NotoriousPP Posted November 26, 2013 Share Posted November 26, 2013 (edited) Notori-Fighter A simple AIO Combat Script! By: NotoriousPP Grave digging to the max! Picked back up the project and am on the road of completion! Complete: Most of the Setup GUI Basic Attacking Bank support! Easy to choose targets, with multi-target support. Stable eating method, no over eating or worrying about dying. Smooth walking, that automatically handles doors if desired. Bank Path Recording (With Save/Load Features) Efficient human-like looting. In-Progress: Finish rest of Setup GUI(Mostly Cosmetic) Custom obstacle handler, for shortcuts, ladders, etc. Potion support. Special Attack Support Range/Mage Support Save/Load Loot List support To-Do: Custom Combat Handler Algorithm(For best XP/Kills per hour) Teleport Support Savable User Profiles World Hopping Smart Trainer(Predefined Level Goals, so no more worrying about over training one particular skill) Paint Preview! I know I started this thread a while ago, though now I am determined to release this! If you have any suggestions/question/comments, feel free to ask in a comment or even PM! I'll post some preview/progress photos the time I get around to creating a paint, or at least something temporary to show you guys! But until then this will have to do! Thank you for reading! Edited January 17, 2014 by NotoriousPP Link to comment Share on other sites More sharing options...
Fisk4rn Posted November 26, 2013 Share Posted November 26, 2013 Looks great! We really need a good AIO fighter around here. Link to comment Share on other sites More sharing options...
Satan111 Posted November 26, 2013 Share Posted November 26, 2013 I got one suggestion, in your script, use closestAttackableNPCForName as I see normal npcs there, and it's an fighter :p Link to comment Share on other sites More sharing options...
digdeep Posted November 26, 2013 Share Posted November 26, 2013 A simple AIO fighter is what this community needs its looking great! Link to comment Share on other sites More sharing options...
NotoriousPP Posted November 26, 2013 Author Share Posted November 26, 2013 Looks great! We really need a good AIO fighter around here. Yea I was thinking the same thing! Haha I got one suggestion, in your script, use closestAttackableNPCForName as I see normal npcs there, and it's an fighter Thank you! Though I did plan on changing that, I really just did that to test out my method to get the name and id stored together, and inputted into a list. I also plan on adding another tab too, so your able to select your food and potions. Link to comment Share on other sites More sharing options...
Acerd Posted November 26, 2013 Share Posted November 26, 2013 Just looks like ****'s aio fighter I love it!Will this be free or paid? Link to comment Share on other sites More sharing options...
NotoriousPP Posted November 26, 2013 Author Share Posted November 26, 2013 Just looks like ****'s aio fighter I love it! Will this be free or paid? Free during testing, though I probably will end up putting it premium after it's stable. Though not 100% on the price, what would you guys think is fair? Link to comment Share on other sites More sharing options...
BottersLyfe Posted November 26, 2013 Share Posted November 26, 2013 Ooh it's looking good mate Link to comment Share on other sites More sharing options...
Fisk4rn Posted November 26, 2013 Share Posted November 26, 2013 $10 - 20 is resonable for lifetime, or like 5-10 per monthly. Link to comment Share on other sites More sharing options...
Pandemic Posted November 26, 2013 Share Posted November 26, 2013 Best of luck to you! I'm actually developing an AIO fighter also right now, haha! Link to comment Share on other sites More sharing options...
NotoriousPP Posted November 27, 2013 Author Share Posted November 27, 2013 PROGRESS REPORT #1 About a half hour of work! 1. Fixed List to only show attackable, harder said than done being as there in no built in method for getLocalNPCs(), but anyways. 2. Target List is now Functional and have a basic attack script working! More to come soon! Link to comment Share on other sites More sharing options...
TheScrub Posted November 27, 2013 Share Posted November 27, 2013 i would suggest using two j lists and having one monsters in area and monsters we will fight like mine... Link to comment Share on other sites More sharing options...
Celeos Posted November 27, 2013 Share Posted November 27, 2013 1. Fixed List to only show attackable, harder said than done being as there in no built in method for getLocalNPCs(), but anyways. Client#getLocalNPCS is what you are looking for. Link to comment Share on other sites More sharing options...
Mr Asshole Posted November 27, 2013 Share Posted November 27, 2013 Wasting your time tbh If you want to make this premium. Link to comment Share on other sites More sharing options...
NotoriousPP Posted November 27, 2013 Author Share Posted November 27, 2013 (edited) Wasting your time tbh If you want to make this premium. This is just a side project to my other script, and mainly this is for personal use, but if I get it stable, then I'm going to push it to premium, wasting my time or not. There is not one stable AIO fighter anywhere around, so I thought I would write myself one. 1. Fixed List to only show attackable, harder said than done being as there in no built in method for getLocalNPCs(), but anyways. Client#getLocalNPCS is what you are looking for. Oh I know that, I was having trouble figuring out if it was attackable, though It was a simple fix. Thank you though! Edited November 27, 2013 by NotoriousPP Link to comment Share on other sites More sharing options...