aoikazega Posted April 15, 2019 Share Posted April 15, 2019 (edited) bot got stuck inside the fence of the cow farm south of falador. also, is there a setting to get the bot to cut from all three yew trees south of falador? also, how do I run osbot with more ram? right now i have java -jar "osbot 2.5.45.jar" -Xmx8000m but it seems to max out at 2.5gb and the custom boundaries dont work for me Edited April 15, 2019 by aoikazega 1 Quote Link to comment Share on other sites More sharing options...
MikeysGoldShop Posted April 17, 2019 Share Posted April 17, 2019 Very nice script, loving it... 1 Quote Link to comment Share on other sites More sharing options...
Banes Posted April 17, 2019 Share Posted April 17, 2019 @CzarTrial please Quote Link to comment Share on other sites More sharing options...
mbq0 Posted April 17, 2019 Share Posted April 17, 2019 can i get a trial? thanks Quote Link to comment Share on other sites More sharing options...
Banes Posted April 22, 2019 Share Posted April 22, 2019 (edited) @CzarThanks for the trial buddy. Here's the feedback with some improvement Pros · Huge list of locations for trees · Easy to find locations for particular tree (allows avoiding of usual botting locations) · Can select certain trees or select a whole area as necessary · Task mode is a bonus · When using the preselected locations and trees, the script correctly chopped and banked as required. · Pain is minimal and informative Cons · The locations need trimming due to overlap in some cases o Varrock Castle Yew are the same as Grand Exchange Yews o Lumberyard Yews can all be placed into one location (i.e. Varrock East - Lumberyard) · Paint o Paint can he hidden with F2 key but not vice versa o Paint in custom selection or map mode would display the target tree as a regular tree even if you have selected a different tree type to chopped (yews or willows etc) · Map Selection Mode o For instance I custom select the Grand Exchange Yews, the character runs to the outside of the wall. This happens even if I make the selected area within the castle o Another area I tested was Varrock East Yews, the character would go to the inn and then attempt to move towards the yews before returning to the inn as soon as the map marker in the mini map disappeared · Custom Tree Mode o The tree selection time is too short if you want to click more than a few o Having a permanent selection screen would be better Edited April 22, 2019 by Banes 1 Quote Link to comment Share on other sites More sharing options...
sellerofgolder Posted April 22, 2019 Share Posted April 22, 2019 (edited) bot stuck at g.e entrance (wanted it to chop g.e south trees, got stuck once it moved inside g.e wall) : https://gyazo.com/61a140ffb26d506a017ae49ad87000d0 bot 2 cant relocate to draynor after chopping oaks in varry, moved it to draynor my self, wont chop willows :https://gyazo.com/adb3b2f7599594fbe659a67461fba7d1 https://gyazo.com/26dc6d89617d38494f8787eabde61107 restarted bot in draynor, just wont cut period: https://gyazo.com/4fdc0ae1bbaa2afc98069e3f31aa4b44 works for rimmington however Edited April 22, 2019 by sellerofgolder 1 Quote Link to comment Share on other sites More sharing options...
aoikazega Posted April 24, 2019 Share Posted April 24, 2019 (edited) any chance for an increase in the drop rate of logs? it seems unrealisticly slow IMO Also I found a bug where the bot mouses over something and then the cursor jumps, sometimes causing misclicks Edited April 25, 2019 by aoikazega 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted April 25, 2019 Author Share Posted April 25, 2019 Thanks for all the feedback and support guys, expect another update shortly ^^ Have noted down your replies and posts within the last page and they should be taken care of in the upcoming version Will also be replacing the webwalker it seems to not like unwalkable paths, I will make it detect the nearest walkable path to the woodcut tile if it is unwalkable. 1 Quote Link to comment Share on other sites More sharing options...
Banes Posted April 27, 2019 Share Posted April 27, 2019 On 4/25/2019 at 4:26 AM, Czar said: Thanks for all the feedback and support guys, expect another update shortly ^^ Have noted down your replies and posts within the last page and they should be taken care of in the upcoming version Will also be replacing the webwalker it seems to not like unwalkable paths, I will make it detect the nearest walkable path to the woodcut tile if it is unwalkable. I'm happy to do more testing and provide feedback if you need. 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted May 1, 2019 Author Share Posted May 1, 2019 New Update (v58) - Added more stable walking system - No more webwalking errors anywhere, able to walk properly now - Hide paint is now toggle-able. - Cleaned up list mode locations - Added a bounds fix for map mode - Added a hotkey for choosing screen trees Really appreciate it guys, thanks a lot Update will automatically go live within 24 hours, good luck guys 1 Quote Link to comment Share on other sites More sharing options...
dextusaurs Posted May 3, 2019 Share Posted May 3, 2019 i'd like a trial. thanks! Quote Link to comment Share on other sites More sharing options...
