DarkenedMatter Posted July 13, 2016 Posted July 13, 2016 Just wondering if you plan on updating whether or not it attacks something that someone else is attacking already. I have had it attack stuff nonstop that others are already attacking rather than the stuff that isn't being attacked. 1
Juggles Posted July 13, 2016 Author Posted July 13, 2016 Just wondering if you plan on updating whether or not it attacks something that someone else is attacking already. I have had it attack stuff nonstop that others are already attacking rather than the stuff that isn't being attacked. What monster are you killing? I have't seen this when I use it.
DarkenedMatter Posted July 14, 2016 Posted July 14, 2016 What monster are you killing? I have't seen this when I use it. Sorry, meant to say Hobgoblins in the area where you use the brass key. It will sometimes repeatedly click on stuff already being attacked.
Juggles Posted July 14, 2016 Author Posted July 14, 2016 Sorry, meant to say Hobgoblins in the area where you use the brass key. It will sometimes repeatedly click on stuff already being attacked. Does it click on it when its not being attacked, but your character doesn't reach the monster before someone else attacks it? Or does it click on it even when its being attacked already?
DarkenedMatter Posted July 14, 2016 Posted July 14, 2016 Does it click on it when its not being attacked, but your character doesn't reach the monster before someone else attacks it? Or does it click on it even when its being attacked already? Does both occasionally. It's not frequent that it does it but usually when it does it will just keep clicking on it about 4-5 times and then run off to another. I'd say it may be the first one more often than the second one you mentioned.
gearing Posted July 15, 2016 Posted July 15, 2016 would you be able to add teleport support? or is it too much of a hassle?i am training in the area southwest of falador, it would be nice to tele once invy is full
Juggles Posted July 16, 2016 Author Posted July 16, 2016 would you be able to add teleport support? or is it too much of a hassle? i am training in the area southwest of falador, it would be nice to tele once invy is full I'll be adding this soon
gearing Posted July 16, 2016 Posted July 16, 2016 how to make the script to pick up noted iron ore but not unnoted, i am training at flesh crawlers:P also, can you somehow fix the bug when the bot is already under attack and it clicks on a differnt NPC
Juggles Posted July 16, 2016 Author Posted July 16, 2016 (edited) how to make the script to pick up noted iron ore but not unnoted, i am training at flesh crawlers:P also, can you somehow fix the bug when the bot is already under attack and it clicks on a differnt NPC The bot can't differentiate between noted and unnoted since they have the same name. That would require ID input which isn't coded for the bot. Edited July 16, 2016 by lg_juggles
gearing Posted July 16, 2016 Posted July 16, 2016 The bot can't differentiate between noted and unnoted since they have the same name. That would require ID input which isn't coded for the bot. can you add taverley dungeon to the places where to bot walks back?:P maybe falador wall shortcut too?
gearing Posted July 17, 2016 Posted July 17, 2016 (edited) also, i tried moss giants northwest of ardougne, the bot says [ERROR][bot #1][07/17 03:18:14 DE]: Error in bot executor!java.lang.NoClassDefFoundError: Could not initialize class org.osbot.lpT8 at org.osbot.Ec.IiiIiiiIiiiI(dl:150) at org.osbot.Ec.IiiIiiiIiiiI(dl:164) at org.osbot.jb.IIIiiiiIiIiI(yf:158) at org.osbot.rs07.event.WebWalkEvent.execute(fk:151) at org.osbot.rs07.event.EventExecutor$2.run(zm:13) at org.osbot.rs07.event.EventExecutor.execute(zm:174) at org.osbot.rs07.script.MethodProvider.execute(yl:356) at org.osbot.rs07.api.Walking.webWalk(pl:279) at GSScript.GSScript.onLoop(l:103) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(kn:194) at java.lang.Thread.run(Unknown Source) eg: it wont find its way to the bankp.s.: can you also add a food - free option? Edited July 17, 2016 by gearing 1
Juggles Posted July 17, 2016 Author Posted July 17, 2016 also, i tried moss giants northwest of ardougne, the bot says [ERROR][bot #1][07/17 03:18:14 DE]: Error in bot executor! java.lang.NoClassDefFoundError: Could not initialize class org.osbot.lpT8 at org.osbot.Ec.IiiIiiiIiiiI(dl:150) at org.osbot.Ec.IiiIiiiIiiiI(dl:164) at org.osbot.jb.IIIiiiiIiIiI(yf:158) at org.osbot.rs07.event.WebWalkEvent.execute(fk:151) at org.osbot.rs07.event.EventExecutor$2.run(zm:13) at org.osbot.rs07.event.EventExecutor.execute(zm:174) at org.osbot.rs07.script.MethodProvider.execute(yl:356) at org.osbot.rs07.api.Walking.webWalk(pl:279) at GSScript.GSScript.onLoop(l:103) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(kn:194) at java.lang.Thread.run(Unknown Source) eg: it wont find its way to the bank p.s.: can you also add a food - free option? It supports whatever webWalk supports so that must not be coded. If you don't want to use food, just put one piece of food and it will work.
Pinky Posted July 17, 2016 Posted July 17, 2016 Honestly this script never works, It runs to random locations then bugs out.