Laz Posted June 25, 2013 Posted June 25, 2013 Hello community! On top of our new company and our soon to be new dedicated server hosting OSBot.org, I'm going to present to you some of the new features 1.8.x will include... One of the most requested features has been the implementation of web walking. Well, while this might not be fully implemented by 1.8.x, we our proud to announce that we will be providing global map data in the API. This allows us to analyze maps that haven't even been loaded by the client. A web walker can easily interpret this data to construct a collision map to make decisions about the paths it takes. Along with this will also be the ability to load item, NPC, and object definitions on demand. This will fix the issue with NPCs, objects, and items having "null" for their names in game. This will also allow us to make stronger and less breakable anti-randoms. Along with these updates, I'ed like to implement automatic door handling to OSBot. This means that if you try to walk to a position that is blocked off by multiple obstacles (doors, gates, anything open-able), OSBot will be able to handle it automatically within the walk() methods. Expect these updates soon! Sincerely, Laz and the OSBot Team. 22
Tgod1991 Posted June 25, 2013 Posted June 25, 2013 Sounds great, good job with the bot and the work you all have done! Keep it up!
03storic Posted June 25, 2013 Posted June 25, 2013 That sounds freaking awesome, I would also like to see the clients handling of CPU improve. At the moment I can't even use the client due to the low FPS I am getting.