Developer Maxi Posted March 29, 2015 Developer Posted March 29, 2015 Dear community, Some time this week we will release an update that will give the client a nice performance boost, especially when interacting with entities. Today I have rewritten the model triangularization, which gave a nice boost to the mouse movements. There is another part though, the part where the mouse movements for entities are evaluated which requires an overhaul. Without it the gains gained by the first part I did today are still useless as the second part is a rather large bottleneck. On top of that, we will introduce overal performance on accessing most entity types. Overall this should boost OSBot's performance in terms of speed and also CPU and memory usage spikes. These should also give a noticeable performance boost to the mirror client mode. Regards, The OSBot team 21
RServiceGeeks Posted March 29, 2015 Posted March 29, 2015 (edited) Nice +1 already runs well go can only get better nice way to keep pushing out updates keeping users motivated (long live mirror) Nice +1 already runs well it can only get better nice way to keep pushing out updates keeping users motivated (long live mirror). Edit: By the way the mirror client is brilliant nice thinking and development to all developers and Maldesto Edited March 29, 2015 by EasyGoldStop 1
Medic Posted March 29, 2015 Posted March 29, 2015 Hopefully this helps some of the scripts and the issue where the walking is bugged and causes them to end up in random areas and getting lost
HeroicRambo Posted March 29, 2015 Posted March 29, 2015 Currently the mirror client takes a while to see if an object changes, will this update increase the speed in which the bot detects object change? Thanks alot for the update, the client is already great.
Varc Posted March 29, 2015 Posted March 29, 2015 (edited) Thanks to all the devs Edited March 29, 2015 by Varc