Mystery301 Posted July 14, 2014 Posted July 14, 2014 http://gyazo.com/6b522b7601d0184a8602a3ee659f0c1b Link to a picture of what I mean, does this every now and then
Mystery301 Posted July 15, 2014 Posted July 15, 2014 Same thing on wildy atm, but first one so far, http://gyazo.com/a560ca3dc6108499c254eeae7f505a12
Khaleesi Posted July 15, 2014 Author Posted July 15, 2014 http://gyazo.com/6b522b7601d0184a8602a3ee659f0c1b Link to a picture of what I mean, does this every now and then Same thing on wildy atm, but first one so far, http://gyazo.com/a560ca3dc6108499c254eeae7f505a12 Thats awkward... I'll try to find out why it is doing that. Does it correct itself after some time?
Mystery301 Posted July 15, 2014 Posted July 15, 2014 I have left it for a while, But I will see how long it will take next time It does happen, http://gyazo.com/6021d69af78ee58185a7328b4f7be719 Left it sitting there for near 10min, This other guy ran around the course 4+ times, and didn't correct itself.
Khaleesi Posted July 15, 2014 Author Posted July 15, 2014 I have left it for a while, But I will see how long it will take next time It does happen, http://gyazo.com/6021d69af78ee58185a7328b4f7be719 Left it sitting there for near 10min, This other guy ran around the course 4+ times, and didn't correct itself. OK thanks for the information, Does it correct itself when u move the mouse, or does it goes back to the old position? could you add me on skype?
Mystery301 Posted July 15, 2014 Posted July 15, 2014 When I move the mouse it does correct itself, and im happy doing that, But just incase anyone else has problems like this in the future.
Nitrousek Posted July 15, 2014 Posted July 15, 2014 OK thanks for the information, Does it correct itself when u move the mouse, or does it goes back to the old position? could you add me on skype? When I move the mouse it does correct itself, and im happy doing that, But just incase anyone else has problems like this in the future. Don't bother, it's OSBot 2.2.5 version, it's confirmed and it will be fixed next release. 1
Sparqs Posted July 16, 2014 Posted July 16, 2014 Hey man, just a heads up. But on the Falador course, where it interacts with the "Hand holds" on the 2nd roof. Various camera angles don't allow the cursor to interact properly. I think it was facing slightly North West at a lowish point when it happened for me. Although it did seem to correct itself after some time.
Khaleesi Posted July 16, 2014 Author Posted July 16, 2014 Hey man, just a heads up. But on the Falador course, where it interacts with the "Hand holds" on the 2nd roof. Various camera angles don't allow the cursor to interact properly. I think it was facing slightly North West at a lowish point when it happened for me. Although it did seem to correct itself after some time. OK thanks for the heads up, I'll see what i can do about it. Khaleesi
Sparqs Posted July 17, 2014 Posted July 17, 2014 OK thanks for the heads up, I'll see what i can do about it. Khaleesi Also, at the very start of the Falador course (rough wall) the camera angle also affects the cursor interacting properly. 1
Mikasa Posted July 23, 2014 Posted July 23, 2014 Really bot-like camera action going on while doing the varrock course
Nitrousek Posted July 23, 2014 Posted July 23, 2014 Really bot-like camera action going on while doing the varrock course Honestly, I'd be guessing that's interaction method from osbot, or even normal rotations of camera using API will sometimes fail miserably and produce this... Not much to do, I'm planning on reporting it to the developer soon. It happens quite often on 'edgy' or strangely placed terrains. Was especially bad in underground when I was testing interaction with chaos druids in edgeville dungeon.
Khaleesi Posted July 23, 2014 Author Posted July 23, 2014 Really bot-like camera action going on while doing the varrock course Honestly, I'd be guessing that's interaction method from osbot, or even normal rotations of camera using API will sometimes fail miserably and produce this... Not much to do, I'm planning on reporting it to the developer soon. It happens quite often on 'edgy' or strangely placed terrains. Was especially bad in underground when I was testing interaction with chaos druids in edgeville dungeon. Ya I'm aware if this issue, tried to solve but don't want to hardcode every object... and since osbot takes more then weeks to fix an simple update i rather keep it that way then rewriting my methods AGAIN, Eeven while that can be fixed in 10 min in the API. @Nitro Ya reporting bugs... if you have 4 weeks they might get fixed bcs the priority are webwalking and other stuff we don't need. Better get a stable core first -_- thx for the post both
Mikasa Posted July 26, 2014 Posted July 26, 2014 Is this a client issue too, or could you just fix the angle the camera is in for this obstacle? It hops over the net, and then rotates the camera to the point that it continues to spam the net instead of go through the tubes.