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Perfect Woodcutter


Czar

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Yes I got it to work, it'll go live in update v93 within 24 hours. I copy + pasted the same code from the Motherlode Mine bot I have (shoutout, check out the bot here https://osbot.org/forum/topic/75171-perfect-motherlode-miner/) and it seems to work wonderfully.

We will officially be the first woodcutting bot to support this epic shortcut :doge: Though I did submit a request for the official osbot webwalker to support this soon too.

Also just hit 90 wc on my testing account which is nice :D (unrelated to fossil island btw)

WASjK0W.png

Edited by Czar
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7 hours ago, plofkop said:

bought the script a while ago, works perfectly! But what methode do you advice me to train 75 till 99 wc on? i dont care about the money just the xp/h and a low banrate. 

Legend, welcome back <3 glad you like it I'll keep adding more updates working on Sulliusceps no idea when it'll be ready though, just wanted to be the first wcer with that feature :doge: 

From 75 to 99 I recommend doing teaks at soul wars, or mahoganies at fossil island tree patch. We added the agility shortcut recently so it's super profitable too.

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14 hours ago, Czar said:

Legend, welcome back <3 glad you like it I'll keep adding more updates working on Sulliusceps no idea when it'll be ready though, just wanted to be the first wcer with that feature :doge: 

From 75 to 99 I recommend doing teaks at soul wars, or mahoganies at fossil island tree patch. We added the agility shortcut recently so it's super profitable too.

Awesome bro cant wait<3 keep up the good work!! Lovely scripts

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  • 2 weeks later...
  • 2 weeks later...

Hey Czar, bug report for ya. Edgeville doing Yew logs, bot gets stuck spam clicking the minimap to get to the southern yew tree near edgville after chopping the northern one down. I can see it is because the minimap clicking it does has the character move out of the building so it is now outside with the tree right next to him on the other side of the wall. Bot gets stuck spam clicking the minimap. This happened 2 mins into the script.

 

 

