December 17, 20187 yr Author Added alching support to the script. You will be able to select the items you want to alch in inventory. Would you guys like to see Men, Goblins, Hobgoblin added? Any P2P NPC's added as well?
December 19, 20187 yr On 12/17/2018 at 8:06 AM, Juggles said: Added alching support to the script. You will be able to select the items you want to alch in inventory. Would you guys like to see Men, Goblins, Hobgoblin added? Any P2P NPC's added as well? Hey, i love the work you're doing here. I have some sugestions here; Varrock Northeast Bar killing Men/women Ranging cows outside Crafting guild Dwarfs in the Dwarvern mine Zombies in the Draynor Sewer Pirates just before the Skeletal Wyverns
December 19, 20187 yr Author 11 minutes ago, IbotCauseImLazy said: Hey, i love the work you're doing here. I have some sugestions here; Varrock Northeast Bar killing Men/women Ranging cows outside Crafting guild Dwarfs in the Dwarvern mine Zombies in the Draynor Sewer Pirates just before the Skeletal Wyverns Good ideas! Will surely add Varrock Northeast bar and the Edgeville room for men Did not know there was a location outside crafting guild, will look into it. Dwarfs will probably be added as well. Do you know any other zombie locations? want to try and have 2-3 for it if added. And yeah pirates are another good idea. Anyone have any P2P options they would like added? Do you guys feel like this should mainly included f2p spots to train new accounts?
December 19, 20187 yr 1 minute ago, Juggles said: Anyone have any P2P options they would like added? Do you guys feel like this should mainly included f2p spots to train new accounts? If you want this to be a Progressive fighter which can even support mid level combat I would add Sand Crabs or Rock Crabs to the line up. You should have a separate part of the GUI with a checkbox to enable crab killing mode
December 19, 20187 yr Botting F2P NPC's in a members world would be empty imo, best call staying away from rock/sand crabs to prevent bans. Zombies in the varrock & Ardougne Sewers.
December 19, 20187 yr Author 9 minutes ago, brayden921 said: If you want this to be a Progressive fighter which can even support mid level combat I would add Sand Crabs or Rock Crabs to the line up. You should have a separate part of the GUI with a checkbox to enable crab killing mode Yeah may possible add Rock Crabs.
December 22, 20187 yr I would love to see an save/load profile function to local, so all items etc will be restored by just loading a profile.
December 22, 20187 yr 22 minutes ago, klemvast said: I would love to see an save/load profile function to local, so all items etc will be restored by just loading a profile. I like this idea too @Juggles Having a profile save with mobs to kill, set level switching, with food support and loot preferences. Edited December 22, 20187 yr by brayden921
December 26, 20187 yr Author Added a save/load button to the script to make it easier to go through settings
December 28, 20187 yr Author On 12/21/2018 at 9:57 PM, klemvast said: I would love to see an save/load profile function to local, so all items etc will be restored by just loading a profile. On 12/21/2018 at 10:19 PM, brayden921 said: I like this idea too @Juggles Having a profile save with mobs to kill, set level switching, with food support and loot preferences. Ask and you shall receive. Also added men/woman in Edgeville and North east varrock support as well as Zombies in Draynor and varrock sewers. Keep the ideas coming boys. I want to make the best script for you guys
December 28, 20187 yr 1 minute ago, Juggles said: Ask and you shall receive. Would love to see this script in the SDN @Token
January 3, 20197 yr Author Script now supports: Men/Woman/Chickens/Cows/Barbarians/Warriors/Guards/Zombies/Skeletons/Hill Giants Keep the suggestions coming boys. Added the option to eat food if inventory is full so you can loot.
January 4, 20197 yr Author Added Monk support. Added Pure Mode which switches between Att and Str only. Added Switch every X level so you can customize the switches on the acc. Added NPC2 and NPC3 support. Added it to loot bones when bury bones check box enabled. Added it to go to bank if inv full and you are NOT using food mode. So script will kill, loot and bank. Added three different combat profiles. 1) Prioritize loot (Tick the checkbox to prioritze loot) 2) Wait for your NPC loot to spawn(Enabled by having items typed out in loot box) 3) Kill NPC's as fast as possible, do not wait for loot(Enabled with having loot box empty) Improved looting mechanism. Fixed some bugs found by Beta tester. Added if started in a NPC location, it will set that location as default instead of choosing one(Prevents long unnecessary traverses). Some other small patches as well. Still need more suggestions from others and more NPC's to add.
January 5, 20197 yr Author Added an option to Pure Mode to allow you to enter the level to stop training attack at. For example, you can set script to stop training attack at level 40. Script can rotate between attack and strength every 10 levels until attack is 40 then will solely train strength. Great for pure pking accounts.
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