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bruhoh

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Everything posted by bruhoh

  1. Bug report for you, Czar. I love your fighter script and use it every day I'm pretty sure the teleport to bank option does not work. I've selected Teleport Tabs and then Varrock tabs, and while the bot does withdraw them from teh bank, it doesn't use them to tele back out to the bank. Here's my config: ss_save_bounds 0 ss_allow_multicombat 0 prayer_normal_mode 0 aio_fighter_attack_delay 1 ss_antifire_at_fight 0 ale_name_extended 0 ss_slaughter 0 ss_slayer_ice_cooler 0 aio_fighter_special_wait 0 ss_cannonball_range_2 15 ss_planner_auto_upgrade 0 eat_for_space 1 ss_bury_outside_combat 0 only_loot_target 0 ss_cannonball_range_1 15 ss_test_stop_combat_2 0 stop_con_size 0 ss_move_mouse_outside 0 alert_inactivity 0 ss_superior_slayer 0 ss_magic_mode 0 level_task_mode 0 ss_hop_world 1 alert_allow_beep 0 b2p_spell_mode 0 ss_safespot_range 0 loot_item_alch_3 0 loot_item_alch_2 0 loot_item_alch_5 0 loot_item_alch_4 0 ss_test_stop_combat 0 npc_cb_0 0 loot_item_alch_1 0 loot_item_alch_0 0 bank_item_block_0 0 ss_smart_safespot 0 enable_loot_arrows 0 bank_item_block_1 0 loot_item_id_3 9142 loot_item_id_4 561 enable_bone_bury 0 loot_item_id_5 11941 ss_npc_tile_dist 0 ss_pot_while_combat 0 loot_item_id_0 207 ss_fightzone_stay 0 ss_spec_min_target_hp 40 loot_item_id_1 563 ss_antifire_mode 0 loot_item_id_2 888 alert_at_bank 0 ss_hop_world_p2p 1 ss_konar_droptable 0 ss_equip_travel_bank 0 ss_magic_autocast 0 no_loot_arrows_combat 0 ss_ov_potion_cb 0 ss_b2p_wait_food 0 pref_bank nearest ranging_mode 0 ss_bank_equip_slot_6 1 bank_item_id_0 361 ss_bank_equip_slot_7 0 bank_item_id_1 8007 ss_bank_equip_slot_8 0 ss_save_safespot 0 ss_bank_equip_slot_9 0 ss_safespot_priority 0 ss_avoid_response_combat 0 walk_fight_1 walk ss_afk_mode 0 ss_bank_equip_slot_0 0 ss_bank_equip_slot_1 0 enable_special_attacks 0 ss_bank_equip_slot_2 1 ss_guthans_mode 0 ss_bank_equip_slot_3 1 ss_bank_equip_slot_4 1 ss_bank_equip_slot_5 1 walk_bank_1 Varrock_teleport prioritize_loot 0 ss_allow_wildy 0 walk_bank_0 Teleport_tab ss_eat_full_banking 1 loot_list_size 6 bank_list_size 2 ss_reattack_target 0 ss_expeditious 0 ss_default_equip_slot_6 Rune_platelegs ss_deathwalk_mode 0 ss_default_equip_slot_5 Rune_kiteshield ss_cannon_mode 0 ss_eat_bounds_2 65 ss_eat_bounds_1 45 ss_equip_travel_fight 0 loot_item_value 2000 ss_save_break_tile 0 ss_break_at_bank 0 alert_at_logout 0 ss_custom_break_tile 0 bank_item_amount_1 2 bank_item_amount_0 3 ss_wildy_emergency_tele 0 ss_only_my_npcs 0 ss_allow_pray_altar 0 unreachable 0 ss_slayer_bag_of_salt 0 ss_wait_loot 0 ss_allow_spec_below_health 0 ss_fight_with_cannon 0 ss_eq_when_possible 0 bank_mode 1 ss_loot_single_ammo 0 ss_default_equip_slot_4 Rune_chainbody ss_bank_equip_slot_10 0 ss_default_equip_slot_3 Rune_scimitar bank_condition No_food_or_loot_full ss_eat_before_loot 0 ss_default_equip_slot_2 Amulet_of_power loot_in_combat 0 ss_stopcon_safe 0 ss_spec_my_health 30 ss_hop_world_f2p 0 ss_lootbag_mode 0 alert_random_event 0 telegrab_loot 0 alert_name_called 0 ss_allow_spec_npc_health 0 npc_name_0 Chaos_Druid ss_real_distance 0 prayer_flick_mode 0 ab_override_random 0 ss_hop_condition_a 3 ss_slayer_rockhammer 0 ss_hop_condition_b 20 ss_hop_condition_c 0 ss_hop_condition_d 0 npc_list_size 1 ss_return_safespot_no_loot 1 ab_mouse_outside 0 ss_save_cannon_tile 0 ss_fightzone_loot 0 ss_b2p_mode 0 ss_return_safespot_combat 0 Thank you in advance!