[INFO][09/01 12:45:47 PM]: Welcome to OSBot 2.6.51!
[INFO][09/01 12:45:55 PM]: Updated injection hooks for client revision : 207!
[DEBUG][Bot #1][09/01 12:45:55 PM]: Initializing mirror client bot...
[INFO][09/01 12:45:55 PM]: Started bot #1
[INFO][Bot #1][09/01 12:46:04 PM]: Initializing 39 API modules...
[INFO][09/01 12:47:28 PM]: Script list refreshed and loaded 15 scripts.
[INFO][Bot #1][09/01 12:47:33 PM]: Loaded 4 built-in random solvers!
[INFO][Bot #1][09/01 12:47:33 PM]: Initialising guided state setup...
[INFO][Bot #1][09/01 12:47:33 PM]:  ... done!
[INFO][Bot #1][09/01 12:47:33 PM]: Initialising modules...
[INFO][Bot #1][09/01 12:47:34 PM]: Item Definitions loaded: 26916
[INFO][Bot #1][09/01 12:47:34 PM]: Definitions loaded: 26916
[INFO][Bot #1][09/01 12:47:34 PM]: 20 modules loaded
[INFO][Bot #1][09/01 12:47:34 PM]: "eq_loaded" changed to "1"
[INFO][Bot #1][09/01 12:47:34 PM]:  ... done!
[ERROR][09/01 12:47:34 PM]: Uncaught exception!
java.lang.NullPointerException
    at org.pushingpixels.substance.internal.ui.SubstanceComboBoxUI.lambda$createPopup$2(SubstanceComboBoxUI.java:400)
    at java.awt.event.InvocationEvent.dispatch(Unknown Source)
    at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
    at java.awt.EventQueue.access$500(Unknown Source)
    at java.awt.EventQueue$3.run(Unknown Source)
    at java.awt.EventQueue$3.run(Unknown Source)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
    at java.awt.EventQueue.dispatchEvent(Unknown Source)
    at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
    at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
    at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
    at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
    at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
    at java.awt.EventDispatchThread.run(Unknown Source)
[INFO][Bot #1][09/01 12:47:36 PM]: "ab_move_mouse_outside" changed to "1"
[INFO][Bot #1][09/01 12:47:36 PM]: "force_web" changed to "1"
[INFO][Bot #1][09/01 12:47:36 PM]: "force_path" changed to "1"
[INFO][Bot #1][09/01 12:47:36 PM]: "g_walk_setting" changed to "100"
[INFO][Bot #1][09/01 12:47:36 PM]: We are in SDN mode, let's load via resources
[INFO][Bot #1][09/01 12:47:36 PM]: Banks added: [67]
[INFO][Bot #1][09/01 12:47:36 PM]: Teleport spells added: [14]
[INFO][Bot #1][09/01 12:47:36 PM]: Stronghold added
[INFO][Bot #1][09/01 12:47:36 PM]: Entrances added: [67]
[INFO][Bot #1][09/01 12:47:36 PM]: Agility shortcuts added: [15]
[INFO][Bot #1][09/01 12:47:36 PM]: Floors added: [35]
[INFO][Bot #1][09/01 12:47:36 PM]: Scenery added: [2]
[INFO][Bot #1][09/01 12:47:36 PM]: Carpet rides added: [4]
[INFO][Bot #1][09/01 12:47:36 PM]: Carpet rides added: [5]
[INFO][Bot #1][09/01 12:47:36 PM]: NPC teleports added: [1]
[INFO][Bot #1][09/01 12:47:36 PM]: Added al-kharid gate (payment)
[INFO][Bot #1][09/01 12:47:36 PM]: Added 14500 nodes to graph in [432ms].
[INFO][Bot #1][09/01 12:47:37 PM]: BreakManager: We will bot for 122 minute(s) and break for 70 minute(s)
[INFO][Bot #1][09/01 12:47:38 PM]: Yay!
[INFO][Bot #1][09/01 12:47:41 PM]:  2 actionpoints ready
[INFO][Bot #1][09/01 12:47:44 PM]: "ss_config_list" changed to "1"
[INFO][Bot #1][09/01 12:47:44 PM]: "ss_config_onscreen" changed to "0"
[INFO][Bot #1][09/01 12:47:44 PM]: "ss_config_map" changed to "0"
[INFO][Bot #1][09/01 12:47:44 PM]: "ss_config_travel" changed to "Walk"
[INFO][Bot #1][09/01 12:47:44 PM]: "pref_bank" changed to "Nearest"
[INFO][Bot #1][09/01 12:47:44 PM]: "ss_tree_choice" changed to "Yew"
[INFO][Bot #1][09/01 12:47:44 PM]: "ss_tree_location_tl_x" changed to "3084"
[INFO][Bot #1][09/01 12:47:44 PM]: "ss_tree_location_tl_y" changed to "3482"
[INFO][Bot #1][09/01 12:47:44 PM]: "ss_tree_location_tl_z" changed to "0"
[INFO][Bot #1][09/01 12:47:44 PM]: "ss_tree_location_br_x" changed to "3092"
[INFO][Bot #1][09/01 12:47:44 PM]: "ss_tree_location_br_y" changed to "3466"
[INFO][Bot #1][09/01 12:47:44 PM]: "ss_tree_location_br_z" changed to "0"
[INFO][Bot #1][09/01 12:47:44 PM]: "ss_bank_mode" changed to "1"
[INFO][Bot #1][09/01 12:47:44 PM]: "ss_loot_nest" changed to "0"
[INFO][Bot #1][09/01 12:47:44 PM]: "ss_dpa_special" changed to "0"
[INFO][Bot #1][09/01 12:47:44 PM]: "ab_move_mouse_outside" changed to "0"
[INFO][Bot #1][09/01 12:47:44 PM]: "ss_bank_junk_away" changed to "0"
[INFO][Bot #1][09/01 12:47:44 PM]: "ss_upgrade_axe" changed to "0"