Czar Posted May 3, 2019 Author Share Posted May 3, 2019 Will add a trial asap, refresh scripts Quote Link to comment Share on other sites More sharing options...
Silver Knight Posted May 4, 2019 Share Posted May 4, 2019 (edited) After thursday's update script keeps getting stuck at multiple locations while trying to bank Log: INFO][Bot #1][05/05 12:55:56 AM]: Option for [Bank booth] is [Bank] [INFO][Bot #1][05/05 12:55:58 AM]: "last_delay_name" changed to "PresetBank: Wait 4s until bank is open 2" [INFO][Bot #1][05/05 12:55:59 AM]: "last_delay_name" changed to "PresetBank: Wait 100-300ms after opening bank 2" [INFO][Bot #1][05/05 12:56:00 AM]: "last_delay_name" changed to "PresetBank: Wait 3s until bank is open until bank/depo open 1.1" [INFO][Bot #1][05/05 12:56:05 AM]: / Pathfinding error, source: [x=3092, y=3245, z=0] and target: [x=2998, y=3310, z=0], report this to Czar immediately! [INFO][Bot #1][05/05 12:56:05 AM]: walk_suh no path found between [x=3092, y=3245, z=0] and [x=2998, y=3310, z=0] .. [INFO][Bot #1][05/05 12:56:05 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1" [INFO][Bot #1][05/05 12:56:06 AM]: / Pathfinding error, source: [x=3092, y=3245, z=0] and target: [x=2998, y=3310, z=0], report this to Czar immediately! [INFO][Bot #1][05/05 12:56:06 AM]: walk_suh no path found between [x=3092, y=3245, z=0] and [x=2998, y=3310, z=0] .. [INFO][Bot #1][05/05 12:56:06 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1" [INFO][Bot #1][05/05 12:56:07 AM]: / Pathfinding error, source: [x=3092, y=3245, z=0] and target: [x=2998, y=3310, z=0], report this to Czar immediately! [INFO][Bot #1][05/05 12:56:07 AM]: walk_suh no path found between [x=3092, y=3245, z=0] and [x=2998, y=3310, z=0] .. [INFO][Bot #1][05/05 12:56:07 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1" [INFO][Bot #1][05/05 12:56:08 AM]: / Pathfinding error, source: [x=3092, y=3245, z=0] and target: [x=2998, y=3310, z=0], report this to Czar immediately! [INFO][Bot #1][05/05 12:56:08 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1" [INFO][Bot #1][05/05 12:56:11 AM]: / Pathfinding error, source: [x=3092, y=3245, z=0] and target: [x=2998, y=3310, z=0], report this to Czar immediately! [INFO][Bot #1][05/05 12:56:11 AM]: walk_suh no path found between [x=3092, y=3245, z=0] and [x=2998, y=3310, z=0] .. [INFO][Bot #1][05/05 12:56:11 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1" [INFO][Bot #1][05/05 12:56:12 AM]: / Pathfinding error, source: [x=3092, y=3245, z=0] and target: [x=2998, y=3310, z=0], report this to Czar immediately! [INFO][Bot #1][05/05 12:56:12 AM]: walk_suh no path found between [x=3092, y=3245, z=0] and [x=2998, y=3310, z=0] .. [INFO][Bot #1][05/05 12:56:12 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1" [INFO][Bot #1][05/05 12:56:13 AM]: / Pathfinding error, source: [x=3092, y=3245, z=0] and target: [x=2998, y=3310, z=0], report this to Czar immediately! [INFO][Bot #1][05/05 12:56:13 AM]: walk_suh no path found between [x=3092, y=3245, z=0] and [x=2998, y=3310, z=0] .. [INFO][Bot #1][05/05 12:56:13 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1" [INFO][Bot #1][05/05 12:56:14 AM]: / Pathfinding error, source: [x=3092, y=3245, z=0] and target: [x=2998, y=3310, z=0], report this to Czar immediately! [INFO][Bot #1][05/05 12:56:14 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1" [INFO][Bot #1][05/05 12:56:16 AM]: / Pathfinding error, source: [x=3092, y=3245, z=0] and target: [x=2998, y=3310, z=0], report this to Czar immediately! [INFO][Bot #1][05/05 12:56:16 AM]: walk_suh no path found between [x=3092, y=3245, z=0] and [x=2998, y=3310, z=0] .. [INFO][Bot #1][05/05 12:56:16 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1" [INFO][Bot #1][05/05 12:56:17 AM]: / Pathfinding error, source: [x=3092, y=3245, z=0] and target: [x=2998, y=3310, z=0], report this to Czar immediately! [INFO][Bot #1][05/05 12:56:17 AM]: walk_suh no path found between [x=3092, y=3245, z=0] and [x=2998, y=3310, z=0] .. [INFO][Bot #1][05/05 12:56:17 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1" [INFO][Bot #1][05/05 12:56:18 AM]: / Pathfinding error, source: [x=3092, y=3245, z=0] and target: [x=2998, y=3310, z=0], report this to Czar immediately! [INFO][Bot #1][05/05 12:56:18 AM]: walk_suh no path found between [x=3092, y=3245, z=0] and [x=2998, y=3310, z=0] .. [INFO][Bot #1][05/05 12:56:18 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1" [INFO][Bot #1][05/05 12:56:19 AM]: / Pathfinding error, source: [x=3092, y=3245, z=0] and target: [x=2998, y=3310, z=0], report this to Czar immediately! [INFO][Bot #1][05/05 12:56:19 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1" [INFO][Bot #1][05/05 12:56:21 AM]: / Pathfinding error, source: [x=3092, y=3245, z=0] and target: [x=2998, y=3310, z=0], report this to Czar immediately! [INFO][Bot #1][05/05 12:56:21 AM]: walk_suh no path found between [x=3092, y=3245, z=0] and [x=2998, y=3310, z=0] .. [INFO][Bot #1][05/05 12:56:21 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1" [INFO][Bot #1][05/05 12:56:22 AM]: / Pathfinding error, source: [x=3092, y=3245, z=0] and target: [x=2998, y=3310, z=0], report this to Czar immediately! [INFO][Bot #1][05/05 12:56:22 AM]: walk_suh no path found between [x=3092, y=3245, z=0] and [x=2998, y=3310, z=0] .. [INFO][Bot #1][05/05 12:56:22 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1" [INFO][Bot #1][05/05 12:56:23 AM]: / Pathfinding error, source: [x=3092, y=3245, z=0] and target: [x=2998, y=3310, z=0], report this to Czar immediately! [INFO][Bot #1][05/05 12:56:23 AM]: walk_suh no path found between [x=3092, y=3245, z=0] and [x=2998, y=3310, z=0] .. [INFO][Bot #1][05/05 12:56:23 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1" [INFO][Bot #1][05/05 12:56:24 AM]: Script Perfect Woodcutting has paused! Edited May 4, 2019 by Silver Knight Quote Link to comment Share on other sites More sharing options...
Banes Posted May 4, 2019 Share Posted May 4, 2019 41 minutes ago, Silver Knight said: After thursday's update script keeps getting stuck at multiple locations Log: INFO][Bot #1][05/05 12:55:56 AM]: Option for [Bank booth] is [Bank] [INFO][Bot #1][05/05 12:55:58 AM]: "last_delay_name" changed to "PresetBank: Wait 4s until bank is open 2" [INFO][Bot #1][05/05 12:55:59 AM]: "last_delay_name" changed to "PresetBank: Wait 100-300ms after opening bank 2" [INFO][Bot #1][05/05 12:56:00 AM]: "last_delay_name" changed to "PresetBank: Wait 3s until bank is open until bank/depo open 1.1" [INFO][Bot #1][05/05 12:56:05 AM]: / Pathfinding error, source: [x=3092, y=3245, z=0] and target: [x=2998, y=3310, z=0], report this to Czar immediately! [INFO][Bot #1][05/05 12:56:05 AM]: walk_suh no path found between [x=3092, y=3245, z=0] and [x=2998, y=3310, z=0] .. [INFO][Bot #1][05/05 12:56:05 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1" [INFO][Bot #1][05/05 12:56:06 AM]: / Pathfinding error, source: [x=3092, y=3245, z=0] and target: [x=2998, y=3310, z=0], report this to Czar immediately! [INFO][Bot #1][05/05 12:56:06 AM]: walk_suh no path found between [x=3092, y=3245, z=0] and [x=2998, y=3310, z=0] .. [INFO][Bot #1][05/05 12:56:06 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1" [INFO][Bot #1][05/05 12:56:07 AM]: / Pathfinding error, source: [x=3092, y=3245, z=0] and target: [x=2998, y=3310, z=0], report this to Czar immediately! [INFO][Bot #1][05/05 12:56:07 AM]: walk_suh no path found between [x=3092, y=3245, z=0] and [x=2998, y=3310, z=0] .. [INFO][Bot #1][05/05 12:56:07 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1" [INFO][Bot #1][05/05 12:56:08 AM]: / Pathfinding error, source: [x=3092, y=3245, z=0] and target: [x=2998, y=3310, z=0], report this to Czar immediately! [INFO][Bot #1][05/05 12:56:08 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1" [INFO][Bot #1][05/05 12:56:11 AM]: / Pathfinding error, source: [x=3092, y=3245, z=0] and