target. Also When banking it doesnt deposit inventory first before trying to withdraw new food and its just keeps trying to withdraaw more food with a full inventory. Edited June 25, 2017 by SuperSofa 1 Quote Link to comment Share on other sites More sharing options...