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Ace Unfinished Potions


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Posted (edited)

AceUnfPotions.png.ca5412d195bfc839b4f9435b46c74d38.png

Hello and welcome to my second script!

Not an AIO herb script... there are many of these on the SDN so I tried to think outside the box at what these scripts did not offer.  I wanted to create a very user friendly way to quickly make money with low requirements to keep bonded accounts/bots bonded.  Making an unfinished potions account takes 10 minutes and can start making money right away.  With a little investment in the herb skill the profit can grow significantly.

Script Features:

  • Gathers GE profit points for each potion type
  • Displays them in a GUI for the user to pick the best option
  • GE function to buy supplies for a designated amount of potion to make.
  • Speed selection to dictate how fast the script runs and how the script idles when making potions.
  • Greens potion name in the GUI to show what potions the account can make.

pricesLoading.png.42157baa3ba9986eeba7e151638493f9.png

How to use:

  1. Start script and wait to review estimated profits per hour (do your own margin checks for exact price points)
  2. Select the potion you would like to make
  3. Select if you want the script to use the GE to buy supplies (buy your own materials for maximum profit per hour)
  4. Select speed at witch to run the script

unfinishedPotionGUIrev1.png.257c91697f88dc649d2942363160edf9.png

Consider:

  • Having the vials of water and clean herbs next to each other in the bank
  • Double check your gold on the account to make sure it can buy the desired amount of supplies selected
  • Again... buy your own supplies for max profit 

screenshot_23_04_2020-20_55_39.png.805b63feb812d54894b695f8687a3857.png

Potential future Improvements:

  • Option to sell potions back to get money for more materials
  • Option to buy grimy herbs to clean first in order to make more money
  • TBD - suggestions welcome

In the end this was another fun script to make and I learned a lot along the way.  I hope this helps people make money and stay bonded in all their endeavors.

All constructive criticism is welcome.

Shout out to a few snippets I used:

  • @NoxMerc for the GE functions - I had to make a few tweaks to the widgets and buying function to account for the new "previous item" change
  • @BravoTaco for the GE price pulling - no tweaks needed
Edited by Ace99
updated GUI
  • Like 2
  • Heart 1
  • Token changed the title to Ace Unfinished Potions
Posted
9 hours ago, FuryShark said:

Very nice :)
A suggestion for the gui... either have the required level for the potions beside the name or maybe change the colour for the unf potions you can make to green

Thanks for the input! I thought of making the drop down menu "grey out" options that did not have the required level but I like the color idea now.

10 hours ago, Naked said:

Gz on release dude :)

 

10 hours ago, Gunman said:

Nice release 

Thanks guys!

  • Like 2
Posted
54 minutes ago, omgperson1 said:

Hi! I love the script, but one suggestion is if the user set their withdrawal to 14, could you make it so that it just clicks the herb and vial of water, instead of having to right click the herb and withdraw all. That way it's less clicks, and hopefully lower ban rate. 

 

Hmm I see what you're saying.  Let me see what I can do!

  • Like 1
  • 3 weeks later...
  • 3 weeks later...
Posted
On 6/10/2020 at 3:28 PM, Ya Boi Blue said:

Hey great script. Giving this a go now. Good little in between script to run.

 

So far so good!

 

Thanks :)

Awesome thanks for the feedback!

 

On 6/12/2020 at 3:01 PM, jesenican said:

so any proggies?

People can feel free to post, that would be cool.

 

On 6/15/2020 at 12:41 AM, KuroMario said:

I added it on the sdn but it isn't showing up in my scripts list, other scripts I added afterward have shown up.

Not sure on that one - out of my realm. Make sure OSBot is up to date and refresh 😕

Notified of a bug with the GP/hr in the GUI - URL changed for the GE, update has been made and should be available in 24-48 hours.  Loading seems slower with this change... I will hopefully figure out how to optimize that better.

Thanks again to @TheRealWhistles for the heads up.

  • 3 weeks later...

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