November 4, 20178 yr Hey fellas, opinions on high APM scripts ban rate compared with more AFK type scripts? Cheers!
November 4, 20178 yr Efficiency is linked to ban rate. Possibly the most intellectual thread to have been seen on these forums for a good year or so. not even being sarcastic. Edited November 4, 20178 yr by Final
November 4, 20178 yr well most likely since then it is more patterns, for example fletching is low apm low banrate, i would assume 2 tick wc would be high
November 4, 20178 yr Obviously less actions = less chance of ban. That's why things like NMZ are such a low ban rate because the client barely has to do anything.
November 4, 20178 yr 43 minutes ago, tehgousch said: well most likely since then it is more patterns, for example fletching is low apm low banrate, i would assume 2 tick wc would be high Your name gave me a nice chuckle
November 5, 20178 yr Author Thanks for the replies chaps, I guess I won't be running my 25k herbs cleaned per hour script then :P
November 5, 20178 yr 2 hours ago, Max Cash said: Thanks for the replies chaps, I guess I won't be running my 25k herbs cleaned per hour script then :P Depending what you're doing it doesnt matter if you have high "apm" because I used to run a 1 tick karambwan script when it was profitable and didnt get banned for a over week per acc.
November 5, 20178 yr High APM does have an effect on bans. The people who used AHK for super combat potions got banned cuz they were making them way too quickly
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