target: [x=2998, y=3310, z=0], report this to Czar immediately! [INFO][Bot #1][05/05 12:56:11 AM]: walk_suh no path found between [x=3092, y=3245, z=0] and [x=2998, y=3310, z=0] .. [INFO][Bot #1][05/05 12:56:11 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1" [INFO][Bot #1][05/05 12:56:12 AM]: / Pathfinding error, source: [x=3092, y=3245, z=0] and target: [x=2998, y=3310, z=0], report this to Czar immediately! [INFO][Bot #1][05/05 12:56:12 AM]: walk_suh no path found between [x=3092, y=3245, z=0] and [x=2998, y=3310, z=0] .. [INFO][Bot #1][05/05 12:56:12 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1" [INFO][Bot #1][05/05 12:56:13 AM]: / Pathfinding error, source: [x=3092, y=3245, z=0] and target: [x=2998, y=3310, z=0], report this to Czar immediately! [INFO][Bot #1][05/05 12:56:13 AM]: walk_suh no path found between [x=3092, y=3245, z=0] and [x=2998, y=3310, z=0] .. [INFO][Bot #1][05/05 12:56:13 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1" [INFO][Bot #1][05/05 12:56:14 AM]: / Pathfinding error, source: [x=3092, y=3245, z=0] and target: [x=2998, y=3310, z=0], report this to Czar immediately! [INFO][Bot #1][05/05 12:56:14 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1" [INFO][Bot #1][05/05 12:56:16 AM]: / Pathfinding error, source: [x=3092, y=3245, z=0] and target: [x=2998, y=3310, z=0], report this to Czar immediately! [INFO][Bot #1][05/05 12:56:16 AM]: walk_suh no path found between [x=3092, y=3245, z=0] and [x=2998, y=3310, z=0] .. [INFO][Bot #1][05/05 12:56:16 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1" [INFO][Bot #1][05/05 12:56:17 AM]: / Pathfinding error, source: [x=3092, y=3245, z=0] and target: [x=2998, y=3310, z=0], report this to Czar immediately! [INFO][Bot #1][05/05 12:56:17 AM]: walk_suh no path found between [x=3092, y=3245, z=0] and [x=2998, y=3310, z=0] .. [INFO][Bot #1][05/05 12:56:17 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1" [INFO][Bot #1][05/05 12:56:18 AM]: / Pathfinding error, source: [x=3092, y=3245, z=0] and target: [x=2998, y=3310, z=0], report this to Czar immediately! [INFO][Bot #1][05/05 12:56:18 AM]: walk_suh no path found between [x=3092, y=3245, z=0] and [x=2998, y=3310, z=0] .. [INFO][Bot #1][05/05 12:56:18 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1" [INFO][Bot #1][05/05 12:56:19 AM]: / Pathfinding error, source: [x=3092, y=3245, z=0] and target: [x=2998, y=3310, z=0], report this to Czar immediately! [INFO][Bot #1][05/05 12:56:19 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1" [INFO][Bot #1][05/05 12:56:21 AM]: / Pathfinding error, source: [x=3092, y=3245, z=0] and target: [x=2998, y=3310, z=0], report this to Czar immediately! [INFO][Bot #1][05/05 12:56:21 AM]: walk_suh no path found between [x=3092, y=3245, z=0] and [x=2998, y=3310, z=0] .. [INFO][Bot #1][05/05 12:56:21 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1" [INFO][Bot #1][05/05 12:56:22 AM]: / Pathfinding error, source: [x=3092, y=3245, z=0] and target: [x=2998, y=3310, z=0], report this to Czar immediately! [INFO][Bot #1][05/05 12:56:22 AM]: walk_suh no path found between [x=3092, y=3245, z=0] and [x=2998, y=3310, z=0] .. [INFO][Bot #1][05/05 12:56:22 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1" [INFO][Bot #1][05/05 12:56:23 AM]: / Pathfinding error, source: [x=3092, y=3245, z=0] and target: [x=2998, y=3310, z=0], report this to Czar immediately! [INFO][Bot #1][05/05 12:56:23 AM]: walk_suh no path found between [x=3092, y=3245, z=0] and [x=2998, y=3310, z=0] .. [INFO][Bot #1][05/05 12:56:23 AM]: "last_delay_name" changed to "PresetWalker: Wait 1s until we move 1" [INFO][Bot #1][05/05 12:56:24 AM]: Script Perfect Woodcutting has paused! Same situation here. Quote Link to comment Share on other sites More sharing options...
Czar Posted May 5, 2019 Author Share Posted May 5, 2019 Will check it out ASAP, should be a hotfix ^^ Quote Link to comment Share on other sites More sharing options...