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OSBot :: 2007 OSRS Botting

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[Stable] OSBot 2.6.52

Featured Replies

  • Developer

Hey,

 

API CHANGES:
- Added Keyboard#isKeyDown(int) to check whether the bot is pressing a key down

FIXES:
- Fixed Prayer#setQuickPrayer due to game changes.

WEB WALKER:
- Added Feldip Hills and Prifddinas to the spirit tree links.

MISC:
- BETA: Added the possibility to launch the game with mirror mode. (can be booted via cli arg -launchgame or via the boot screen).
        In later versions, this will - in case mirror mode freezes or loses track of the game - attempt to reload the bot and game and restart the script.
- Various small changes to improve performance and lower ram usage.
- Added the option to bulk insert accounts*
- Minor bug fixes.


* The account file to import has to be in this format
username:password:pin
username:password:pin
username:password
username:password:pin
 

 

- The OSBot Team

The BETA launching of the osrs client is big and pretty exciting.

Quick question if you don't launch a client with the cli arg, but instead normally or with a bat file will mirror mode still try to reload the bot and game or will it only work if you use the cli to launch the osrs client?

  • Author
  • Developer
3 minutes ago, natever said:

The BETA launching of the osrs client is big and pretty exciting.

Quick question if you don't launch a client with the cli arg, but instead normally or with a bat file will mirror mode still try to reload the bot and game or will it only work if you use the cli to launch the osrs client?

Yeah it's pretty cool for sure. The goal is to be able to bot for weeks on end without having to restart anything yourself.

 

The bot has to load the game, triggered either via that cli arg or the boot UI, to be able to reload the bot and game when something goes wrong.

When the reloading part gets fully implemented, you will be able to change how the bot should boot the game (eg which bat file to run for example). But since the mirror part and the reloading part are completely seperate, it cannot work when you start the game by yourself for the first time.

29 minutes ago, Patrick said:

Yeah it's pretty cool for sure. The goal is to be able to bot for weeks on end without having to restart anything yourself.

 

The bot has to load the game, triggered either via that cli arg or the boot UI, to be able to reload the bot and game when something goes wrong.

When the reloading part gets fully implemented, you will be able to change how the bot should boot the game (eg which bat file to run for example). But since the mirror part and the reloading part are completely seperate, it cannot work when you start the game by yourself for the first time.

Thanks Pat that's good to know cause rn I have some stuff setup to auto launch everything.

GOAT

Thank you for putting in so much effort. This client is starting to get some huge updates that are going to change the scene entirely! 

Keep up the great work Pat.

So many QoL updates this last while, this is awesome for the community. Bulk import is a very nice addition, and so is your consistent effort towards a lightweight and resource efficient client. Love it! cheers guys :D
 

Haven't had any issues with the new client launch feature.

Would be nice to have the ability to select the world it launches on when in cli. (Ex. 336, f2p, p2p)

After starting the script, it will automatically log out within a few minutes. When logging in the game account again, it will prompt the lock number, which seems to be the framework of the OSBOT.2.6.51

OSBOT 2.6.52 Repair the lock number problem?

  • Patrick changed the title to [Stable] OSBot 2.6.52
  • 3 weeks later...

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