  2. Hey Czar, long time fan of yours. I think I have a bug report for you. Doing mithril bolt ranged, and have ranged mode, loot ammo, wait for loot to appear, no looting arrows in combat enabled. However it keeps looting arrows while in combat anyways, as soon as even one bolt drops. Seems the 'no looting in combat' checkbox isn't doing what it's supposed to. I want it to pick up some mithril bolts but maybe just in larger chunks between kills, not immediately looting every bolt that falls. TIA Here is my config. Thanks in advance, I've probably logged 1k hours on your fighter script Cheers mate ss_save_bounds 0 ss_allow_multicombat 0 prayer_normal_mode 0 aio_fighter_attack_delay 1 ss_antifire_at_fight 0 ale_name_extended 0 ss_slaughter 0 ss_slayer_ice_cooler 0 aio_fighter_special_wait 0 ss_cannonball_range_2 15 ss_planner_auto_upgrade 0 eat_for_space 1 ss_bury_outside_combat 0 only_loot_target 0 ss_cannonball_range_1 15 ss_test_stop_combat_2 0 stop_con_size 0 ss_move_mouse_outside 0 alert_inactivity 0 ss_superior_slayer 0 ss_magic_mode 0 level_task_mode 0 ss_hop_world 1 alert_allow_beep 0 b2p_spell_mode 0 ss_safespot_range 0 loot_item_alch_3 0 loot_item_alch_2 0 ss_test_stop_combat 0 npc_cb_0 0 loot_item_alch_1 0 loot_item_alch_0 0 bank_item_block_0 0 ss_smart_safespot 0 enable_loot_arrows 1 bank_item_block_1 0 loot_item_id_3 9142 enable_bone_bury 0 ss_npc_tile_dist 0 ss_pot_while_combat 0 loot_item_id_0 207 ss_fightzone_stay 0 ss_spec_min_target_hp 40 loot_item_id_1 563 ss_antifire_mode 0 loot_item_id_2 888 alert_at_bank 0 ss_hop_world_p2p 1 ss_konar_droptable 0 ss_equip_travel_bank 0 ss_magic_autocast 0 no_loot_arrows_combat 1 ss_ov_potion_cb 0 ss_b2p_wait_food 0 pref_bank nearest ss_default_equip_slot_10 Mithril_bolts ranging_mode 1 ss_bank_equip_slot_6 1 bank_item_id_0 329 ss_bank_equip_slot_7 1 bank_item_id_1 11941 ss_bank_equip_slot_8 0 ss_save_safespot 0 ss_bank_equip_slot_9 0 ss_safespot_priority 0 ss_avoid_response_combat 0 walk_fight_1 walk ss_afk_mode 0 ss_bank_equip_slot_0 1 ss_bank_equip_slot_1 1 enable_special_attacks 0 ss_bank_equip_slot_2 1 ss_guthans_mode 0 ss_bank_equip_slot_3 1 ss_bank_equip_slot_4 1 ss_bank_equip_slot_5 1 prioritize_loot 0 ss_allow_wildy 0 walk_bank_0 walk ss_eat_full_banking 1 loot_list_size 4 bank_list_size 2 ss_reattack_target 0 ss_expeditious 0 ss_default_equip_slot_7 Green_d'hide_vambraces ss_default_equip_slot_6 Green_d'hide_chaps ss_deathwalk_mode 0 ss_default_equip_slot_5 Rune_kiteshield ss_cannon_mode 0 ss_eat_bounds_2 65 ss_eat_bounds_1 45 ss_equip_travel_fight 0 loot_item_value 5000 ss_save_break_tile 0 ss_break_at_bank 0 alert_at_logout 0 ss_custom_break_tile 0 bank_item_amount_1 1 bank_item_amount_0 5 ss_wildy_emergency_tele 0 ss_only_my_npcs 0 ss_allow_pray_altar 0 unreachable 0 ss_slayer_bag_of_salt 0 ss_wait_loot 1 ss_allow_spec_below_health 0 ss_fight_with_cannon 0 ss_eq_when_possible 0 bank_mode 1 ss_loot_single_ammo 0 ss_default_equip_slot_4 Hardleather_body