HelloPeeps Posted September 16, 2022 Share Posted September 16, 2022 (edited) 2.6.52 None Crash report if a crash occurred Private script - demon killer Client will try kill the caged demon only once it's in the dying phase, will not detect the demon, it was working up until today or yesterday's update, I believe this might be a client issue given it uses the code below? NPC demon = getNpcs().closest("Lesser demon"); Thanks Edited September 16, 2022 by blood1000 1 Link to comment Share on other sites More sharing options...
Czar Posted September 16, 2022 Share Posted September 16, 2022 (edited) Wrong place to post, this is usually from having high reaction timer, set it to 50-100ms so the client knows the demon is 0hp, client thinks the npc still alive and continues attacking it. EDIT: Tell the scripter to add this to the main script @Override public int getRecommendedMirrorReactionTime() { return 100; } Edited September 16, 2022 by Czar 1 Link to comment Share on other sites More sharing options...
HelloPeeps Posted September 16, 2022 Author Share Posted September 16, 2022 Thanks Czar Link to comment Share on other sites More sharing options...
Khaleesi Posted September 16, 2022 Share Posted September 16, 2022 (edited) 8 hours ago, blood1000 said: 2.6.52 None Crash report if a crash occurred Private script - demon killer Client will try kill the caged demon only once it's in the dying phase, will not detect the demon, it was working up until today or yesterday's update, I believe this might be a client issue given it uses the code below? NPC demon = getNpcs().closest("Lesser demon"); Thanks Just seems like a issue in the script tbh... that code you show won't be enough to have a flawless script. You should also check for the npc health and stuff, add some conditonal sleeps, etc Feel free to post your code, so we can help you out Edited September 16, 2022 by Khaleesi Link to comment Share on other sites More sharing options...