Soldtodie Posted April 11, 2014 Posted April 11, 2014 (edited) Hello guys, yesterday I have decided to make a reloaded SMiner 2 version. I make it complete new only the paint is the old. At the moment I have this plans. Will be added: Antiban(Not in the Alpha verision) Deathwalk(Not in the Alpha verision) Record path with doors and ladders, staircases. (Already finished only add save and load) M1D1 Already added: Get rocks without any id, no new id getting after update, saveable! Add rocks when they are not available or in smoking rock event! Avoids smoking rocks Repair pickaxe Runs to the next spawning rock Power drop method is now faster Paint Hover next rock GUI was added but it is not functionally The hover feature will be deactivate when you choose different kinds of rocks Drop methods Banking Edited April 21, 2014 by Soldtodie 1
Extreme Scripts Posted April 11, 2014 Posted April 11, 2014 Good to see you back in development. Good luck ^_^ 1
Soldtodie Posted April 12, 2014 Author Posted April 12, 2014 Good to see you back in development. Good luck Thanks.
Swizzbeat Posted April 12, 2014 Posted April 12, 2014 Would be interesting to see how you implement the "Add rocks when they are not available or in smoking rock event!" feature
Joe Posted April 13, 2014 Posted April 13, 2014 Good luck, SMiner 2 demolishes any other mining script by far got me 85 mining several times, thank you 1
Soldtodie Posted April 14, 2014 Author Posted April 14, 2014 I don't know but i think in the next 1-2 days.
dzmo Posted April 14, 2014 Posted April 14, 2014 I don't know but i think in the next 1-2 days. Great, one little question. Should I continue mining iron or should I switch to granite. ( 55 mining at the moment, what would be the fastest xp)?
Soldtodie Posted April 14, 2014 Author Posted April 14, 2014 I think iron is better because you need no warerskins and with 55 you are too slow for granite. Search a location with 3 iron rocks and use M1D1.
dzmo Posted April 14, 2014 Posted April 14, 2014 (edited) Thank you, and I already found one =3.+ will this one walk back to the spot? Because the last time that I had a combat random event ( swarm ) while using miner2, he ran away but didn't walk back..And by the way you are really doing a great job . Edited April 14, 2014 by dzmo 1
Soldtodie Posted April 14, 2014 Author Posted April 14, 2014 Thank you, and I already found one =3. + will this one walk back to the spot? Because the last time that I had a combat random event ( swarm ) while using miner2, he ran away but didn't walk back.. And by the way you are really doing a great job . The swarm is a random event. The client deals the random events. But i add a new walking system with an automatic door handler. I think the script will run back.
Han Posted April 15, 2014 Posted April 15, 2014 I think you should add Granite Support, the script just dropped all of my noted waterskins.