DarkenedMatter Posted July 13, 2016 Share Posted July 13, 2016 Just wondering if you plan on updating whether or not it attacks something that someone else is attacking already. I have had it attack stuff nonstop that others are already attacking rather than the stuff that isn't being attacked. 1 Quote Link to comment Share on other sites More sharing options...
Juggles Posted July 13, 2016 Author Share Posted July 13, 2016 Just wondering if you plan on updating whether or not it attacks something that someone else is attacking already. I have had it attack stuff nonstop that others are already attacking rather than the stuff that isn't being attacked. What monster are you killing? I have't seen this when I use it. Quote Link to comment Share on other sites More sharing options...
DarkenedMatter Posted July 14, 2016 Share Posted July 14, 2016 What monster are you killing? I have't seen this when I use it. Sorry, meant to say Hobgoblins in the area where you use the brass key. It will sometimes repeatedly click on stuff already being attacked. Quote Link to comment Share on other sites More sharing options...
Juggles Posted July 14, 2016 Author Share Posted July 14, 2016 Sorry, meant to say Hobgoblins in the area where you use the brass key. It will sometimes repeatedly click on stuff already being attacked. Does it click on it when its not being attacked, but your character doesn't reach the monster before someone else attacks it? Or does it click on it even when its being attacked already? Quote Link to comment Share on other sites More sharing options...
DarkenedMatter Posted July 14, 2016 Share Posted July 14, 2016 Does it click on it when its not being attacked, but your character doesn't reach the monster before someone else attacks it? Or does it click on it even when its being attacked already? Does both occasionally. It's not frequent that it does it but usually when it does it will just keep clicking on it about 4-5 times and then run off to another. I'd say it may be the first one more often than the second one you mentioned. Quote Link to comment Share on other sites More sharing options...
gearing Posted July 15, 2016 Share Posted July 15, 2016 would you be able to add teleport support? or is it too much of a hassle?i am training in the area southwest of falador, it would be nice to tele once invy is full Quote Link to comment Share on other sites More sharing options...
Juggles Posted July 16, 2016 Author Share Posted July 16, 2016 would you be able to add teleport support? or is it too much of a hassle? i am training in the area southwest of falador, it would be nice to tele once invy is full I'll be adding this soon Quote Link to comment Share on other sites More sharing options...
gearing Posted July 16, 2016 Share Posted July 16, 2016 only tabs or runes too?:P Quote Link to comment Share on other sites More sharing options...
Juggles Posted July 16, 2016 Author Share Posted July 16, 2016 only tabs or runes too?:P Tabs only Quote Link to comment Share on other sites More sharing options...
gearing Posted July 16, 2016 Share Posted July 16, 2016 how to make the script to pick up noted iron ore but not unnoted, i am training at flesh crawlers:P also, can you somehow fix the bug when the bot is already under attack and it clicks on a differnt NPC Quote Link to comment Share on other sites More sharing options...
Juggles Posted July 16, 2016 Author Share Posted July 16, 2016 (edited) how to make the script to pick up noted iron ore but not unnoted, i am training at flesh crawlers:P also, can you somehow fix the bug when the bot is already under attack and it clicks on a differnt NPC The bot can't differentiate between noted and unnoted since they have the same name. That would require ID input which isn't coded for the bot. Edited July 16, 2016 by lg_juggles Quote Link to comment Share on other sites More sharing options...
gearing Posted July 16, 2016 Share Posted July 16, 2016 The bot can't differentiate between noted and unnoted since they have the same name. That would require ID input which isn't coded for the bot. can you add taverley dungeon to the places where to bot walks back?:P maybe falador wall shortcut too? Quote Link to comment Share on other sites More sharing options...
gearing Posted July 17, 2016 Share Posted July 17, 2016 (edited) also, i tried moss giants northwest of ardougne, the bot says [ERROR][bot #1][07/17 03:18:14 DE]: Error in bot executor!java.lang.NoClassDefFoundError: Could not initialize class org.osbot.lpT8 at org.osbot.Ec.IiiIiiiIiiiI(dl:150) at org.osbot.Ec.IiiIiiiIiiiI(dl:164) at org.osbot.jb.IIIiiiiIiIiI(yf:158) at org.osbot.rs07.event.WebWalkEvent.execute(fk:151) at org.osbot.rs07.event.EventExecutor$2.run(zm:13) at org.osbot.rs07.event.EventExecutor.execute(zm:174) at org.osbot.rs07.script.MethodProvider.execute(yl:356) at org.osbot.rs07.api.Walking.webWalk(pl:279) at GSScript.GSScript.onLoop(l:103) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(kn:194) at java.lang.Thread.run(Unknown Source) eg: it wont find its way to the bankp.s.: can you also add a food - free option? Edited July 17, 2016 by gearing 1 Quote Link to comment Share on other sites More sharing options...
Juggles Posted July 17, 2016 Author Share Posted July 17, 2016 also, i tried moss giants northwest of ardougne, the bot says [ERROR][bot #1][07/17 03:18:14 DE]: Error in bot executor! java.lang.NoClassDefFoundError: Could not initialize class org.osbot.lpT8 at org.osbot.Ec.IiiIiiiIiiiI(dl:150) at org.osbot.Ec.IiiIiiiIiiiI(dl:164) at org.osbot.jb.IIIiiiiIiIiI(yf:158) at org.osbot.rs07.event.WebWalkEvent.execute(fk:151) at org.osbot.rs07.event.EventExecutor$2.run(zm:13) at org.osbot.rs07.event.EventExecutor.execute(zm:174) at org.osbot.rs07.script.MethodProvider.execute(yl:356) at org.osbot.rs07.api.Walking.webWalk(pl:279) at GSScript.GSScript.onLoop(l:103) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(kn:194) at java.lang.Thread.run(Unknown Source) eg: it wont find its way to the bank p.s.: can you also add a food - free option? It supports whatever webWalk supports so that must not be coded. If you don't want to use food, just put one piece of food and it will work. Quote Link to comment Share on other sites More sharing options...
Pinky Posted July 17, 2016 Share Posted July 17, 2016 Honestly this script never works, It runs to random locations then bugs out. Quote Link to comment Share on other sites More sharing options...