[INFO][Bot #1][09/01 12:47:44 PM]: "ss_enable_shift_drop" changed to "0"
[INFO][Bot #1][09/01 12:47:44 PM]: "ss_get_axe" changed to "0"
[INFO][Bot #1][09/01 12:47:44 PM]: "ss_unav_hop" changed to "0"
[INFO][Bot #1][09/01 12:47:44 PM]: "ss_hop_allow_f2p" changed to "0"
[INFO][Bot #1][09/01 12:47:44 PM]: "ss_hop_allow_p2p" changed to "0"
[INFO][Bot #1][09/01 12:47:44 PM]: "ss_hop_delay" changed to "20"
[INFO][Bot #1][09/01 12:47:44 PM]: "stop_con_size" changed to "0"
[INFO][Bot #1][09/01 12:47:44 PM]: "ss_custom_breaks" changed to "0"
[INFO][Bot #1][09/01 12:47:44 PM]: "ss_bot_amount_minutes_1" changed to "30"
[INFO][Bot #1][09/01 12:47:44 PM]: "ss_bot_amount_minutes_2" changed to "60"
[INFO][Bot #1][09/01 12:47:44 PM]: "ss_break_amount_minutes_1" changed to "30"
[INFO][Bot #1][09/01 12:47:44 PM]: "ss_break_amount_minutes_2" changed to "60"
[INFO][Bot #1][09/01 12:47:44 PM]: "ss_break_idle_out" changed to "0"
[INFO][Bot #1][09/01 12:47:44 PM]: -- POST SETUP --
[INFO][Bot #1][09/01 12:47:44 PM]: Using OSBot's break system
[INFO][Bot #1][09/01 12:47:44 PM]: HAD TO GENERATE NEW AREA!!!!!!!!!@@@@@@@@@
[INFO][Bot #1][09/01 12:47:44 PM]: "ss_action_tile_x" changed to "3088"
[INFO][Bot #1][09/01 12:47:44 PM]: "ss_action_tile_y" changed to "3474"
[INFO][Bot #1][09/01 12:47:44 PM]: "ss_action_tile_z" changed to "0"
[INFO][Bot #1][09/01 12:47:44 PM]: Need to generate woodcutting location!
[INFO][Bot #1][09/01 12:47:47 PM]: We are using force_path right now, from [x=3094, y=3491, z=0], to: [x=3088, y=3474, z=0]
[INFO][Bot #1][09/01 12:47:47 PM]: getWalkDestinationSuh->[x=3088, y=3474, z=0]/ does not have an action.
[INFO][Bot #1][09/01 12:47:47 PM]: not near to [x=3088, y=3474, z=0] next point is: Source [x=3093, y=3489, z=0] -> [x=3095, y=3484, z=0].
[INFO][Bot #1][09/01 12:47:47 PM]: Next One: [x=3087, y=3469, z=0] (distance 23)
[INFO][Bot #1][09/01 12:47:47 PM]: Found next regional web tile!! : [x=3087, y=3469, z=0]
[INFO][Bot #1][09/01 12:47:47 PM]: Walking to: [x=3087, y=3469, z=0] distance: 23 and minimap: false
[INFO][Bot #1][09/01 12:47:47 PM]: "last_delay_name" changed to "PresetWalker: Wait 1s until destination exists 2"
[INFO][Bot #1][09/01 12:47:49 PM]: Walk results: True=[false]    Normal=[true]
[INFO][Bot #1][09/01 12:47:49 PM]: "last_delay_name" changed to "PresetWalker: Wait 1s until destination exists 3"
[INFO][Bot #1][09/01 12:47:50 PM]: Walk results: True=[true]    Normal=[true]
[INFO][Bot #1][09/01 12:47:50 PM]:  walk_suh_result true to: [x=3088, y=3474, z=0]
[INFO][Bot #1][09/01 12:47:50 PM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1"
[INFO][Bot #1][09/01 12:47:51 PM]: Waiting until we stop moving...
[INFO][Bot #1][09/01 12:47:52 PM]: Waiting until we stop moving...
[INFO][Bot #1][09/01 12:47:53 PM]: Waiting until we stop moving...
[INFO][Bot #1][09/01 12:47:54 PM]: Waiting until we stop moving...
[INFO][Bot #1][09/01 12:47:55 PM]: "last_delay_name" changed to "Waiting up to 4s to start animating"
[INFO][Bot #1][09/01 12:48:03 PM]: Animated! Let's start sleeping...
[INFO][Bot #1][09/01 12:48:05 PM]: Waiting until we stop animating now...
[INFO][Bot #1][09/01 12:48:05 PM]: WOOT!
[INFO][Bot #1][09/01 12:48:05 PM]: "chop_count" changed to "0"
[INFO][Bot #1][09/01 12:48:05 PM]: "chop_count" changed to "1"
[INFO][Bot #1][09/01 12:48:05 PM]: "item_counter" changed to "0"
[INFO][Bot #1][09/01 12:48:05 PM]: "item_counter" changed to "1"
[INFO][Bot #1][09/01 12:48:09 PM]: "chop_count" changed to "2"
[INFO][Bot #1][09/01 12:48:09 PM]: "item_counter" changed to "2"
[INFO][Bot #1][09/01 12:48:24 PM]: "chop_count" changed to "3"
[INFO][Bot #1][09/01 12:48:24 PM]: "item_counter" changed to "3"
[INFO][Bot #1][09/01 12:48:26 PM]: "chop_count" changed to "4"
[INFO][Bot #1][09/01 12:48:26 PM]: "item_counter" changed to "4"
[INFO][Bot #1][09/01 12:48:48 PM]: "chop_count" changed to "5"
[INFO][Bot #1][09/01 12:48:48 PM]: "item_counter" changed to "5"
[INFO][Bot #1][09/01 12:49:07 PM]: "chop_count" changed to "6"
[INFO][Bot #1][09/01 12:49:07 PM]: "item_counter" changed to "6"
[INFO][Bot #1][09/01 12:49:13 PM]: Animated! Let's start sleeping...
[INFO][Bot #1][09/01 12:49:23 PM]: Waiting until we stop animating now...
[INFO][Bot #1][09/01 12:49:55 PM]: "chop_count" changed to "7"
[INFO][Bot #1][09/01 12:49:55 PM]: "item_counter" changed to "7"
 

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