ss_bank_equip_slot_10 1 ss_default_equip_slot_3 Mithril_crossbow bank_condition No_food_or_loot_full ss_eat_before_loot 0 ss_default_equip_slot_2 Amulet_of_accuracy ss_default_equip_slot_1 Blue_cape loot_in_combat 0 ss_default_equip_slot_0 Coif ss_stopcon_safe 0 ss_spec_my_health 30 ss_hop_world_f2p 0 ss_lootbag_mode 1 alert_random_event 0 telegrab_loot 0 alert_name_called 0 ss_allow_spec_npc_health 0 npc_name_0 Chaos_Druid ss_real_distance 0 prayer_flick_mode 0 ab_override_random 0 ss_hop_condition_a 3 ss_slayer_rockhammer 0 ss_hop_condition_b 20 ss_hop_condition_c 0 ss_hop_condition_d 0 npc_list_size 1 ss_return_safespot_no_loot 1 ab_mouse_outside 0 ss_save_cannon_tile 0 ss_fightzone_loot 0 ss_b2p_mode 0 ss_return_safespot_combat 0
  3. Hey Czar this is one of my favorite scripts of yours. Went to turn it on today after the update, looks like it is broken. At least it won't move into the mine when starting it in Falador. at org.osbot.rs07.event.EventExecutor.execute(eg:226) at org.osbot.rs07.api.ui.RS2Widget.interact(gh:757) at org.osbot.rs07.api.Widgets.intertact(em:527) at org.osbot.rs07.api.Settings.setRunning(ym:336) at org.osbot.rs07.event.WebWalkEvent.execute(ah:716) at org.osbot.rs07.event.EventExecutor.iIiiIiIiIii(eg:229) at org.osbot.rs07.event.EventExecutor.execute(eg:226) at org.osbot.rs07.script.MethodProvider.execute(xe:581) at org.osbot.rs07.api.Walking.webWalk(vn:234) at c.x.x.NUl.E(tu:534) at c.x.x.NUl.j(tu:26) at c.x.x.NUl.onLoop(tu:240) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(vm:235) at java.lang.Thread.run(Unknown Source) [INFO][Bot #1][09/08 08:48:00 AM]: Shutting down script background executors [INFO][Bot #1][09/08 08:48:21 AM]: Terminating script Perfect Motherlode... [INFO][Bot #1][09/08 08:48:21 AM]: Attempting to save leaderboards... [INFO][Bot #1][09/08 08:48:21 AM]: Sending leaderboard data... [INFO][Bot #1][09/08 08:48:21 AM]: Got a success... [INFO][Bot #1][09/08 08:48:21 AM]: Script Perfect Motherlode has exited! [INFO][09/08 08:48:23 AM]: Script list refreshed and loaded 15 scripts. [INFO][Bot #1][09/08 08:48:29 AM]: Loaded 4 built-in random solvers! [INFO][Bot #1][09/08 08:48:29 AM]: Initialising guided state setup... [INFO][Bot #1][09/08 08:48:29 AM]: ... done! [INFO][Bot #1][09/08 08:48:29 AM]: Initialising modules... [INFO][Bot #1][09/08 08:48:29 AM]: Item Definitions loaded: 26916 [INFO][Bot #1][09/08 08:48:29 AM]: Definitions loaded: 26916 [INFO][Bot #1][09/08 08:48:29 AM]: 20 modules loaded [INFO][Bot #1][09/08 08:48:29 AM]: "eq_loaded" changed to "1" [INFO][Bot #1][09/08 08:48:29 AM]: ... done! [INFO][Bot #1][09/08 08:48:29 AM]: Launching setup window... [INFO][Bot #1][09/08 08:48:30 AM]: .. success! [INFO][Bot #1][09/08 08:48:30 AM]: Loading script... [INFO][Bot #1][09/08 08:48:30 AM]: We are in SDN mode, let's load via resources [INFO][Bot #1][09/08 08:48:30 AM]: Banks added: [67] [INFO][Bot #1][09/08 08:48:30 AM]: Teleport spells added: [14] [INFO][Bot #1][09/08 08:48:30 AM]: Stronghold added [INFO][Bot #1][09/08 08:48:30 AM]: Entrances added: [67] [INFO][Bot #1][09/08 08:48:30 AM]: Agility shortcuts added: [15] [INFO][Bot #1][09/08 08:48:30 AM]: Floors added: [35] [INFO][Bot #1][09/08 08:48:30 AM]: Scenery added: [2] [INFO][Bot #1][09/08 08:48:30 AM]: Carpet rides added: [4] [INFO][Bot #1][09/08 08:48:30 AM]: Carpet rides added: [5] [INFO][Bot #1][09/08 08:48:30 AM]: NPC teleports added: [1] [INFO][Bot #1][09/08 08:48:30 AM]: Added al-kharid gate (payment) [INFO][Bot #1][09/08 08:48:30 AM]: Added 14500 nodes to graph in [265ms]. [INFO][Bot #1][09/08 08:48:30 AM]: "g_walk_setting" changed to "2" [INFO][Bot #1][09/08 08:48:30 AM]: 5 actionpoints ready [INFO][Bot #1][09/08 08:48:30 AM]: "ss_deposit_junk" changed to "1" [INFO][Bot #1][09/08 08:48:30 AM]: "ss_max_ore" changed to "162" [INFO][Bot #1][09/08 08:48:30 AM]: "ss_suh_walk_last" changed to "1" [INFO][Bot #1][09/08 08:48:30 AM]: "ss_suh_cv" changed to "1" [INFO][Bot #1][09/08 08:48:30 AM]: "invisible_ore" changed to "0" [INFO][Bot #1][09/08 08:48:34 AM]: BreakManager: We will bot for 66 minute(s) and break for 115 minute(s) [INFO][Bot #1][09/08 08:48:35 AM]: Loading profile: (upper lvl.txt) [INFO][Bot #1][09/08 08:48:35 AM]: Cleared setup. [INFO][Bot #1][09/08 08:48:35 AM]: Attempting to activate profile (upper lvl.txt)... [INFO][Bot #1][09/08 08:48:35 AM]: "ss_strut_end" changed to "0" [INFO][Bot #1][09/08 08:48:35 AM]: "ab_move_mouse_outside" changed to "0" [INFO][Bot #1][09/08 08:48:35 AM]: "ab_longer_delays" changed to "1" [INFO][Bot #1][09/08 08:48:35 AM]: "ss_low_res" changed to "0" [INFO][Bot #1][09/08 08:48:35 AM]: "ss_upper_mode" changed to "1" [INFO][Bot #1][09/08 08:48:35 AM]: "ss_force_sector" changed to "0" [INFO][Bot #1][09/08 08:48:35 AM]: "ss_hop_worlds" changed to "0" [INFO][Bot #1][09/08 08:48:35 AM]: "ss_prewalk_sack" changed to "1" [INFO][Bot #1][09/08 08:48:35 AM]: "aa_mlm_agility_shortcut" changed to "0" [INFO][Bot #1][09/08 08:48:35 AM]: "ss_repair_mode" changed to "0" [INFO][Bot #1][09/08 08:48:35 AM]: "ss_deposit_all" changed to "1" [INFO][Bot #1][09/08 08:48:35 AM]: "ss_anti_idle" changed to "1" [INFO][Bot #1][09/08 08:48:35 AM]: "ss_dpa_special" changed to "0" [INFO][Bot #1][09/08 08:48:35 AM]: "ss_target_ore_sack" changed to "81" [INFO][Bot #1][09/08 08:48:35 AM]: "ab_antipattern" changed to "1" [INFO][Bot #1][09/08 08:48:35 AM]: "ss_avoid_players" changed to "1" [INFO][Bot #1][09/08 08:48:35 AM]: "ss_drop_gems" changed to "0" [INFO][Bot #1][09/08 08:48:35 AM]: "ss_direct_walk" changed to "0" [INFO][Bot #1][09/08 08:48:35 AM]: "ss_chosen_mine" changed to "0" [INFO][Bot #1][09/08 08:48:35 AM]: "ss_grab_pickaxe" changed to "0" [INFO][Bot #1][09/08 08:48:35 AM]: "ss_drop_hammer" changed to "0" [INFO][Bot #1][09/08 08:48:35 AM]: "ss_random_strut" changed to "1" [INFO][Bot #1][09/08 08:48:35 AM]: "ss_forgetful_mode" changed to "0" [INFO][Bot #1][09/08 08:48:35 AM]: "ss_buy_sack_and_stop" changed to "0" [INFO][Bot #1][09/08 08:48:35 AM]: "ab_mlm_more_rockfalls" changed to "0" [INFO][Bot #1][09/08 08:48:35 AM]: "ss_random_sector" changed to "1" [INFO][Bot #1][09/08 08:48:35 AM]: "ss_deposit_box" changed to "0" [INFO][Bot #1][09/08 08:48:35 AM]: "ss_multi_ore_mode" changed to "0" [INFO][Bot #1][09/08 08:48:38 AM]: De-activating low resources mode & loading fonts/images... [INFO][Bot #1][09/08 08:48:38 AM]: Loading fonts since we're not using low resources mode... [INFO][Bot #1][09/08 08:48:40 AM]: Yay! [INFO][Bot #1][09/08 08:48:43 AM]: Turning off agility shortcut since we have upper floor enabled. [INFO][Bot #1][09/08 08:48:43 AM]: Using normal breaks. [INFO][Bot #1][09/08 08:48:43 AM]: "setup_ready" changed to "1" [INFO][Bot #1][09/08 08:48:43 AM]: "ss_break_amount_minutes_2" changed to "90" [INFO][Bot #1][09/08 08:48:43 AM]: "ss_break_amount_minutes_1" changed to "15" [INFO][Bot #1][09/08 08:48:43 AM]: "ss_bot_amount_minutes_1" changed to "60" [INFO][Bot #1][09/08 08:48:43 AM]: "ss_bot_amount_minutes_2" changed to "220" [INFO][Bot #1][09/08 08:48:43 AM]: "ss_custom_breaks" changed to "0" [INFO][Bot #1][09/08 08:48:43 AM]: Using normal breaks. [INFO][Bot #1][09/08 08:48:43 AM]: "available_ore" changed to "0" [INFO][Bot #1][09/08 08:48:43 AM]: Looks like we're not in the motherlode mine, let's go now! [ERROR][Bot #1][09/08 08:48:43 AM]: Error in bot executor or from Error class (and not Exception)! java.lang.AbstractMethodError: client.emu.EmuClient.getMenuAction()[Ljava/lang/String; at org.osbot.rs07.api.Menu.getMenu(oe:189) at org.osbot.rs07.api.Menu.getMenuIndex(oe:247) at org.osbot.rs07.api.Menu.getMenuIndex(oe:181) at org.osbot.rs07.event.InteractionEvent.iIIiiiiIiIi(bl:368) at org.osbot.rs07.event.InteractionEvent.iIIiiiiIiIi(bl:554) at org.osbot.rs07.event.InteractionEvent.execute(bl:596) at org.osbot.rs07.event.EventExecutor.iIiiIiIiIii(eg:229) at org.osbot.rs07.event.EventExecutor.execute(eg:226) at org.osbot.rs07.api.ui.RS2Widget.interact(gh:757) at org.osbot.rs07.api.Widgets.intertact(em:527) at org.osbot.rs07.api.Settings.setRunning(ym:336) at org.osbot.rs07.event.WebWalkEvent.execute(ah:716) at org.osbot.rs07.event.EventExecutor.iIiiIiIiIii(eg:229) at org.osbot.rs07.event.EventExecutor.execute(eg:226) at org.osbot.rs07.script.MethodProvider.execute(xe:581) at org.osbot.rs07.api.Walking.webWalk(vn:234) at c.x.x.NUl.E(tu:534) at c.x.x.NUl.j(tu:26) at c.x.x.NUl.onLoop(tu:240) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(vm:235) at java.lang.Thread.run(Unknown Source) [INFO][Bot #1][09/08 08:48:43 AM]: Shutting down script background executors [INFO][Bot #1][09/08 08:49:05 AM]: Terminating script Perfect Motherlode... [INFO][Bot #1][09/08 08:49:06 AM]: Attempting to save leaderboards... [INFO][Bot #1][09/08 08:49:06 AM]: Sending leaderboard data... [INFO][Bot #1][09/08 08:49:06 AM]: Got a success... [INFO][Bot #1][09/08 08:49:06 AM]: Script Perfect Motherlode has exited!
  4. Hey Czar, bug report for ya. Edgeville doing Yew logs, bot gets stuck spam clicking the minimap to get to the southern yew tree near edgville after chopping the northern one down. I can see it is because the minimap clicking it does has the character move out of the building so it is now outside with the tree right next to him on the other side of the wall. Bot gets stuck spam clicking the minimap. This happened 2 mins into the script. [INFO][09/01 12:45:47 PM]: Welcome to OSBot 2.6.51! [INFO][09/01 12:45:55 PM]: Updated injection hooks for client revision : 207! [DEBUG][Bot #1][09/01 12:45:55 PM]: Initializing mirror client bot... [INFO][09/01 12:45:55 PM]: Started bot #1 [INFO][Bot #1][09/01 12:46:04 PM]: Initializing 39 API modules... [INFO][09/01 12:47:28 PM]: Script list refreshed and loaded 15 scripts. [INFO][Bot #1][09/01 12:47:33 PM]: Loaded 4 built-in random solvers! [INFO][Bot #1][09/01 12:47:33 PM]: Initialising guided state setup... [INFO][Bot #1][09/01 12:47:33 PM]: ... done! [INFO][Bot #1][09/01 12:47:33 PM]: Initialising modules... [INFO][Bot #1][09/01 12:47:34 PM]: Item Definitions loaded: 26916 [INFO][Bot #1][09/01 12:47:34 PM]: Definitions loaded: 26916 [INFO][Bot #1][09/01 12:47:34 PM]: 20 modules loaded [INFO][Bot #1][09/01 12:47:34 PM]: "eq_loaded" changed to "1" [INFO][Bot #1][09/01 12:47:34 PM]: ... done! [ERROR][09/01 12:47:34 PM]: Uncaught exception! java.lang.NullPointerException at org.pushingpixels.substance.internal.ui.SubstanceComboBoxUI.lambda$createPopup$2(SubstanceComboBoxUI.java:400) at java.awt.event.InvocationEvent.dispatch(Unknown Source) at java.awt.EventQueue.dispatchEventImpl(Unknown Source) at java.awt.EventQueue.access$500(Unknown Source) at java.awt.EventQueue$3.run(Unknown Source) at java.awt.EventQueue$3.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source) [INFO][Bot #1][09/01 12:47:36 PM]: "ab_move_mouse_outside" changed to "1" [INFO][Bot #1][09/01 12:47:36 PM]: "force_web" changed to "1" [INFO][Bot #1][09/01 12:47:36 PM]: "force_path" changed to "1" [INFO][Bot #1][09/01 12:47:36 PM]: "g_walk_setting" changed to "100" [INFO][Bot #1][09/01 12:47:36 PM]: We are in SDN mode, let's load via resources [INFO][Bot #1][09/01 12:47:36 PM]: Banks added: [67] [INFO][Bot #1][09/01 12:47:36 PM]: Teleport spells added: [14] [INFO][Bot #1][09/01 12:47:36 PM]: Stronghold added [INFO][Bot #1][09/01 12:47:36 PM]: Entrances added: [67] [INFO][Bot #1][09/01 12:47:36 PM]: Agility shortcuts added: [15] [INFO][Bot #1][09/01 12:47:36 PM]: Floors added: [35] [INFO][Bot #1][09/01 12:47:36 PM]: Scenery added: [2] [INFO][Bot #1][09/01 12:47:36 PM]: Carpet rides added: [4] [INFO][Bot #1][09/01 12:47:36 PM]: Carpet rides added: [5] [INFO][Bot #1][09/01 12:47:36 PM]: NPC teleports added: [1] [INFO][Bot #1][09/01 12:47:36 PM]: Added al-kharid gate (payment) [INFO][Bot #1][09/01 12:47:36 PM]: Added 14500 nodes to graph in [432ms]. [INFO][Bot #1][09/01 12:47:37 PM]: BreakManager: We will bot for 122 minute(s) and break for 70 minute(s) [INFO][Bot #1][09/01 12:47:38 PM]: Yay! [INFO][Bot #1][09/01 12:47:41 PM]: 2 actionpoints ready [INFO][Bot #1][09/01 12:47:44 PM]: "ss_config_list" changed to "1" [INFO][Bot #1][09/01 12:47:44 PM]: "ss_config_onscreen" changed to "0" [INFO][Bot #1][09/01 12:47:44 PM]: "ss_config_map" changed to "0" [INFO][Bot #1][09/01 12:47:44 PM]: "ss_config_travel" changed to "Walk" [INFO][Bot #1][09/01 12:47:44 PM]: "pref_bank" changed to "Nearest" [INFO][Bot #1][09/01 12:47:44 PM]: "ss_tree_choice" changed to "Yew" [INFO][Bot #1][09/01 12:47:44 PM]: "ss_tree_location_tl_x" changed to "3084" [INFO][Bot #1][09/01 12:47:44 PM]: "ss_tree_location_tl_y" changed to "3482" [INFO][Bot #1][09/01 12:47:44 PM]: "ss_tree_location_tl_z" changed to "0" [INFO][Bot #1][09/01 12:47:44 PM]: "ss_tree_location_br_x" changed to "3092" [INFO][Bot #1][09/01 12:47:44 PM]: "ss_tree_location_br_y" changed to "3466" [INFO][Bot #1][09/01 12:47:44 PM]: "ss_tree_location_br_z" changed to "0" [INFO][Bot #1][09/01 12:47:44 PM]: "ss_bank_mode" changed to "1" [INFO][Bot #1][09/01 12:47:44 PM]: "ss_loot_nest" changed to "0" [INFO][Bot #1][09/01 12:47:44 PM]: "ss_dpa_special" changed to "0" [INFO][Bot #1][09/01 12:47:44 PM]: "ab_move_mouse_outside" changed to "0" [INFO][Bot #1][09/01 12:47:44 PM]: "ss_bank_junk_away" changed to "0" [INFO][Bot #1][09/01 12:47:44 PM]: "ss_upgrade_axe" changed to "0" [INFO][Bot #1][09/01 12:47:44 PM]: "ss_enable_shift_drop" changed to "0" [INFO][Bot #1][09/01 12:47:44 PM]: "ss_get_axe" changed to "0" [INFO][Bot #1][09/01 12:47:44 PM]: "ss_unav_hop" changed to "0" [INFO][Bot #1][09/01 12:47:44 PM]: "ss_hop_allow_f2p" changed to "0" [INFO][Bot #1][09/01 12:47:44 PM]: "ss_hop_allow_p2p" changed to "0" [INFO][Bot #1][09/01 12:47:44 PM]: "ss_hop_delay" changed to "20" [INFO][Bot #1][09/01 12:47:44 PM]: "stop_con_size" changed to "0" [INFO][Bot #1][09/01 12:47:44 PM]: "ss_custom_breaks" changed to "0" [INFO][Bot #1][09/01 12:47:44 PM]: "ss_bot_amount_minutes_1" changed to "30" [INFO][Bot #1][09/01 12:47:44 PM]: "ss_bot_amount_minutes_2" changed to "60" [INFO][Bot #1][09/01 12:47:44 PM]: "ss_break_amount_minutes_1" changed to "30" [INFO][Bot #1][09/01 12:47:44 PM]: "ss_break_amount_minutes_2" changed to "60" [INFO][Bot #1][09/01 12:47:44 PM]: "ss_break_idle_out" changed to "0" [INFO][Bot #1][09/01 12:47:44 PM]: -- POST SETUP -- [INFO][Bot #1][09/01 12:47:44 PM]: Using OSBot's break system [INFO][Bot #1][09/01 12:47:44 PM]: HAD TO GENERATE NEW AREA!!!!!!!!!@@@@@@@@@ [INFO][Bot #1][09/01 12:47:44 PM]: "ss_action_tile_x" changed to "3088" [INFO][Bot #1][09/01 12:47:44 PM]: "ss_action_tile_y" changed to "3474" [INFO][Bot #1][09/01 12:47:44 PM]: "ss_action_tile_z" changed to "0" [INFO][Bot #1][09/01 12:47:44 PM]: Need to generate woodcutting location! [INFO][Bot #1][09/01 12:47:47 PM]: We are using force_path right now, from [x=3094, y=3491, z=0], to: [x=3088, y=3474, z=0] [INFO][Bot #1][09/01 12:47:47 PM]: getWalkDestinationSuh->[x=3088, y=3474, z=0]/ does not have an action. [INFO][Bot #1][09/01 12:47:47 PM]: not near to [x=3088, y=3474, z=0] next point is: Source [x=3093, y=3489, z=0] -> [x=3095, y=3484, z=0]. [INFO][Bot #1][09/01 12:47:47 PM]: Next One: [x=3087, y=3469, z=0] (distance 23) [INFO][Bot #1][09/01 12:47:47 PM]: Found next regional web tile!! : [x=3087, y=3469, z=0] [INFO][Bot #1][09/01 12:47:47 PM]: Walking to: [x=3087, y=3469, z=0] distance: 23 and minimap: false [INFO][Bot #1][09/01 12:47:47 PM]: "last_delay_name" changed to "PresetWalker: Wait 1s until destination exists 2" [INFO][Bot #1][09/01 12:47:49 PM]: Walk results: True=[false] Normal=[true] [INFO][Bot #1][09/01 12:47:49 PM]: "last_delay_name" changed to "PresetWalker: Wait 1s until destination exists 3" [INFO][Bot #1][09/01 12:47:50 PM]: Walk results: True=[true] Normal=[true] [INFO][Bot #1][09/01 12:47:50 PM]: walk_suh_result true to: [x=3088, y=3474, z=0] [INFO][Bot #1][09/01 12:47:50 PM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1" [INFO][Bot #1][09/01 12:47:51 PM]: Waiting until we stop moving... [INFO][Bot #1][09/01 12:47:52 PM]: Waiting until we stop moving... [INFO][Bot #1][09/01 12:47:53 PM]: Waiting until we stop moving... [INFO][Bot #1][09/01 12:47:54 PM]: Waiting until we stop moving... [INFO][Bot #1][09/01 12:47:55 PM]: "last_delay_name" changed to "Waiting up to 4s to start animating" [INFO][Bot #1][09/01 12:48:03 PM]: Animated! Let's start sleeping... [INFO][Bot #1][09/01 12:48:05 PM]: Waiting until we stop animating now... [INFO][Bot #1][09/01 12:48:05 PM]: WOOT! [INFO][Bot #1][09/01 12:48:05 PM]: "chop_count" changed to "0" [INFO][Bot #1][09/01 12:48:05 PM]: "chop_count" changed to "1" [INFO][Bot #1][09/01 12:48:05 PM]: "item_counter" changed to "0" [INFO][Bot #1][09/01 12:48:05 PM]: "item_counter" changed to "1" [INFO][Bot #1][09/01 12:48:09 PM]: "chop_count" changed to "2" [INFO][Bot #1][09/01 12:48:09 PM]: "item_counter" changed to "2" [INFO][Bot #1][09/01 12:48:24 PM]: "chop_count" changed to "3" [INFO][Bot #1][09/01 12:48:24 PM]: "item_counter" changed to "3" [INFO][Bot #1][09/01 12:48:26 PM]: "chop_count" changed to "4" [INFO][Bot #1][09/01 12:48:26 PM]: "item_counter" changed to "4" [INFO][Bot #1][09/01 12:48:48 PM]: "chop_count" changed to "5" [INFO][Bot #1][09/01 12:48:48 PM]: "item_counter" changed to "5" [INFO][Bot #1][09/01 12:49:07 PM]: "chop_count" changed to "6" [INFO][Bot #1][09/01 12:49:07 PM]: "item_counter" changed to "6" [INFO][Bot #1][09/01 12:49:13 PM]: Animated! Let's start sleeping... [INFO][Bot #1][09/01 12:49:23 PM]: Waiting until we stop animating now... [INFO][Bot #1][09/01 12:49:55 PM]: "chop_count" changed to "7" [INFO][Bot #1][09/01 12:49:55 PM]: "item_counter" changed to "7"
  5. Hey Czar. I think I have another bug report for ya. I have fighter set to kill Chaos Druids on p2p worlds in edgeville dungeon. When the bot gets to the wilderness gate and sees the wilderness warning, it gets stuck. I guess it doesn't know how to press the continue button. Doesn't seem to be a setting to remove that warning either Cheers mate your scripts are the best out there.
  6. Hey Czar, after some thorough testing, using the stronghold of security plugin, using both Save and Save As options, I can't get any newly created profile to remember to grab armor gear. Each time I load the profile I saved (using Save or Save As, tried both) it doesn't grab gear and the armor tab is blank (after opening the saved profile). Again, your scripts are the bomb. Cheers.
  7. Wow I think you nailed it, I was only using Save As, even when making updates to an existing profile. I'll try with Save and see if that does better.
  8. Hey Czar you are the man, I own most of your scripts Couple bug reports for ya: Loading a saved fight profile and then changing some settings and then doing 'save as' again to save your updated fight profile does not work. Bot fails to start. In the stronghold of security plugin, using 'save as' to save a fight profile saves the profile but does not save any of the armor settings (they are all cleared out blank when you load the newly saved fight profile from within the stronghold plugin File menu) Cheers mate
  9. Czar, I just bought this script and am in stealth mode trying to do normal crafting of earth runes. I'm in the Varrock east bank, and have an earth talisman in my inventory. When I start the script the bot just empties my inventory into the bank and gets stuck at the bank screen. I've tried it with pouches enabled for small pouch only and disabled pouches and no extra features on. The only option for earth runes is walk, so that is selected as well. Any ideas? Thanks in advance.
  10. Czar, I am such a fan of your scripts! I own several. Bug report: Bot gets stuck mining in f2p mining guild mining coal or in selection mode on anything in the f2p mining guild. Always gets stuck in the same spot just east of the bank closest to the mining guild. Has resulted in a couple bans Thanks in advance.
  11. Czar, bot ran for 9 mins and got stuck here attached. Always seems to get stuck when inventory is full, and usually anywhere in the southern-half of upstairs will get stuck often. Hope this helps
  12. Hi Czar, I still don't see v50 in the paint when updating/starting OSbot... wondering if v499 is the one you said would not get stuck upstairs anymore?
  13. Thanks Czar. Here's two more places it gets stuck upstairs. When should we expect v0.50 to be available? I just restarted my client and didn't see it update.
  14. Hey Czar, Bot has gotten stuck here a few times. There's another couple spots it gets stuck I'll post when I screenshot them! Thanks for being on top of this man you rock
  15. Czar, thank you so much your script is amazing. Could you pretty please fix 1 small bug? The miner gets stuck and sits there with full inventory of paydirt. It's always on the southmost end of the upper mining level where it happens. It will sit there and do nothing and then log back in when RS logs you out for inactivity. Haven't gotten banned, but I'm worried about it. All I've needed to do is move the bot north and it will pick up and start making it's way down to the water to clean the paydirt. But without me doing that it gets stuck indefinitely.
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